
- All mouse events in the VGA window go to MyPanel::OnMouse. Middle mouse button and F12 both toggle mouse capture. OnMouse queues an event for the simulation thread to process. The simulation thread calls bx_devices.keyboard->mouse_motion() when it sees the event on the queue. - add IFDBG_VGA around some display debug code. All wx mouse debug code is controlled by IFDBG_MOUSE. - modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
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