haiku/src/servers/app
Stephan Aßmus bbc424771b * convert shape coordinates to screen at the time of playing the picture
(fixes ticket #1367, stefano I thought you knew that I meant this in an
  earlier mail)
* move_pen_by() looked wrong in ServerPicture, have not tested though
* make sure the pen location is adjusted after stroke_line() and draw_string()
  in ServerPicture
* set_pen_location() does not need to update the Painter drawing state
* ServerWindow AS_LAYER_SET_PEN_SIZE needs to set the resulting pen size of
  the drawing state stack, not the one set on the current state
* ServerWindow AS_LAYER_GET_PEN_SIZE needs to return the current state's
  size, not the result of the stack
* small cleanups


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21855 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-08 18:36:23 +00:00
..
drawing * make sure that the pattern used for line arrays is B_SOLID_HIGH 2007-08-08 18:30:28 +00:00
Angle.cpp * renamed HWInterface locking to LockParallelAccess() and 2006-12-04 22:25:17 +00:00
Angle.h * cleanup (it is still used btw, at least in ServerFont) 2006-11-29 20:29:03 +00:00
app_server.rdef * created alert icons in vector format (idea icon is missing yet) 2007-05-25 08:07:48 +00:00
AppServer.cpp * Removed the debugger() call when the input_server couldn't be started - it's not 2006-12-28 14:11:08 +00:00
AppServer.h * Removed ColorSet, it's no longer needed or used. 2006-04-26 09:03:28 +00:00
BitmapManager.cpp Fixed the overlay I accidently broke with the last commit - sometimes, but only 2007-06-28 20:05:39 +00:00
BitmapManager.h * Implemented the overlay suspend/resume protocol on mode changes; not really tested 2007-06-27 11:29:20 +00:00
ClientMemoryAllocator.cpp My ClientMemoryAllocator implementation wasn't complete and badly leaked memory. 2007-07-22 23:50:34 +00:00
ClientMemoryAllocator.h * Implemented a new client allocation method: instead of having all bitmaps of 2006-03-18 13:43:26 +00:00
CursorData.cpp various changes to handling custom cursors: 2006-02-26 18:15:31 +00:00
CursorData.h various changes to handling custom cursors: 2006-02-26 18:15:31 +00:00
CursorManager.cpp Added a comment that should make clear my last accidental commit doesn't fix anything. 2007-01-04 12:32:44 +00:00
CursorManager.h At least temporary fix for the Deskbar not updating additional items (unless you resize it). 2007-01-04 12:28:31 +00:00
CursorSet.cpp * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
CursorSet.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
DebugInfoManager.cpp Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk. 2005-12-08 12:41:19 +00:00
DebugInfoManager.h turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems 2005-11-10 13:38:22 +00:00
Decorator.cpp * removed unused function 2007-07-22 13:34:54 +00:00
Decorator.h * removed unused function 2007-07-22 13:34:54 +00:00
DecorManager.cpp Moved the decorator function declarations into DecorManager (which is the only place which uses them) to allow add-on decorators to build 2007-02-23 23:35:01 +00:00
DecorManager.h * now the Decorator uses the DrawingEngine instance of the WindowLayer, 2006-12-15 23:05:35 +00:00
DefaultDecorator.cpp * cache the tab highlight and shadow color 2007-08-04 11:18:21 +00:00
DefaultDecorator.h * cache the tab highlight and shadow color 2007-08-04 11:18:21 +00:00
Desktop.cpp The Workspaces layer will now also be updated when the window hidden/shown is not on 2007-06-21 22:42:39 +00:00
Desktop.h The app_server now starts and restarts (if needed) the input_server. The use of 2006-12-23 22:59:06 +00:00
DesktopSettings.cpp * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server. 2007-02-21 07:57:21 +00:00
DesktopSettings.h * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server. 2007-02-21 07:57:21 +00:00
DesktopSettingsPrivate.h * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server. 2007-02-21 07:57:21 +00:00
DrawState.cpp * added a way to get the unscaled pensize (ie that of the current draw state 2007-08-08 18:29:09 +00:00
DrawState.h * added a way to get the unscaled pensize (ie that of the current draw state 2007-08-08 18:29:09 +00:00
EventDispatcher.cpp The app_server now starts and restarts (if needed) the input_server. The use of 2006-12-23 22:59:06 +00:00
EventDispatcher.h cleanup, fixed some warnings 2007-05-13 17:47:23 +00:00
EventStream.cpp Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism 2006-01-11 12:25:06 +00:00
EventStream.h Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism 2006-01-11 12:25:06 +00:00
FontCache.cpp * after my last changes to font rendering, it was about 15% slower than 2007-08-04 11:37:16 +00:00
FontCache.h * complete overhaul of the font/glyph caching 2007-08-02 19:10:38 +00:00
FontCacheEntry.cpp * after my last changes to font rendering, it was about 15% slower than 2007-08-04 11:37:16 +00:00
FontCacheEntry.h * moved AGGTextRenderer alongside it's pal, Painter, it felt lonely, 2007-08-03 01:11:27 +00:00
FontEngine.cpp * moved AGGTextRenderer alongside it's pal, Painter, it felt lonely, 2007-08-03 01:11:27 +00:00
FontEngine.h * moved AGGTextRenderer alongside it's pal, Painter, it felt lonely, 2007-08-03 01:11:27 +00:00
FontFamily.cpp * separated FontStyle and FontFamily into different .h/cpp, before they shared 2007-07-17 20:48:06 +00:00
FontFamily.h * separated FontStyle and FontFamily into different .h/cpp, before they shared 2007-07-17 20:48:06 +00:00
FontManager.cpp * Renaming or moving a directory within the known font directories is now 2006-04-18 15:14:10 +00:00
FontManager.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
FontStyle.cpp * separated FontStyle and FontFamily into different .h/cpp, before they shared 2007-07-17 20:48:06 +00:00
FontStyle.h * separated FontStyle and FontFamily into different .h/cpp, before they shared 2007-07-17 20:48:06 +00:00
GlyphLayoutEngine.h * after my last changes to font rendering, it was about 15% slower than 2007-08-04 11:37:16 +00:00
HashTable.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
HashTable.h cleanup, fixed some warnings 2007-05-13 17:47:23 +00:00
InputManager.cpp The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
InputManager.h The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
IntPoint.cpp * introduced IntPoint and IntRect, which are just like BPoint and BRect, 2006-11-29 03:20:07 +00:00
IntPoint.h * introduced IntPoint and IntRect, which are just like BPoint and BRect, 2006-11-29 03:20:07 +00:00
IntRect.cpp * introduced IntPoint and IntRect, which are just like BPoint and BRect, 2006-11-29 03:20:07 +00:00
IntRect.h * introduced IntPoint and IntRect, which are just like BPoint and BRect, 2006-11-29 03:20:07 +00:00
Jamfile * complete overhaul of the font/glyph caching 2007-08-02 19:10:38 +00:00
MessageLooper.cpp The MessageLooper class did not initialize its fThread member, causing ServerWindow 2007-03-25 12:43:13 +00:00
MessageLooper.h You can now specify a timeout to MessageLooper::PostMessage(). 2005-12-12 13:12:51 +00:00
MultiLocker.cpp * Replaced DEBUG MultiLocker with an implementation that actually helps debugging 2007-02-02 19:16:18 +00:00
MultiLocker.h * added IsLocked() method to AutoWriteLocker 2007-08-02 13:04:27 +00:00
OffscreenServerWindow.cpp Some cleanup: 2005-12-01 12:07:28 +00:00
OffscreenServerWindow.h Some cleanup: 2005-12-01 12:07:28 +00:00
OffscreenWindowLayer.cpp * renamed HWInterface locking to LockParallelAccess() and 2006-12-04 22:25:17 +00:00
OffscreenWindowLayer.h remove empty functions which are no longer virtual anyways 2005-12-21 11:23:37 +00:00
PNGDump.cpp Now writes the file type of the PNG files as well. This fixes bug #374, even though 2006-04-01 15:51:48 +00:00
PNGDump.h * added a call to png_set_strip_alpha() which could fix the alpha channel 2005-11-09 23:52:27 +00:00
ProfileMessageSupport.cpp * after my last changes to font rendering, it was about 15% slower than 2007-08-04 11:37:16 +00:00
ProfileMessageSupport.h * added ProfileMessageSupport.h/cpp to translate server message codes to 2007-07-18 12:59:05 +00:00
RAMLinkMsgReader.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
RAMLinkMsgReader.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
ReferenceCounting.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
RegionPool.cpp * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
RegionPool.h * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
RenderingBuffer.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
RGBColor.cpp Some more GCC 4 and PPC fixes. 2006-05-19 15:52:21 +00:00
RGBColor.h * completed my changes to DrawState handling, the current DrawingState 2007-07-22 19:48:27 +00:00
ScreenManager.cpp * introduced a listener mechanism to be notified of frame buffer 2006-11-29 09:27:23 +00:00
ScreenManager.h cleanup, fixed some warnings 2007-05-13 17:47:23 +00:00
ServerApp.cpp * moved AGGTextRenderer alongside it's pal, Painter, it felt lonely, 2007-08-03 01:11:27 +00:00
ServerApp.h Fixed number 1 (or the only one? ;-)) crashing bug #306 in the app_server: 2006-04-21 22:43:23 +00:00
ServerBitmap.cpp * Implemented the overlay suspend/resume protocol on mode changes; not really tested 2007-06-27 11:29:20 +00:00
ServerBitmap.h * Implemented the overlay suspend/resume protocol on mode changes; not really tested 2007-06-27 11:29:20 +00:00
ServerConfig.h * introduced a listener mechanism to be notified of frame buffer 2006-11-29 09:27:23 +00:00
ServerCursor.cpp At least temporary fix for the Deskbar not updating additional items (unless you resize it). 2007-01-04 12:28:31 +00:00
ServerCursor.h At least temporary fix for the Deskbar not updating additional items (unless you resize it). 2007-01-04 12:28:31 +00:00
ServerFont.cpp rectArray can only be NULL in case fAsString is true, not the other way around; this fixes 2007-08-07 01:24:09 +00:00
ServerFont.h * complete overhaul of the font/glyph caching 2007-08-02 19:10:38 +00:00
ServerPicture.cpp * convert shape coordinates to screen at the time of playing the picture 2007-08-08 18:36:23 +00:00
ServerPicture.h ServerPicture now uses a BPositionIO object as internal storage instead 2007-05-03 14:52:13 +00:00
ServerScreen.cpp * Implemented the overlay suspend/resume protocol on mode changes; not really tested 2007-06-27 11:29:20 +00:00
ServerScreen.h Changed the way a valid display mode is chosen: 2006-03-01 16:08:28 +00:00
ServerTokenSpace.h * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
ServerWindow.cpp * convert shape coordinates to screen at the time of playing the picture 2007-08-08 18:36:23 +00:00
ServerWindow.h * since every window has it's own Painter instance, the drawing state does 2007-07-18 09:35:40 +00:00
SystemPalette.cpp * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
SystemPalette.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ViewLayer.cpp * completed my changes to DrawState handling, the current DrawingState 2007-07-22 19:48:27 +00:00
ViewLayer.h Added "const" to many parameters. 2007-03-01 23:17:40 +00:00
VirtualScreen.cpp Resolved a TODO: WorkspacesLayer must take the whole workspaces frame into account, not 2007-02-02 18:14:25 +00:00
VirtualScreen.h Resolved a TODO: WorkspacesLayer must take the whole workspaces frame into account, not 2007-02-02 18:14:25 +00:00
WindowLayer.cpp * since every window has it's own Painter instance, the drawing state does 2007-07-18 09:35:40 +00:00
WindowLayer.h * completed my changes to DrawState handling, the current DrawingState 2007-07-22 19:48:27 +00:00
WindowList.cpp * When the current focus window was closed or invisible, we used to 2006-03-15 21:33:12 +00:00
WindowList.h * added a fOriginalFlags that contains the unaltered flags as set by the client 2005-12-09 14:06:30 +00:00
Workspace.cpp * Added a new Workspace::GetPreviousWindow() method to allow traversing the window 2007-03-13 16:53:19 +00:00
Workspace.h * Added a new Workspace::GetPreviousWindow() method to allow traversing the window 2007-03-13 16:53:19 +00:00
WorkspacePrivate.h The display resolution is now saved and restored. Probably doesn't handle non-default 2006-02-06 13:36:46 +00:00
WorkspacesLayer.cpp * complete reimplementation of BRegion and it's backend 2007-07-19 17:06:28 +00:00
WorkspacesLayer.h Added the scrolling offset when a view is created. 2006-04-04 01:51:16 +00:00