Clear the user_partition_data::user_data fields before updating the
BPartition structure with the data retrieved from the kernel. For new partitions the field is not set in the next step and later code would use an initialized pointer. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22471 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -52,6 +52,8 @@ private:
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status_t _Update(bool shadow, bool *updated);
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status_t _Update(user_disk_device_data *data, bool *updated);
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static void _ClearUserData(user_partition_data* data);
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virtual bool _AcceptVisitor(BDiskDeviceVisitor *visitor, int32 level);
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user_disk_device_data *fDeviceData;
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@ -377,11 +377,16 @@ BDiskDevice::_Update(user_disk_device_data *data, bool *updated)
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if (!updated)
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updated = &_updated;
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*updated = false;
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// clear the user_data fields first
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_ClearUserData(&data->device_partition_data);
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// remove obsolete partitions
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status_t error = _RemoveObsoleteDescendants(&data->device_partition_data,
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updated);
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updated);
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if (error != B_OK)
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return error;
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// update existing partitions and add new ones
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error = BPartition::_Update(&data->device_partition_data, updated);
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if (error == B_OK) {
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@ -404,3 +409,14 @@ BDiskDevice::_AcceptVisitor(BDiskDeviceVisitor *visitor, int32 level)
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return visitor->Visit(this);
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}
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// _ClearUserData
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void
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BDiskDevice::_ClearUserData(user_partition_data* data)
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{
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data->user_data = NULL;
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// recurse
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for (int i = 0; i < data->child_count; i++)
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_ClearUserData(data->children[i]);
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}
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