Quit while the simulation was running. I used to just do
wxFrame::Close(TRUE) in the wxwindows thread, but the simulation
thread would keep on running even after the window had disappeared.
If the simulation thread sent any messages to the gui, it could
segfault. Now, when you click on Quit it asks the simulator to
quit, but does not close the gui. When the simulator thread finally
quits, THEN it calls wxFrame::Close(TRUE) from the sim_thread (with
appropriate gui mutex). Such tricks are only needed when the
simulation is running. I hope this will fix bug #616142: "wx: crash
from events after gui shutdown".
- move MyFrame::closing flag out into a global variable wxBochsClosing
so that it will be valid even when the MyFrame is deleted. See
comments on in wxmain.h.
- when wxBochsClosing is set, don't create any new windows. If any
errors appear, just print them to stderr because the gui is just
about to be closed.
- fix comment in SimThread::Entry to talk about longjmp instead of
kill_bochs_request
- (minor) move contents of DefaultCallback2 into DefaultCallback. It
doesn't refer to the wxApp at all. This is a bit safer in case it
gets called when the wxApp is in the process of being deleted.
- modified: gui/wxmain.cc gui/wxmain.h