- function dimension_update() calculates the number of visible rows and columns
in text mode. The new variables 'text_rows' and 'text_cols' are used in the text_update() function. - desriptions of the functions text_update() and dimension_update() updated
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////
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// $Id: win32.cc,v 1.57 2003-05-13 20:38:35 vruppert Exp $
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// $Id: win32.cc,v 1.58 2003-05-28 19:08:32 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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@ -133,6 +133,7 @@ static unsigned prev_block_cursor_y = 0;
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static HBITMAP vgafont[256];
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static unsigned x_edge=0, y_edge=0, y_caption=0;
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static int xChar = 8, yChar = 16;
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static unsigned int text_rows=25, text_cols=80;
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static HFONT hFont[3];
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static int FontId = 2;
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@ -933,14 +934,15 @@ void bx_win32_gui_c::clear_screen(void) {
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// new_text: array of character/attributes making up the current
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// contents, which should now be displayed. See below
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//
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// format of old_text & new_text: each is 80*nrows*2 bytes long.
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// This represents 80 characters wide by 'nrows' high, with
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// each character being 2 bytes. The first by is the
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// character value, the second is the attribute byte.
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// I currently don't handle the attribute byte.
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// format of old_text & new_text: each is tm_info.line_offset*text_rows
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// bytes long. Each character consists of 2 bytes. The first by is
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// the character value, the second is the attribute byte.
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//
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// cursor_x: new x location of cursor
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// cursor_y: new y location of cursor
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// tm_info: this structure contains information for additional
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// features in text mode (cursor shape, line offset,...)
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// nrows: number of text rows (unused here)
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void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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unsigned long cursor_x, unsigned long cursor_y,
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@ -950,7 +952,6 @@ void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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unsigned char data[64];
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unsigned char *old_line, *new_line, *new_start;
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unsigned char cAttr, cChar;
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unsigned int ncols = dimension_x / xChar;
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unsigned int hchars, rows, x, y;
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BOOL forceUpdate = FALSE;
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@ -958,6 +959,7 @@ void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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EnterCriticalSection(&stInfo.drawCS);
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UNUSED(nrows);
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if (charmap_updated) {
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for (unsigned c = 0; c<256; c++) {
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if (char_changed[c]) {
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@ -979,7 +981,7 @@ void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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hdc = GetDC(stInfo.simWnd);
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if ( (prev_block_cursor_y < nrows) && (prev_block_cursor_x < ncols)) {
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if ( (prev_block_cursor_y < text_rows) && (prev_block_cursor_x < text_cols)) {
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cChar = new_text[prev_block_cursor_y*tm_info.line_offset + prev_block_cursor_x*2];
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cAttr = new_text[prev_block_cursor_y*tm_info.line_offset + prev_block_cursor_x*2 + 1];
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if (yChar >= 14) {
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@ -992,10 +994,10 @@ void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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}
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new_start = new_text;
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rows = nrows;
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rows = text_rows;
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y = 0;
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do {
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hchars = ncols;
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hchars = text_cols;
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new_line = new_text;
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old_line = old_text;
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x = 0;
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@ -1023,7 +1025,7 @@ void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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prev_block_cursor_y = cursor_y;
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// now draw character at new block cursor location in reverse
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if ((cursor_y < nrows ) && (cursor_x < ncols) && (tm_info.cs_start <= tm_info.cs_end)) {
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if ((cursor_y < text_rows ) && (cursor_x < text_cols) && (tm_info.cs_start <= tm_info.cs_end)) {
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cChar = new_start[cursor_y * tm_info.line_offset + cursor_x * 2];
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cAttr = new_start[cursor_y * tm_info.line_offset + cursor_x * 2 + 1];
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if (yChar>=14) {
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@ -1147,10 +1149,14 @@ void bx_win32_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0)
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//
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// x: new VGA x size
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// y: new VGA y size (add headerbar_y parameter from ::specific_init().
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// fheight: new VGA character height in text mode
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// fwidth : new VGA character width in text mode
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void bx_win32_gui_c::dimension_update(unsigned x, unsigned y, unsigned fheight, unsigned fwidth)
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{
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if (fheight > 0) {
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text_cols = x / fwidth;
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text_rows = y / fheight;
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if (fheight >= 14) {
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FontId = 2;
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xChar = fwidth;
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