Bochs/bochs/config.h.in

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// Copyright (C) 2001 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// config.h.in is distributed in the source TAR file. When you run
// the configure script, it generates config.h with some changes
// according to your build environment. For example, in config.h.in,
// SIZEOF_UNSIGNED_CHAR is set to 0. When configure produces config.h
// it will change "0" to the detected value for your system.
//
// config.h contains ONLY preprocessor #defines and a few typedefs.
// It must be included by both C and C++ files, so it must not
// contain anything language dependent such as a class declaration.
//
#ifndef _BX_CONFIG_H_
#define _BX_CONFIG_H_ 1
///////////////////////////////////////////////////////////////////
// USER CONFIGURABLE OPTIONS : EDIT ONLY OPTIONS IN THIS SECTION //
///////////////////////////////////////////////////////////////////
#if 1
// quit_sim is defined in gui/siminterface.h
#define BX_EXIT(x) SIM->quit_sim (x)
#else
// provide the real main and the usual exit.
#define BX_EXIT(x) ::exit(x)
#endif
// We have tested the following combinations:
// * processors=1, bootstrap=0, ioapic_id=1 (uniprocessor system)
// * processors=2, bootstrap=0, ioapic_id=2
// * processors=4, bootstrap=0, ioapic_id=4
#define BX_SUPPORT_SMP 0
#define BX_BOOTSTRAP_PROCESSOR 0
#define BX_MAX_SMP_THREADS_SUPPORTED 8
// include in APIC models, required for a multiprocessor system.
#define BX_SUPPORT_APIC 0
#if (BX_SUPPORT_SMP && !BX_SUPPORT_APIC)
#error For multiprocessor simulation, BX_SUPPORT_APIC is required.
#endif
// if simulating Linux, this provides a few more debugging options
// such as tracing all system calls.
#define BX_DEBUG_LINUX 0
// adds support for the GNU readline library in the debugger command
// prompt.
#define HAVE_LIBREADLINE 0
#define HAVE_READLINE_HISTORY_H 0
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// Define to 1 if you have <locale.h>
#define HAVE_LOCALE_H 0
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// I rebuilt the code which provides timers to IO devices.
// Setting this to 1 will introduce a little code which
// will panic out if cases which shouldn't happen occur.
// Set this to 0 for optimal performance.
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#define BX_TIMER_DEBUG 0
// Settable A20 line. For efficiency, you can disable
// having a settable A20 line, eliminating conditional
// code for every physical memory access. You'll have
// to tell your software not to mess with the A20 line,
// and accept it as always being on if you change this.
// 1 = use settable A20 line. (normal)
// 0 = A20 is like the rest of the address lines
#define BX_SUPPORT_A20 1
// Processor Instructions Per Second
// To find out what value to use for the 'ips' directive
// in your '.bochsrc' file, set BX_SHOW_IPS to 1, and
// run the software in bochs you plan to use most. Bochs
// will print out periodic IPS ratings. This will change
// based on the processor mode at the time, and various
// other factors. You'll get a reasonable estimate though.
// When you're done, reset BX_SHOW_IPS to 0, do a
// 'make all-clean', then 'make' again.
#define BX_SHOW_IPS 0
#if (BX_SHOW_IPS) && (defined(__MINGW32__) || defined(_MSC_VER))
#define SIGALRM 14
#endif
// Paging Options:
// ---------------
// Support Paging mechanism.
// 0 = don't support paging at all (DOS & Minix don't require it)
// 1 = support paging. (Most other OS's require paging)
// Use Translation Lookaside Buffer (TLB) for caching
// paging translations. This will make paging mode
// more efficient. If you're OS doesn't use paging,
// then you won't need either.
// 1 = Use a TLB for effiency
// 0 = don't use a TLB, walk the page tables for every access
// BX_TLB_SIZE: Number of entries in TLB
// BX_TLB_INDEX_OF(lpf): This macro is passed the linear page frame
// (top 20 bits of the linear address. It must map these bits to
// one of the TLB cache slots, given the size of BX_TLB_SIZE.
// There will be a many-to-one mapping to each TLB cache slot.
// When there are collisions, the old entry is overwritten with
// one for the newest access.
#define BX_USE_TLB 1
#define BX_TLB_SIZE 1024
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#define BX_TLB_MASK ((BX_TLB_SIZE-1) << 12)
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#define BX_TLB_INDEX_OF(lpf, len) ((((unsigned)(lpf) + (len)) & BX_TLB_MASK) >> 12)
// Compile in support for DMA & FLOPPY IO. You'll need this
// if you plan to use the floppy drive emulation. But if
// you're environment doesn't require it, you can change
// it to 0.
#define BX_DMA_FLOPPY_IO 1
// Default number of Megs of memory to emulate. The
// 'megs:' directive in the '.bochsrc' file overrides this,
// allowing per-run settings.
#define BX_DEFAULT_MEM_MEGS 32
// CPU level emulation. Default level is set in
// the configure script. BX_CPU_LEVEL defines the CPU level
// to emulate. BX_CPU_LEVEL_HACKED is a hack to define the
// level of some instructions, so they can be tested before
// the rest of the emulation is up to that level.
#define BX_CPU_LEVEL 0
#define BX_CPU_LEVEL_HACKED 0
// emulate x86-64 instruction set?
#define BX_SUPPORT_X86_64 0
#define BX_HAVE_SLEEP 0
#define BX_HAVE_MSLEEP 0
#define BX_HAVE_USLEEP 0
#define BX_HAVE_NANOSLEEP 0
#define BX_HAVE_ABORT 0
#define BX_HAVE_SOCKLEN_T 0
#define BX_HAVE_SOCKADDR_IN_SIN_LEN 0
#define BX_HAVE_GETTIMEOFDAY 0
#if defined(WIN32)
#define BX_HAVE_REALTIME_USEC 1
#else
#define BX_HAVE_REALTIME_USEC (BX_HAVE_GETTIMEOFDAY)
#endif
#define BX_HAVE_MKSTEMP 0
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#define BX_HAVE_SYS_MMAN_H 0
#define BX_HAVE_XPM_H 0
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#define BX_HAVE_TIMELOCAL 0
#define BX_HAVE_GMTIME 0
#define BX_HAVE_MKTIME 0
#define BX_HAVE_NET_IF_H 0
// This turns on Roland Mainz's idle hack. Presently it is specific to the X11
// and term gui. If people try to enable it elsewhere, give a compile error
// after the gui definition so that they don't waste their time trying.
#define BX_USE_IDLE_HACK 0
// Minimum Emulated IPS.
// This is used in the realtime PIT as well as for checking the
// IPS value set in the config file.
#define BX_MIN_IPS 200000
// Minimum and maximum values for SMP quantum variable. Defines
// how many instructions each CPU could execute execute in one
// shot (one cpu_loop call)
#define BX_SMP_QUANTUM_MIN 1
#define BX_SMP_QUANTUM_MAX 16
// Use Static Member Funtions to eliminate 'this' pointer passing
// If you want the efficiency of 'C', you can make all the
// members of the C++ CPU class to be static.
// This defaults to 1 since it should improve performance, but when
// SMP mode is enabled, it will be turned off by configure.
#define BX_USE_CPU_SMF 1
#define BX_USE_MEM_SMF 1
// Use static member functions in IO DEVice emulation modules.
// For efficiency, use C like functions for IO handling,
// and declare a device instance at compile time,
// instead of using 'new' and storing the pointer. This
// eliminates some overhead, especially for high-use IO
// devices like the disk drive.
// 1 = Use static member efficiency (normal)
// 0 = Use nonstatic member functions (use only if you need
// multiple instances of a device class
#define BX_USE_HD_SMF 1 // Hard drive
#define BX_USE_BIOS_SMF 1 // BIOS
#define BX_USE_CMOS_SMF 1 // CMOS
#define BX_USE_DMA_SMF 1 // DMA
#define BX_USE_FD_SMF 1 // Floppy
#define BX_USE_KEY_SMF 1 // Keyboard
#define BX_USE_PAR_SMF 1 // Parallel
#define BX_USE_PIC_SMF 1 // PIC
#define BX_USE_PIT_SMF 1 // PIT
#define BX_USE_SER_SMF 1 // Serial
#define BX_USE_UM_SMF 1 // Unmapped
#define BX_USE_VGA_SMF 1 // VGA
#define BX_USE_SB16_SMF 1 // Sound (SB 16)
#define BX_USE_DEV_SMF 1 // System Devices (port92)
#define BX_USE_PCI_SMF 1 // PCI
#define BX_USE_P2I_SMF 1 // PCI-to-ISA bridge
#define BX_USE_PIDE_SMF 1 // PCI-IDE
#define BX_USE_PCIVGA_SMF 1 // PCI-VGA
#define BX_USE_PCIDEV_SMF 1 // PCI-DEV
#define BX_USE_PCIUSB_SMF 1 // USB hub
#define BX_USE_PCIPNIC_SMF 1 // PCI pseudo NIC
#define BX_USE_NE2K_SMF 1 // NE2K
#define BX_USE_EFI_SMF 1 // External FPU IRQ
#define BX_USE_GAMEPORT_SMF 1 // Gameport
#define BX_USE_CIRRUS_SMF 1 // SVGA Cirrus
#define BX_USE_BUSM_SMF 1 // Bus Mouse
#define BX_USE_ACPI_SMF 1 // ACPI
Add plugin support to Bochs by merging all the changes from the BRANCH_PLUGINS branch! Authors: Bryce Denney Christophe Bothamy Kevin Lawton (we grabbed a lot of plugin code from plex86) Testing help from: Volker Ruppert Don Becker (Psyon) Jeremy Parsons (Br'fin) The change log is too long to paste in here. To read the change log, do cvs log patches/patch.final-from-BRANCH_PLUGINS.gz All the changes and a detailed description are contained in a patch called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete patch, do cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz Then you will have a local copy of the patch, which you can gunzip and play with however you want. Modified Files: .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure configure.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h state_file.h bios/Makefile.in bios/rombios.c cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/control.cc gui/control.h gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map gui/keymaps/x11-pc-de.map instrument/example0/instrument.h instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc memory/memory.h memory/misc_mem.cc misc/bximage.c misc/niclist.c Added Files: README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in ltmain.sh plugin.cc plugin.h
2002-10-25 01:07:56 +04:00
#define BX_PLUGINS 0
#define BX_HAVE_DLFCN_H 0
#if BX_PLUGINS && \
( !BX_USE_HD_SMF || !BX_USE_BIOS_SMF || !BX_USE_CMOS_SMF \
|| !BX_USE_DMA_SMF || !BX_USE_FD_SMF || !BX_USE_KEY_SMF \
|| !BX_USE_PAR_SMF || !BX_USE_PIC_SMF || !BX_USE_PIT_SMF \
|| !BX_USE_SER_SMF || !BX_USE_UM_SMF || !BX_USE_VGA_SMF \
|| !BX_USE_SB16_SMF || !BX_USE_DEV_SMF || !BX_USE_PCI_SMF \
|| !BX_USE_P2I_SMF || !BX_USE_PCIVGA_SMF || !BX_USE_PCIUSB_SMF \
|| !BX_USE_PCIPNIC_SMF || !BX_USE_PIDE_SMF || !BX_USE_ACPI_SMF \
|| !BX_USE_NE2K_SMF || !BX_USE_EFI_SMF || !BX_USE_GAMEPORT_SMF \
|| !BX_USE_PCIDEV_SMF || !BX_USE_CIRRUS_SMF)
Add plugin support to Bochs by merging all the changes from the BRANCH_PLUGINS branch! Authors: Bryce Denney Christophe Bothamy Kevin Lawton (we grabbed a lot of plugin code from plex86) Testing help from: Volker Ruppert Don Becker (Psyon) Jeremy Parsons (Br'fin) The change log is too long to paste in here. To read the change log, do cvs log patches/patch.final-from-BRANCH_PLUGINS.gz All the changes and a detailed description are contained in a patch called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete patch, do cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz Then you will have a local copy of the patch, which you can gunzip and play with however you want. Modified Files: .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure configure.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h state_file.h bios/Makefile.in bios/rombios.c cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/control.cc gui/control.h gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map gui/keymaps/x11-pc-de.map instrument/example0/instrument.h instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc memory/memory.h memory/misc_mem.cc misc/bximage.c misc/niclist.c Added Files: README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in ltmain.sh plugin.cc plugin.h
2002-10-25 01:07:56 +04:00
#error You must use SMF to have plugins
#endif
#define BX_SUPPORT_SB16 0
#define BX_SUPPORT_GAMEPORT 0
#if BX_SUPPORT_SB16
// Use virtual methods for the sound output functions
#define BX_USE_SOUND_VIRTUAL 1
// Determines which sound output class is to be used.
// Currently the following are available:
// bx_sound_linux_c Output for Linux, to /dev/dsp and /dev/midi00
// bx_sound_windows_c Output for Windows midi and wave mappers
// bx_sound_output_c Dummy functions, no output
#define BX_SOUND_OUTPUT_C bx_sound_output_c
#endif
#define USE_RAW_SERIAL 0
// This enables writing to port 0xe9 and the output
// is sent to the console. Reading from port 0xe9
// will return 0xe9 to let you know this is available.
// Leave this 0 unless you have a reason to use it.
#define BX_PORT_E9_HACK 0
#define BX_GDBSTUB 0
// This option enables compressed (zlib) hd support
#define BX_COMPRESSED_HD_SUPPORT 0
#define BX_HAVE_ZLIB 0
#if BX_COMPRESSED_HD_SUPPORT && !BX_HAVE_ZLIB
#error You must have zlib to enable compressed hd support
#endif
// This option defines the number of supported ATA channels.
// There are up to two drives per ATA channel.
#define BX_MAX_ATA_CHANNEL 4
#if (BX_MAX_ATA_CHANNEL>4 || BX_MAX_ATA_CHANNEL<1)
# error "BX_MAX_ATA_CHANNEL should be between 1 and 4"
#endif
// =================================================================
// BEGIN: OPTIONAL DEBUGGER SECTION
//
// These options are only used if you compile in support for the
// native command line debugging environment. Typically, the debugger
// is not used, and this section can be ignored.
// =================================================================
// Compile in support for virtual/linear/physical breakpoints.
// Enable only those you need. Recommend using only linear
// breakpoints, unless you need others. Less supported means
// slightly faster execution time.
#define BX_DBG_MAX_VIR_BPOINTS 10
#define BX_DBG_MAX_LIN_BPOINTS 10
#define BX_DBG_MAX_PHY_BPOINTS 10
// max file pathname size for debugger commands
#define BX_MAX_PATH 256
// max nesting level for debug scripts including other scripts
#define BX_INFILE_DEPTH 10
// use this command to include (nest) debug scripts
#define BX_INCLUDE_CMD "source"
// Make a call to command line debugger extensions. If set to 1,
// a call is made. An external routine has a chance to process
// the command. If it does, than the debugger ignores the command.
#define BX_DBG_EXTENSIONS 0
// =================================================================
// END: OPTIONAL DEBUGGER SECTION
// =================================================================
//////////////////////////////////////////////////////////////////////
// END OF USER CONFIGURABLE OPTIONS : DON'T EDIT ANYTHING BELOW !!! //
// THIS IS GENERATED BY THE ./configure SCRIPT //
//////////////////////////////////////////////////////////////////////
#define BX_WITH_X11 0
#define BX_WITH_BEOS 0
#define BX_WITH_WIN32 0
#define BX_WITH_MACOS 0
#define BX_WITH_CARBON 0
#define BX_WITH_NOGUI 0
#define BX_WITH_TERM 0
#define BX_WITH_RFB 0
#define BX_WITH_AMIGAOS 0
#define BX_WITH_SDL 0
#define BX_WITH_SVGA 0
#define BX_WITH_WX 0
// BX_USE_TEXTCONFIG should be set to 1 unless Bochs is compiled
// for wxWidgets only.
#define BX_USE_TEXTCONFIG 1
Add plugin support to Bochs by merging all the changes from the BRANCH_PLUGINS branch! Authors: Bryce Denney Christophe Bothamy Kevin Lawton (we grabbed a lot of plugin code from plex86) Testing help from: Volker Ruppert Don Becker (Psyon) Jeremy Parsons (Br'fin) The change log is too long to paste in here. To read the change log, do cvs log patches/patch.final-from-BRANCH_PLUGINS.gz All the changes and a detailed description are contained in a patch called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete patch, do cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz Then you will have a local copy of the patch, which you can gunzip and play with however you want. Modified Files: .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure configure.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h state_file.h bios/Makefile.in bios/rombios.c cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/control.cc gui/control.h gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map gui/keymaps/x11-pc-de.map instrument/example0/instrument.h instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc memory/memory.h memory/misc_mem.cc misc/bximage.c misc/niclist.c Added Files: README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in ltmain.sh plugin.cc plugin.h
2002-10-25 01:07:56 +04:00
// add special export symbols for win32 DLL building. The main code must
// have __declspec(dllexport) on variables, functions, or classes that the
// plugins can access. The plugins should #define PLUGGABLE which will
// activate the __declspec(dllimport) instead.
#if defined(WIN32) || defined(__CYGWIN__)
# if BX_PLUGINS && defined(BX_PLUGGABLE)
// #warning I will import DLL symbols from Bochs main program.
# define BOCHSAPI __declspec(dllimport)
# elif BX_PLUGINS
Add plugin support to Bochs by merging all the changes from the BRANCH_PLUGINS branch! Authors: Bryce Denney Christophe Bothamy Kevin Lawton (we grabbed a lot of plugin code from plex86) Testing help from: Volker Ruppert Don Becker (Psyon) Jeremy Parsons (Br'fin) The change log is too long to paste in here. To read the change log, do cvs log patches/patch.final-from-BRANCH_PLUGINS.gz All the changes and a detailed description are contained in a patch called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete patch, do cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz Then you will have a local copy of the patch, which you can gunzip and play with however you want. Modified Files: .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure configure.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h state_file.h bios/Makefile.in bios/rombios.c cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/control.cc gui/control.h gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map gui/keymaps/x11-pc-de.map instrument/example0/instrument.h instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc memory/memory.h memory/misc_mem.cc misc/bximage.c misc/niclist.c Added Files: README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in ltmain.sh plugin.cc plugin.h
2002-10-25 01:07:56 +04:00
// #warning I will export DLL symbols.
# define BOCHSAPI __declspec(dllexport)
# endif
#endif
#ifndef BOCHSAPI
# define BOCHSAPI
#endif
#if defined(__CYGWIN__)
// Make BOCHSAPI_CYGONLY exactly the same as BOCHSAPI. This symbol
// will be used for any cases where Cygwin requires a special tag
// but VC++ does not.
#define BOCHSAPI_CYGONLY BOCHSAPI
#else
// define the symbol to be empty
#define BOCHSAPI_CYGONLY /*empty*/
#endif
Add plugin support to Bochs by merging all the changes from the BRANCH_PLUGINS branch! Authors: Bryce Denney Christophe Bothamy Kevin Lawton (we grabbed a lot of plugin code from plex86) Testing help from: Volker Ruppert Don Becker (Psyon) Jeremy Parsons (Br'fin) The change log is too long to paste in here. To read the change log, do cvs log patches/patch.final-from-BRANCH_PLUGINS.gz All the changes and a detailed description are contained in a patch called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete patch, do cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz Then you will have a local copy of the patch, which you can gunzip and play with however you want. Modified Files: .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure configure.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h state_file.h bios/Makefile.in bios/rombios.c cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/control.cc gui/control.h gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map gui/keymaps/x11-pc-de.map instrument/example0/instrument.h instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc memory/memory.h memory/misc_mem.cc misc/bximage.c misc/niclist.c Added Files: README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in ltmain.sh plugin.cc plugin.h
2002-10-25 01:07:56 +04:00
#if defined(_MSC_VER)
// Make BOCHSAPI_MSVCONLY exactly the same as BOCHSAPI. This symbol
// will be used for any cases where VC++ requires a special tag
// but Cygwin does not.
#define BOCHSAPI_MSVCONLY BOCHSAPI
#else
// define the symbol to be empty
#define BOCHSAPI_MSVCONLY /*empty*/
#endif
Add plugin support to Bochs by merging all the changes from the BRANCH_PLUGINS branch! Authors: Bryce Denney Christophe Bothamy Kevin Lawton (we grabbed a lot of plugin code from plex86) Testing help from: Volker Ruppert Don Becker (Psyon) Jeremy Parsons (Br'fin) The change log is too long to paste in here. To read the change log, do cvs log patches/patch.final-from-BRANCH_PLUGINS.gz All the changes and a detailed description are contained in a patch called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete patch, do cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz Then you will have a local copy of the patch, which you can gunzip and play with however you want. Modified Files: .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure configure.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h state_file.h bios/Makefile.in bios/rombios.c cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/control.cc gui/control.h gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map gui/keymaps/x11-pc-de.map instrument/example0/instrument.h instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc memory/memory.h memory/misc_mem.cc misc/bximage.c misc/niclist.c Added Files: README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in ltmain.sh plugin.cc plugin.h
2002-10-25 01:07:56 +04:00
#define BX_DEFAULT_CONFIG_INTERFACE "defined_by_configure"
#define BX_DEFAULT_DISPLAY_LIBRARY "defined_by_configure"
// Roland Mainz's idle hack is presently specific to X11. If people try to
// enable it elsewhere, give a compile error so that they don't waste their
// time trying.
#if (BX_USE_IDLE_HACK && !BX_WITH_X11 && !BX_WITH_TERM)
# error IDLE_HACK will only work with the X11 or term gui. Correct configure args and retry.
#endif
#define WORDS_BIGENDIAN 0
#define SIZEOF_UNSIGNED_CHAR 0
#define SIZEOF_UNSIGNED_SHORT 0
#define SIZEOF_UNSIGNED_INT 0
#define SIZEOF_UNSIGNED_LONG 0
#define SIZEOF_UNSIGNED_LONG_LONG 0
#define SIZEOF_INT_P 0
#define BX_64BIT_CONSTANTS_USE_LL 1
#if BX_64BIT_CONSTANTS_USE_LL
// doesn't work on Microsoft Visual C++, maybe others
#define BX_CONST64(x) (x##LL)
#else
#define BX_CONST64(x) (x)
#endif
#if defined(WIN32)
typedef unsigned char Bit8u;
typedef signed char Bit8s;
typedef unsigned short Bit16u;
typedef signed short Bit16s;
typedef unsigned int Bit32u;
typedef signed int Bit32s;
#ifdef __MINGW32__
typedef unsigned long long Bit64u;
typedef signed long long Bit64s;
#include <sys/types.h>
#else
typedef unsigned __int64 Bit64u;
typedef signed __int64 Bit64s;
#endif
#elif BX_WITH_MACOS
typedef unsigned char Bit8u;
typedef signed char Bit8s;
typedef unsigned short Bit16u;
typedef signed short Bit16s;
typedef unsigned int Bit32u;
typedef signed int Bit32s;
typedef unsigned long long Bit64u;
typedef signed long long Bit64s;
#else
// Unix like platforms
#if SIZEOF_UNSIGNED_CHAR != 1
# error "sizeof (unsigned char) != 1"
#else
typedef unsigned char Bit8u;
typedef signed char Bit8s;
#endif
#if SIZEOF_UNSIGNED_SHORT != 2
# error "sizeof (unsigned short) != 2"
#else
typedef unsigned short Bit16u;
typedef signed short Bit16s;
#endif
#if SIZEOF_UNSIGNED_INT == 4
typedef unsigned int Bit32u;
typedef signed int Bit32s;
#elif SIZEOF_UNSIGNED_LONG == 4
typedef unsigned long Bit32u;
typedef signed long Bit32s;
#else
# error "can't find sizeof(type) of 4 bytes!"
#endif
#if SIZEOF_UNSIGNED_LONG == 8
typedef unsigned long Bit64u;
typedef signed long Bit64s;
#elif SIZEOF_UNSIGNED_LONG_LONG == 8
typedef unsigned long long Bit64u;
typedef signed long long Bit64s;
#else
# error "can't find data type of 8 bytes"
#endif
#endif
2007-01-16 20:46:30 +03:00
#define GET32L(val64) ((Bit32u)(((Bit64u)(val64)) & 0xFFFFFFFF))
#define GET32H(val64) ((Bit32u)(((Bit64u)(val64)) >> 32))
// now that Bit32u and Bit64u exist, defined bx_address
#if BX_SUPPORT_X86_64
typedef Bit64u bx_address;
#else
typedef Bit32u bx_address;
#endif
// define physical and linear address types
typedef Bit32u bx_phy_address;
typedef bx_address bx_lin_address;
#define BX_PHY_ADDRESS_WIDTH 32
#if BX_SUPPORT_X86_64
#define BX_LIN_ADDRESS_WIDTH 48
#else
#define BX_LIN_ADDRESS_WIDTH 32
#endif
// technically, in an 8 bit signed the real minimum is -128, not -127.
// But if you decide to negate -128 you tend to get -128 again, so it's
// better not to use the absolute maximum in the signed range.
#define BX_MAX_BIT64U ( (Bit64u) -1 )
#define BX_MIN_BIT64U ( 0 )
#define BX_MAX_BIT64S ( ((Bit64u) -1) >> 1 )
#define BX_MIN_BIT64S ( (Bit64s)-(((Bit64u) -1) >> 1) )
#define BX_MAX_BIT32U ( (Bit32u) -1 )
#define BX_MIN_BIT32U ( 0 )
#define BX_MAX_BIT32S ( ((Bit32u) -1) >> 1 )
#define BX_MIN_BIT32S ( (Bit32s)-(((Bit32u) -1) >> 1) )
#define BX_MAX_BIT16U ( (Bit16u) -1 )
#define BX_MIN_BIT16U ( 0 )
#define BX_MAX_BIT16S ( ((Bit16u) -1) >> 1 )
#define BX_MIN_BIT16S ( (Bit16s)-(((Bit16u) -1) >> 1) )
#define BX_MAX_BIT8U ( (Bit8u) -1 )
#define BX_MIN_BIT8U ( 0 )
#define BX_MAX_BIT8S ( ((Bit8u) -1) >> 1 )
#define BX_MIN_BIT8S ( (Bit8s)-(((Bit8u) -1) >> 1) )
// create an unsigned integer type that is the same size as a pointer.
// You can typecast a pointer to a bx_pr_equiv_t without losing any
// bits (and without getting the compiler excited). This is used in
// the FPU emulation code, where pointers and integers are often
// used interchangeably.
#if SIZEOF_INT_P == 4
typedef Bit32u bx_ptr_equiv_t;
#elif SIZEOF_INT_P == 8
typedef Bit64u bx_ptr_equiv_t;
#else
# error "could not define bx_ptr_equiv_t to size of int*"
#endif
- Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a "bx_bool" which is always defined as Bit32u on all platforms. In Carbon specific code, Boolean is still used because the Carbon header files define it to unsigned char. - this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95. The bug was that some code in Bochs depends on Boolean to be a 32 bit value. (This should be fixed, but I don't know all the places where it needs to be fixed yet.) Because Carbon defined Boolean as an unsigned char, Bochs just followed along and used the unsigned char definition to avoid compile problems. This exposed the dependency on 32 bit Boolean on MacOS X only and led to major simulation problems, that could only be reproduced and debugged on that platform. - On the mailing list we debated whether to make all Booleans into "bool" or our own type. I chose bx_bool for several reasons. 1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all platforms, which makes it much less likely to have more platform-specific simulation differences in the future. (I spent hours on a borrowed MacOSX machine chasing bug 618388 before discovering that different sized Booleans were the problem, and I don't want to repeat that.) 2. We still have at least one dependency on 32 bit Booleans which must be fixed some time, but I don't want to risk introducing new bugs into the simulation just before the 2.0 release. Modified Files: bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile docs-html/cosimulation.html fpu/wmFPUemu_glue.cc gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h gui/x.cc instrument/example0/instrument.cc instrument/example0/instrument.h instrument/example1/instrument.cc instrument/example1/instrument.h instrument/stubs/instrument.cc instrument/stubs/instrument.h iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc iodev/eth_packetmaker.cc iodev/eth_packetmaker.h iodev/floppy.cc iodev/floppy.h iodev/guest2host.h iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 15:44:41 +04:00
// Use a boolean type that will not conflict with the builtin type
// on any system.
typedef Bit32u bx_bool;
#if BX_WITH_MACOS
# define bx_ptr_t char *
#else
# define bx_ptr_t void *
#endif
#if defined(WIN32)
# define BX_LITTLE_ENDIAN
#elif BX_WITH_MACOS
# define BX_BIG_ENDIAN
#else
#if WORDS_BIGENDIAN
# define BX_BIG_ENDIAN
#else
# define BX_LITTLE_ENDIAN
#endif
#endif // defined(WIN32)
#if BX_SUPPORT_X86_64
#ifdef BX_LITTLE_ENDIAN
typedef
struct {
Bit64u lo;
Bit64u hi;
} Bit128u;
typedef
struct {
Bit64u lo;
Bit64s hi;
} Bit128s;
#else // must be Big Endian
typedef
struct {
Bit64u hi;
Bit64u lo;
} Bit128u;
typedef
struct {
Bit64s hi;
Bit64u lo;
} Bit128s;
#endif
#endif // #if BX_SUPPORT_X86_64
// for now only term.cc requires a GUI sighandler.
#define BX_GUI_SIGHANDLER (BX_WITH_TERM)
#define HAVE_SIGACTION 1
// configure will change the definition of "inline" to the value
// that the C compiler allows. It tests the following keywords to
// see if any is permitted: inline, __inline__, __inline. If none
// is permitted, it defines inline to be empty.
#define inline inline
// inline functions in headers that are compiled with C compiler
// (e.g. fpu code) are declared with BX_C_INLINE macro. Note that
// the word "inline" itself may now be redefined by the above #define.
// Many compilers are known to work with "static inline". If the
// compiler can put the function inline, it does so and never creates
// a symbol for the function. If optimization is off, or inline is
// defined to be empty, the static keyword causes the function to create
// a symbol that's visible only to that .c file. Each .c file that
// includes the header will produde another local version of the
// BX_C_INLINE function (not ideal). However without "static" you can
// duplicate symbol problems which are even worse.
#define BX_C_INLINE static inline
// Use BX_CPP_INLINE for all C++ inline functions. Note that the
// word "inline" itself may now be redefined by the above #define.
#define BX_CPP_INLINE inline
#ifdef __GNUC__
// Some helpful compiler hints for compilers that allow them; GCC for now.
//
// BX_CPP_AlignN(n):
// Align a construct on an n-byte boundary.
//
// BX_CPP_AttrPrintf(formatArg, firstArg):
// This function takes printf-like arguments, so the compiler can check
// the consistency of the format string and the matching arguments.
// 'formatArg' is the parameter number (starting from 1) of the format
// string argument. 'firstArg' is the parameter number of the 1st argument
// to check against the string argument. NOTE: For non-static member
// functions, the this-ptr is argument number 1 but is invisible on
// the function prototype declaration - but you still have to count it.
//
// BX_CPP_AttrNoReturn():
// This function never returns. The compiler can optimize-out following
// code accordingly.
#define BX_CPP_AlignN(n) __attribute__ ((aligned (n)))
#define BX_CPP_AttrPrintf(formatArg, firstArg) \
__attribute__ ((format (printf, formatArg, firstArg)))
#define BX_CPP_AttrNoReturn() __attribute__ ((noreturn))
#else
#define BX_CPP_AlignN(n) /* Not supported. */
#define BX_CPP_AttrPrintf(formatArg, firstArg) /* Not supported. */
#define BX_CPP_AttrNoReturn() /* Not supported. */
#endif
#define BX_DEBUGGER 0
#define BX_DISASM 0
#if (BX_DEBUGGER == 1) && (BX_DISASM == 0)
#error Dissembler is required for BX_DEBUGGER !
#endif
#define BX_PROVIDE_CPU_MEMORY 1
#define BX_PROVIDE_DEVICE_MODELS 1
#define BX_PROVIDE_MAIN 1
#define BX_INSTRUMENTATION 0
// enable BX_DEBUG/BX_ERROR/BX_INFO messages
#define BX_NO_LOGGING 0
// limited i440FX PCI support
#define BX_SUPPORT_PCI 0
// Bochs VBE display interface
#define BX_SUPPORT_VBE 0
// CLGD54XX emulation
#define BX_SUPPORT_CLGD54XX 0
// CLGD54XX PCI emulation
#define BX_SUPPORT_CLGD54XX_PCI 0
#if (BX_SUPPORT_CLGD54XX_PCI && !BX_SUPPORT_PCI)
#error To enable CL-GD54xx PCI support, you must also enable PCI
#endif
// ACPI controller
#define BX_SUPPORT_ACPI 0
#if (BX_SUPPORT_ACPI && !BX_SUPPORT_PCI)
#error To enable ACPI support, you must also enable PCI
#endif
// Experimental VGA on PCI
#define BX_SUPPORT_PCIVGA 0
// Experimental host PCI device mapping
#define BX_SUPPORT_PCIDEV 0
#if (BX_SUPPORT_PCIDEV && !BX_SUPPORT_PCI)
#error To enable PCI host device mapping, you must also enable PCI
#endif
// limited USB on PCI
#define BX_SUPPORT_PCIUSB 0
#if (BX_SUPPORT_PCIUSB && !BX_SUPPORT_PCI)
#error To enable USB, you must also enable PCI
#endif
#define BX_SUPPORT_BUSMOUSE 0
#define BX_SUPPORT_V8086_MODE 1
#define BX_SUPPORT_ALIGNMENT_CHECK 0
#define BX_SUPPORT_FPU 0
#define BX_SUPPORT_MMX 0
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#define BX_SUPPORT_3DNOW 0
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#define BX_SUPPORT_SSE 0
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#define BX_SUPPORT_SSE_EXTENSION 0
#define BX_SUPPORT_SSE4A 0
#define BX_SUPPORT_SSE5A 0
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#define BX_SUPPORT_DAZ 0
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#define BX_SUPPORT_MISALIGNED_SSE 0
#define BX_SUPPORT_SEP 0
#define BX_SUPPORT_VME 0
#define BX_SUPPORT_POPCNT 0
#define BX_SUPPORT_MONITOR_MWAIT 0
#define BX_SUPPORT_MTRR 0
2003-05-15 20:41:17 +04:00
#define BX_SUPPORT_LARGE_PAGES 0
#define BX_SUPPORT_GLOBAL_PAGES 0
#define BX_SUPPORT_PAE 0
#define BX_SupportGuest2HostTLB 0
#define BX_SupportRepeatSpeedups 0
#define BX_SupportHostAsms 0
#define BX_SUPPORT_ICACHE 0
2007-12-09 21:36:05 +03:00
#define BX_SUPPORT_TRACE_CACHE 0
#if (BX_SUPPORT_TRACE_CACHE && BX_SUPPORT_ICACHE==0)
#error Trace cache optimizatin cannot be compiled without iCache!
#endif
// if 1, don't do gpf on MSRs that we don't implement
#define BX_IGNORE_BAD_MSR 0
// CLFLUSH was introduced together with SSE2 instruction set
#if BX_SUPPORT_SSE >= 2
#define BX_SUPPORT_CLFLUSH 1
#else
#define BX_SUPPORT_CLFLUSH 0
#endif
#if (BX_SUPPORT_ALIGNMENT_CHECK && BX_CPU_LEVEL < 4)
#error Alignment exception check is not supported in i386 !
#endif
2006-01-13 14:10:29 +03:00
#if (BX_SUPPORT_VME && BX_CPU_LEVEL < 5)
#error With CPU level < 5, you must disable v8086 mode extensions !
#endif
#if (BX_SUPPORT_VME && !BX_SUPPORT_V8086_MODE)
#error You must enable v8086 mode support to use v8086 mode extensions !
#endif
#if (BX_SUPPORT_MMX && BX_CPU_LEVEL < 5)
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#error With CPU level < 5, you must disable MMX support !
#endif
#if (!BX_SUPPORT_FPU && BX_CPU_LEVEL > 4)
#error With CPU level > 4, you must enable FPU support !
#endif
#if (BX_SUPPORT_MMX && !BX_SUPPORT_FPU)
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#error "MMX cannot be compiled without FPU support !"
#endif
#if (BX_SUPPORT_FPU && BX_CPU_LEVEL < 3)
#error "FPU cannot be compiled without cpu level >= 3 !"
#endif
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#if (BX_SUPPORT_3DNOW && !BX_SUPPORT_MMX)
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#error "3DNow! cannot be compiled without MMX support !"
#endif
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#if (BX_SUPPORT_SSE4A && BX_SUPPORT_SSE < 3)
#error "SSE4A cannot be compiled without SSE3 support !"
#endif
#if (BX_SUPPORT_SSE5A && !BX_SUPPORT_SSE4A)
#error "SSE5A cannot be compiled without SSE4A support !"
#endif
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#if (BX_SUPPORT_SSE && !BX_SUPPORT_MMX)
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#error "SSE cannot be compiled without FPU+MMX support !"
#endif
#if (BX_CPU_LEVEL<6 && BX_SUPPORT_SSE)
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#error "SSE is only supported with CPU_LEVEL >= 6 !"
#endif
#if (BX_CPU_LEVEL<6 && BX_SUPPORT_SEP)
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#error "SYSENTER/SYSEXIT only supported with CPU_LEVEL >= 6 !"
#endif
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#if (BX_CPU_LEVEL<6 && BX_SUPPORT_PAE)
#error "Physical Address Extensions (PAE) only supported with CPU_LEVEL >= 6 !"
#endif
2006-01-13 14:10:29 +03:00
#if (BX_CPU_LEVEL<6 && BX_SUPPORT_GLOBAL_PAGES)
#error "Page Global Extension (PGE) only supported with CPU_LEVEL >= 6 !"
#endif
#if (BX_CPU_LEVEL<5 && BX_SUPPORT_LARGE_PAGES)
2006-01-13 14:10:29 +03:00
#error "Page Size Extension (PSE) only supported with CPU_LEVEL >= 5 !"
#endif
#if (BX_CPU_LEVEL<6 && BX_SUPPORT_MTRR)
#error "MTRRs only supported with CPU_LEVEL >= 6 !"
#endif
#if (BX_SUPPORT_PAE && !BX_SUPPORT_LARGE_PAGES)
#error "Physical Address Extensions (PAE) requires large pages support !"
#endif
#if BX_SUPPORT_X86_64
// Sanity checks to ensure that you cannot accidently use conflicting options.
2006-01-13 14:10:29 +03:00
#if BX_CPU_LEVEL < 6
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#error "X86-64 requires cpu level 6 or greater !"
#endif
#if (BX_SUPPORT_SSE<2)
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#error "X86-64 requires SSE2 !"
#endif
#if !BX_SUPPORT_PAE
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#error "X86-64 requires Physical Address Extensions (PAE) !"
#endif
#if !BX_SUPPORT_GLOBAL_PAGES
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#error "X86-64 requires Page Global Extension (PGE) !"
#endif
#if !BX_SUPPORT_LARGE_PAGES
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#error "X86-64 requires Page Size Extension (PSE) !"
#endif
#endif
2001-11-11 08:43:12 +03:00
#define BX_HAVE_GETENV 0
#define BX_HAVE_SETENV 0
#define BX_HAVE_SELECT 0
#define BX_HAVE_SNPRINTF 0
#define BX_HAVE_VSNPRINTF 0
#define BX_HAVE_STRTOULL 0
2001-05-17 10:59:23 +04:00
#define BX_HAVE_STRTOUQ 0
#define BX_HAVE_STRDUP 0
#define BX_HAVE_STRREV 0
2001-06-12 07:37:55 +04:00
#define BX_HAVE_STRUCT_TIMEVAL 0
// used in term gui
#define BX_HAVE_COLOR_SET 0
#define BX_HAVE_MVHLINE 0
#define BX_HAVE_MVVLINE 0
// set if your compiler does not permit an empty struct
#define BX_NO_EMPTY_STRUCTS 0
// set if your compiler does not understand __attribute__ after a struct
#define BX_NO_ATTRIBUTES 0
#if BX_NO_ATTRIBUTES
#define GCC_ATTRIBUTE(x) /* attribute not supported */
#else
#define GCC_ATTRIBUTE __attribute__
#endif
// set to use fast function calls
#define BX_FAST_FUNC_CALL 0
// On gcc2.95+ x86 only
#if BX_FAST_FUNC_CALL && defined(__i386__) && defined(__GNUC__) && (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95))
#if BX_USE_CPU_SMF == 1
# define BX_CPP_AttrRegparmN(X) __attribute__((regparm(X)))
#else
// FIXME: BX_FAST_FUNC_CALL doesn't work with BX_USE_CPU_SMF = 0
# define BX_CPP_AttrRegparmN(X) /* Not defined */
#endif
#else
# define BX_CPP_AttrRegparmN(X) /* Not defined */
#endif
// set if your compiler does not allow label at the end of a {} block
#define BX_NO_BLANK_LABELS 0
2003-12-08 02:35:48 +03:00
// set if you do have <hash_map>, used in bx_debug/dbg_main.c
#define BX_HAVE_HASH_MAP 0
2003-12-08 02:35:48 +03:00
// set if you do have <hash_map.h>, used in bx_debug/dbg_main.c
2003-08-04 20:03:09 +04:00
#define BX_HAVE_HASH_MAP_H 0
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// set if you do have <set>, used in bx_debug/dbg_main.c
2003-08-04 20:03:09 +04:00
#define BX_HAVE_SET 0
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// set if you do have <set.h>, used in bx_debug/dbg_main.c
2003-08-04 20:03:09 +04:00
#define BX_HAVE_SET_H 0
// Support x86 hardware debugger registers and facilites.
// These are the debug facilites offered by the x86 architecture,
// not the optional built-in debugger.
#define BX_X86_DEBUGGER 0
#define BX_SUPPORT_CDROM 0
#if BX_SUPPORT_CDROM
// This is the C++ class name to use if we are supporting
// low-level CDROM.
# define LOWLEVEL_CDROM cdrom_interface
#endif
2001-05-23 04:46:47 +04:00
// NE2K network emulation
#define BX_SUPPORT_NE2K 0
// Pseudo PCI NIC
#define BX_SUPPORT_PCIPNIC 0
#if (BX_SUPPORT_PCIPNIC && !BX_SUPPORT_PCI)
#error To enable the PCI pseudo NIC, you must also enable PCI
#endif
// this enables the lowlevel stuff below if one of the NICs is present
#define BX_NETWORKING 0
#define BX_ETH_NULL_LOGGING 1
#define BX_ETH_FBSD_LOGGING 1
2001-05-23 04:46:47 +04:00
// determine which NE2K packet mover modules will be enabled
// (this was moved from iodev/eth.h)
#define ETH_NULL 1
#ifdef BX_USE_ETH_ARPBACK
# define ETH_ARPBACK 1
#endif
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__NetBSD_kernel__) || defined(__APPLE__)
#define ETH_FBSD 1
#endif
#if defined(linux)
#define ETH_LINUX 1
#endif
#if defined(WIN32)
#define ETH_WIN32 1
#endif
// this enables Ethertap packet mover; determined by configure script
#define HAVE_ETHERTAP 0
// this enables TUN/TAP packet mover; determined by configure script
#define HAVE_TUNTAP 0
// this enables VDE packet mover; determined by configure script
#define HAVE_VDE 0
// I/O Interface to debug
#define BX_SUPPORT_IODEBUG 0
// External Debugger
#define BX_EXTERNAL_DEBUGGER 0
// Magic breakpoints
#define BX_MAGIC_BREAKPOINT 1
#ifdef WIN32
#define BX_FLOPPY0_NAME "Floppy Disk A:"
#define BX_FLOPPY1_NAME "Floppy Disk B:"
#else
#define BX_FLOPPY0_NAME "Floppy Disk 0"
#define BX_FLOPPY1_NAME "Floppy Disk 1"
#endif
#endif // _BX_CONFIG_H