xdiff -> xDiff, useHorz -> useHorizontal...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22978 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2007-11-22 10:56:27 +00:00
parent c9dcf7979b
commit cb752f1822

View File

@ -1911,29 +1911,29 @@ BTextView::ScrollToOffset(int32 inOffset)
void
BTextView::_ScrollToOffset(int32 inOffset, bool useHorz, bool useVert)
BTextView::_ScrollToOffset(int32 inOffset, bool useHorizontal, bool useVertical)
{
BRect bounds = Bounds();
float lineHeight = 0.0;
float xdiff = 0.0;
float ydiff = 0.0;
float xDiff = 0.0;
float yDiff = 0.0;
BPoint point = PointAt(inOffset, &lineHeight);
if (useHorz) {
if (useHorizontal) {
if (point.x < bounds.left)
xdiff = point.x - bounds.left - bounds.IntegerWidth() / 2;
xDiff = point.x - bounds.left - bounds.IntegerWidth() / 2;
else if (point.x >= bounds.right)
xdiff = point.x - bounds.right + bounds.IntegerWidth() / 2;
xDiff = point.x - bounds.right + bounds.IntegerWidth() / 2;
}
if (useVert) {
if (useVertical) {
if (point.y < bounds.top)
ydiff = point.y - bounds.top - bounds.IntegerHeight() / 2;
yDiff = point.y - bounds.top - bounds.IntegerHeight() / 2;
else if (point.y >= bounds.bottom)
ydiff = point.y - bounds.bottom + bounds.IntegerHeight() / 2;
yDiff = point.y - bounds.bottom + bounds.IntegerHeight() / 2;
}
ScrollBy(xdiff, ydiff);
ScrollBy(xDiff, yDiff);
}