Bochs/bochs/gui
Bryce Denney 24d88d2d28 - implement mouse in wxWindows interface
- All mouse events in the VGA window go to MyPanel::OnMouse.  Middle mouse
  button and F12 both toggle mouse capture.  OnMouse queues an event
  for the simulation thread to process.  The simulation thread calls
  bx_devices.keyboard->mouse_motion() when it sees the event on the queue.
- add IFDBG_VGA around some display debug code.  All wx mouse debug code
  is controlled by IFDBG_MOUSE.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
2002-09-18 22:44:02 +00:00
..
bitmaps
keymaps
amigagui.h
amigaos.cc
beos.cc
carbon.cc
control.cc
control.h
gui.cc
gui.h
icon_bochs.h
keymap.cc
keymap.h
macintosh.cc
Makefile.in
nogui.cc
rfb.cc
rfb.h
rfbproto.h
sdl.cc
sdl.h
siminterface.cc
siminterface.h
term.cc
win32.cc
wx.cc - implement mouse in wxWindows interface 2002-09-18 22:44:02 +00:00
wxdialog.cc
wxdialog.h
wxmain.cc - implement mouse in wxWindows interface 2002-09-18 22:44:02 +00:00
wxmain.h - implement mouse in wxWindows interface 2002-09-18 22:44:02 +00:00
x.cc