3dcb3b079a
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
222 lines
5.8 KiB
C++
222 lines
5.8 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2005, Haiku, Inc. All rights reserved
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// Distributed under the terms of the MIT license.
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//
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// File Name: DisplayDriver.h
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// Authors: DarkWyrm <bpmagic@columbus.rr.com>
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// Gabe Yoder <gyoder@stny.rr.com>
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// Stephan Aßmus <superstippi@gmx.de>
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//
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// Description: Abstract class which handles all graphics output
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// for the server
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//
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//------------------------------------------------------------------------------
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#ifndef _DISPLAY_DRIVER_H_
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#define _DISPLAY_DRIVER_H_
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#include <Accelerant.h>
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#include <Font.h>
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#include <Locker.h>
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#include <Point.h>
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class BPoint;
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class BRect;
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class BRegion;
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class DrawData;
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class RGBColor;
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class ServerBitmap;
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class ServerCursor;
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class ServerFont;
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/*!
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\brief Data structure for passing cursor information to hardware drivers.
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*/
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/*typedef struct
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{
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uchar *xormask, *andmask;
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int32 width, height;
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int32 hotx, hoty;
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} cursor_data;*/
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typedef struct
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{
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BPoint pt1;
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BPoint pt2;
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rgb_color color;
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} LineArrayData;
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class DisplayDriver {
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public:
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DisplayDriver();
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virtual ~DisplayDriver();
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// when implementing, be sure to call the inherited version
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virtual status_t Initialize();
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virtual void Shutdown();
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// call this on mode changes!
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virtual void Update() = 0;
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// clipping for all drawing functions
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virtual void ConstrainClippingRegion(BRegion* region) = 0;
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// Graphics calls implemented in DisplayDriver
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virtual void CopyRegion( /*const*/ BRegion* region,
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int32 xOffset,
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int32 yOffset) = 0;
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virtual void CopyRegionList( BList* list,
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BList* pList,
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int32 rCount,
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BRegion* clipReg) = 0;
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virtual void InvertRect( const BRect &r) = 0;
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virtual void DrawBitmap( ServerBitmap *bitmap,
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const BRect &source,
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const BRect &dest,
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const DrawData *d) = 0;
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virtual void FillArc( const BRect &r,
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const float &angle,
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const float &span,
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const DrawData *d) = 0;
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virtual void FillBezier( BPoint *pts,
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const DrawData *d) = 0;
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virtual void FillEllipse( const BRect &r,
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const DrawData *d) = 0;
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virtual void FillPolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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const DrawData *d) = 0;
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virtual void FillRect( const BRect &r,
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const RGBColor &color) = 0;
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virtual void FillRect( const BRect &r,
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const DrawData *d) = 0;
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virtual void FillRegion( BRegion &r,
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const DrawData *d) = 0;
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virtual void FillRoundRect( const BRect &r,
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const float &xrad,
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const float &yrad,
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const DrawData *d) = 0;
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virtual void FillShape( const BRect &bounds,
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const int32 &opcount,
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const int32 *oplist,
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const int32 &ptcount,
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const BPoint *ptlist,
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const DrawData *d) = 0;
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virtual void FillTriangle( BPoint *pts,
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const BRect &bounds,
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const DrawData *d) = 0;
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virtual void StrokeArc( const BRect &r,
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const float &angle,
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const float &span,
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const DrawData *d) = 0;
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virtual void StrokeBezier( BPoint *pts,
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const DrawData *d) = 0;
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virtual void StrokeEllipse( const BRect &r,
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const DrawData *d) = 0;
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// this version used by Decorator
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virtual void StrokeLine( const BPoint &start,
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const BPoint &end,
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const RGBColor &color) = 0;
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virtual void StrokeLine( const BPoint &start,
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const BPoint &end,
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DrawData *d) = 0;
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virtual void StrokeLineArray(const int32 &numlines,
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const LineArrayData *data,
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const DrawData *d) = 0;
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// this version used by Decorator
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virtual void StrokePoint( const BPoint &pt,
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const RGBColor &color) = 0;
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virtual void StrokePoint( const BPoint &pt,
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DrawData *d) = 0;
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virtual void StrokePolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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const DrawData *d,
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bool is_closed=true) = 0;
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// this version used by Decorator
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virtual void StrokeRect( const BRect &r,
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const RGBColor &color) = 0;
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virtual void StrokeRect( const BRect &r,
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const DrawData *d) = 0;
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virtual void StrokeRegion( BRegion &r,
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const DrawData *d) = 0;
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virtual void StrokeRoundRect(const BRect &r,
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const float &xrad,
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const float &yrad,
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const DrawData *d) = 0;
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virtual void StrokeShape( const BRect &bounds,
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const int32 &opcount,
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const int32 *oplist,
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const int32 &ptcount,
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const BPoint *ptlist,
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const DrawData *d) = 0;
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virtual void StrokeTriangle( BPoint *pts,
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const BRect &bounds,
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const DrawData *d) = 0;
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// Font-related calls
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// DrawData is NOT const because this call updates the pen position in the passed DrawData
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virtual void DrawString( const char *string,
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const int32 &length,
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const BPoint &pt,
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DrawData *d) = 0;
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virtual void DrawString( const char *string,
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const int32 &length,
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const BPoint &pt,
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const RGBColor &color,
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escapement_delta *delta=NULL) = 0;
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virtual float StringWidth( const char *string,
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int32 length,
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const DrawData *d) = 0;
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virtual float StringWidth( const char *string,
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int32 length,
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const ServerFont &font) = 0;
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virtual float StringHeight( const char *string,
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int32 length,
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const DrawData *d) = 0;
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virtual bool Lock() = 0;
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virtual void Unlock() = 0;
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virtual bool DumpToFile(const char *path) = 0;
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virtual ServerBitmap* DumpToBitmap() = 0;
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};
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#endif
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