Commit Graph

812 Commits

Author SHA1 Message Date
Volker Ruppert
8c2fdedf8a - horizontal and vertical pel panning in text mode implemented
- invalidate character at previous cursor location before entering the update loop
- variables for previous cursor position renamed
2003-06-11 18:44:45 +00:00
Volker Ruppert
b9b6b77b13 - invalidate character at previous cursor location before entering the update loop
- type of text dimension variables changed to static unsigned int
2003-06-10 20:22:37 +00:00
Volker Ruppert
d1652093ac - applied some parts of the patch from Andrew Zabolotny <zap@cobra.ru>
* changed all %ll format descriptions to FMT_LL macro so that
    Microsoft Visual C works correctly (it uses %I64)
  * missing type conversions added
  * cdrom.cc: variable types for win32 fixed
  * removed some unused variables in eth_win32.cc and harddrv.cc
  * added missing includes in make_cmos_image.c and niclist.c
2003-06-07 19:16:55 +00:00
Volker Ruppert
28d8b81f61 - text mode cursor enable/disable feature implemented
- text screen dimensions are now stores in the variables 'text_rows' and 'text_cols'
- fixed some warnings
2003-06-04 20:35:28 +00:00
Volker Ruppert
4648144972 - function dimension_update() calculates the number of visible rows and columns
in text mode. The new variables 'text_rows' and 'text_cols' are used in the
  text_update() function.
- desriptions of the functions text_update() and dimension_update() updated
2003-05-28 19:08:32 +00:00
Volker Ruppert
04ad96b585 - don't wait for the 'enter' key on the win32 console if the user has pressed
the power button or has chosen "kill simulation" in the "ask" dialog
2003-05-27 18:19:13 +00:00
Volker Ruppert
ecfaa5f1b0 - simple text input dialog for the userbutton function on win32 added
- snapshot_handler(): simplified the filedialog call
2003-05-25 18:34:03 +00:00
Volker Ruppert
906ac57dc9 - the text snapshot function now uses the standard save file dialog box on win32
if the config interface is not wx.
2003-05-25 13:35:39 +00:00
Volker Ruppert
20eff580b6 - link options for gui dll plugins fixed
- vmware3.cc: adding missing symbol BX_PLUGGABLE makes bx_harddrv.dll work again
2003-05-25 08:14:04 +00:00
Volker Ruppert
4f2af797b5 - library dependencies in the main bochs binary and the gui plugins fixed.
These changes are based on the SF patch #742670. It did not work with
  plugins disabled.

Here is the descriiption of patch #742670:

the library dependencies (see objdump -p file) in the
main bochs binary and the gui plugins are wrong:

- the gui plugins don't depend on their respective gui
libraries
- the main bochs binary depends on all the gui libraries

this doesn't seem much of a problem, since the needed
libraries are loaded anyway, but it's problematic when
building packages for binary distribution of bochs.

in Debian, the package building tools will set package
dependencies according to the library dependencies of
each file, so the result is:

- the main bochs package depends on all libraries. this
includes libwx, libsdl, libncurses and xlibs.
- the indivudual plugin packages don't depend on any
gui library

so when a user wants to run bochs with the curses gui
and installs the bochs-curses package, he/she will be
forced to install Xfree86, WxWindows and GTK+ on
his/her system.

the attached patch fixes the problem by moving the
linker flags related to GUI libraries to the right
makefile (gui/Makefile.in)
2003-05-24 17:09:26 +00:00
Volker Ruppert
1b2868d4dc - missing initialization of the variable 'charmap_updated' added (bug found
with valgrind)
2003-05-24 10:51:00 +00:00
Volker Ruppert
7edc0948b7 - "ask" dialogbox as an extension of the "textconfig" interface on the win32 platform added 2003-05-21 20:33:24 +00:00
Volker Ruppert
1fef1f354e - function dimension_update() calculates the number of visible rows and columns
in text mode. The new variables 'text_rows' and 'text_cols' are used in the
  text_update() function.
- optimizations in function UpdateScreen()
- desriptions of the functions text_update() and dimension_update() updated
2003-05-20 18:53:00 +00:00
Volker Ruppert
9d36d1287f - text mode window dimension variables renamed to text_cols and text_rows.
The variables are now updated in function dimension_update() and used in
  function text_update()
2003-05-18 18:54:02 +00:00
Volker Ruppert
1f65f19d42 - code cleanup in display library sdl
* renamed variables textres_x and textres_y to text_cols and text_rows
  * use text_rows in function text_update() instead of the function argument
    (unused for now - should be removed)
  * fixed a warning (bochs_icon_bits)
2003-05-18 15:38:58 +00:00
Volker Ruppert
b456772b0f - translation table 'vga_to_term[128]' for the characters 0x80-0xff added
- function get_term_char() rewritten
- text background color fixed
2003-05-18 11:26:02 +00:00
Volker Ruppert
a9fd0d9fdf - type definition of 'bx_vga_tminfo_t' fixed. MSVC doesn't like the other style
of type definition.
2003-05-18 10:44:26 +00:00
Volker Ruppert
30fb8845d4 - function text_update() of the term display library rewritten, line offset and
cursor enable/disable support implemented
- function dimension_update() now calculates the number of visible rows and
  columns in text mode
- draw a border if the physical screen is larger than the bochs text screen
- initialize color pairs only when color support is present
- german umlaut characters added in function get_term_char()
- function get_term_char(): unsupported characters are now replaced by spaces
2003-05-15 19:00:18 +00:00
Volker Ruppert
746b31bfb1 - char width switch feature (8 / 9 pixels) implemented in display libraries wx
and x
- removed unnecessary stuff from x.cc
2003-05-14 16:09:53 +00:00
Volker Ruppert
49fcc6a9c7 - text_update(): calculation of visible text columns fixed
- text_update(): font bitmap update optimized
2003-05-13 20:38:35 +00:00
Volker Ruppert
2e9f9f4929 - char width switch feature (8 / 9 pixels) implemented in display library win32.
If the font height is smaller than 14, a Windows font with a fixed width of
  8 is used (minimum height 12).
2003-05-13 18:44:23 +00:00
Volker Ruppert
1db6fa2367 - function text_update() of the display library win32 rewritten and
line offset feature implemented
2003-05-12 19:53:22 +00:00
Volker Ruppert
3a788ddcf4 - char width switch feature (8 / 9 pixels) prepared for all display libraries
and implemented in SDL
  * sequencer controller register 0x01 bit 0 controls the width of the characters.
    This value is used to calculate the screen width.
  * attribute controller register 0x10 bit 2 controls the appearance of graphics
    characters (ASCII 0xC0 - 0cDF). A change of this value forces a charmap update
    to rebuild the font bitmaps.
  * the SDL display library uses the new feature described above
  * the other display libraries recalculate the screen width, since they are using
    a fixed font width of 8 for now.
- VGA: attribute controller register 0x10 bit 2 (enable_line_graphics) does not
  switch the palatte in CGA mode
2003-05-11 15:07:54 +00:00
Volker Ruppert
846ffa3dba - function text_update() of the display libraries wx and x rewritten and
line offset feature implemented
2003-05-11 08:29:23 +00:00
Volker Ruppert
b9a25b15e1 - horizontal and vertical pel panning in text mode implemented
- line offset handling simplified
- calculate textres_x and textres_y after changing the font dimensions
- unnecessary size check in function dimension_update() removed
2003-05-10 17:03:36 +00:00
Volker Ruppert
febaa1c589 - in function text_update():
* line offset support added
  * background color fixed
  * removed unnecessary variables cs_start and cs_end
2003-05-09 16:26:03 +00:00
Volker Ruppert
5ab9786871 - function text_update() prepared for new features. New structure
'bx_vga_tminfo_t' replaces variable 'cursor_state'.
2003-05-07 19:15:47 +00:00
Volker Ruppert
475a5af179 - disable IME for the simulation window (needed the Japanese versions of Windows)
- vertical stretching feature removed (replaced by the VGA doublescan feature).
  Horizontal stretching is still required for the text mode 40x25
2003-05-04 16:03:23 +00:00
Christophe Bothamy
f43d2fe3e9 - backport of the BRANCH_HARDDISK_MODES to the main branch.
You can now choose for each disk on the ata interfaces the
  disk mode, between :
    - flat : one file flat layout
    - concat : multiple files layout
    - external : developer's specific, through a C++ class
    - dll : developer's specific, through a DLL
    - sparse : stackable, commitable, rollbackable
    - vmware3 : vmware3 disk support
    - undoable : flat file with commitable redolog
    - growable : growing file
    - volatile : flat file with volatile redolog
    - z-undoable : gziped flat file with commitable redolog
    - z-volatile : gziped flat file with volatile redolog
  A new "bxcommit" utility can merge commitable redologs to
  flat images.
2003-05-03 16:37:18 +00:00
Volker Ruppert
f37b0e734a - new Belgian keymap from Wouter Verhelst 2003-05-02 22:19:05 +00:00
Christophe Bothamy
c315867248 - fix black stripes on partial exposes
- headerbar redraw optimizations
  (both changes by Dirk Thierbach)
2003-04-28 12:28:08 +00:00
Nicholai Benalal
41e6bdd214 forgot to free some stuff in set_clipboard_text 2003-04-08 17:56:45 +00:00
Nicholai Benalal
e42668916f stupid bug 2003-04-08 17:53:12 +00:00
Nicholai Benalal
14b3f4b7ec clipboard support 2003-04-06 15:48:58 +00:00
Nicholai Benalal
99b24650b4 automatic disabling of mouse as bochs window goes inactive, a few other minor changes 2003-04-04 22:27:47 +00:00
Sigbjrrn Skjcret
c9afc1f65d Updated to latest changes... 2003-02-21 15:06:18 +00:00
Volker Ruppert
7cdea60d53 - key event handling of the win32 gui fixed. Now the function
DEV_kbd_gen_scancode() is called instead of DEV_kbd_put_scancode(). This
  change enables the support for different scancode sets. The win32 scancodes
  are now converted to bx_key values.
2003-02-17 19:08:12 +00:00
Volker Ruppert
b716dafbcc - user_shortcut feature: new key name "bksp" (backspace) added
- function userbutton_handler(): stop parsing the shortcut string if the
  key name is invalid
- function userbutton_handler(): incrementing variable 'len' simplified
- function snapshot_checker(): fixed a warning
2003-02-09 18:59:19 +00:00
Christophe Bothamy
579f3c0539 - apply Ben Lunt's 160k, 180k, 320k floppy patch 2003-02-06 23:16:56 +00:00
Volker Ruppert
7911dd0c4f - background color changed from white to "none" (button color is used now) 2003-02-03 18:42:56 +00:00
Christophe Bothamy
7ebce64e8d - exit method does nothing unless specific_init was done 2003-01-30 18:41:00 +00:00
Volker Ruppert
f25a3df39b - added minimal USB support (patch from Ben Lunt <fys@cybertrails.com>, updated
and improved by Christophe Bothamy and Volker Ruppert)

Comment from the author:

Attached is a "patch" file detailing what you need to do
to add USB support (UHCI only for now) to your existing
Bochs (2.0.xx) source code.

I use Win32 and VC++ but the source and modifications
should be platform and compiler independant.

Please let me know if this patch some how breaks the
build process of your compilation (Bochs 2.0.0 or above
only).

I would also like any feedback on how this code works
(or doesn't work) on your platform and within your
images. If you explain in as much detail as you can on
how it did or did not work, I will try to add to the source
to help it work on all platforms and images.
2003-01-28 16:58:10 +00:00
Volker Ruppert
6ff44748da - font size hack in function dimension_update() removed. The X11 window now
appears with the right dimensions. Font sizes other than 16 are working now.
  The maximum font height in text mode is 32.
- the text mode cursor is now drawn with the right colors
2003-01-18 12:05:46 +00:00
Christophe Bothamy
8904c62b90 - add vga charmap change support 2003-01-17 18:16:02 +00:00
Christophe Bothamy
090fb80a35 - apply patch.x11-internal-vgafont
We don't need the vga.pcf font anymore.
  This will save some install troubles to many users.
2003-01-16 21:14:11 +00:00
Volker Ruppert
9b57ad6ca8 - fixed segfault in log action dialogs - the new log type "pass" was missing 2003-01-04 11:47:00 +00:00
Volker Ruppert
31a4a389a1 - dimension_update(): the toolbar window must be resized too (important for
SVGA and VBE graphics modes)
2003-01-02 09:49:48 +00:00
Volker Ruppert
96c03a93ca - only enabled ATA channels with a cdrom connected are available in the "Edit"
menu at runtime
2002-12-30 17:04:43 +00:00
Volker Ruppert
b78b65b845 - new application icon for the X11 gui using 'icon_bochs.xpm' 2002-12-30 13:17:39 +00:00
Volker Ruppert
4078aba5f0 - replaced window register call RegisterClassEx() by RegisterClass(). This fixes
the icon problem on Win2000. RegisterClassEx() would be required if we want
  to specify a special mini icon.
- the win32 gui now uses the new function/macro DEV_vga_actl_pal_idx() to
  determine the text mode colors.
2002-12-29 18:39:21 +00:00
Volker Ruppert
51c9c6c83a - bugfix for the textmode colors: the color value is not an index to the DAC
palette - it's an index to the attribute controller palette index.
  The new function get_actl_palette_idx() now returns the real DAC index.
  The guis sdl, wx and x11 are using the new function. TODO: Fix this bug in
  all other guis.
2002-12-28 11:49:17 +00:00
Volker Ruppert
ef8a7b1dc6 - new application icon for the win32 gui using 'bochs.ico' 2002-12-26 18:24:41 +00:00
Volker Ruppert
9f8e541a4f - new application icon for wxMSW using 'bochs.ico'
- new application icon for wxGTK using new icon 'icon_bochs.xpm' (converted from 'bochs.ico')
2002-12-25 17:13:45 +00:00
Bryce Denney
6a44ca37ed Patch name: patch.carbon-startup
Authors: Br'fin, Bryce

- for MacOSX/Carbon, if you start the app by double clicking in the finder,
  there is no text console.  So in logfunctions::fatal(), display the
  final message in a Carbon dialog instead of using fprintf.
- in the text-mode config interface, return an error code if the
  user tries to use the text menus when there's no text console.
  Back in bxmain() this error code causes a panic
  "Bochs needed the text console, but it was not usable"
- if a config file was not found, normally we turn off quick start
  and drop into the text menus.  However in the no-console case the
  text menus won't work, so we added a panic: Unable to start Bochs
  without a bochsrc.txt and without a text console.  This is a much
  more useful error than the generic one above.
- removed ensure_text_console() which was making matters worse instead
  of better.

Modified Files:
  logio.cc main.cc gui/siminterface.cc gui/siminterface.h gui/textconfig.cc
2002-12-17 05:58:45 +00:00
Gregory Alexander
78d0f43b94 Added mask support to snapshot code.
This makes it more versatile.
2002-12-17 05:17:41 +00:00
Gregory Alexander
d90c6636ff Added support for a PASS log level. This probably
isn't complete, but it hopefully will do the job.
2002-12-17 03:36:53 +00:00
Bryce Denney
6b21b27e60 - BX_EXIT(exitcode) is called in several places, but the exitcode has been
completely ignored and Bochs has always been returning 0.  Now Bochs should
  exit with the proper exit code.
- implementation: BX_EXIT(exitcode) calls SIM->quit_sim(exitcode).
  quit_sim stores the exit code in the SIM object, then uses longjmp
  to unwind the stack and return to main().  main() calls
  SIM->get_exit_code() to retrieve the exit code and returns it.
- If you are wondering why we don't just call exit(exitcode), it is
  because in the wxWindows interface all of the CPU simulation runs as one
  thread while the user interface runs as another thread.  With the longjmp
  technique the simulation thread ends cleanly and it is possible to
  start a new simulation thread without making a new process.
2002-12-16 06:43:02 +00:00
Gregory Alexander
b522c1dcf3 Enhanced support for text snapshot checking.
Now CR/LF creation is suppressed in win32 when text
snapshot checking is on.  This allows for creation of
generic text snapshots in win32.
2002-12-16 02:49:55 +00:00
Bryce Denney
8de8ca24b9 - when changing the physical cdrom at runtime, Bochs would eject, insert,
eject, insert, eject, etc. several extra times before allowing you to
  actually change the CD.  The extra insert/eject cycles were coming from the
  param handlers for cdrom status and for the cdrom pathname.  To fix this, I
  changed wxdialog.cc and textconfig.cc to only call set() on parameters if
  they are different from the original value.  Now it generally does what you
  would expect.
- to change physical CD: change the Bochs CD status to "ejected". On some OSes
  that will actually eject it, but on others it will simply close the file so
  that the eject button will actually work.  Then put the new CD into the
  drive, and change the Bochs CD status to "inserted".

Modified Files:
  main.cc gui/siminterface.cc gui/siminterface.h
  gui/textconfig.cc gui/wxdialog.cc
2002-12-12 18:31:20 +00:00
Bryce Denney
c1acbaea3a - avoid showing an empty dialog if there is no cdrom 2002-12-12 16:52:21 +00:00
Bryce Denney
6da847c3fb - fix cdrom toolbar button for wxWindows. Now it brings up the dialog for
the first cdrom.  Implemented by MyFrame::editFirstCdrom().
- eliminate OnOtherEvent and call OnEditATA directly from the event table.

Modified Files:
  gui/wxmain.cc gui/wxmain.h
2002-12-12 16:31:41 +00:00
Christophe Bothamy
16ebfdb9e1 - update for macos compile 2002-12-12 15:29:45 +00:00
Gregory Alexander
ffc8c18fcd Fix incorrect retrieval of text_snapshot_check option. 2002-12-12 06:51:19 +00:00
Gregory Alexander
44e58663bc Working on a testing framework for bochs.
Added an option to do a BX_PANIC when the display
matches a previously recorded text snapshot.
2002-12-12 06:21:43 +00:00
Gregory Alexander
32340d66cc make_text_snapshot returns a length value.
We now use that instead of calling strlen.
2002-12-12 03:41:51 +00:00
Bryce Denney
496fcb2212 - be a little more careful with thread checks in ToggleMouse to fix
bug [ 652358 ] wx: middle button before sim freezes
2002-12-11 22:55:18 +00:00
Bryce Denney
9e0aa82ec9 - make a new dialog Edit:Speed, which includes the IPS setting and
the enable for realtime pit.
- clean up some warnings in MyPanel::OnEdit

Modified Files:
  gui/wx.cc gui/wxmain.cc gui/wxmain.h
2002-12-11 22:35:46 +00:00
Bryce Denney
088f2acaa6 - UK keymap contributed by Denis Lenihan 2002-12-11 21:35:50 +00:00
Bryce Denney
74cc67753a - in the wxWindows debugger, truncate the text in the debug console when it
reaches a certain maximum length.  Otherwise the debug console grows and
  grows and never frees any memory.  The max length is defined as a constant
  in wxdialog.h.  The max length should be made into a variable some day.
- This fixes bug [ 624317 ] wx: debug console never discards lines.

Modified Files:
  gui/wxdialog.h gui/wxdialog.cc
2002-12-08 09:16:18 +00:00
Bryce Denney
16ebed0b1e - since Christophe added the four-ata patch, it is possible to boot from
the first hard drive or first cdrom drive no matter where they are found.
  Now the wxWindows interface recognizes this fact.  It allows you to
  select HD boot if there is a hard drive in any ATA location, and
  select CDROM boot if there is a cdrom in any ATA location.
- this fixes bug [ 616139 ] wx: boot hd/cd must be in ata0 interface

Modified Files:
  gui/siminterface.cc gui/siminterface.h gui/wxmain.cc
2002-12-07 19:43:53 +00:00
Christophe Bothamy
c360ec907d - add debugger log output configuration to wxwindows interface.
this closes [ 629068 ] make a way to log debug output to file
2002-12-07 16:52:09 +00:00
Bryce Denney
1340d550ec - implement set_display_mode method for svgalib display library. Now it
handles text-to-vga transitions correctly for panics, the runtime config
  menu (accessible by F12), and the Bochs debugger.
2002-12-06 20:25:22 +00:00
Bryce Denney
5e1c89dfcb - put ifdefs around the whole file, so that it is enabled by BX_WITH_SVGA 2002-12-06 20:21:59 +00:00
Bryce Denney
87f1f3a2e0 Apply patch.safe-fullscreen. Comments from the patch follow:
This fixes bug #614724: SDL can get stuck in full-screen mode, and provides
a framework for fixing the problem on other full-screen display libraries
such as term, svga, etc.

- add virtual method bx_gui::set_display_mode(mode) which can be overridden
  by each display library class, if appropriate.  This method is primarily
  used when you run Bochs full screen, to tell the gui to switch from full
  screen back to a mode where you can use the text console.
- There are two display modes: config and simulation.  The mode is changed to
  config mode during logfunctions::ask, during the runtime configuration menu,
  and before displaying a debugger prompt.  It is changed back to simulation
  mode whenever instructions are running.
- Instead of being called directly through the global bx_gui pointer, the
  bx_gui_c::set_display_mode() method is almost always accessed through
  siminterface, like this:
    SIM->set_display_mode (DISP_MODE_CONFIG);
    SIM->set_display_mode (DISP_MODE_SIM);
  Of course siminterface just passes the call on to bx_gui::set_display_mode().
  I added it to siminterface so that the config interfaces could call it.
  (They don't #include bochs.h so they can't access bx_gui.)

Modified Files:
  logio.cc main.cc debug/dbg_main.cc gui/gui.h gui/sdl.cc
  gui/siminterface.cc gui/siminterface.h
2002-12-06 19:34:32 +00:00
Bryce Denney
586809116b - add explanation to a panic that can happen if you turn on private
colormap in X11 on a 32 bit display.
2002-12-05 19:19:34 +00:00
Christophe Bothamy
12f8aec60f - implement feature request [ 629068 ] make a way to log debug output to file
there is one more option in the configuration file "debugger_log"
  if the debugger is compiled in, all debugger output will be also
  written to this file.  Note: wxWindow config interface is not updated yet
2002-12-02 21:26:05 +00:00
Volker Ruppert
eac663c715 - fixed a warning in function HandleAskParam() 2002-12-01 16:11:12 +00:00
Bryce Denney
3edf45a1d9 - regenerate makefile dependencies 2002-11-25 15:05:51 +00:00
Bryce Denney
24f58227a5 - use </usr/include/vga.h> instead of "/usr/include/vga.h" so that it
doesn't get put in the dependency list.  It's not clear what is the best way
  to handle this header conflict anyway, other than to rename vga.h to bxvga.h
  or something.
2002-11-25 15:05:02 +00:00
Christophe Bothamy
5dc0a6ab61 - fix [ 639873 ] get_first_cd_handle called before init
We set the cdrom to ejected first (no call to get_first_cd_handle),
  the status will be updated after init
2002-11-24 14:57:43 +00:00
Bryce Denney
b079f4ace2 - move includes of standard headers stdlib, stdio, etc. before the include of
bochs.h.  Bernd Korz reported redefinition of Bit32u in the system header
  files, which I never saw before I moved bochs.h up above the other includes.
- The exact errors:
    /boot/develop/headers/posix/be_prim.h:23: error: conflicting types for
    `typedef long unsigned int Bit32u'
    /boot/home/Entwicklung/Sourcecodes/bochs/config.h:474: error: previous
    declaration as `typedef unsigned int Bit32u'
2002-11-22 15:14:39 +00:00
Bryce Denney
7382b84f8c - A new GUI is born!
add SVGALIB display library by Igor Popik <igipop@wsfiz.edu.pl>
  While it's running, you can press F12 to escape into the runtime config
  menu, and then you can change disks or quit or whatever.

  Better not try it with the bochs debugger...you could get stuck.

Modified Files:
  Makefile.in config.h.in configure configure.in main.cc
  plugin.h gui/Makefile.in
Added Files:
  gui/svga.cc
Removed Files:
  patches/patch.svgalib-gui patches/patch.svgalib-gui-f12
2002-11-21 19:26:07 +00:00
Bryce Denney
6868c681e9 - fix broken range checks in shadow params when you use x86-64 and wxWindows.
The problem is that bx_param_num_c values are signed 64 bit, but it's
  shadowing a 64 bit unsigned variable.
2002-11-21 19:12:31 +00:00
Bryce Denney
691c9d56c7 - change to nmake compatible lines (from Psyon) 2002-11-20 20:36:05 +00:00
Bryce Denney
c43b46c531 - check in some small compile patches from Martin Str|mberg <ams@ludd.luth.se>
to make Bochs compile on DJGPP.
  - put references to SIGSTOP and SIGTSTP in #ifdefs
  - add definition of BX_CD_FRAMESIZE and CD_FRAMESIZE
  - look for curses functions in -ldcurses

Modified Files:
  gui/term.cc iodev/cdrom.cc configure.in configure
2002-11-20 12:23:42 +00:00
Bryce Denney
eff7720ae7 This fixes bug #640549: dbg fails if wx configured but not on.
- The Bochs debugger uses BX_WITH_WX to decide to change to wxWindows debugger
  behavior: sending a synchronous message to the config interface to get a new
  command, sending all dbg_printf output to the config interface, deciding
  whether to trap control-C, etc.  But now that it's possible to compile with
  BX_WITH_WX and BX_WITH_other_things, this isn't quite right anymore.  With
  this change, we now use calls to a new method SIM->is_wx_selected() to decide
  which behavior to use.  This method is equivalent to checking if the display
  library variable is set to "wx", but it's implemented in such a way that it
  only has to check a boolean for each call to SIM->is_wx_selected().
- in siminterface.cc, init some local variables to 0 to avoid compile
  warnings.

Modified Files:
  debug/dbg_main.cc gui/siminterface.cc gui/siminterface.h
2002-11-19 09:27:39 +00:00
Bryce Denney
044598dfa6 - VC++ didn't like the fact that we were deleting a const char*. So I
typecast it to a char* and THEN deleted it!
2002-11-19 05:54:25 +00:00
Bryce Denney
0a7cb3a43c - apply patch.ifdef-disabled-options. Comments from that patch are below:
For a whole lot of configure options, I put #if...#endif around code that
  is specific to the option, even in files which are normally only compiled
  when the option is on.  This allows me to create a MS Visual C++ 6.0
  workspace that supports many of these options.  The workspace will basically
  compile every file all the time, but the code for disabled options will
  be commented out by the #if...#endif.

  This may one day lead to simplification of the Makefiles and configure
  scripts, but for the moment I'm leaving Makefiles and configure scripts
  alone.

  Affected options:
    BX_SUPPORT_APIC (cpu/apic.cc)
    BX_SUPPORT_X86_64 (cpu/*64.cc)
    BX_DEBUGGER (debug/*)
    BX_DISASM (disasm/*)
    BX_WITH_nameofgui (gui/*)
    BX_SUPPORT_CDROM (iodev/cdrom.cc)
    BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
    BX_SUPPORT_APIC (iodev/ioapic.cc)
    BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
    BX_PCI_SUPPORT (iodev/pci*.cc)
    BX_SUPPORT_SB16 (iodev/sb*.cc)

Modified Files:
  cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
  cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
  cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
  debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
  debug/linux.cc debug/parser.c debug/parser.y
  disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
  gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
  gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
  gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
  iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
  iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
  iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
  iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
  iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
2002-11-19 05:47:45 +00:00
Volker Ruppert
35c2be5518 - changed ne2k presence options from "valid" to "present" 2002-11-18 17:16:07 +00:00
Bryce Denney
c07684021c - fix obvious bug in macintosh gui code caused by search and replace
gone wrong.  It said "bx_amigaos_gui_c" instead of "bx_macintosh_gui_c".
  I wish somebody would test this!
2002-11-18 16:42:57 +00:00
Bryce Denney
b161509c56 - put wxT() around every string constant that gets passed into wxWindows.
This turns the string into a multibyte char * if necessary.  It becomes
  important if wxWindows is compiled with unicode support.
2002-11-18 02:40:31 +00:00
Bryce Denney
3ad052c23a - minor fix to compile in VC++ 2002-11-16 22:44:09 +00:00
Volker Ruppert
68a7e67d1b - fixed the names of the gui dll plugins (bx_*.dll) 2002-11-16 10:44:27 +00:00
Bryce Denney
515ffa8ecc - add BOCHSAPI_CYGONLY to insert DLL export tags in places that only Cygwin
wants them.
- modified: bochs.h config.h.in gui/siminterface.h
2002-11-15 18:31:55 +00:00
Bryce Denney
7cb3c606fe - when you reset the options, change the default to Edit Options 2002-11-15 14:38:57 +00:00
Bryce Denney
4e3d70d613 - if user chooses "Restore factory default configuration" then print a
message saying what it has done.
2002-11-15 13:26:15 +00:00
Bryce Denney
1bd7226b6f - change definition of BX_QUICK_START and friends into an enum, and
add more detailed comments about what they do.
2002-11-15 13:22:06 +00:00
Bryce Denney
1bd9a44a9e - plugins are now called libbx_NAME.so for unix and bx_NAME.dll for win32.
- plugins are installed into ${plugdir} which is defined to be
  ${libdir}/bochs-${VERSION}/plugins.

Modified Files:
  Makefile.in plugin.cc configure.in configure gui/Makefile.in
  iodev/Makefile.in
2002-11-14 18:45:49 +00:00
Bryce Denney
09dc13d0f8 - add BOCHSAPI on a bunch of extern variable declarations 2002-11-14 05:14:10 +00:00
Bryce Denney
1af54f9f12 - add definition of BX_PLUGGABLE in wx.cc and wxdialog.cc, since they
have to import DLL symbols from the main executable.

Modified Files:
  gui/wx.cc gui/wxdialog.cc
2002-11-14 05:13:40 +00:00
Bryce Denney
95e62bd80d - apply patch [ 632278 ] Carbon.cc Detabbing
from Jeremy Parsons (brefin)
2002-11-14 01:40:11 +00:00
Christophe Bothamy
052ee134b7 - fix [ 629606 ] BX_WITH_TERM affects ^C handling :
. if BX_GUI_SIGHANDLER is true and the term gui is selected at run time,
    a new global boolean (bx_gui_sighandler) variable is set to true.
    Special signal handling is done if bx_gui_sighandler is true.
  . if BX_GUI_SIGHANDLER is not true, bx_gui_sighandler is not compiled in.
2002-11-11 17:09:57 +00:00
Christophe Bothamy
81eca54b51 - fix [ 625696 ] text config menu: default can be wrong.
New behaviour is:
  . No command line arg (user want to load or create a new conf file)
    -> no .bochsrc is loaded
    -> defaults to "2. Read options from..."
  . command line arg -q (user want to quick start from .bochsrc)
    -> .bochsrc is loaded
      -> if found Run the simulation
      -> if not found defaults to "2. Read options from..."
  . command line arg -f (user want to edit a conf file)
    -> conf file is loaded
      -> if found defaults to "3. Edit options"
      -> if not found defaults to "2. Read options from..."
  . command line arg -qf (user want to quick start from a conf file)
    -> conf file is loaded
      -> if found Run the simulation
      -> if not found defaults to "2. Read options from..."
  . After selection of "2. Read options from..."
    -> defaults to "5. Begin simulation"
- fix "enable-control-panel" behaviour in configure.in.
- check if a romimage was supplied in the conf file.
  If not, print a hint about a missing/corrupt conf file.

  I hope I did not break anything, notably the Carbon gui
2002-11-09 14:12:10 +00:00
Volker Ruppert
52e703d8e8 - replaced all #if BX_WITH_WX sections by a check for the active config
interface at runtime. The behaviour of the button handlers was wrong if bochs
  is configured with plugins and all display libs enabled, wxWindows is present
  and a gui using textconfig is selected.
  The wx cdrom button still doesn't work since get_first_cdrom() always returns
  NULL.
2002-11-09 06:41:34 +00:00
Volker Ruppert
942c4c6c36 - added parentheses in function bx_real_sim_c::get_first_cdrom()
BUG: this function should be called if you press the wx cdrom button
2002-11-08 13:18:05 +00:00
Bryce Denney
1533c6df2c - remove tabs 2002-11-01 15:28:41 +00:00
Bryce Denney
c6d6b17c9a - fix wxWindows on win32, which was broken when we added plugin support.
- add a new global struct bx_startup_flags which stores argc,argv and
  when necessary, the WinMain arguments hInstance, hPrevInstance, etc.
  The new struct is defined in gui/siminterface.h because it is needed in
  both the main.cc code and in wxmain.cc and textconfig.cc (which don't
  include bochs.h).
- rename main() to bxmain() and create new main() and WinMain().
  main() and WinMain() just fill in the bx_startup_flags and then
  call bxmain().  Only one is defined at a time, of course.
- so far, WinMain is ONLY used when compiling with wxWindows on win32.
  It may be useful in other contexts as well, but I don't want to enable
  it in any other situation without some serious testing of different
  configurations.
- modified:
    main.cc gui/siminterface.cc gui/siminterface.h
	gui/textconfig.cc gui/wxmain.cc
2002-11-01 15:19:48 +00:00
Gregory Alexander
fc61a0522a Added support for run-time configuration of realtime PIT. 2002-10-29 22:26:32 +00:00
Bryce Denney
a6aa9afd67 - rename "control" to "textconfig". It was named when we called it
a control panel, but now we're calling it a text configuration interface.

Modified:
    .bochsrc Makefile.in bochs.h main.cc cpu/Makefile.in
    debug/Makefile.in disasm/Makefile.in fpu/Makefile.in
    gui/Makefile.in iodev/Makefile.in memory/Makefile.in
2002-10-29 20:18:32 +00:00
Bryce Denney
d8798fb799 - rename control.cc revision 1.66 to textconfig.cc 2002-10-29 20:17:05 +00:00
Bryce Denney
4442c9d28b - rename control.h revision 1.8 to textconfig.h 2002-10-29 20:16:04 +00:00
Bryce Denney
98e37268fc - include standard path variables in gui and iodev. We were missing
libdir, which is now used as the PLUGIN_PATH.
2002-10-28 08:42:06 +00:00
Bryce Denney
73c234b351 - add makefile rule for building SDL dll. It links the plugin with
the SDL library.
2002-10-28 08:20:12 +00:00
Bryce Denney
883442544c - we've been compiling a few extraneous plugins: wxdialog and wxmain.
These files are part of the wx plugin, and they should not be linked
  into a separate plugin.  I have changed gui/Makefile.in and configure.in
  to correct this.
- This fixes bug [ 628667 ] don't build plugin for wxdialog, wxmain
- modified: gui/Makefile.in configure.in configure
2002-10-28 05:49:42 +00:00
Bryce Denney
db750f8234 - to make the "idle hack" compile again, add virtual function sim_is_idle
to bx_gui_c and to bx_x_gui_c.
2002-10-27 23:33:13 +00:00
Christophe Bothamy
814d8b69ef - add "none", "lba", "rechs", "large", "auto" translation
- if translation=auto :
  . translation=none if cylinders <=1024 and heads <=16
  . translation=large if cylinders * heads <= 131072
  . transaltion=lba otherwise
- changes default translation value to "auto"
- add example in .bochsrc
2002-10-27 21:25:33 +00:00
Bryce Denney
954b737dda - apply MacOSX "About Box Patch" from Jeremy Parsons (Br'fin). This fixes
bug [ 626261 ] About Box is awkwardly outdated
2002-10-26 22:06:37 +00:00
Bryce Denney
dd7ad0449d - add missing LOG_THIS to fix compile problem reported by Timothy Schepens 2002-10-26 21:03:21 +00:00
Bryce Denney
99aa099b67 - we renamed the term 'VGA library' to 'display library' a while ago. I
fixed some lingering references to vga library.
2002-10-26 13:22:47 +00:00
Bryce Denney
48acd53db4 - all #warnings are now inside #ifdef __GNUC__ ... #endif
Modified Files:
    ltdl.c main.cc plugin.cc cpu/cpu.cc cpu/debugstuff.cc
    cpu/exception.cc cpu/fetchdecode64.cc cpu/init.cc
    cpu/paging.cc gui/siminterface.cc gui/wxmain.cc
    iodev/harddrv.cc
2002-10-25 12:36:44 +00:00
Bryce Denney
cec9135e9f - Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a
"bx_bool" which is always defined as Bit32u on all platforms.  In Carbon
  specific code, Boolean is still used because the Carbon header files
  define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
  The bug was that some code in Bochs depends on Boolean to be a
  32 bit value.  (This should be fixed, but I don't know all the places
  where it needs to be fixed yet.)  Because Carbon defined Boolean as
  an unsigned char, Bochs just followed along and used the unsigned char
  definition to avoid compile problems.  This exposed the dependency
  on 32 bit Boolean on MacOS X only and led to major simulation problems,
  that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
  our own type.  I chose bx_bool for several reasons.
  1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
     platforms, which makes it much less likely to have more platform-specific
     simulation differences in the future.  (I spent hours on a borrowed
     MacOSX machine chasing bug 618388 before discovering that different sized
     Booleans were the problem, and I don't want to repeat that.)
  2. We still have at least one dependency on 32 bit Booleans which must be
     fixed some time, but I don't want to risk introducing new bugs into the
     simulation just before the 2.0 release.

Modified Files:
    bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
    cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
    cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
    cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
    cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
    cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
    cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
    cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
    cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
    cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
    disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
    docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
    gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
    gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
    gui/x.cc instrument/example0/instrument.cc
    instrument/example0/instrument.h
    instrument/example1/instrument.cc
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
    iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
    iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
    iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
    iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
    iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
    iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
    iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
    iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 11:44:41 +00:00
Bryce Denney
5e520261db Add plugin support to Bochs by merging all the changes from the
BRANCH_PLUGINS branch!

Authors:
  Bryce Denney
  Christophe Bothamy
  Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
  Volker Ruppert
  Don Becker (Psyon)
  Jeremy Parsons (Br'fin)

The change log is too long to paste in here.  To read the change log, do
  cvs log patches/patch.final-from-BRANCH_PLUGINS.gz

All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz.  To look at the complete
patch, do
  cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz

Then you will have a local copy of the patch, which you can gunzip and
play with however you want.

Modified Files:
    .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
    configure.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h state_file.h bios/Makefile.in bios/rombios.c
    cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
    cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
    cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
    cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
    cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
    cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
    cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
    cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
    debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
    doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
    gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
    gui/control.cc gui/control.h gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
    gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
    gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
    gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
    gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
    iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
    iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
    iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
    iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
    iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
    iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
    iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
    iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
    iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
    iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
    iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
    iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
    memory/memory.h memory/misc_mem.cc misc/bximage.c
    misc/niclist.c
Added Files:
    README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
    ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00
Volker Ruppert
c43564368a - remove trailing spaces from text snapshot
- incrementing variable txt_addr simplified
2002-10-22 17:30:54 +00:00
Bryce Denney
cd4d17a363 - min and max in shadow params were broken recently when I changed the
constructors around.  The min,max that were being passed to the parent
  class constructor had junk in them.  In config.h.in, I defined the minimum
  and maximum values for each integer datatype so now we pass correct
  min and max values to the parent class.  These replace the BX_MAX_[U]INT
  and BX_MIN_[U]INT values.
- modified: main.cc config.h.in gui/siminterface.cc
2002-10-21 11:13:54 +00:00
Bryce Denney
8047b68ba2 - in a recent revision, I made bx_param_num_c::get() return a 64 bit
value instead of a 32 bit value.  Unfortunately there were many uses
  of bx_param_num_c::get() which depended on its size, and they were
  all broken by this change.  So in this rev I am changing get() to
  return a 32bit unsigned again.  If you really want a 64bit value (which
  is quite rare) you should call get64() instead.
- modified: gui/siminterface.h gui/siminterface.cc
2002-10-21 01:05:53 +00:00
Bryce Denney
1f44d32cff ----------------------------------------------------------------------
Patch name: patch.macosx-ui-polishing
Author: Jeremy Parsons <brefin@mac.com>
Date: Wed Oct 16 2002

Detailed description:

A number of changes to the Carbon Code to improve how well it meshes with the
MacOS X user experience as well as to make sure that all of more recently added
toolbar buttons actually work.

Specific changes include:

    Added partial keymap support. (Keymaps don't yet affect what the user types
        but an X11 keymap can be used to enable pasting)
    Copying of text screens added
    Pasting of text as keyboard input added
    Copy, Paste, Reset, and Snapshot menu items now work the same as the
        corresponding toolbar elements
    Revamped icon handling to use Control Manager IconControls,
        thus removing icon display code and greatly simplifying icon click handling code
        while adding better behaviours (icons that darken when clicked, track mouse movement,
        and only do something if the mouse is released atop of them as well as gaining
        the ability to be disabled)
    Tweaked Paste toolbar and menu items to only be enabled if key mapping is in use AND the
        clipboard contains text
    Tweaked Copy and Snapshot toolbar and menu elements to only be enabled if
        the screen mode is text.
    Tweaked User Keys toolbar element to only be enabled if there are user keys
        defined to be sent
    Tweaked Configure toolbar element to only be enabled if a tty is available
        (as in the emulator was started from a terminal)
    Respaced toolbar icons to match Aqua Toolbars
    Disabled menu items that are not currently handled (undo, clear, cut, disk eject)
    Full screen backdrop resettled all across the screen
    Fixed the callback interface so that when a Panic needs to ask the user about continuing
    	it actually works appropriately.
----------------------------------------------------------------------
2002-10-18 11:46:19 +00:00
Bryce Denney
d401c8e23b - fix incorrect use of delete ptr in text mode debugger. It should
say "delete [] text" since it is an array of chars.
2002-10-16 21:37:06 +00:00
Bryce Denney
4fc294ce2b - I was having compile problems because when BX_DEBUGGER==0 the declaration
of the DebugLogDialog class was turned off by an #if.  Now the methods are
  turned off by the same condition.
2002-10-16 20:39:43 +00:00
Volker Ruppert
21b8955a4e - userbutton shortcut feature improved. The shortcut string can be a combination
of these key names: "alt", "ctrl", "del", "esc", "f1", "f4", "tab", "win".
  Up to 3 keys can be pressed at a time.
2002-10-16 19:50:27 +00:00
Bryce Denney
f6c637aa8a - upgrade bx_param_num to use 64 bit values, so that I could make
bx_shadow_num_c able to handle pointers to 64 bit values.  This
  allows x86-64 and wxWindows to coexist.
- I had a number of duplicate constructors for bx_shadow_num_c,
  with an without the description arg.  I eliminated the ones
  that had no description, and also removed the min/max arg from
  all.  I still need a bunch of constructors though, for
  Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*.
  Having all these constructors allows us to write
    new bx_shadow_num (bxid, name, description, &value)
  for basically any integer variable.  They are all handled by the same class.
- these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc
- modified:
    configure main.cc cpu/init.cc iodev/keyboard.cc
    gui/siminterface.cc gui/siminterface.h
2002-10-16 19:39:27 +00:00
Bryce Denney
ac9f370975 - shouldn't have default values for method parameters in the .cc! oops.
Thanks to sandos for pointing this out.
2002-10-16 19:27:17 +00:00
Volker Ruppert
35225ed64d - the keyboard mapping feature for wxbochs (wxGTK version) now works with the
X11 keymap files. This okay since the keysym values are identical. The "AltGr"
  key on European keyboards doesn't work with wxGTK 2.3.3 because the keysym
  GDK_Mode_switch is not handled in wxGTK.
- German keymap table for wx and wxgtkkeys.h are no longer needed
2002-10-16 16:32:55 +00:00
Volker Ruppert
5e2cbe04bf - implementation of the keyboard mapping feature for wxbochs (wxGTK version)
- German keymap table for wxbochs (wxGTK version)
2002-10-15 16:48:10 +00:00
Bryce Denney
d1196d1996 - clean up the command line argument parsing. Before, we had two slightly
different versions of the code for wxWindows and non-wxWindows and the GDB
  stub did not accept any command line options at all.
- IMPORTANT CHANGE: the quick start option used to cause two things:
  1) read the bochsrc immediately, 2) start simulation immediately without
  going into the config interface.  This has changed in a subtle way.
  Now, we always try to read the bochsrc immediately.  Then if the quick
  start option is on, we start the simulation immediately.
- add "Restore Factory Default Configuration" in text config menu.  It was
  already there in wx.  Now the default choice is always "5. Begin simulation"
  and because the bochsrc is always read now, this works.
- When the user chooses "Read configuration file" from either text mode
  or wx interfaces, reset all bochs parameters first, then read in the
  new file.  This means that every time you read a configuration file
  you are starting from a consistent "blank slate".
- move much of the code from bx_do_text_config_interface into bx_init_main
  so that wxWindows and non-wxWindows code uses the same logic.  There was
  only a tiny bit left in bx_do_text_config_interface so I eliminated it.
- move the "help" message into a separate function print_usage()
- detect all flags (cmdline args that start with -) in a loop, instead of
  a big if/else.  This makes it easy to add others.
- fix problem with Carbon gui, so that -psn arg gets ignored
- print usage if you type -h, --help, or if flags are not recognized
- code that called io->set_log_action (that sets the log action for all
  devices) was only called if the configuration interface was on; I'm not
  sure why.  Now it is called all the time.
- the wxWindows equivalent of main() is called MyApp::OnInit.  Now OnInit
  and main() are very similar.  They both call bx_init_siminterface, then
  bx_init_main (and quit if it fails), then show the config interface if
  quickstart is off, and then simulate.
- modified: main.cc gui/control.cc gui/wxmain.cc
2002-10-14 13:37:20 +00:00
Bryce Denney
bb9fd8ae22 - strncpy not guaranteed to null terminate, so do it. 2002-10-14 13:31:25 +00:00
Volker Ruppert
90e861cf97 - 3 missing GDK keysyms added 2002-10-13 11:07:44 +00:00
Volker Ruppert
53ceefc3c7 - keysym for the "AltGr" key added (SDLK_RMETA = BX_KEY_ALT_R) 2002-10-12 13:10:09 +00:00
Volker Ruppert
fb6fe521a2 - the "AltGr" key on European keyboards works now (wxbochs on win32 only) 2002-10-12 09:04:50 +00:00
Volker Ruppert
445638e312 - new German keymap for SDL on X11 2002-10-10 18:30:16 +00:00
Volker Ruppert
a68e648853 - use keyboard mapping for keyup messages too 2002-10-10 18:02:08 +00:00
Bryce Denney
af6299e1d4 - make menu text more clear: now it says "Debug Console" instead of "Show Log"
- modified: gui/wxmain.cc gui/wxmain.h
2002-10-10 15:44:34 +00:00
Volker Ruppert
45720388bf - fixed some keymap entries 2002-10-09 18:08:42 +00:00
Volker Ruppert
e6f50cfabb - ascii chars are always Bit8u values (Bit32s has generated negative values for
codes > 0x7f)
2002-10-09 17:49:44 +00:00
Bryce Denney
f133c6d1d0 - avoid a potential deadlock: if waiting for a sync response, stop waiting
if the gui wants to close.
2002-10-08 18:28:58 +00:00
Bryce Denney
c74b8c55fc - add key mapping for SDL gui, to demonstrate/verify that key mapping is not
specific to X windows.  I changed a few names of variables and methods to
  sound less X windows specific, for example in the BXKeyEntry struct
  the "xwinKey" field is now called "hostKey".
- remove the hacks in bx_keymap_c::loadKeymap that checked that every
  keysym started with "XK_".  Now I can still make that check, but it
  is done in x.cc's convertStringToXKeysym() instead.
- in sdl.cc, load the keymap in specific_init function.  I had to
  create a conversion function from SDL key names to SDLkey values.
  I created a table of key names and associated values, and I just
  do a strcmp on each name.  It's not a fast algorithm obviously but this
  conversion only has to be done for maybe 200 keys at startup time.
- added a key map file for SDL called sdl-pc-us.map.  Since this has
  basically all the SDLK_* symbols defined, it is a good starting point
  if you need to make any other keymaps.
- modified: gui/keymap.cc gui/keymap.h gui/sdl.cc gui/x.cc iodev/keyboard.cc
- added: gui/sdlkeys.h gui/keymaps/sdl-pc-us.map
2002-10-08 06:14:53 +00:00
Bryce Denney
0dd8da13d5 - Always enable the line that does
wxLog::SetActiveTarget (new wxLogStderr ());
  which used to be inside #ifdef __WXDEBUG__ ... #endif.  This fixes the
  problem of tons of little debug message dialogs appearing in wxwindows
  libraries built without debug support.
- This reverts revision 1.61.  I cannot figure out why I had trouble back on
  Sept 27, because now both my debug and release libraries work ok with the
  SetActiveTarget line.
2002-10-07 17:18:04 +00:00
Bryce Denney
77a2d3fc89 - fix bug 619320 "wx: clicking mouse enable btn different". Now both
the toolbar button and the mouse capture shortcuts (F12 and middle button)
  call ToggleMouse().  The only difference is that the first time you
  press the toolbar button it gives a little message about mouse capture
  and how to turn it off.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
2002-10-07 04:49:50 +00:00
Bryce Denney
84c33ec824 - I was getting occasional thread bugs and crashes when I click on
Quit while the simulation was running.  I used to just do
  wxFrame::Close(TRUE) in the wxwindows thread, but the simulation
  thread would keep on running even after the window had disappeared.
  If the simulation thread sent any messages to the gui, it could
  segfault.  Now, when you click on Quit it asks the simulator to
  quit, but does not close the gui.  When the simulator thread finally
  quits, THEN it calls wxFrame::Close(TRUE) from the sim_thread (with
  appropriate gui mutex).  Such tricks are only needed when the
  simulation is running.  I hope this will fix bug #616142: "wx: crash
  from events after gui shutdown".
- move MyFrame::closing flag out into a global variable wxBochsClosing
  so that it will be valid even when the MyFrame is deleted.  See
  comments on in wxmain.h.
- when wxBochsClosing is set, don't create any new windows.  If any
  errors appear, just print them to stderr because the gui is just
  about to be closed.
- fix comment in SimThread::Entry to talk about longjmp instead of
  kill_bochs_request
- (minor) move contents of DefaultCallback2 into DefaultCallback.  It
  doesn't refer to the wxApp at all.  This is a bit safer in case it
  gets called when the wxApp is in the process of being deleted.
- modified: gui/wxmain.cc gui/wxmain.h
2002-10-07 04:01:00 +00:00
Bryce Denney
555e1d03e1 - set the quit context to NULL after it is no longer usable. I don't want
anybody jumping back because the pointer was still lying around.
- modified: gui/wxmain.cc main.cc
2002-10-06 19:21:05 +00:00
Bryce Denney
8ebc11df90 - use SDL_WarpPointer to keep the mouse from going outside the window.
This must be done carefully though, because the call to SDL_WarpPointer
  generates a mouse motion event of its own.  To work around this, I have
  added code that should ignore motion events generated by SDL_WarpPointer.
  This should fix bug [ 619283 ] SDL: os mouse pointer leaves the window.
  On Linux, SDL 1.2.3 it works fine.
2002-10-06 17:17:14 +00:00
Bryce Denney
346e2747d3 - fixed up ParamDialog to correctly handle "trees" of parameters. A
bx_list_c can now be displayed as either a wxStaticBox with the
  child parameters inside, or as a wxNotebook with each child
  parameter in a separate tab.  (The children can also be lists of
  course.)  The default display is the wxStaticBox type, but if you
  set the option bit bx_list_c::USE_TAB_WINDOW in the list,
  ParamDialog will use the wxNotebook display instead.
- to get the param trees working, I created a new struct
  AddParamContext, which is passed to AddParam().  This struct is
  critical when AddParam calls itself recursively to display lists
  within lists.
- use the wxNotebook display feature for the ATA0,1,2,3 controller
  dialog box.  Now instead of being hundreds of pixels tall, it is
  reasonable height with three different tabs.  This fixed bug
  #619074: "wx: ATA interface editor too tall" and was the whole
  reason I started messing with this at all.

plus some minor cleanups
- when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also
  removed the BX_ prefix from all the other enum constants that are
  used in parameter options in siminterface.cc.  Since these constants
  are enums within a class, there is no possibility of namespace
  conflicts so the prefix is not needed.
- added wxADJUST_MINSIZE to all wxChoice controls, since that tells
  wxWindows to adjust its size to the length of the longest string.
- instead of calling SetSize or SetSizeHints on every textcontrol with
  a hardcoded width, I am using just two wxSize specifications for
  everything: either normalTextSize or longTextSize.
- edit names of a few menus and params.  For example now instead of
  the tab saying "Master ATA device on channel 0" it will say
  "First HD/CD on channel 0".

Modified Files:
  main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h
  gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 02:37:28 +00:00
Bryce Denney
fdadda0ba8 - remove tabs 2002-10-05 23:11:59 +00:00
Bryce Denney
78b179d97c - if we're going to print "dimension update", might as well say what the
new values are
2002-10-05 18:27:24 +00:00
Bryce Denney
f5e351f12d - fix serious color bug in UpdateScreen. Because it considered newBits
to be signed instead of unsigned, it was looking up color values
  like wxBochsPalette[-126] instead of wxBochsPalette[130].  This affected
  any colors in the palette between 128 and 255.  I simply hanged newBits
  to signed, and it fixed bug #618462: wx: 256 color modes not working properly
- I am still not satisfied with the way that wxWindows maps colors on an
  8-bit display, but that is a different issue.
2002-10-05 18:15:00 +00:00
Bryce Denney
b147067051 - palette_change must return 1 to indicate that a screen update is needed
after the palette changes.  This makes the iodev/vga.cc code do the
  right thing.  This also fixes the toolstar splash screen, but at a
  fraction of the cost of the solution in rev 1.37.
2002-10-05 17:45:48 +00:00
Bryce Denney
7f8482cc93 - revert previous revision 1.37. There is a really easy solution which
I will check in instead.
2002-10-05 17:42:51 +00:00
Bryce Denney
494d0784ac - when the colormap changes, any existing pixels on the screen of that color
need to be updated.  This was impossible before, because we only stored the
  RGB values in wxScreen.  I added a new array called wxPixel that stores the
  8-bit color index that should be displayed.  Now if the VGA palette changes,
  I use wxPixel data to reconstruct wxScreen using the new palette.
- this fixes the display of the splash screen of the Toolstar disk, since
  it relied on drawing the picture and then fading the colormap from back
  up to the normal values.  I was hoping it would fix the splash screen of
  win95 too, but it does not.
2002-10-05 17:24:20 +00:00
Bryce Denney
89cf45ec2d - remove tabs 2002-10-05 12:40:34 +00:00
Volker Ruppert
757823f1ab - force a text screen update after a charmap change 2002-10-04 10:52:44 +00:00
Bryce Denney
f54551717e - include <windows.h> in bochs.h whenever WIN32 is defined. This is required
so that windows types can be used in fields, for example in cdrom.h:
    #ifdef WIN32
      HANDLE cdrom_interface::hFile;
    #endif
- since every file includes bochs.h, I removed includes of <windows.h>
  everywhere else
- modified: bochs.h cpu/extdb.cc gui/win32.cc gui/wx.cc iodev/cdrom.cc
  iodev/eth_win32.cc iodev/floppy.cc
2002-10-03 21:07:04 +00:00
Volker Ruppert
171038a28a - stop drawing if the y position is outside of the visible screen. Some graphics
modes have caused a segmentation fault in that case (e.g. CGA 320x300x4)
2002-10-03 13:12:20 +00:00
Bryce Denney
c901d60d00 - only XFlush if display has been opened already 2002-10-02 02:52:24 +00:00
Bryce Denney
4c9776fb96 - add -lwinmm to the link lines anytime you use --enable-sb16=win. Now
instead of winmm being a part of GUI_LINK_OPTS_WIN32 only, it is
  placed in @DEVICE_LINE_OPTS@ so that it will be used for sdl, rfb, wx,
  etc.
- solve compile problems when building bximage, niclist, and any other
  console based program.  The compile flags returned by wx-config and
  sdl-config did strange things to these console programs, for example
  redefining main to SDL_main.  Because I wanted to use the
  configure-generated CFLAGS to compile the programs, but I wanted to
  avoid including GUI specific compile options, I split up the configure's
  @CFLAGS@ variable into @CFLAGS@ and @GUI_CFLAGS@, and split
  @CXXFLAGS@ into @CXXFLAGS@ and @GUI_CXXFLAGS@.  All programs in the
  Bochs binary will use both, but the console programs will just use
  @CFLAGS@ or @CXXFLAGS@.
- gui/Makefile.in, I no longer use the gui specific CFLAGS variables,
  SDL_CFLAGS and WX_CXXFLAGS.  These values are included in CFLAGS and
  CXXFLAGS now.
- modified: configure.in, configure, all Makefile.in's
2002-10-01 23:37:50 +00:00
Bryce Denney
85ca569ef4 - fix a very stupid memory leak that I added to the the text mode debugger
recently.  oops.
2002-10-01 13:40:05 +00:00
Bryce Denney
3f9e3ee12d - comment out a few very frequent debug messages
- in CopyParamToGui and CopyGuiToParam, ignore list parameters instead of
  printing a warning
2002-09-30 22:15:20 +00:00
Bryce Denney
169332660a - apply patch.carbon-jusansai from Chris Thomas. This is associated with
patch [ 549248 ] Fix Carbon key & menu handling at
  http://sourceforge.net/tracker/index.php?func=detail&group_id=12580&atid=312580&aid=549248
2002-09-30 14:03:20 +00:00
Bryce Denney
84080d26f1 - disable debug specific wxwindows calls, when wxwindows library is not
compiled with debug support
2002-09-27 19:12:56 +00:00
Bryce Denney
79cd346575 - fix previous rev. It would probably help to put the #include before
the first time that this function is used!
2002-09-26 19:34:44 +00:00
Bryce Denney
5c6d434929 - the raw keycodes code for wxMSW refers to HIWORD, so I made it
conditionally include <windows.h>.  This may seem like a drastic step
  for just one little type, but I expect before long we may want to use
  other symbols like VK_F12 which are also in windows.h.  In a cygwin
  compile this is required.
2002-09-26 19:24:53 +00:00
Bryce Denney
a50f374a28 - fix typo: "event-type" to "event->type" 2002-09-26 03:01:13 +00:00
Bryce Denney
bbc43ba25b - avoid segfaults by checking if the term gui has already been initialized
or not, before calling curses functions.
2002-09-26 02:53:58 +00:00
Bryce Denney
d7251f8693 - move comment on bx_gui_c::specific_init down so that it's next to the
method it describes
2002-09-26 02:46:39 +00:00
Bryce Denney
73681b3a53 - for term compile, search for a function called "color_set" and compile it
away if color_set doesn't exist on that platform.  On Solaris this was
  the only thing keeping term from compiling.  See this bug
  [ 613393 ] solaris: term compile missing color_set
  http://sourceforge.net/tracker/index.php?func=detail&aid=613393&group_id=12580&atid=112580
2002-09-26 02:36:04 +00:00
Bryce Denney
87835fd841 - fix memory leaks in the text mode interface that I introduced while working
on the wxWindows interface.  There are many more changes here than
  absolutely required to fix the memory leaks.  Instead, I've tried to
  clean things up so that it does the right thing, and is easier to
  read and maintain.
- For events that the text mode interface is going to ignore anyway, I #ifdefed
  the event creation code instead of calling new and then delete.
- now all synchronous events in siminterface.cc are created as local variables
  on the stack.  Some of them were allocated with new before, and yes some of
  them leaked.
- now I ignore the result of sim_to_ci_event (&event).  It was always
  returning a pointer to the input event anyway.  This makes the event
  sending code simpler.
- wxmain.cc:
  - in the BxEvent handling functions, now all cases "break" down to common
    code at the end which deletes async events.  This is easier to read than
    having each case handle the delete individually.
  - in OnLogMsg, do not delete the event here because it is now handled
    in the common code of OnSim2CIEvent instead.
- thanks to Christophe for pointing out the location of the worst
  memory leak.
2002-09-25 22:54:23 +00:00
Bryce Denney
56b58e6226 - remove "Create Image" button for cdrom from the sketch 2002-09-25 21:28:49 +00:00
Bryce Denney
e6e2c08809 - make parse_bochsrc return -1 if any parse errors occur.
- make bx_init_main return -1 if any parse errors occur.
- wxWindows: if bx_init_main returns -1, don't even show the application
  window.  You'll get an error dialog and then it exits.  So far this
  only happens if you run with -q and the parse fails.
- non-wxWindows: if bx_init_main returns -1, just exit.  So far this
  only happens if you run with -q and the parse fails.
- with these changes, handling of bochsrc parse errors seems to work
  as you would expect.  And it certainly doesn't go into an infinite
  recursive loop, as it used to!
- a little more testing and I can close
  bug 614175: infinite panic loop if bochsrc buggy
- modified: main.cc gui/siminterface.h gui/wxmain.cc
2002-09-25 19:05:01 +00:00
Bryce Denney
a4f0c5b53e - move read configuration and save configuration behavior out of wx.cc
and into wxmain.cc, like other actions.
- set a default siminterface callback for the whole application, which is used
  whenever the simulator is not running.  This is important when the wx code
  calls simulator or param code and triggers a BX_PANIC or something.
  The default callback is responsible for displaying error messages which
  appear while reading the bochsrc, for example.
- move the implementation of BX_SYNC_EVT_LOG_ASK and BX_ASYNC_EVT_LOG_MSG
  into a separate function OnLogMsg().  In the future, OnLogMsg() may be called
  from the application default callback on errors.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
2002-09-25 18:40:15 +00:00
Bryce Denney
fd2566023a - add enums for the LOG_ASK choices: continue, die, etc. 2002-09-25 18:32:36 +00:00
Bryce Denney
610d7f00d0 - make the parser a little more informative when things go wrong. 2002-09-25 13:01:30 +00:00
Bryce Denney
3889b9339c - add missing right alt keycode XK_Alt_R to all keymaps 2002-09-25 08:00:25 +00:00
Bryce Denney
a66f903731 - add a few more missing keys: left&right windows keys, pause
- clean up remainder of the old scancode-fixing hack
- change the BX_INFO on each keypress to a BX_DEBUG
2002-09-25 07:24:41 +00:00
Bryce Denney
ae1ac3e266 - add cases in switch statement for keys: Right CTRL, Right ALT, Scroll Lock,
Print Screen, Pause.
2002-09-25 07:21:38 +00:00
Bryce Denney
2107fb3af9 - in the keycode conversion switch statement, rename bx_key to key_event so
that it is as close as possible to the x.cc version.  I've made some
  improvements in x.cc and I want to apply them to wxWindows as well.
2002-09-25 05:35:36 +00:00
Bryce Denney
c111260872 - default initializer (=NULL) does not belong on the function definition, only
the declaration in the class.
2002-09-24 17:57:48 +00:00
Bryce Denney
7ba1d2d96f - replace SDL key handling, which used hardware-dependent scancodes, with
hardware-independent SDL keysyms.
2002-09-24 08:50:51 +00:00
Bryce Denney
fb08f28c8b - add Danish keymap from Andreas Ott 2002-09-23 19:16:54 +00:00
Bryce Denney
8c3fb9dd1a - add methods to force update of the VGA screen and to force a call
to handle_events.  These are primarily so that when a debugger is
  single stepping, the screen updates immediately instead of after
  thousands of cycles.
2002-09-23 17:41:42 +00:00
Bryce Denney
93311561aa - add get_notify_callback method 2002-09-23 16:57:45 +00:00
Bryce Denney
97f3350daf - only call XCloseDisplay if display has been opened 2002-09-23 16:30:27 +00:00
Christophe Bothamy
440dffc803 - applied patch.4ata-channels and patch.4ata-channels.bbd
- Features :
 . number of active channels defined at boot-time config
 . new options in bochsrc
 . up to 8 devices support (disks or cdroms)
 . up to 4 cdrom devices can be changed at runtime config
 . wxwindows config interface
2002-09-22 20:56:12 +00:00
Bryce Denney
c382348cbf - add CopyParamToGui() to DebugLogDialog, which is empty for now. 2002-09-22 04:52:55 +00:00
Bryce Denney
adeb5331f6 - I used to have a method called ParamDialog::Refresh() that reread all the
parameter values associated with the dialog and updated the wxWindows
  controls.  At the time I didn't realize that I was overriding
  wxWindow::Refresh() which repaints the window.  Later, I renamed the method
  to CopyParamToGui() to make it more clear, but many of the callers in
  wxmain.cc continued to call Refresh(), which now reverted to the parent class
  wxWindow::Refresh().  Since there was no compile error I didn't notice for a
  while, but it caused the ParamDialogs to repaint themselves constantly but
  never actually change their values.  This is now fixed by changing those
  method calls to CopyParamToGui().
2002-09-22 04:36:09 +00:00
Bryce Denney
85a7d1dad8 - on win32, the wxWindows interface was never redrawing the screen since I
started using a wxTimer to trigger the redraws.  Now instead of calling
  MyPanel::OnPaint directly, I call Refresh() instead.  This makes the Windows
  display work correctly.
2002-09-22 04:04:40 +00:00
Bryce Denney
d4bf3598f0 - fix some types in printf format strings 2002-09-22 02:44:31 +00:00
Bryce Denney
de67199921 - call SetFocus() on the panel so that it is certain to get key events.
I'm not sure why this wasn't needed before, but after switching to
  wxWindows 2.3.3 it seems to be important.
- in a wxLogDebug() call I was trying to pass a struct instead of a string.
  Fixed that.
2002-09-22 02:43:37 +00:00
Bryce Denney
38ad31fd4b - add Greg's suggestions for dialog box to configure time options, from an
email
2002-09-22 02:42:07 +00:00
Bryce Denney
bed405dad0 - revert 1.30. The change I made caused VPATH builds to fail, like when
you run configure from another directory.  We'll have to try some other
  way to make nmake happy.
2002-09-22 01:35:12 +00:00
Bryce Denney
cddddb96d9 - avoid using $< syntax because nmake can't handle it 2002-09-22 01:19:19 +00:00
Volker Ruppert
4c4294cc6f - new variable 'charmap_updated', 'charmap_changed' array renamed to
'char_changed'. These variables are currently only used by the win32 gui for
  the update of the font bitmaps. SDL and wxWindows do not use the variables
  since they are using the charmap data directly
- free text snapshot memory when the user has cancelled the dialog
- write text snapshot file in binary mode (disables the LF -> CRLF conversion
  in cygwin)
2002-09-21 19:38:47 +00:00
Bryce Denney
375fcf648b - plug up some memory leaks in wxWindows code, with help from Valgrind
- MyPanel::blankCursor
  - MyFrame::panel
  - AdvancedLogOptions::action (2d array of wxChoice *'s)
  - ParamDialog::idHash, ParamDialog::paramHash, and ParamStructs
  - file dialog in BrowseTextCtrl
- fix illegal use of a wxObject.  I had been clearing the ParamStruct
  with memset(), but I forgot that ParamStruct was a subclass of wxObject
  so I was trashing the wxObject fields too!  Instead I created a
  ParamStruct constructor that clears the pointers to NULL.
- comment out debug output from AdvancedLogOptionsDialog::SetAction
- modified files: gui/wx.cc gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h
2002-09-20 21:25:09 +00:00
Bryce Denney
ed36bc11f0 - sync up control.cc (text mode config interface) with wxmain.cc (wxWindows
interface) by using get/set_default_log_action.  This has very minimal effect
  on the behavior of the text config interface.
- modified: main.cc gui/control.cc
2002-09-20 18:14:27 +00:00
Bryce Denney
eca3ef17dc - How to handle default log options has been somewhat confused for a long
time, so I've tried to improve it.  Now the logfunctions class has a
  static field default_onoff[] which represents the default actions for
  each kind of log message.  Default_onoff[] is initialized with static
  data so it should be valid by the time it's used.  This can be reached by
  static accesors logfunctions::set_default_action and
  logfunctions::get_default_action.  It seemed appropriate to put the defaults
  inside the logfunctions class, rather than in bx_options or siminterface.
  However, to make them accessible to the config interface, I added similar
  methods in siminterface that map to the accessors in logfunctions.
- logio.cc had two different definitions of LOG_THIS for different halves
  of the file, which was ugly and confusing.  (LOG_THIS is needed for BX_INFO,
  BX_DEBUG, etc.)  I removed the first definition and fixed the minor compile
  problems that ensued.  In the initializers for iofunctions, everything
  is complicated because of the unpredictable order that constructors get
  called.  They must use this->log to print things, because genlog hasn't
  been initialized yet.
- now if SIM->set_log_action(int mod, int level, int action) is called
  with mod<0, it sets the action for all modules/devices instead of just one.
- modified: bochs.h logio.cc main.cc gui/siminterface.cc gui/siminterface.h
2002-09-20 17:56:22 +00:00
Bryce Denney
a33f144f6c - implement behavior of the AdvancedLogOptionsDialog
- LogOptionsDialog: show the "no change" option.  When options other than
  "no change" are selected, set both the default log action and the
  specific log action for all devices.
- AdvancedLogOptionsDialog: store the wxChoice*'s in a 2d array since I
  have to refer to them later.
- since both the log options and advanced log options dialogs needed to
  create many wxChoices using similar rules, I moved the creation code
  into a utility function makeLogOptionChoiceBox.
- I finally discovered the wxADJUST_MINSIZE option to wxSizer::Add(),
  which solves some layout problems that I was having with wxChoices.
  With this setting, the wxChoice will automatically grow to the size of
  the largest string that can be selected.
- improve sizing of the scrollWin according to the desired size of the panel
  that contains all the wxChoices.
- add sketches for proposed dialog that combines both LogOptionsDialog and
  AdvancedLogOptionsDialog using tabs
2002-09-20 17:53:14 +00:00
Bryce Denney
f9a1de5a58 - I remembered the real reason why I made an abstract class
bx_simulator_interface_c, so I included that in the comments.
2002-09-20 17:39:07 +00:00
Bryce Denney
452f65235b - rename Refresh to CopyParamToGui
- rename CommitChanges to CopyGuiToParam
2002-09-20 12:40:13 +00:00
Volker Ruppert
721f89b77b - forward changes of the active charmap to the gui with the new function
set_text_charbyte()
- vga: store the address of the active charmap in the new variable
  charmap_address
- vga: text mode hack removed. The write modes, operations and masks must be
  used in text mode too.
- sdl: clear_screen() is not necessary when the charmap has changed
- win32: update only the changed font bitmaps before drawing the text
2002-09-19 18:59:50 +00:00
Bryce Denney
d8c27b4f83 - add AdvancedLogOptionsDialog. It's not connected to actual parameters
yet, since I've been just working on the layout at first.  The main
  challenge has been getting the scrollbar set up right.
2002-09-19 04:52:03 +00:00
Bryce Denney
c278349cdf - in wxWindows, hide mouse cursor when mouse is captured, to avoid the
confusion of having two cursors showing at once.  Actually implemented by
  changing to a blank cursor when cursor should be hidden.
2002-09-19 00:43:32 +00:00
Bryce Denney
a9ad06ec00 - mouse event should have signed deltas: dx and dy 2002-09-18 23:17:47 +00:00
Bryce Denney
24d88d2d28 - implement mouse in wxWindows interface
- All mouse events in the VGA window go to MyPanel::OnMouse.  Middle mouse
  button and F12 both toggle mouse capture.  OnMouse queues an event
  for the simulation thread to process.  The simulation thread calls
  bx_devices.keyboard->mouse_motion() when it sees the event on the queue.
- add IFDBG_VGA around some display debug code.  All wx mouse debug code
  is controlled by IFDBG_MOUSE.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
2002-09-18 22:44:02 +00:00
Bryce Denney
cfd549d7c0 - align the EFLAGS parameters left instead of center 2002-09-18 21:01:58 +00:00
Bryce Denney
0a5ce87b15 - now instead of having the simulation thread send repaint messages to
the wxwindows thread, it just sets a boolean flag needRefresh.  Meanwhile, a
  wxTimer running in wall clock time (as opposed to sim time) triggers a
  repaint only if the the boolean is true.
- now MyRefresh is implemented by just setting needRefresh=true.
- make graphics_tile_update call MyRefresh.
- make dimension_update call MyRefresh.
2002-09-18 20:59:35 +00:00
Bryce Denney
4694ac5c04 - clean up
pollution
2002-09-18 20:59:05 +00:00
Bryce Denney
ad8bb1023b - move the dependent_list structure up the hierarchy to bx_param_num_c,
instead of bx_param_bool_c.  There are several cases where I need an
  enum to enable/disable some fields, and this change should allow
  that.
- modified: gui/siminterface.h gui/siminterface.cc
2002-09-17 04:47:55 +00:00
Bryce Denney
6a50742b20 - clean up ^M pollution from working in cygwin 2002-09-16 17:00:16 +00:00
Bryce Denney
39a6dfc935 - I've added some debugger features recently, but now that I've tested
wxWindows without debugger, I needed to add some more cases of
  #if BX_DEBUGGER to make it work.  It is certainly possible to
  handle such problems by always compiling in the debug dialogs but
  only instantiating them if debug support is compiled in, but I have
  chosen (for now) to put #if BX_DEBUGGER around things like this.
- modified: gui/wxdialog.h gui/wxdialog.cc
2002-09-16 16:04:15 +00:00
Bryce Denney
5af13700e6 - I've added some debugger features recently, but now that I've tested
wxWindows without debugger, I needed to add some more cases of #if
  BX_DEBUGGER to make it work.  All the problems I found were things like
  referencing a debug structure which was never initialized (NULL).  It is
  possible to handle such problems by always compiling in the debug dialogs but
  only instantiating them if debug support is compiled in, but I have chosen
  (for now) to put #if BX_DEBUGGER around things like this.
2002-09-16 15:28:19 +00:00
Bryce Denney
2b388ceddf - rename debug_fputs to debug_puts. Since it doesn't take a file handle,
this is more consistent.
2002-09-16 13:04:13 +00:00
Bryce Denney
6d13447818 - rename debug_fputs to debug_puts. Since it doesn't take a file handle,
this is more consistent.
2002-09-15 12:08:40 +00:00
Bryce Denney
00e769f1e6 - fix fputs bug (args were reversed)
- now debugger code always calls SIM->debug_fputs and the siminterface
  code decides what to do with it.
2002-09-15 12:07:09 +00:00
Bryce Denney
bbae3335a2 - add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger.  Also allows the user to
  type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
  (used to be fprintf to stderr) so that in wxWindows I can redirect
  it all to the wxWindows debug log screen.  Added debug_fputs to
  siminterface which actually sends the text to the GUI by creating
  a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
  and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows.  There are other ways to stop execution.
  Also, signal handling with multiple threads is very strange and different
  on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
  running freely or not.  This is used by the wxWindows GUI to enable or
  disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons.  When the sim is running
  freely, I disable continue and step, and enable stop.  When the sim stops
  to wait for the user, I disable stop and enable continue and step.  The
  change of enables used to be triggered by actually pressing the button,
  but then if you started/stopped the simulation in some other way (typing
  in debug log window) the enables were never changed.  Now the enables are
  controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
  itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
  its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
  I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
  gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
  gui/wxmain.h
2002-09-15 11:21:35 +00:00
Bryce Denney
6c6de2d151 - enable/disable the debugger command buttons Continue, Stop, Step
at the appropriate times.  For example, you can't stop when you're
  stopped.  You can't step when it's running.
- modified: gui/wxdialog.cc gui/wxdialog.h
2002-09-13 22:03:05 +00:00
Bryce Denney
0585191e49 - to quit cleanly with the wxwindows debugger, post a "quit" command
to the sim_thread. Otherwise the sim_thread may sit waiting for a
  command forever and the process never terminates.
2002-09-13 21:53:37 +00:00
Bryce Denney
5b693b960e - only call isSimThread() if compiling with wxWindows 2002-09-13 20:02:07 +00:00
Bryce Denney
98d4c2f823 - fix minor compile problem with wxWindows and no debugger.
- only show continue,stop,step,commit buttons when debugger on.
- modified: gui/wxdialog.cc gui/wxmain.cc
2002-09-13 19:51:06 +00:00
Bryce Denney
565b3846c9 - add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger.  The Bochs debugger calls SIM->debug_get_next_command() which
  does not return until a debugger command is found.  The siminterface sends an
  synchronous event to the wxWindows thread with a blank to be filled in with a
  debugger command.  wxWindows fills in the blank and sends the synchronous
  event back, and the Bochs debugger interprets it as if it was typed on
  the command line.  For the long term I haven't decided whether to stick with
  sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
  all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
  some things to protected members&fields, separating out functionality
  that is most likely to be replaced into virtual functions, and making it
  generally more flexible.  The new CpuRegistersDialog is based on
  ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
  wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
  which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
  where they don't exist.  Add an eflags shadow parameter that represents all
  of the bits of eflags at once.  There are also boolean shadow params for
  each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h
2002-09-13 19:39:38 +00:00
Bryce Denney
8f860f0fd1 - use wxConfigBase::Get() instead of wxConfig::Get() because in some cases
the wxConfig::Get is not defined.
2002-09-13 17:43:57 +00:00
Bryce Denney
be2cdca3e0 - extend bx_shadow_num_c so that it can handle bit fields of variable
length.  (The first guinea pig is the 2-bit IOPL field in eflags.)
  Also it can have a pointer to a Bit8u, Bit16u, Bit32u and signed
  equivalents and do the right thing.
- add lots more CPU fields as parameters: EBP ESI EDI ESP, all segment regs,
  LDTR, GDTR, eflags, DR*, TR*, CR*.  These are all visible on a
  ridiculously tall dialog box that will one day become the debugger.
2002-09-11 03:53:48 +00:00
Bryce Denney
3ad2afe73e - normally Sim2CI events are sent from the simulation thread to the
wxWindows thread.  However, when the wxWindows thread calls
  Bochs code, for example SIM->some_action() that triggers a
  BX_PANIC(), then the Sim2CI event is created in the wxWindows
  thread.  This used to cause thread deadlock, but now it is
  recognized and handled safely.
2002-09-11 03:52:27 +00:00
Volker Ruppert
813cc30712 - the win32 gui now uses the vga_charmap data for the vga text display if the
fontheight is >=14
- removed unnecessary GetDC() call in function create_vga_font()
2002-09-08 16:41:19 +00:00
Volker Ruppert
0ac366ada2 - the wx gui now uses the vga_charmap data for the vga text display 2002-09-08 09:23:45 +00:00
Volker Ruppert
d23d121674 - new function set_text_charmap() stores the vga charmap data in the array
vga_charmap
- the SDL gui uses the charmap data for the vga text display
  * TODO: implement this feature for other guis
- removed unused variables in sdl.cc and gui.cc
- fixed a warning in vga.cc
2002-09-08 07:56:10 +00:00
Volker Ruppert
1332f37bce - do the longjmp() only when variable quit_context is not NULL 2002-09-07 14:27:50 +00:00
Bryce Denney
f0d1e765b5 - there were two calls to wxMutexGuiLeave()...bad! 2002-09-06 16:59:54 +00:00
Bryce Denney
80a3900b8b - apply a patch I've been working on
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc

----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep  6 12:13:28 EDT 2002

Description:

Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.)  This is the first step toward
making something resembling a wxWindows debugger.

First, variables which are going to be visible in the CI must be
registered as parameters.  For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.

To deal with this, I introduced the concept of a shadow parameter.  A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value.  Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods.  Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.

To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.

The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class).  I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value.  At the moment, in the
Debug:Show CPU dialog, changing the values has no effect.  However
this is trivial to add when it's time (just call CommitChanges!).  It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.

The Refresh() method must be called periodically or else the dialog
will show the initial values forever.  At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().

Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
  implement shadow parameter class for Boolean, called bx_shadow_bool_c.
  more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
  its display.  For now, the refresh event causes the CI to check every
  parameter it is watching and change the display value.  Later, it may
  be worth the trouble to keep track of which parameters have actually
  changed.  Code in the simulator thread calls SIM->refresh_ci(), which
  creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
  the config interface.  When it arrives in the wxWindows gui thread,
  it calls RefreshDialogs(), which calls the Refresh() method on any
  dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
  is printed.  Otherwise, the refresh would wait until the next
  SIM->periodic(), which might be thousands of cycles.  This way,
  when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
  which tells whether it has any need for refresh events.  If no
  dialogs are showing that need refresh events, then no event is sent
  between threads.
- add a few defaults to the param classes that affect the settings of
  newly created parameters.  When declaring a lot of params with
  similar settings it's more compact to set the default for new params
  rather than to change each one separately.  default_text_format is
  the printf format string for displaying numbers.  default_base is
  the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
  boxes such as "Debug:Show CPU".  The new Refresh() method queries
  all the parameters for their current value and changes the value in
  the wxWindows control.  The ParamDialog class still needs a little
  work; for example, if it's modal it should have Cancel/Ok buttons,
  but if it's going to be modeless it should maybe have Apply (commit
  any changes) and Close.
2002-09-06 16:43:26 +00:00
Bryce Denney
c1f363c7b5 - not using the config button in wxwindows 2002-09-06 15:00:54 +00:00
Bryce Denney
70d0a6b844 - now that wxmain.h class definition includes a few dialogs from wxdialog.h,
wxdialog must come first.
2002-09-06 14:40:22 +00:00
Bryce Denney
47d7669685 - remove a huge chunk of obsolete code 2002-09-06 04:43:03 +00:00
Bryce Denney
781b06e791 - remove obsolete testing code 2002-09-06 04:41:39 +00:00
Volker Ruppert
b978b19405 - adding strdup() fixes the 'const' problem with gcc 2.95.3 2002-09-05 20:16:19 +00:00
Bryce Denney
e41cfeb329 - put "log filename" onto the LogOptions dialog instead of EditOther
- remove config button from toolbar for wxWindows, since that's what all
  the menus are for!
2002-09-05 17:27:50 +00:00
Bryce Denney
7a2bb1f5a6 - force wxWindows to put all log messages to stderr. (Sometimes it is
tempted to bring up dialog boxes to display the debug messages.)
2002-09-05 16:41:54 +00:00
Bryce Denney
fce114ed19 - eliminate printfs in wxwindows code--use wxLogDebug instead 2002-09-05 16:27:06 +00:00
Bryce Denney
7cef3cc3a4 - clean up memory usage after bx_gui_c::get_clipboard_text for win32,
X windows, wxWindows.  Each platform has its own way of returning
  a variable length string, and its own rules about how you're supposed
  to dispose of the string.  Now all platforms do the same thing: they
  allocate a Bit8u buffer with C++ "new" and copy the clipboard data in,
  then release the clipboard data in the platform-specific correct way.
  The Bit8u buffer is sent to the keyboard code, which frees it with
  delete [] when finished.
- modified: gui/wxmain.cc gui/wxmain.h
2002-09-05 16:01:34 +00:00
Bryce Denney
eb12552eef - in the panic dialog box, change the "Die" button to "Kill Sim".
It wasn't clear if die meant to kill the simulation or the whole app.
2002-09-05 15:58:39 +00:00
Bryce Denney
17624e7549 - clean up memory usage after bx_gui_c::get_clipboard_text for win32,
X windows, wxWindows.  Each platform has its own way of returning
  a variable length string, and its own rules about how you're supposed
  to dispose of the string.  Now all platforms do the same thing: they
  allocate a Bit8u buffer with C++ "new" and copy the clipboard data in,
  then release the clipboard data in the platform-specific correct way.
  The Bit8u buffer is sent to the keyboard code, which frees it with
  delete [] when finished.
- modified: gui/wx.cc gui/x.cc gui/win32.cc iodev/keyboard.cc
2002-09-05 15:57:37 +00:00
Bryce Denney
5feb140d70 - restore signal handling to default when bochs thread dies 2002-09-05 15:51:03 +00:00
Bryce Denney
ce2f799033 - fix bug in key mapping. I typed BX_KEY_MINUS for two different keys. 2002-09-05 15:13:34 +00:00
Bryce Denney
892eaab88c - in wxwindows compile, only include the wxwindows cflags on the few
files that need them.  This is more in line with the other gui libraries,
  and the compile line is easier to read.
- modified: Makefile.in configure.in configure gui/Makefile.in
2002-09-05 15:12:13 +00:00
Bryce Denney
28801ce9ff - implement clipboard functions for wxWindows
- enable keymapping for wxWindows, by inserting bx_keymap.loadKeymap(NULL)
  call in wx.cc
2002-09-05 13:38:44 +00:00
Bryce Denney
b9bfa8ed7f - fix signal handling in wxWindows. The problem was that a signal gets
delivered to both the GUI and simulator thread, so they both call
  bx_signal_handler.  This can lead to deadlock as multiple threads enter
  BX_PANIC and try to show a dialog box at once.  To solve the problem, I made
  a function isSimThread() which can be called from anywhere.  If the
  bx_signal_handler is called from any thread OTHER THAN the simulation thread,
  it returns without doing anything.  As a result, only one thread is allowed
  to enter the signal handler code, and now control-C works correctly.
2002-09-05 07:48:39 +00:00
Bryce Denney
b79630a14e - Volker introduced the -q command line switch in August 2002, which tells
Bochs to immediately read the bochsrc and start simulating immediately (as
  opposed to going into the configuration interface first).  Now -q does
  the right thing in the wxWindows interface.  It behaves as if you selected
  Read Configuration and then Simulate:Start.
- modified: main.cc gui/siminterface.cc gui/siminterface.h gui/wxmain.cc
2002-09-05 07:01:30 +00:00
Bryce Denney
578cc09f55 - keypad5 is apparantly called GDK_KP_Begin on my keyboard 2002-09-05 06:08:47 +00:00
Bryce Denney
137e132371 - add a bunch of missing key codes for MSW. These will only be used if
wxHAS_RAW_KEY_CODES is not available in the wxWindows library.
  my patch "patch.wx-raw-keycodes" adds wxHAS_RAW_KEY_CODES to the wxWindows
  library, and it will also be in wxWindows 2.3.3 and beyond.
2002-09-04 19:14:08 +00:00
Bryce Denney
9d20ece24c - add #ifdefs per operating system so that the dialog boxes display the
correct name for floppy and cdrom devices:on windows, A:, B:, etc;
  on Linux /dev/fd0 and /dev/cdrom.
- It's perfectly ok to type device names into the blank on those dialog
  boxes, but the label "Disk Image File:" sort of implies that it has to
  be a file.  To try to avoid confusion change the label to simply
  "Disk Image:".
2002-09-04 18:39:20 +00:00
Bryce Denney
5596107acb - (hopefully) solves a thread deadlock problem that showed up occasionally
on win32.  I believe this is the same problem that scarlip referred to as
  "it doesn't start reliably. sometimes it works, sometimes it won't".
  See comments in gui/wx.cc (dimension_update) for details.
- since dimension_update is called from the simulator thread, it needs to
  get the GUI mutex before calling any wxWindows functions.  Now it does.
- add lots of IFDBG_VGA(...) lines which I use to diagnose various problems.
  They are compiled away by default (for performance).  See definition of
  IFDBG_VGA() in gui/wxmain.h.
2002-09-04 15:51:04 +00:00
Bryce Denney
614d2ff681 - we don't need to say "Welcome to wxWindows" on the status line 2002-09-04 14:09:05 +00:00
Bryce Denney
0fe0832b99 - to avoid confusion and bugs I made a new convention on dialog return
values.  All wxWindows dialogs return wxID_OK or wxID_CANCEL.  The
  wxOK and wxCANCEL symbols are ONLY used in input arguments that determine
  whether to display the ok and cancel buttons.  Now I'm doing the same.
  Return values are wxID_OK if they pressed the ok button, and wxID_CANCEL
  if they pressed cancel.
2002-09-04 12:29:04 +00:00
Bryce Denney
33eefab657 - clean up extra ^M's I introduced when playing in win32 land. They are
mostly harmless EXCEPT if they appear after a '\' that's used for line
  continuation.  Then they are a disaster.
2002-09-03 19:04:17 +00:00
Bryce Denney
e0f6cfbf86 - fix appearance of toolbar icons on win32. I think Psyon used
SetToolBitmapSize() to set the icon size to 16x16; when I changed the icon
  size I forgot to change SetToolBitmapSize() and somehow it looked ok on
  wxGTK.
- change mouse tooltip to "(Mouse Not Implemented Yet!)" for now
2002-09-03 17:50:12 +00:00
Bryce Denney
a231b12359 - on win32, apparantly the wxSpinCtrl depends on a native control which only
has a 16bit signed value.  If you try to set the max above 32767, it
  overflows and does stupid things.  To combat this tendency, I now use
  the SPINCTRL_FIX_MAX(x) macro when setting the max range of a spinctrl.
  On platforms that need it, this will saturate the range at 32767.
2002-09-03 17:48:21 +00:00
Bryce Denney
152527af04 - MSVC++: can't use variable as array bounds. In this case it's easy enough
to use a #define.
2002-09-03 16:03:50 +00:00
Bryce Denney
b1614f7019 - MSVC++ doesn't like "#undef label()" it only likes "#undef label"
- add a missing "return" in BrowseTextCtrl()
2002-09-03 16:02:21 +00:00
Bryce Denney
8d02c83536 - bx_param_bool_c constructor must init dependent_list before calling set(). 2002-09-03 16:00:50 +00:00
Bryce Denney
6e5dcfb83a - disable all menu choices that aren't implemented. Only a few remaining!
- implement the Edit Keyboard dialog using ParamDialog instead of the
  handcoded thing.
- make Serial/Parallel dialog look a little better
- change order of "other" dialog to get ips and vga_update_interval on top
2002-09-03 08:55:35 +00:00
Bryce Denney
dd4d31e5ea - now parameters can be enabled/disabled by boolean parameters in
ParamDialog.  When a boolean param changes, I read its dependent_list
  field to see which other parameters depend on it.  Then, for any
  dependents that are actually showing in the dialog, I set their
  enable bit accordingly.  This required addition of another hash table,
  called paramHash.  The two EnableChanged() methods implement this.
- remove all ConfigKeyboardDialog code because I can do just as well
  using the generic ParamDialog.
- fix bug that caused occasional crashes.  To attempt to find all the
  choices in an a wxChoice control, I was calling GetClientData() on
  increasing index until it returned NULL.  The docs implied that this
  was safe, but it's not.  Eventually I found an apparantly undocumented
  call wxChoice::GetCount() that gives the number of strings in the
  choice box and it allows me to do the right thing.
2002-09-03 08:53:41 +00:00
Bryce Denney
a768d54939 - the system of using the bx_param_c::set_handler() callback functions
to change the enable/disable status of other parameters worked fine for
  the text mode interface but poorly for the wxWindows gui.  So I
  implemented it a different way.  Now in every boolean parameter, there is
  a field called dependent_list which is a list of parameters which
  are enabled/disabled by that boolean.  Having this list available
  allows both the text mode CI and the wxWindows CI to know which fields
  should be enabled and disabled as a result of a boolean changing value.
- when the set() method of a bool param is called, or when the
  dependent_list is changed, a private method called update_dependents()
  changes the enabled status of all dependent parameters.
- add macros to get parameter ids of serial and parallel port parameters,
  using the port number as an input variable.
2002-09-03 08:46:30 +00:00
Bryce Denney
7918513df4 - the system of using the bx_param_c::set_handler() callback functions
to change the enable/disable status of other parameters worked fine for
  the text mode interface but poorly for the wxWindows gui.  So I
  implemented it a different way.  Now in every boolean parameter, there is
  a field called dependent_list which is a list of parameters which
  are enabled/disabled by that boolean.  Having this list available
  allows both the text mode CI and the wxWindows CI to know which fields
  should be enabled and disabled as a result of a boolean changing value.
- when the set() method of a bool param is called, or when the
  dependent_list is changed, a private method called update_dependents()
  changes the enabled status of all dependent parameters.
2002-09-03 08:44:55 +00:00
Bryce Denney
fbdf6cb89d - remove unused vars to fix warning 2002-09-03 05:40:59 +00:00
Bryce Denney
b74269a3b7 - add generic dialog class called ParamDialog. You create it, call
a method to add the parameters (bx_param_c) that you want to edit,
  and display it.  It knows how to display and edit boolean, int,
  enum, and string, so it can do a reasonable job on any parameter.
  The end result is not as nice as a box that you lay out by hand, but
  it's decent.  The most obvious thing that's missing from
  ParamDialog-generated dialogs is that I haven't found a way to
  make an "Enable" button that enables/disables a bunch of other
  parameters.  I'll keep thinking about that.
- using ParamDialog, I made dialogs for Sound, Cmos, Serial/Parallel,
  32bitOSloader, and an ugly catch-all category called other.
  Now I believe you can edit every single option using wxWindows.
2002-09-03 05:32:49 +00:00
Bryce Denney
2c5e29a77b - add get_size() on a bx_list_c 2002-09-03 05:31:42 +00:00
Bryce Denney
b9439c5f61 - correct abuse of local variable in bx_param_bool_c::text_ask. I had created
a temporary char[] buffer, filled it using sprintf, and then used a pointer
  to it even after it went out of scope.
2002-09-03 01:09:46 +00:00
Bryce Denney
1267d19090 - add ConfigKeyboardDialog
- remove the format string from GetTextCtrlInt() because the strtoul
  conversion is better than the sscanf with a format string (it supports
  both base 10 and 16 with 0xFF notation).
- modified files: gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-02 22:53:39 +00:00
Bryce Denney
367c549fc4 - fix those browse buttons on the MemoryConfigDialog
- also other browse buttons were somewhat broken in that they didn't
  set the initial value of the wxFileDialog.  Now all text fields
  with a browse button use a single function BrowseTextCtrl() to
  avoid future problems of this sort.
- if the Ok on the MemoryConfigDialog is rejected because the integers
  can't be parsed, now give a more specific error message that points you
  to which field has the illegal value.
- print hex numbers with CAPS.  With proportional font this is much
  easier to read.
- accept either strings with base 10 or 16 numbers in GetTextCtrlInt by
  default.  If the sscanf fails, accept anything that strtoul can
  read.  Unfortunately legitimate "-1"'s being returned from strtoul will
  be rejected, but at present there is no need for negative numbers in
  textfields anywhere.
- modified files: gui/wxdialog.cc gui/wxdialog.h
2002-09-02 22:12:31 +00:00
Bryce Denney
6009e14996 - add MemoryConfigDialog that sets the ROM BIOS and VGA BIOS options,
and also the optional rom settings.  I think it all works except that
  the Browse buttons aren't hooked up yet.
- modified Files: gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-02 20:13:52 +00:00
Bryce Denney
0268014110 - add LogOptionsDialog that lets you decide whether to ignore, report,
die, or ask the user for each type of event.  It has a button that
  will lead to the "advanced" dialog, which doesn't exist yet.
- in gui/wxdialog.h, sketch a few more dialogs to be done soon
- modified: gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-02 17:03:14 +00:00
Bryce Denney
ed82a64ae5 - fix up NetConfigDialog and the code that calls it, so that what the
user selects actually changes the settings.
- modiified files: gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-09-01 21:24:14 +00:00
Bryce Denney
9e67dcb3e1 - add NetConfigDialog box, that configures networking settings
- for all modal dialogs that return a boolean result, return either
  wxOK or wxCANCEL instead of 0,-1.
- you can view the NetConfigDialog box if you choose the Edit:Network menu
  item, but it's not connected to the actual parameter values yet.
2002-09-01 19:38:08 +00:00
Bryce Denney
572fc4ed57 - I had been misunderstanding how you're supposed to convert wxStrings
into normal C strings.  After asking about it on wx-users, I understand
  it better now.

  Example of unsafe code:
    char *filename = dlg.GetFilename().c_str ();
    printf ("file name is %s\n", filename);

  The problem is that dlg.GetFilename() returns a temporary wxString
  that goes out of scope at the end of that line of code.  The "filename"
  string is unstable if you write it this way.

  Example of safe code:
    char filename[1024];
    wxString fn (dlg.GetFilename ());
    strncpy (filename, fn.c_str (), sizeof(filename));
    printf ("file name is %s\n", name);

  Now we have a stable copy of the wxString in "fn" which is usable
  as long as fn is in scope.

- also now we use wxStrings (almost) all the time in the interface to the
  wxdialogs.  Any conversion from char* to wxString and back is done in
  wxmain.cc now.
2002-09-01 15:27:33 +00:00
Volker Ruppert
dfe902554a - text mode cursor size feature implemented 2002-09-01 07:32:03 +00:00
Bryce Denney
b65997bb13 - implement Edit:Boot, which chooses the boot drive 2002-08-31 04:58:24 +00:00
Bryce Denney
329bc47b77 - move BX_BOOT_* constants from bochs.h into gui/siminterface.h 2002-08-31 04:57:21 +00:00
Bryce Denney
327cd86e9b - add sketches showing a large configuration dialog similar to Netscape's
Edit:Preferences.
2002-08-31 00:35:25 +00:00
Bryce Denney
9e2a602c56 - remove create image button from cdrom dialog 2002-08-30 22:52:32 +00:00
Volker Ruppert
c3d63b2e81 - in function DrawBochsBitmap(): use the system palette instead of fixed values
- in function fillBxKeyEvent_MSW(): simplified the detection of extended scancodes
- in function text_update(): fixed a warning
2002-08-30 17:39:14 +00:00
Bryce Denney
645f1a0365 - make the "File:New Configuration" menu item call bx_reset_options(),
with a little "Are you sure?" dialog.
2002-08-30 16:23:36 +00:00
Bryce Denney
77f87fbbca - to convince gcc -MM to ignore system headers, I had to change some
#include statements that used ""'s so that they used <>'s instead.
  (gcc -MM generates the dependency list in the Makefile.)
2002-08-30 07:03:50 +00:00
Bryce Denney
4c20c5cd81 - add dependencies for wxwindows source files 2002-08-30 07:01:59 +00:00
Bryce Denney
de5daefbb6 - move all dialog box sketches from README-wxWindows into gui/wxdialog.h,
commented of course.
2002-08-30 06:49:19 +00:00
Bryce Denney
f23005efbf - move ASCII version of menu layout into wxmain.cc next to the code that
implements it.
2002-08-30 06:46:38 +00:00
Bryce Denney
3ce8912089 - add CdromConfigDialog to configure cdroms
- HDConfigDialog now uses an EnableChanged() method to set the enabled bit
  on components controlled by the enable checkbox.
- now sets the present bit on hard disks and cdrom
- enforces the rule that you can't have DISKD and CDROMD (just in time for
  Christophe to add another interface)
2002-08-30 06:06:36 +00:00
Bryce Denney
4bd24c2771 - now the same function is used to create both floppy and hard disk images.
They were nearly the same code anyway.
2002-08-29 23:28:52 +00:00
Bryce Denney
2aba2436fa - add "create image" for hard disk image
- now the megabytes field is a wxStaticText, which makes it clear that
  it cannot be edited.
- add "enter size/compute geometry" button for HD image
- make a few more strings into #defines in wxdialog.h
- disable most of the Edit menu during simulation, reenable it when
  simulation stops
2002-08-29 23:18:10 +00:00
Bryce Denney
e7fbe9e04e - propose new floppy config dialog that distinguished between device
config and changing the media.  The proposed change is NOT implemented.
2002-08-29 22:09:55 +00:00
Bryce Denney
d77a796a10 - add some vertical space between some things 2002-08-29 21:00:27 +00:00
Bryce Denney
a0828d3ee7 - make cancel buttons use id wxID_CANCEL so that pressing Cancel and
pressing ESCAPE are equivalent
2002-08-29 20:41:45 +00:00
Bryce Denney
ef4b975884 - add "Create Image" button to floppy dialog, and make it actually work 2002-08-29 20:13:05 +00:00
Bryce Denney
7ab99b2ac9 - this patch from Volker: make SetFilename arg be const char* as well 2002-08-29 20:09:54 +00:00
Bryce Denney
7ce3b36770 - get rid of the not-so-great name CUI which I introduced a few days
ago.  Now we have the simulator, the siminterface, the VGA display
  window (VGAW), and the configuration interface (CI).
2002-08-29 14:59:37 +00:00
Bryce Denney
e43d822c32 - change SetDriveName() method to take const char * 2002-08-28 21:06:14 +00:00