haiku/headers/private/servers/app/DisplayDriver.h

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//------------------------------------------------------------------------------
// Copyright (c) 2001-2005, Haiku, Inc. All rights reserved
// Distributed under the terms of the MIT license.
//
// File Name: DisplayDriver.h
// Authors: DarkWyrm <bpmagic@columbus.rr.com>
// Gabe Yoder <gyoder@stny.rr.com>
// Stephan Aßmus <superstippi@gmx.de>
//
// Description: Abstract class which handles all graphics output
// for the server
//
//------------------------------------------------------------------------------
#ifndef _DISPLAY_DRIVER_H_
#define _DISPLAY_DRIVER_H_
#include <Accelerant.h>
#include <Font.h>
#include <Locker.h>
#include <Point.h>
class BPoint;
class BRect;
class BRegion;
class DrawData;
class RGBColor;
class ServerBitmap;
class ServerCursor;
class ServerFont;
/*!
\brief Data structure for passing cursor information to hardware drivers.
*/
/*typedef struct
{
uchar *xormask, *andmask;
int32 width, height;
int32 hotx, hoty;
} cursor_data;*/
typedef struct
{
BPoint pt1;
BPoint pt2;
rgb_color color;
} LineArrayData;
class DisplayDriver {
public:
DisplayDriver();
virtual ~DisplayDriver();
// when implementing, be sure to call the inherited version
virtual status_t Initialize();
virtual void Shutdown();
// call this on mode changes!
virtual void Update() = 0;
// clipping for all drawing functions
virtual void ConstrainClippingRegion(BRegion* region) = 0;
// Graphics calls implemented in DisplayDriver
virtual void CopyRegion( /*const*/ BRegion* region,
int32 xOffset,
int32 yOffset) = 0;
virtual void CopyRegionList( BList* list,
BList* pList,
int32 rCount,
BRegion* clipReg) = 0;
virtual void InvertRect( const BRect &r) = 0;
virtual void DrawBitmap( ServerBitmap *bitmap,
const BRect &source,
const BRect &dest,
const DrawData *d) = 0;
virtual void FillArc( const BRect &r,
const float &angle,
const float &span,
const DrawData *d) = 0;
virtual void FillBezier( BPoint *pts,
const DrawData *d) = 0;
virtual void FillEllipse( const BRect &r,
const DrawData *d) = 0;
virtual void FillPolygon( BPoint *ptlist,
int32 numpts,
const BRect &bounds,
const DrawData *d) = 0;
virtual void FillRect( const BRect &r,
const RGBColor &color) = 0;
virtual void FillRect( const BRect &r,
const DrawData *d) = 0;
virtual void FillRegion( BRegion &r,
const DrawData *d) = 0;
virtual void FillRoundRect( const BRect &r,
const float &xrad,
const float &yrad,
const DrawData *d) = 0;
virtual void FillShape( const BRect &bounds,
const int32 &opcount,
const int32 *oplist,
const int32 &ptcount,
const BPoint *ptlist,
const DrawData *d) = 0;
virtual void FillTriangle( BPoint *pts,
const BRect &bounds,
const DrawData *d) = 0;
virtual void StrokeArc( const BRect &r,
const float &angle,
const float &span,
const DrawData *d) = 0;
virtual void StrokeBezier( BPoint *pts,
const DrawData *d) = 0;
virtual void StrokeEllipse( const BRect &r,
const DrawData *d) = 0;
// this version used by Decorator
virtual void StrokeLine( const BPoint &start,
const BPoint &end,
const RGBColor &color) = 0;
virtual void StrokeLine( const BPoint &start,
const BPoint &end,
DrawData *d) = 0;
virtual void StrokeLineArray(const int32 &numlines,
const LineArrayData *data,
const DrawData *d) = 0;
// this version used by Decorator
virtual void StrokePoint( const BPoint &pt,
const RGBColor &color) = 0;
virtual void StrokePoint( const BPoint &pt,
DrawData *d) = 0;
virtual void StrokePolygon( BPoint *ptlist,
int32 numpts,
const BRect &bounds,
const DrawData *d,
bool is_closed=true) = 0;
// this version used by Decorator
virtual void StrokeRect( const BRect &r,
const RGBColor &color) = 0;
virtual void StrokeRect( const BRect &r,
const DrawData *d) = 0;
virtual void StrokeRegion( BRegion &r,
const DrawData *d) = 0;
virtual void StrokeRoundRect(const BRect &r,
const float &xrad,
const float &yrad,
const DrawData *d) = 0;
virtual void StrokeShape( const BRect &bounds,
const int32 &opcount,
const int32 *oplist,
const int32 &ptcount,
const BPoint *ptlist,
const DrawData *d) = 0;
virtual void StrokeTriangle( BPoint *pts,
const BRect &bounds,
const DrawData *d) = 0;
// Font-related calls
// DrawData is NOT const because this call updates the pen position in the passed DrawData
virtual void DrawString( const char *string,
const int32 &length,
const BPoint &pt,
DrawData *d) = 0;
virtual void DrawString( const char *string,
const int32 &length,
const BPoint &pt,
const RGBColor &color,
escapement_delta *delta=NULL) = 0;
virtual float StringWidth( const char *string,
int32 length,
const DrawData *d) = 0;
virtual float StringWidth( const char *string,
int32 length,
const ServerFont &font) = 0;
virtual float StringHeight( const char *string,
int32 length,
const DrawData *d) = 0;
virtual bool Lock() = 0;
virtual void Unlock() = 0;
virtual bool DumpToFile(const char *path) = 0;
virtual ServerBitmap* DumpToBitmap() = 0;
};
#endif