Removed SetViewCursor() from BTextView::_Deactivate(), as suggested by

cl21.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23203 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2008-01-01 15:50:37 +00:00
parent 691b2922a6
commit 2c2176ceba

View File

@ -3541,81 +3541,82 @@ BTextView::_DrawLine(BView *view, const int32 &lineNum, const int32 &startOffset
}
// do we have any text to draw?
if (length > 0) {
bool foundTab = false;
int32 tabChars = 0;
int32 numTabs = 0;
int32 offset = startOffset != -1 ? startOffset : line->offset;
const BFont *font = NULL;
const rgb_color *color = NULL;
int32 numBytes;
// iterate through each style on this line
while ((numBytes = fStyles->Iterate(offset, length, fInline, &font,
&color)) != 0) {
view->SetFont(font);
view->SetHighColor(*color);
if (length <= 0)
return;
tabChars = numBytes;
do {
foundTab = fText->FindChar(B_TAB, offset, &tabChars);
if (foundTab) {
do {
numTabs++;
if (ByteAt(offset + tabChars + numTabs) != B_TAB)
break;
} while ((tabChars + numTabs) < numBytes);
}
bool foundTab = false;
int32 tabChars = 0;
int32 numTabs = 0;
int32 offset = startOffset != -1 ? startOffset : line->offset;
const BFont *font = NULL;
const rgb_color *color = NULL;
int32 numBytes;
// iterate through each style on this line
while ((numBytes = fStyles->Iterate(offset, length, fInline, &font,
&color)) != 0) {
view->SetFont(font);
view->SetHighColor(*color);
if (inputRegion.CountRects() > 0) {
BRegion textRegion;
GetTextRegion(offset, offset + length, &textRegion);
tabChars = numBytes;
do {
foundTab = fText->FindChar(B_TAB, offset, &tabChars);
if (foundTab) {
do {
numTabs++;
if (ByteAt(offset + tabChars + numTabs) != B_TAB)
break;
} while ((tabChars + numTabs) < numBytes);
}
textRegion.IntersectWith(&inputRegion);
view->PushState();
if (inputRegion.CountRects() > 0) {
BRegion textRegion;
GetTextRegion(offset, offset + length, &textRegion);
// Highlight in blue the inputted text
view->SetHighColor(kBlueInputColor);
textRegion.IntersectWith(&inputRegion);
view->PushState();
// Highlight in blue the inputted text
view->SetHighColor(kBlueInputColor);
view->FillRect(textRegion.Frame());
// Highlight in red the selected part
if (fInline->SelectionLength() > 0) {
BRegion selectedRegion;
GetTextRegion(fInline->Offset()
+ fInline->SelectionOffset(), fInline->Offset()
+ fInline->SelectionOffset()
+ fInline->SelectionLength(), &selectedRegion);
textRegion.IntersectWith(&selectedRegion);
view->SetHighColor(kRedInputColor);
view->FillRect(textRegion.Frame());
// Highlight in red the selected part
if (fInline->SelectionLength() > 0) {
BRegion selectedRegion;
GetTextRegion(fInline->Offset()
+ fInline->SelectionOffset(), fInline->Offset()
+ fInline->SelectionOffset()
+ fInline->SelectionLength(), &selectedRegion);
textRegion.IntersectWith(&selectedRegion);
view->SetHighColor(kRedInputColor);
view->FillRect(textRegion.Frame());
}
view->PopState();
}
int32 returnedBytes = tabChars;
const char *stringToDraw = fText->GetString(offset,
&returnedBytes);
view->PopState();
}
view->DrawString(stringToDraw, returnedBytes);
if (foundTab) {
float penPos = PenLocation().x - fTextRect.left;
float tabWidth = _ActualTabWidth(penPos);
if (numTabs > 1)
tabWidth += ((numTabs - 1) * fTabWidth);
int32 returnedBytes = tabChars;
const char *stringToDraw = fText->GetString(offset,
&returnedBytes);
view->MovePenBy(tabWidth, 0.0);
tabChars += numTabs;
}
view->DrawString(stringToDraw, returnedBytes);
if (foundTab) {
float penPos = PenLocation().x - fTextRect.left;
float tabWidth = _ActualTabWidth(penPos);
if (numTabs > 1)
tabWidth += ((numTabs - 1) * fTabWidth);
offset += tabChars;
length -= tabChars;
numBytes -= tabChars;
tabChars = numBytes;
numTabs = 0;
} while (foundTab && tabChars > 0);
}
view->MovePenBy(tabWidth, 0.0);
tabChars += numTabs;
}
offset += tabChars;
length -= tabChars;
numBytes -= tabChars;
tabChars = numBytes;
numTabs = 0;
} while (foundTab && tabChars > 0);
}
}
@ -4191,12 +4192,6 @@ BTextView::_Deactivate()
Highlight(fSelStart, fSelEnd);
} else
_HideCaret();
BPoint where;
ulong buttons;
GetMouse(&where, &buttons);
if (Bounds().Contains(where))
SetViewCursor(B_CURSOR_SYSTEM_DEFAULT);
}