Commit Graph

266 Commits

Author SHA1 Message Date
Stephan Aßmus
971ed3de1e * origin in DrawState is now the summed up origin, when setting it,
use the origin from the previous state as a start
* this fixes scrolling again (minus redrawing too much stuff,
  this is left for Adi :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14770 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 01:16:15 +00:00
Adi Oanca
d4e4f29a42 Cleanup after the old clipping code. Removed a few methods as others took their place. More cleanup to follow on tomorrow. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14764 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 21:24:53 +00:00
Adi Oanca
2c8cfe2dfc Bye-bye old clipping codesvn update Some cleanup to follow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14760 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:01:12 +00:00
Stephan Aßmus
b574c74121 opList is uint32
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14733 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:17:40 +00:00
Adi Oanca
ac4f06c5c6 Fixed invalidation with new clipping code. Only what's needed is
redrawn/invalidated now, with a single exception which I am working
on(when changing the front window the whole window area is invalidated
not just the region that became visible). The old Clipping code is broken
now. I will remove it in the next days.

Actual changes:
* removed Layer::GetWantedRegion() - was badly implemented.
* made Layer::_GetWantedRegion public and renamed it to: you guessed! :-)

* introduced Layer::MarkForRebuild(), TriggerRebuild(). You want to
calculate the new clipping regions, mark an area and then call
TRiggerRebuild() which will rebuild the visible regions for the current
Layer and all its descendants.

* for a Layer to redraw some parts of it, use
RootLayer::MarkForRedraw() to mark a region and then
RootLayer::TriggerRedraw() to see the changes (or send _UPDATE_ message in
case of a WinBorder).






git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-06 17:47:06 +00:00
Jérôme Duval
428ebf6d5f myRootLayer can be NULL for offscreen bitmaps, fixes crash on Media preferences
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14711 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 22:48:51 +00:00
Stephan Aßmus
e7869c4c74 renamed DisplayDriverPainter to DrawingEngine, removed tons of duplicated code, and - guess what - found some bugs while doing so... but nothing critical. This patch removes the former DisplayDriver API from libappserver.so, which I think breaks Decorator plug-ins for now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14707 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 18:22:22 +00:00
Stephan Aßmus
6ed894182f renamed DisplayDriverPainter.* to DrawingEngine.*
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:54:16 +00:00
Stephan Aßmus
58468dfed0 first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14694 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:23:54 +00:00
Stephan Aßmus
13cff625f0 cleanup and removable of large portions of code duplication, fCurrentLayer and fCurrentLayer->CurrentState() are checked in _DispatchMessage already, so _DispatchGraphicsMessage() assumes they are valid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14691 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:45:16 +00:00
Axel Dörfler
cb24f13bb0 The current graphics state of a Layer can now be retrieved by the new CurrentState() method.
ServerWindow is now using that method instead of directly accessing a Layer member.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14684 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 12:15:36 +00:00
Axel Dörfler
2c2fd7b237 Fixed scale calculation. The scaling is still ignored for the drawing coordinations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14682 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 12:01:44 +00:00
Axel Dörfler
aca4f50d1e Merged DrawData and LayerData to one class DrawState.
Removed that ambiguous second copy constructor and moved push state functionality
into a separate PushState() method. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14679 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 11:37:28 +00:00
Axel Dörfler
5abd5613d6 LayerData::prevState is now called fPreviousState and is now private. Added new method
PopState() to make this possible.
When a new layer is created, the font state of the desktop will now be set: this fixes
a bug I introduced when separating the font manager's default font and the desktop's
default font.
The scaling stuff looks pretty broken to me.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14675 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 09:52:56 +00:00
Stefano Ceccherini
f3aa24ede7 Corrected the clipping region for BDirectWindow. The stripped down Stars demo now works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14621 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 18:13:10 +00:00
Stefano Ceccherini
0c378a5714 Thanks to latest changes, BDirectWindow now draws something. Though, looks like either the clipping region is wrong, or the app_server overwrites what the BDirectWindow app writes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14610 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 09:53:47 +00:00
Marcus Overhagen
094efed434 restored 14604
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14606 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:32:49 +00:00
Marcus Overhagen
051d07f0fc no longer free() a title pointer that wasn't malloced, but instead came from the outside (right from the middle of some port link stuff)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14605 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:11:26 +00:00
Axel Dörfler
959a5a68bc Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 11:05:52 +00:00
Adi Oanca
ac89958f6e Removed RootLayer::EnqueueMessage(). Added support for BWindow's EnableUpdates(), DisableUpdates(), NeedsUpdate() and SendBehind(). The last one does not work as expected, for the moment it sends the window to back, just as Activate(false) does.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 11:33:31 +00:00
Adi Oanca
9f0d28e921 Fixed a stupid bug when checking if the window order changed. Added support for BWindow::Activate(false). Added some debug support for Workspace::WMState. Simplified a bit code for sending a window to back.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 10:19:23 +00:00
Adi Oanca
66156adf92 In case SendMessageToClient() fails, it's good to know why
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:21:49 +00:00
Adi Oanca
da4a68b7f5 RootLayer thread only handles input messages now. All other actions (move/resize/scroll/invalidate/etc) are performed by locking the RootLayer object and taking the respective action from the calling thread(usulay a ServerWindow one).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:02:23 +00:00
Stefano Ceccherini
77e79df0f7 Added a comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-12 14:41:02 +00:00
Stefano Ceccherini
dea7a63c17 Some changes in _HandleDirectConnection(). Not tested. Could even fix the relative crashing bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14358 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 22:32:27 +00:00
Stefano Ceccherini
1fbd158e8b _HandleDirectConnection() now fills the direct_buffer_info structure. Clipping info is probably wrong. dw_info works, direct_window_test crashes for some reason
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14356 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 21:37:47 +00:00
Stefano Ceccherini
ef06444893 Implemented basic server side support for BDirectWindow. It doesn't fill the direct_buffer_info struct correctly, it just sends B_DIRECT_START/STOP messages on show/hide for now. Tested with dw_info
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14347 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 05:25:52 +00:00
Adi Oanca
88ef6ce8fe - fixed build for NEW_CLIPPING define
- implemented RootLayer::SetActive(WinBorder*).
- added support for BWindow::Activate(). I realize now that I only added support for Activate(true). :-D In the next days I will add support for Activate(false).
- removed a few cases from ServerWindow as they are not needed.
- addapted WinBorder::MouseDown() to work with the new RootLayer::SetActive() implementation. 

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14318 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-06 10:45:46 +00:00
Adi Oanca
2138d632a6 In adding support for BView input events I got to rework/refractor the mouse input handling. This should be ready in a few days, so don't worry about the code being #ifdef-ed :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-08 16:53:42 +00:00
Adi Oanca
ffd509fd9b more code for input events. refractored some code in RootLayer class
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-05 18:55:32 +00:00
Adi Oanca
144022be62 Started to properly implement support for BView's events mask
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14106 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 17:55:16 +00:00
Jérôme Duval
f2fd129852 now uses delta escapement
improved GetBoundingBoxesAsString (just for fun, keep in mind we'll use AGGTextRenderer in the end :) )


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 14:53:42 +00:00
Axel Dörfler
c6a2527297 Split ServerWindow::Quit() into two parts, and moved the generic one to
the MessageLooper class - the other part is called from there as virtual
_PrepareQuit().
Moved the class documentation to the source file.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 17:13:02 +00:00
Axel Dörfler
89ab121e66 Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-23 18:30:48 +00:00
Axel Dörfler
39d30137dc A call to SetSizeLimits() can change the window frame, so it's now updated, too (a separate FrameResized() message is sent anyway).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:53:37 +00:00
Axel Dörfler
2ca990b801 Moved the RootLayer::LayerRemoved() call from the ServerWindow destructor to RootLayer::RemoveWinBorder().
ServerWindow printed the title in its destructor after freeing it (with debug output turned on).
Calmed it down a bit, too (disabled "listening on port...").


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:24:08 +00:00
Michael Lotz
3f319b3346 Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 21:16:43 +00:00
Stephan Aßmus
39e4b4ada6 quick fix to have Tracker display icons, hope this still reaches you, Axel
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13555 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 08:48:24 +00:00
Stephan Aßmus
a5ca645e49 when a Layer or WinBorder is deleted, the RootLayer gets a chance to set some important pointers it keeps arround to NULL. It is not unlikely that this improves stability a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13534 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:04:29 +00:00
Stephan Aßmus
4ed0f43872 checks rootLayer Pointer, since offscreen windows are not attached to RootLayer. This shouldn't have been a problem though since Offscreen windows were never Show()n
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 23:24:03 +00:00
Axel Dörfler
806767ec21 It now deletes its message port (it was previously incorrectly deleted by the client).
Now handles it gracefully if someone deletes its message port (it will try to close
the client and quit).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 22:39:15 +00:00
Stephan Aßmus
6c3f99cf46 the clipping in fLayerData is in screen space, so when getting/setting the user defined clipping, we need to convert to/from view space
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 18:05:56 +00:00
Axel Dörfler
34ce0e42d4 As it turns out, window_info::type is really the window's "feel".
Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:28:40 +00:00
Axel Dörfler
2b1246d968 Renamed AS_WINDOW_TITLE to AS_SET_WINDOW_TITLE.
Fixed handling in ServerWindow as stippi's latest commit broke it.
It's now properly done with a separate ServerWindow::SetTitle() method,
that will also take care to rename the window's thread.
Changed naming the window thread in the app_server to "w:<team>:<title>".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 19:20:19 +00:00
Axel Dörfler
4902831aca Fixed the newly introduced hang when a menu item was selected (which was only one
of the consequences): a forgotten rootLayer->Lock()...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:46:59 +00:00
Axel Dörfler
6a0a0a80da Implemented AS_GET_WINDOW_LIST and AS_GET_WINDOW_INFO.
Renamed Desktop::FindWinBorderByServerWindowTokenAndTeamID() to FindWinBorderByClientToken().
Every ServerWindow now gets a server token.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13455 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:14:24 +00:00
Stephan Aßmus
359c905c57 offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:17:16 +00:00
Axel Dörfler
f5d8fa6e60 AS_LAYER_GET_CLIP_REGION missed a Flush() in case the view was not hidden,
and that put apps that used it to sleep (for example, Tracker is using it).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:19:01 +00:00
Axel Dörfler
bc1a7f9f09 Now prints out a message when the window title should be set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13392 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 18:29:20 +00:00
Axel Dörfler
37fa302a92 Also commented some unimplemented message handler to not break the reply mechanism.
The ServerWindow did not even have such a mechanism anyway... (it now has).
Minor cleanup, replaced some "delete" with "delete[]" where appropriate.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13382 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:50:45 +00:00
Axel Dörfler
24a146d4f6 Small hack to get to know the code a bit better.
A view-only workspaces window support (with lots of drawing flicker) - this
means you see what happens in the workspaces, but it doesn't do anything if
you click on it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13378 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:53:07 +00:00
Axel Dörfler
f598d348b1 A window thread is now called "w:<title>" instead of just "<title>".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13376 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:44:39 +00:00
Axel Dörfler
b7596f59ec AS_LAYER_GET_STATE no longer sends stuff that doesn't belong to the layer's state.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13335 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:03:28 +00:00
Axel Dörfler
80a230b10e Rewrote the push/pop state and ViewAttr stuff:
- it now seems to work finally correctly
- renamed ViewAttr to ViewState and put it into the BPrivate namespace
- some refactoring (moved some private BView methods to ViewState)
- renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore)
- exchanged BView::originX/Y with fParentOffset (BPoint)
- divided AS_LAYER_GET_COLORS into separate ones for high/low/view color
- BView::SetPattern() now actually works as expected (ie. updates
  only if necessary)
- exchanged the ViewAttr::flags with ViewState::valid_flags which inverses
  the previous logic (which wasn't even used consistently)
- fState was initialized twice (incorrectly by the ViewAttr constructor,
  and then again correctly by initCachedState()) - now the ViewState
  constructor does the job alone, but correctly
- BView::PushState() no longer resets the state (it did so only locally
  anyway...)
- cleanup


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 18:56:55 +00:00
Adi Oanca
f97b5cb586 Moved CopyBits from ServerWindow to Layer. Also, made CopyBits code execute in RootLayer's thread
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 15:34:54 +00:00
Adi Oanca
1302949204 Layer::Show/Hide now works. Improved some invalidating calls. fixed some potential problems
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13317 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 14:57:16 +00:00
Adi Oanca
ecf3bc3eb4 moving and resizing windows works with the new clipping code. scrolling BViews also works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 12:25:32 +00:00
Axel Dörfler
a87826801c Added workaround for current stability problems of the app_server: giant lock,
say hello to RootLayer.
Adi will probably not like this, but that's definitely only a temporary solution :-)
This little fix greatly increases app_server stability under Haiku - ie. menus
are working now, the team monitor comes up regularly, etc. - how great is that?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13305 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 03:23:16 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Adi Oanca
e3fbc7752f integration of the new clipping code continues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13277 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 15:45:58 +00:00
Adi Oanca
e603410b82 - simplified a little the update code/process.
- moved part of the update code from Layer to WinBorder. Fits better
there.
- renamed a couple members.
- some cleanup.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:09:19 +00:00
Stephan Aßmus
3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Axel Dörfler
1b53e8af26 The app_server now cleans up better after a team crashed; not only the
application and bitmaps are removed, the team's windows are now removed
as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13251 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:21:10 +00:00
Axel Dörfler
ce1639b2bf Some more cleanup:
- replaced fMsgSender/Receiver with a BPortLink fLink
- moved message loop into non-static method _MessageLooper()
- renamed Zoom()/Minimize()/Quit()/ScreenModeChanged() to Notify*(), and
  Quit() to NotfiyQuitRequested() to make more clear what they do (they
  don't operate on ServerWindow, they just notify its client)
- less insane way to init a window: there is no longer the constructor
  and a separate method Init(); now there is the constructor (which
  fully sets up the window), InitCheck(), and Run() which runs the
  window's message loop
- moved the quitting stuff into a separate method Quit() and made
  it callable from other threads.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 22:43:11 +00:00
Adi Oanca
8734d03e14 removed 3 printf(s) that I intruduced in my last checkin
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 19:30:29 +00:00
Axel Dörfler
a38e46a046 ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW
will update it automatically.
Renamed ServerWindow::fName to fTitle, made it a pointer - it will now just
adopt the title pointer that came from AS_CREATE_WINDOW.
Just another cleanup round: renamed Layer::GetName() to Name(), no
more layer->fName->String() accesses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 18:48:10 +00:00
Axel Dörfler
fcb006dcf5 Rewrote how the app_server and ServerApp's quit. As a side effect, the server
can now quit instantly.
AppServer must no longer call ServerApp's destructor once it's running - it now
has to call Quit() in this case. The ServerApp is now destructed in its own thread.
Some cleanup (like renaming ServerApp::MonitorThreadID() to Thread()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 17:40:35 +00:00
Axel Dörfler
2e86adec11 Implemented AS_GET_MODE_LIST server side.
Fixed broken ViewHWInterface::GetModeList() - it did not correctly write into
the allocated memory. Also extended it to be more flexible, has better timing
values, and more resolutions.
ViewHWInterface::SetMode() will now check if the requested mode is in its
list of supported modes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13226 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-22 18:14:13 +00:00
Adi Oanca
3df649ecb3 managed to show/hide empty windows with the new clipping code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-21 20:11:44 +00:00
Adi Oanca
5fcce1f54b renamed a few members so that I don't have problems later. removed more methods/members
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13190 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 20:43:53 +00:00
Adi Oanca
e0911bbb29 yes, yes... removing unneeded methods/members.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 19:44:55 +00:00
Adi Oanca
83265d84db More work for integrating the new clipping code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13186 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 18:58:14 +00:00
Axel Dörfler
53442520cc Fixed a bad bug in the app_server:
fCurrentLayer was used to determine to which layer a new one would be
added to, but BView::AddChild() would only set this correctly for the
current view, ie. all children of the new child were added to the
wrong layer in the app_server.
Now, AS_LAYER_CREATE sends the parent's token to the server, and the
server relies on this to build the layer hierarchy.
All of a sudden a lot of hidden views are visible now. I noticed the
bug while refactoring the task manager, but a lot of apps were affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 00:46:02 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
Adi Oanca
b81c5513c5 addapted code as a result of removing viewColor, background and overlay bitmap members from LayerData
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13051 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 16:20:38 +00:00
Stefano Ceccherini
e1bc5f2def Added Layer::Push/PopState() and moved their implementation from ServerWindow.cpp. We definitely need more encapsulation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:28:34 +00:00
Axel Dörfler
75936a02e4 BPortLink now has a FlushWithReply() method itself.
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 00:36:26 +00:00
Stephan Aßmus
457820a6ef quick fix for windows resizing/moving at fractional offsets, fix for bitmap drawing placement, small clean ups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12961 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-05 22:02:25 +00:00
Stephan Aßmus
59345e264f huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:50:30 +00:00
Stefano Ceccherini
45ca1c948c Simplified code for BView::ClipToPicture() a lot (both server side and client side). Regions passed with that method should take the place of regions passed with BView::ConstrainClippingRegion(). Note that the needed server support hasn't yet been implemented.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12939 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 14:20:10 +00:00
Stefano Ceccherini
6390df8e27 Made app_server a static, renamed desktop to gDesktop as it's a global, RootLayer now uses its own fDesktop internal member instead of the global one. Fixed a typo in some commented code (thanks Axel)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12864 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:43:13 +00:00
Axel Dörfler
280d1aac5b Tried something, didn't work, some cleanup left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12845 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 15:04:45 +00:00
Axel Dörfler
0c7e8ef8f4 Renamed "cl" to fCurrentLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12842 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 13:56:42 +00:00
Stephan Aßmus
d593ad8f06 added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:59:23 +00:00
Stephan Aßmus
55d6f1b792 Many efficiency improvements to text rendering. Moved stuff from Painter into AGGTextRenderer which didn't belong in Painter. AGGTextRenderer now has an embedded transformation, which expresses the font rotation and (in future) shear settings. Removed direct support for BBitmaps from Painter (supposed to draw ServerBitmaps). Tested drawing of bitmaps other than B_RGB32. (only B_CMAP8 and B_GRAY8 so far, but they work). Right now, these colorspaces are supported by on the fly conversion. So every colorspace supported by BBitmap::ImportBits() should work, which are a lot more than the R5 app_server can display.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:20:45 +00:00
Adi Oanca
89d4bfbf2a Added initial support for BView::SetMouseEventMask(). Buttons appear to be working well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-23 17:23:20 +00:00
Stephan Aßmus
3f513bbafe Font rendering code should be cleaner, maybe a little more efficient and better documented. Rotated text is supported again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12748 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:26:15 +00:00
Axel Dörfler
52005fdaff Finally fixed Adi's repeatedly mentioned pet peeve: in AS_LAYER_GET_MOUSE_COORDS
communication, the port's reply port is no longer sent to the app_server (as it
knows where to reply to, anyway).
Also made sure the view's looper is locked while getting the coords - I guess
BPortLink doesn't like to be written to from two different threads :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 02:42:52 +00:00
Stephan Aßmus
9962b67e5f DisplayDriver::DrawBitmap() takes no more region, the clipping is expected to be already set, as with all other drawing functions. Moved bitmap drawing message dispatching in the drawing messages area, where the correct clipping is set too. Moved cases for messages that don't need clipping applied, ie which don't draw anything, into the normal dispatch function. This means SetHighColor() and so on will no longer rebuild the clipping in Painter. Would be interesting to know how much performance this had cost...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 00:09:59 +00:00
Stephan Aßmus
3eaf632305 improve smoothnes of arcs rendering in Painter, fix a warning
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 12:16:15 +00:00
Stephan Aßmus
ad6b480400 Work in Progress. The server keeps the client window up to date on layer movement/resizing. This fixes quite a few problems and brings support for FrameMoved and Resized hooks. But implementing it this way has its own set of problem, most importantly: When a BView calles Window()->CurrentMessage() in its FrameMoved/Resized hooks, it will see something very different from what it would see in R5. This needs to be fixed, but I have not had a good idea how to do this other than faking the current message in BWindow, which I didn't look into.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12689 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 15:39:58 +00:00
Stefano Ceccherini
d4045331c8 some minor cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12664 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-14 16:04:49 +00:00
Stefano Ceccherini
cb80e15b3c ServerWindow is no more a ServerApp's friend. Some cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12663 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-14 13:22:26 +00:00
Stephan Aßmus
265db80516 added a timeout for sending messages down to the client, it keeps app_server from hanging, though of course it doesn't fix the real problem, I have not had time to investigate the messaging, but this work around shows that the hang ups that I was seeing indeed happen in the messaging code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12557 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:42:37 +00:00
Stephan Aßmus
9715a3e1bf fixed BWindow::MoveXX(), BWindow::ResizeXX() and BView::ConvertToScreen()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 12:31:25 +00:00
Stephan Aßmus
609b465638 fixed BView::MoveTo() and BView::ResizeTo(), fixed typo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 09:44:29 +00:00
Stephan Aßmus
4828a7251f I'm not 100% sure, but I think I fixed a confusion in sending the current view position and size to the client. Note that BView::originX and BView::originY are poorly named, because they are not the local coordinate system origin, but the offset within the parent at which the view is located.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 23:20:29 +00:00
Stephan Aßmus
db7226db9d work in progress to get scrolling working, so Adi can have a look, no changes to existing functionality, cleanup in Layer.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12481 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 17:26:57 +00:00
Stephan Aßmus
93a2cfd43c Correct implementation of BView::CopyBits() in ServerWindow, implementation of CopyRegion in DisplayDriverPainter that sorts the rects topologically depending on direction and does the copy in place, obtaining a speedup of about 250%. TODO: extract the sorting algorithm so that it can be reused for the hardware accelerated version later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-26 13:50:34 +00:00
Adi Oanca
d53639ce2e Implemented support for BWindow::SetFeel()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12456 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-21 18:57:34 +00:00
Stephan Aßmus
0999749164 experimented with BView::CopyBits(), found out how it should work, but didn't do the changes yet for a correct implementation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12444 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 18:55:46 +00:00
Stephan Aßmus
e742e3e106 refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 00:42:42 +00:00
Stephan Aßmus
387242437d moved more old stuff which isn't used anymore
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 19:16:11 +00:00
Adi Oanca
d7c2c05061 Big cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-16 13:30:49 +00:00
Stephan Aßmus
a415a09a32 Adi told me a quick fix to get BView::Invalidate() working, it doesn't work correctly yet (invalidates child views as well), but it is a start.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 16:03:16 +00:00
Stephan Aßmus
8770be761d convert the invalid rect to the top layer coords, Adi, an update message is only sent when a layer is the top layer in Layer::RequestDraw, I don't know how to fix this, but it would be nice to have BView::Invalidate working.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 00:31:39 +00:00
Adi Oanca
9d88881f9c Added support for setting a window's workspaces from BWindow::SetWorkspaces(). Added a new method in RootLayer to have the new window list, invalidate, set new focus and send activate messages in a single command. Did that because there were many places where the same sequence was executed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12287 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-10 19:04:06 +00:00
Adi Oanca
d137bc62e8 Removed a friend, a printf and a blank line. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-10 11:26:59 +00:00
Adi Oanca
2f6d87a6c5 Removed some commented code of mine as it's no longer needed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12267 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-06 20:54:00 +00:00
Adi Oanca
0cb3fdda93 Nothing special. Just some cleanup to the update code. There is still a problem with layers not being properly updated sometimes when you move windows arround. The same problem occurs a lot more often when resizing windows. I'm traking it... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-05 20:03:07 +00:00
Adi Oanca
a2bc7be9ed This fixes up the last known remaining issues with the update code. It works perfectly now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12197 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-31 16:48:51 +00:00
Adi Oanca
4c6f8b572e This fixes up those update request being lost.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 22:13:26 +00:00
Adi Oanca
f694c0e30e This may be a quick and dirty fix to the problems we've been having with the update code. However this requires something from DisplayDriver. I'll write about this in a moment on app_server list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 20:06:50 +00:00
Michael Lotz
65369afd6d Implement AS_LAYER_COPY_BITS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-27 05:25:59 +00:00
Michael Lotz
f43d1e849d Implement AS_LAYER_SET_PATTERN.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12065 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-27 04:08:33 +00:00
Axel Dörfler
33bbe22391 Moved app_server files to app/.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-24 14:45:52 +00:00