used by the Deskbar (for "Hide All" and "Show All"). The latter doesn't work
correctly yet, though, it just maximizes all windows of that application.
* Added a TODO to ServerWindow AS_MINIMIZE_WINDOW on how to make it work correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16315 a95241bf-73f2-0310-859d-f6bbb57e9c96
got lost, before.
It might not work 100% correctly yet, but it works good enough to hide the Tracker
status window from the Deskbar, and thus, fixing bug #133.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16314 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed FrameResized() and FrameMoved() not
being called anymore in response to ResizeTo()
and MoveTo() since I introduced a check in
DispatchMessage() (fixes bug #123)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16312 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reworked functions like GetEscapements(), GetBoundingBoxesAsString() and GetGlyphShapes() completely
* Made the ServerFont functions uniform in their prototypes and cleaned out unnecessary arguments
* Added new UTF8 handling functions to moreUTF8.h that are now used by ServerFont
* Put the common transformations of the FT_Face into an own GetTransformedFace() to lessen code duplication
In other words, ServerFont is now cleaned and handles UTF8 pretty efficiently. Some ToDo's are still left though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16241 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a myriad of bugs all over the place, ranging from locking errors to
deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.
What's still left to be done is reference counting the cursor objects to make them
work right and reliable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the allocation to new for GetGlyphShapes() and GetEscapements() as the data is deleted in ServerApp.cpp
* Minor cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16231 a95241bf-73f2-0310-859d-f6bbb57e9c96
* we no longer drop into the debugger if BScreen is used without an app_server link.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16229 a95241bf-73f2-0310-859d-f6bbb57e9c96
like it's done in Chart - didn't set the background correctly before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16208 a95241bf-73f2-0310-859d-f6bbb57e9c96
Probably among other, this fixes the BSlider appearance without a label.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16207 a95241bf-73f2-0310-859d-f6bbb57e9c96
Adding a comment as I can't test the changes now.
I'd like some comments on this problem as it isn't
a minor one, especially if we add a BFont destructor in the future.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16195 a95241bf-73f2-0310-859d-f6bbb57e9c96
break compatibility a bit too much (as this is a public class).
* Instead, we're now using the same mechanism as in Dano/Zeta, that is,
we use BControl::SetValueNoUpdate() in the inherited classes.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16183 a95241bf-73f2-0310-859d-f6bbb57e9c96
SetToImage() variants for initializing the object to the resources of
the shared object file belonging to a loaded image. Should be handy for
libraries and add-ons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16176 a95241bf-73f2-0310-859d-f6bbb57e9c96
didn't bring the app signature into its canonical lower-case form when
using it as path to the MIME DB file. Thus an application signature
MIME type didn't get any attributes, not even the path to the app's
executable, which led to all kinds of problems when finding or starting
applications by signature. Among them, Clock not finding its resources
(bug #74).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16163 a95241bf-73f2-0310-859d-f6bbb57e9c96
if it doesn't make a semantical difference. I can't believe I've written
that code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16162 a95241bf-73f2-0310-859d-f6bbb57e9c96
when the menu item under the mouse cursor has a sub-menu.
Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16160 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Menu windows now use the kMenuWindowFeel feel (but still need the B_AVOID_FOCUS
flag set, as that's currently independent from the feel).
* Minor cleanup in MenuWindow.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16150 a95241bf-73f2-0310-859d-f6bbb57e9c96
moment, but committing since it's too late to continue working, and at
least the window is resized correctly...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16142 a95241bf-73f2-0310-859d-f6bbb57e9c96
* We no longer try to dynamic_cast<>() a BLooper* into a BWindow* in
an unsafe context (i.e. without the looper or the looper list being
locked).
* We no longer try to quit windows that haven't been run yet (e.g.
bitmap's offscreen windows). Those windows conceptually still belong
to their creator. In the best case trying to lock such a window
simply failed (e.g. when the creator was another window that had been
told to quit earlier and deleted the window in question just not too
early). In worse cases we would dead-lock (when the owner has not
been told to quit (or refuses to do so)), cause "locker must be
locked" debugger calls or die painfully when accessing an already
deleted object.
BTW, I doubt, that the whole window quitting procedure is as it should
be. There's still a huge race condition: When a window is created after
we capture the window list at the beginning of window_quit_loop() that
completely escapes us.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16134 a95241bf-73f2-0310-859d-f6bbb57e9c96
or resource to be read did not exist and the method was told to
allocate a buffer, it would try to allocate the buffer with an
uninitialized size value. This basically concerned SetSupportedTypes()
and methods using that one (IsSupportedType(), Supports()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16131 a95241bf-73f2-0310-859d-f6bbb57e9c96
different "force" levels now and updates the app file info attributes
for shared object files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16123 a95241bf-73f2-0310-859d-f6bbb57e9c96
(but maybe that file should be moved into libhaikucompat.a?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16096 a95241bf-73f2-0310-859d-f6bbb57e9c96
LibBeAdapter is a part of) isn't part of the build.
* Added _kern_shutdown() function, so that the registrar still compiles
even though __HAIKU__ is now defined for the target libbe_test.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16095 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BEntry::Remove() now uses _kern_remove_dir() for directories.
* Added fd parameter to _kern_remove_dir().
* Fixed LibBeAdapter's _kern_unlink() to only work on files, and
added _kern_remove_dir() for directories.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16078 a95241bf-73f2-0310-859d-f6bbb57e9c96
message header into account. It worked before at some point as BLooper was
letting the looper handle messages to invalid targets - they are now just
dropped.
This fixes bug #93.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16045 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed some issues in _UnpackMessage():
- The focus view could have been removed before its turn which was ignored
(and could led to a crash, for example when moving the Deskbar around).
It's now tested if it's still valid (can't use _FindView() here, as the
the preferred handler of a window could be any BHandler).
- fLastMouseMovedView could have been NULL in which case there is no
need to let the message be processed (was harmless, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16010 a95241bf-73f2-0310-859d-f6bbb57e9c96
in all drawing methods in case the parent window was
not in a "transaction" (fInTransaction). For ordinary
updates, nothing has changed, but if you call drawing
methods outside of an update, they will happen "immediately"
rather than when the link is sporadically full and auto
flushes. The effect is that the cursor in Terminal blinks
reliably, the selection in BTextViews follows the mouse
right on the spot (and so on). BWindow::BeginViewTransaction()
and EndViewTransaction() now have a meaning in Haiku too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15927 a95241bf-73f2-0310-859d-f6bbb57e9c96
_DetermineTarget() is no longer called for these messages, "handler" will stay
NULL and the message will be dropped.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15921 a95241bf-73f2-0310-859d-f6bbb57e9c96
all in case the window doesn't have a current focus view.
That allows shortcuts like Command+q/w to work again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15920 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed weird pointer conversion in SetStyle()
* fixed a potential mix up in operator=() in case the
other ServerFont has fStyle == NULL
ServerWindow:
* the WindowLayer fTopLayer cannot be deleted by
client request, just for safety reasons
* the link is flushed if there is no drawing engine,
but this case is theoretical only
* deleting the ServerWindow object syncs with the
client, so that when BBitmaps are deleted, they
can be sure there are no pending messages (which
would be executed in a nother thread)
* there is no timeout anymore when sending messages
to the client, which made absolutely no sense
AGGTextRenderer:
* renamed fFontManager to fFontCache, because that's
what it really is
* fLastFamilyAndStyle defaulted to the system plain
font and therefor that font was never loaded when
the font never changed meanwhile
DrawingMode:
* I'm not quite sure but I think there was the
potential of a division by zero, at least I
had crashes with "divide error"
HWInterface:
* fix update when the cursor shape changed in
double buffered mode
ViewLayer:
* since the top layer is never really deleted
before its time has come, it is not necessary
to set it to NULL in the ViewLayer destructor
ViewLayer/WindowLayer:
* added a function to collect the view tokens
that are affected by an update session
EventDispatcher:
* use the importance of the message for the timeout
in _SendMessage()
* drop mouse moved events in the server if we're
lagging behind more than 5 ms (Axel, maybe review)
View:
* there were some problems with the locking
of the BWindow looper in RemoveSelf(), since
this is called from the window destructor,
also of BWindows from BBitmaps, which have
never been run (this might need review), at
least I seem to have solved the crashing
problems introduced by actually deleting the
view hirarchy in the BWindow destructor
* fixed _Draw() for being used non-recursively,
temporarily disabled DrawAfterChildren, which
didn't work yet anyways (because views cannot
draw over children in the server yet)
Window:
* small cleanup when deleting shortcuts
* sync with the server when having send
AS_DELETE_WINDOW (see ServerWindow above)
* fixed locking in Begin/EndViewTransaction()
* removed folding of _UPDATE_ messages, since
there is only one ever in the queue
* set the fInTransaction flag during an update,
I plan to use this in BView later to
flush the link when drawing outside of an
update
* BView::_Draw() is now called by view token,
this gives the next leap forward in speed,
the overhead because of drawing clean views
was considerable
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15878 a95241bf-73f2-0310-859d-f6bbb57e9c96
(as the shortcut list wasn't emptied), courtesy of Stippi.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15866 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BViews set fOwner to NULL recursively when detached
* updated a comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15851 a95241bf-73f2-0310-859d-f6bbb57e9c96
BView::MouseDown() - or when it's not attached to a view - but it shouldn't
drop into the debugger in either case.
This fixes the desklink volume slider.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15831 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed BShelf::_AddReplicant(), at least a bit. I managed to add the "ScreenChanger"
icon to the tray, although the icon was not drawn, and it was on the wrong
position.
* _AddReplicant() also did not reply to the waiting message source in case
of failure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15829 a95241bf-73f2-0310-859d-f6bbb57e9c96
flags unequal B_WATCH_MOUNT/B_STOP_WATCHING set.
* Changed watch_node() and stop_watching() to be messenger based instead
of handler/looper - that greatly simplifies the code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15828 a95241bf-73f2-0310-859d-f6bbb57e9c96
a mix of the liblayout look (I hope Marcus doesn't mind)
and BMenuFields. I will have to clean up after myself one
day and calculate the tab rects properly instead of drawing
far out of the right side of tabs and adding a weird offset
to the label rendering and other places...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15801 a95241bf-73f2-0310-859d-f6bbb57e9c96
BONE or DANO, and I'm pretty sure it won't work in Zeta!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15784 a95241bf-73f2-0310-859d-f6bbb57e9c96
brick wall collisions. Along the way I found a few defines that no longer
exist in Haiku - changed B_BEOS_VERSION_DANO to use Haiku versions (anyone
rebuilding under Dano might want to undo it). By the way, the BeOS version
number define system might be worth using, since it's a numerical compare
rather than #if defined(V1) || defined (V2) || defined (V3) and so on.
What sort of errors? Besides needing libzeta.so for some things, the
networking compatibility compile doesn't work (libbind and all that).
Some examples among many:
In file included from /boot/home/Haiku/src/kits/mail/numailkit.cpp:14:
/boot/develop/headers/be/support/Autolock.h:3: using directive `BAutolock' introduced ambiguous type `BAutolock'
In file included from /boot/home/Haiku/src/kits/network/compat/libnet/netdebug.c:6:
/boot/home/Haiku/headers/private/net/netdebug.h:32: syntax error before `void'
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15775 a95241bf-73f2-0310-859d-f6bbb57e9c96
BeMail uses 2, Terminal (under Dano) 4, and Tracker as well as pe 3 - so 3 seems
to be a good compromise.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15763 a95241bf-73f2-0310-859d-f6bbb57e9c96
probably increase the values we got from BScrollBar::GetSteps(), though, as
it's a bit slow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15755 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Less flickering when drawing the label: the area of the label is now
clipped, so there is no need to fill the background again.
* Consumed the last reserved member for the bounding box of the label.
* More or less rewrote the header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15747 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Now always returns B_BAD_DATA in case of attributes with the wrong size.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15741 a95241bf-73f2-0310-859d-f6bbb57e9c96
attribute is longer than B_MIME_TYPE_LENGTH.
* NodeInfo::GetType() now null terminates the attribute; you cannot expect
that strings in attributes are null terminated (it already wrote the null
byte to B_MIME_TYPE_LENGTH - 1 for safety, but why not do it right?).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15740 a95241bf-73f2-0310-859d-f6bbb57e9c96
* if file panels shouldn't be quit, we no longer call QuitRequested() for
them and stop quitting windows (which left normal windows open, because
file panels always return "false" in QuitRequested())
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15715 a95241bf-73f2-0310-859d-f6bbb57e9c96
NEXT: port the FreeBSD netstack
I need volunteers for this huge task. And I don't have much time left for coding, anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15608 a95241bf-73f2-0310-859d-f6bbb57e9c96
Just noticed that VI did not like my copy-pasted commit log. It should be: we _need_ better pthread/mutex support. Here is the important part, again:
Cleaned up native part of libbind.so a little bit more. Though, the ugly hack remains. We need better pthread/mutex support. Added TODO that we also should move sysctl() into the kernel and libroot.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15606 a95241bf-73f2-0310-859d-f6bbb57e9c96
Committed libnetwork.so. I actually wanted to port BSD's libc/net resolver, but that one uses too many unsupported functions, so I basically merged libbind.so and libsocket.so into one library.
Moved the libbind.so sources to libnetwork/dns.
Cleaned up native part of libbind.so a little bit more. Though, the ugly hack remains. We nbetter pthread/mutex support. Added TODO that we also shousctl() into the kernel and libroot.so.
Improved DEVNOTES a little bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15605 a95241bf-73f2-0310-859d-f6bbb57e9c96
Moved some headers around and cleaned them up.
Fixed threading code in libbind.so. Don't know why I hadn't noticed this before. Now it is reliable, but uses an even uglier hack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15585 a95241bf-73f2-0310-859d-f6bbb57e9c96