correctly in some cases inside HashEscapements(). Also, when looking for
a value in the hash, we checked the same position twice in some
cases (did not cause any problem, was just a bit slower).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24079 a95241bf-73f2-0310-859d-f6bbb57e9c96
inside menus: first sub, then current, then super. It's more logical,
and handles every case (hopefully I've tested every possible
combination) of overlapping menus correctly.
Fixes bug #1821.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24044 a95241bf-73f2-0310-859d-f6bbb57e9c96
want to mix too much cleanups into real changes.
* Got rid of the weird lines between rows.
* Tweaked colors (selections are usually dark everywhere else in Haiku).
* Implemented slightly tinting alternating rows.
* Removed the code duplication to figure out the appropriate background
row color, fixed some inconsistencies between Draw() and RedrawColumn()
in this regard.
TODO: Default colors should be computed based on current panel color though.
TODO: Figure out why the outline view does not scroll (at least not visibly)
when the vertical scroll bar is used.
TODO: Remove remaining redraw bugs. I observe a column of pixels not being
updated in some cases when resizing columns.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24033 a95241bf-73f2-0310-859d-f6bbb57e9c96
alpha mode. Thanks to Ralf Schuelke for pointing this out.
* Also check the bitmap color space and only use alpha drawing for bitmaps
with valid alpha channel.
* Don't just reset the parent to B_OP_OVER, but use the previous mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24031 a95241bf-73f2-0310-859d-f6bbb57e9c96
it is already implemented they way I thought it could be done - nice! Just
some simplifications.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24027 a95241bf-73f2-0310-859d-f6bbb57e9c96
fixes indicating the focus of the resized column if it isn't the first one.
* Code cleanups by myself in the archiving implementation. No functional change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24026 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Default data is defined in two places, and was inconsistent.
- Color comparisons could be done with the wrong alpha. note: BColorControl's behavior wrt alpha might differ from R5's.
This fixes part of #254
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24008 a95241bf-73f2-0310-859d-f6bbb57e9c96
clicked (with the menu opened) on a view which uses GetMouse() in a loop
(PE, tracker), since it stealed the mousedown message.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24005 a95241bf-73f2-0310-859d-f6bbb57e9c96
another thread (for example, when quitting the app/window), and that
would cause a deadlock. Fixes bug #1645.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23995 a95241bf-73f2-0310-859d-f6bbb57e9c96
the BDiskDevice of a BPartiton has not been prepared for modifications. To
me, it means the initialization status of the object does not support the
operation, hence B_NO_INIT. B_BAD_DATA hints to me that I have passed invalid
data to a function.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23875 a95241bf-73f2-0310-859d-f6bbb57e9c96
use a cached value otherwise. Should speed up icon placement when Tracker
starts.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23871 a95241bf-73f2-0310-859d-f6bbb57e9c96
* If in B_WIDTH_AS_USUAL mode, the strings in the tabs are nevertheless
truncated to the available width.
* Pass the real area available for the string to BTab::DrawLabel(), resolved
TODO in DrawLabel() about not having to calculate an offset to account
for the slope.
* Fixed some too lines of code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23869 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BMediaTheme now uses B_WIDTH_FROM_LABEL for tabs in tabviews,
this makes tabs as wide as they need to be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23868 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BTimeSource now checks if it is about to add itself as a slave node
and refuses to.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23867 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMessenger::SendMessage(), which could lead to deadlocks (as in bug
#1745).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23865 a95241bf-73f2-0310-859d-f6bbb57e9c96
for finding this. This should fix bug #1734.
* Removed unused BWindow members and the temporary PrintToStream() method.
* Indentation cleanup (DirectWindow.h had some spaces instead of tabs).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23863 a95241bf-73f2-0310-859d-f6bbb57e9c96
file position in case an offset was specified.
* Reverted r23828-r23830 in File.cpp: don't fix the symptoms but the cause
of the problem (hey, that has to be in the kernel, right? :))
* Cleanup of File.cpp, removed OpenBeOS namespace.
* Moved user_fd_kernel_ioctl() to the section where it belongs to (that
function should be renamed, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23832 a95241bf-73f2-0310-859d-f6bbb57e9c96
ReadAt() and Read() with regards to the file position. Ie, WriteAt()
is not supposed to modify the data pointer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23830 a95241bf-73f2-0310-859d-f6bbb57e9c96
position before calling _kern_read() and reset it afterwards.
*NOW* this fixes bug #1200 in all cases.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23829 a95241bf-73f2-0310-859d-f6bbb57e9c96
missing attributes).
I hope nothing relies on the previously broken behaviour.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23828 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added optional tracing for the main operations
* fixed bad pointer arithmetic when reallocating/moving the object's data
* it was impossible to remove the very first space via _RemoveSpaces()
* added a little more variaty to error return codes for some
functions to make them a little more helpful
-> This fixes the bogus space values in DriveSetup (#1737)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23824 a95241bf-73f2-0310-859d-f6bbb57e9c96
destination of the message and it's "what" field are stored. It might be
nice to also get some info about its fields -- maybe as an additional
option.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23810 a95241bf-73f2-0310-859d-f6bbb57e9c96
compiling a regex. Note this is probably a bug in how MDR uses regex and not in
the regex implementation itself. This is just the simple fix while I
investigate bug #1200.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23792 a95241bf-73f2-0310-859d-f6bbb57e9c96
selection (for example, moving around text with the mouse).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23789 a95241bf-73f2-0310-859d-f6bbb57e9c96
(I guess frenchies are guilty here, as mmu_man's ThemeAddOn have the same disease...)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23757 a95241bf-73f2-0310-859d-f6bbb57e9c96
DirectConnected() could be called twice with B_DIRECT_STOP when closing
the BDirectWindow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23718 a95241bf-73f2-0310-859d-f6bbb57e9c96
when the view is detached, fRenderer has already been released, and wouldn't
unlock the looper anymore in GLTeapot. This fixes bug #1626.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23691 a95241bf-73f2-0310-859d-f6bbb57e9c96
already using.
* We don't have to try posting _QUIT_ more than once, as it cannot block; the
looper is local, so direct message passing is used in this case.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23690 a95241bf-73f2-0310-859d-f6bbb57e9c96
volumes root directory when trying to unmount it. This fixes bug #1694.
Thanks to Ingo for investigating this! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23685 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Changed Backgrounds preflet to account for the fixes in BColorControl
First commit :) Hi everybody!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23680 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented palette mode and fixed bugs listed at ticket #1701. Thanks
for your work!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23671 a95241bf-73f2-0310-859d-f6bbb57e9c96
keydown. Fixed SetMaxBytes() so that it respect multibyte characters
(it removes the whole character in case it doesn't fit).
This can be seen in BColorControls, where you can't write numbers with
more than 3 characters anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23605 a95241bf-73f2-0310-859d-f6bbb57e9c96
(suggested by stippi). The movement threshold will be subject to
changes, as I only tested on vmware and it's probably too high.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23528 a95241bf-73f2-0310-859d-f6bbb57e9c96
mix up the resizingMode and flags field in the BView constructor. This does
not cause problems under BeOS but was causing wrong follow modes when those
applications were run under Haiku. In case such an application is detetected
a corresponding warning is printed out. Also added a comment explaining the
rational behind the change and a ToDo for the later cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23424 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move most of MIME database support out of libbe and into registrar
* Use the (async) MessageDeliverer instead of a synchronous SendMessage in _SendMonitorUpdate
This fixes a deadlock when the message port of a MIME database watching
application gets full as documented in bug #1311.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23423 a95241bf-73f2-0310-859d-f6bbb57e9c96
which already existed in the region backend ported from XOrg
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23394 a95241bf-73f2-0310-859d-f6bbb57e9c96
That way menubars are navigable via keyboard. There are still glitches,
but menu keyboard navigation works now.
Minor optimization: cache the value of CountItems() instead of calling
it multiple times.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23387 a95241bf-73f2-0310-859d-f6bbb57e9c96
couldn't be read from a file, Tracker would try 10 times with a 10 ms
timeout - but only if the creation time equals the modification time!
That was obviously supposed to be a check if the file was recent...
Now that computers are faster (even when running Haiku), it may
actually take less than one second to copy a file, so most files on
the Haiku image satisfied this thoughtful and future-proof check.
(And no, even the original BFS does not automatically increase the
modified time on close.)
* Now, mmlr came up with a better check: we just check the file's
creation time against the current time to see if it's a recent file.
That should work a bit more reliable :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23376 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes the bug described by Stefano in r23343.
* Therefore, I enabled cached menu windows again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23356 a95241bf-73f2-0310-859d-f6bbb57e9c96
review.
Added a compile time option to switch off the use of the cached menu
windows. Looks like there is a problem with the focus system, if I keep
the cached menu window around, it "steals" keyboard events from the main
app window after the menu has been opened and closed once.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23343 a95241bf-73f2-0310-859d-f6bbb57e9c96
Christof Lutteroth, which improve menu keyboard navigation. Sorry for
the delay, I had these patches sitting on my hard drive for a while. At
least now you can open a menu with ALT + ESC, navigate it with the arrow keys,
and invoke an item.
Various issues still exist, including: menubars don't get the keydown
messages, and if you keep the mouse over the menu while navigating
with the keyboard, nothing will happen.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23339 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixes the content inside the tabview in the Media preflet spanning over
the wrong area (wrong insets)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23338 a95241bf-73f2-0310-859d-f6bbb57e9c96
non-traight lines extending past the thumb frame because of anti-aliasing
effects
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23286 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add support for B_HOME and B_END key (jump to min/max value)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23285 a95241bf-73f2-0310-859d-f6bbb57e9c96
- in the code path, now it's clear if the looper is locked or not
- if menus are quitting, now we don't call snooze() anymore, and avoid
the extra GetMouse() call.
- some other cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23279 a95241bf-73f2-0310-859d-f6bbb57e9c96
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
_LoadDefaultSettings() if no settings were loaded already, in order to
return valid values. Renamed private methods to fit our guidelines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23204 a95241bf-73f2-0310-859d-f6bbb57e9c96
into its own archive (libcolumnlistview.a). Only DriveSetup is using it at the
moment, anyway.
IMO we should reimplement and completely redesign a class with this
functionality before considering making it public.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23198 a95241bf-73f2-0310-859d-f6bbb57e9c96
activation messages, and always retrieves the information from the latest.
* Reverted r23062, as the above should fix bug #613 as well.
* This should also fix bug #1674.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23196 a95241bf-73f2-0310-859d-f6bbb57e9c96
BShelf::_AddReplicant(). Now it's called near the end of the function.
This way we don't have to call RemoveSelf() in case
BShelf::CanAcceptReplicantView() return false. This also fixes a glitch
in BSnow, which calls MoveTo() in AttachedToWindow(). Simplified the
code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23185 a95241bf-73f2-0310-859d-f6bbb57e9c96
caused messed up undo/redo when removing multibyte UTF8 glyphs via forward
backspace
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23156 a95241bf-73f2-0310-859d-f6bbb57e9c96
* improved naming of some private BView functions and used our underscore
prefix
* added a _DrawAfterChildren method to BView which does the necessary setup
and calls the DrawAfterChildren hook
* call the new _DrawAfterChildren method in the BWindow implementation, this
was easy since the view tokens are already hierachically sorted
* implement support for B_DRAW_ON_CHILDREN in the app_server's ViewLayer, it
simply means that children are ignored for the views clipping region, any
drawing methods will paint over children (therefor the B_DRAW_ON_CHILDREN
flag is even properly named)
With these changes, support for B_DRAW_ON_CHILDREN and the DrawAfterChildren()
hook are implemented and behave exactly as on R5 as far as I can tell, also
for the view background painting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23154 a95241bf-73f2-0310-859d-f6bbb57e9c96
we need to check which other messages are handled by beos here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23062 a95241bf-73f2-0310-859d-f6bbb57e9c96
times, since xdiff and ydiff didn't take the point returned by
PointAt() into account. Thanks to Andrea Anzani for noticing this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22977 a95241bf-73f2-0310-859d-f6bbb57e9c96
field was not initialized properly, and the reply target was taken from the
wrong header in this case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22925 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Don't generate an uninitialize job, when there's the partition wasn't
initialized anyway (the syscall would fail in this case).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22883 a95241bf-73f2-0310-859d-f6bbb57e9c96
never worked correctly for any case which was very visible in Tracker (and
especially so if you had "sorting apps" turned on).
* Removed superfluous white space at the end of lines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22850 a95241bf-73f2-0310-859d-f6bbb57e9c96
think it wasn't a really good idea. The alignment of shortcut
charachters and submenu symbols could use some more work, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
that same nick, not a different one)
* performance improvement in Draw() (using ItemFrame() in the inner loop scales
really bad)
* fixed scroll range for when BListItem::Height() is non-integer (scrolling
all the way to the bottom in Visions nick list works now)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22835 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed +/- 1 bug in _BTextGapBuffer_::GetString()
* used the correct text and offsets in BTextView whenever the visible
text is to be used
* when copying to the clipboard, copy the bullets
* when dragging the text, drag the bullets
TODO:
* test more with UTF8 chars in the original text (I am unsure if fSelStart
and so on is really in bytes rather than glyphs)
* test with multiple font styles
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22787 a95241bf-73f2-0310-859d-f6bbb57e9c96
does not drop you into the debugger on R5. Should fix#1598.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22784 a95241bf-73f2-0310-859d-f6bbb57e9c96
(_kern_{supports,validate}_*(), etc.).
* Adjusted the prototypes of the disk device modification syscalls.
Commented out their implementations for the time -- they'll mostly
have to be rewritten completely.
* Implemented the userland disk device jobs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22781 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing job classes (they don't do anything yet, though) and
completed the implementation of the job generator.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22767 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote TextView.h
* Renamed all private methods to have the underscore prefix.
And also:
* Whitespace and line width cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22688 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should help to reduce the number of warnings imported code will throw
during compilation (helps a lot with tcpdump, for example).
* Since long is 64 bit on 64 bit platforms, we might want to think about doing
that change for the Haiku types int32 and uint32 as well.
* Fixed several occurences of hidden type problems.
* Fixed build of the stack and TCP under BeOS.
* Fixed incorrect typedef in socket_interface.h.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22643 a95241bf-73f2-0310-859d-f6bbb57e9c96
DiskDeviceJobQueue.
* Basic synchronous implementation of BDiskDevice::CommitModifications(),
ignoring the given parameters, though.
* Some more work on DiskDeviceJobGenerator: Added class
PartitionReference which will reference a partition while the jobs are
executed. The generator manages the mapping of partitions to those
references now. Also exemplarily implemented the generation of the
InitializeJob.
* Moved support functionality to private header DiskDeviceUtils.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22620 a95241bf-73f2-0310-859d-f6bbb57e9c96
and generates jobs that perform the individual actions transforming the
current state of the disk device into the desired one. Most code was
taken and adapted from the soon to be gone kernel class
KDiskDeviceJobGenerator. The methods creating the job objects are only
stubs ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22611 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added private _ChildAt() and _CountChildren(), which don't ask the
delegate, thus reflecting the hierarchy as it was before changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22610 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the kernel anymore. The respective functionality will be moved into
the userland. Depending on how we want the API user to interface with
it, we may want to reintroduce a similar class later.
* Cleared remaining references to shadow partitions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22606 a95241bf-73f2-0310-859d-f6bbb57e9c96
{Prepare,Commit,Cancel}Modifications() using the userland add-on
backend. IsModified() and CommitModifications() are little more than
stubs ATM.
* Made BPartition::VisitEachChild()/VisitEachDescendant() const.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22602 a95241bf-73f2-0310-859d-f6bbb57e9c96
BDiskSystem to BPartition and reimplemented them using the userland
add-on backend instead of syscalls. As a side effect this solves the
TODO I recently added in GetNextSupportedType().
* Reimplemented BDiskSystem::GetTypeForContentType() using the userland
add-on backend instead of a syscall.
* Moved GetTypeForContentType() and IsSubSystemFor() from
BPartitionHandle to BDiskSystemAddOn. They were misplaced.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22592 a95241bf-73f2-0310-859d-f6bbb57e9c96
accelerant (or the app_server via EDID info). It's still experimental
API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
app server as well (ie. AS_GET_MONITOR_INFO).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
collection of no-op methods, which could as well be implemented in
BPartition itself. This makes the Delegate hierarchy unnecessary:
MutableDelegate becomes Delegate, and we save a few casts as a side
effect.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22547 a95241bf-73f2-0310-859d-f6bbb57e9c96
builds the object hierarchy, the second will (in case of MutableDelegate)
let the disk systems do their initialization. This way the disk systems
already find a fully functional object hierarchy they can work with.
* Child creation also takes a partition name as a parameter, now.
* Implemented BMutablePartition child creation/deletion.
* The BDiskSystemAddOn/BPartitionHandle::Validate*() methods return a
status_t instead of a bool, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22540 a95241bf-73f2-0310-859d-f6bbb57e9c96
system add-ons. First work to make this class usable for them.
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* Removed private AutoDeleter class. The shared ArrayDeleter is used instead.
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have been a problem though, since the iterated container is a list.
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- this is my first commit, so i'm really looking forward to work with you guys :)
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can be used (and is, by _init_interface_kit()) to initialize the ...
er... default instance of
PaletteConverter using the system color map, thus avoid building the
list of colors, which takes some time. Fixes bug #505.
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hence CancelInputMethod()), but it implements part of it. To avoid code
duplication, I added a private _SetRunArray() call, which does most of
the work, except cancelling the input method, and calling Refresh().
Removed some unneeded code from CancelInputMethod(), some small changes
in HandleInputMethodChanged.
-Questa linea, e quelle sotto di essa, saranno ignorate--
M src/kits/interface/TextView.cpp
M headers/os/interface/TextView.h
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functionality of the kernel add-ons will be moved into userland, which
will simplify the kernel-side significantly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22481 a95241bf-73f2-0310-859d-f6bbb57e9c96
BPartition structure with the data retrieved from the kernel. For new
partitions the field is not set in the next step and later code would
use an initialized pointer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22471 a95241bf-73f2-0310-859d-f6bbb57e9c96
parent (not the child) partition, now. A method with the old semantics
is probably needed, too, but before creating a child partition, one
obviously doesn't have a child to pass yet.
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indirectly, and since InsertText() is called inside
BTextView::HandleInputMethodChanged(), this method would see fInline
slip away from under its feet.. Now we call the BTextView version
explicitly. Fixes bug #1022, although I'm not sure if this is completely
correct.
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error if the provided bitmap was B_CMAP8, now BIconUtils will convert the
icon to B_CMAP8
-> this behaviour is a little inconsistent compared to what happens when
reading icons from attributes, there, the CMAP8 icon is prefered in case
such a bitmap is passed, even if a vector icon exists. I am not really
sure which behaviour is better. For a consistent UI, maybe it is better
to prefer the vector icon always. I've added a note to BAppFileInfo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22414 a95241bf-73f2-0310-859d-f6bbb57e9c96
client and the server. This should fix bug #1490, but I haven't tested it yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22388 a95241bf-73f2-0310-859d-f6bbb57e9c96
characters first, and then falls back to take everything. fTrigger is now
uint32 and works with all unicode characters; unlike in BeOS, the
MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
this allows BMenuItem::DrawContent() to draw the trigger at the correct
position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
underscore prefix.
* Removed unused methods.
* Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes menu margins into account, drawing is now fully scalable)
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the BeBook mentions it does
* make sure the view is invalidated on resize
* needs more fixes (for example GetPreferredSize() does not take everything
into account)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22370 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Clear fMinMaxValid when a new constraint is added. "Height for width"
constraints are therefore no longer ignored.
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be considered redundant, although they weren't. We do now use smaller
"unlimited" sizes which we can add without risking overflow, and can thus
correctly identify redundant constraints. This fixes the
SplitterGridLayoutTest1 in the LayoutTest1 app.
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properties (like the weight or min/max) would be ignored, besides memory
being leaked.
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* Use the new ComplexLayouter for the more complex layouting tasks.
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made it conditional, added/modified comments documenting the maths and
algorithms.
* Refactored quite a bit in ComplexLayouter and added special handling for
the case that the desired solution is already feasible.
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If a Tab is partially out of the window, clicking on it to make it the
active tab will scroll it to be completely visible.
The best solution would probably be having a way to scroll through the
whole list of tabs, or something like this. But for now, at least, makes
the tabbed terminal a bit more useful.
Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22325 a95241bf-73f2-0310-859d-f6bbb57e9c96
that share the same signature - so that this feature is now consistent to what the
Deskbar does.
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do_minimize_team() (which is what the Deskbar does when you select
"Hide All").
* Added keyboard shortcuts to minimize, and zoom a window, and to hide
the whole application (Cmd+Ctrl+M/Z/H respectively). The former two
are also present in Dano and up.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22302 a95241bf-73f2-0310-859d-f6bbb57e9c96
implementation which used the qoca constraint solver. It does the min/max
computation itself -- thanks to Peter Moulder for hinting that we're actually
dealing with separation constraints and proposing an algorithm. The actual
layout is done with the help of an active set method based optimizer.
The test results look very good so far. The code needs some cleanup (debug
output, math comments, special handling for some cases) and is therefore not
yet enabled by default.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22288 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made use of qoca opt-in. You have to set the jam/environment variable
LAYOUT_CONSTRAINT_SOLVER to "qoca" to do that. Unfortunately it turned
the latest version of qoca is GPL (only earlier version were LGPL; the
license included in the downloadable archive was misleading), so we can't
use it. Complex layouts constraints that would require constraint solver
support are ignored until I've found a replacement.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22235 a95241bf-73f2-0310-859d-f6bbb57e9c96
side if in fixed size mode in ResizeToPreferred, this fixes
the menu bars going out of view bounds in a lot of apps using
fixed size fields, like Screen
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* put message codes for Begin/EndRectTracking() into giant switch... not
actually implemented though
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If I may say so, I find this code extremely messy and in desperate need for
refactoring. The bad news is that selection flickers now - the columns which
don't need to be drawn at all. I printed some debugging info in
BTextWidget::Draw() and it appears that for a single selection state change,
at least four invokations of BTextWidget::Draw() will result. Sometimes many
more. Since the code calculated the dirty rects wrongly in many places, it
appears that this bug might not have shown before. Like I said, the code is
a mess and there is not a single place for invalidating poses, so I am not
surprised why tons of invalidations arrive. :-/ Maybe I should make myself
more familiar with Tracker... or revert my text outline patch. :-P
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22190 a95241bf-73f2-0310-859d-f6bbb57e9c96
in SetFamilyAndStyle(), this should fix stuff like IsFixed() not working
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centered. At least renaming a file in tracker looks a bit better now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22139 a95241bf-73f2-0310-859d-f6bbb57e9c96
* invalidate the correct rect on WindowActivated() in case fDivider is not
correclty maintained
* don't cut off part of the label in Draw() by constraining the clipping in
case the placement of the label is a little different than intented
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22135 a95241bf-73f2-0310-859d-f6bbb57e9c96
text view, ignore the divider for this (application code could layout
the textview itself, and fDivider might not be maintained)
* change Draw() and TextInput::MakeFocus() accordingly
this fixes the weird placement of text controls in Beam
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
in this case. Note that the public methods still let you copy and cut
the real text. Also prevented stealing passwords via scripting (not
tested, though). Fixes bug #1354
Got rid of the _BTextGapBuffer_::[] operator since using it creates less readable code.
Also Implemented _BTextGapBuffer_::RealText() and used it instead of Text() inside BTextView. Will make sense later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22129 a95241bf-73f2-0310-859d-f6bbb57e9c96
(needs to account for the parts that the BMenuField draws, ie the shadow
on the right)
* fixed follow mode of BMenuBar in fixed size mode (B_FOLLOW_LEFT_RIGHT)
* don't resize the BMenuField in fixed size mode (endless loop), this should
be more robust anyways, since this endless loop would be triggered if an
application tried to manually resize menuField->MenuBar() in auto resizing
mode
* fixed calculation of the parts that need to be redrawn on resize
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22127 a95241bf-73f2-0310-859d-f6bbb57e9c96
inherited from BView.
* BShelf::_AddReplicant() did not honour the fAllowZombies flag correctly; if
it wasn't allowed, no error message was given.
* Both of these changes fixes the crashing of the Deskbar as described in
bug #555.
* instantiate_object() now also fires a message to the syslog if the object's
image could not been loaded. Some cleanup, no longer resets errno.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22117 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Since the app_server launched the input_server, it would also get notified
when the latter died via a signal - but LinkReceiver could return B_INTERRUPTED
in that case (it didn't check the return value of port_buffer_size()) which
the app_server misinterpreted and quit itself... this fixes the hanging part
of bug #1298.
* But the input_server still wasn't restarted, because the Registrar had it
still listed as being running. Now, the Registrar checks not just periodically
for died teams, it will also check for it when a new application registers
itself. This fixes the rest of bug #1298.
* Removed the old (disabled) R5 style input_server launch mechanism from the
app_server.
* MessageLooper now prints a bit more information when a port is supposed to
have been deleted.
* The default implementation of MessageLooper::_GetLooperName() is now
returning the name of the semaphore of its BLocker instead of "unnamed
looper".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22115 a95241bf-73f2-0310-859d-f6bbb57e9c96
return 1, which caused STL sort() to access elements out of bounds.
Fixes bug #1422.
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* FindPanel::SetUpAddRemoveButtons() called Window()->FindView() but did not
check if Window() was NULL.
* BWindow now always checks the result of a BAutolock - this is why Tracker
got away with this bug on BeOS; NULL windows cannot be locked...
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coords in this way. BRegion does a different rounding, also compatible
with BeOS. I added an explaination. This fixes one _part_ of #1426, which is
that Sudoku doesn't invalidate more area than intended (or at least it works
as it does on BeOS now). The second part of the bug though is that the server
has been preventing the drawing of lines and rects in a certain way, in another
words, the part of the bug I fixed should not have been a problem in the first
place if the clipping would have worked correctly. I believe the problem shows
when the drawing commands contain fractional offsets. The rounding happens in
the server, but maybe too late (after comparing with the clipping region). It
could also be a bug in our BRegion implementation, I need to check my new
implementation behaves exactly like BeOS in the Intersects() and Contains()
methods for fractional coordinates parameters. Anyways, at least the visual
problems are gone.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22058 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the Appearance and Menu prefs, and Tracker's settings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22049 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Always check the return of the resize function
* Handle resize errors gracefully and ensure that the message stays intact
* Don't crash when printing a message that contains a field with no items (unlikely but possible in low memory situations)
* Fixed renaming fields - was completely broken and would have missed up field names and contents
* Some cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22047 a95241bf-73f2-0310-859d-f6bbb57e9c96
* it is replaced by a "icon view label outline" feature that renders a black
or white outline around the text of a label under an icon. This can be used
for background images that have a lot of contrast and is visually more
pleasing (IMHO) than the text box in the workspace color (but the outline
could of course still be improved as well)
the outline or "false bold width" feature is a new BFont feature in Haiku
* Tracker appeared to have a disabled feature to install default background
images, I enabled this feature and rewrote it a bit to use our big logo
from the artwork folder, the placement is for 800x600, so not optimal for
larger desktops, but at least it is shown by default on new installations
or rather "fresh" images
* changed the way the dotted underline is rendered under links, accidentally,
this fixes the bug that it was not dotted at all since a while, which is
a bug in app_server or BView not tracking the need to update the drawing
pattern in certain situations (this bug needs to be fixed too of course)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22040 a95241bf-73f2-0310-859d-f6bbb57e9c96