step 3, exracted code from DisplayDriver into DisplayDriverImpl, adjusted the existing implementations to derive from the new class, got rid of some "friend" stuff along the way, essentially I made room for the new Painter based DisplayDriver implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11987 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
10612543aa
commit
1f154920f6
@ -28,6 +28,7 @@
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#define CURSORHANDLER_H
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#include "GraphicsBuffer.h"
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#include "LayerData.h"
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#include "ServerCursor.h"
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#include "ServerBitmap.h"
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@ -48,7 +49,7 @@ public:
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void SetCursor(ServerCursor *cursor);
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ServerCursor *GetCursor(void) const { return fCursor; }
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void MoveTo(const BPoint &pt);
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void MoveTo(BPoint pt);
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BPoint GetPosition(void) const { return fPosition.LeftTop(); }
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void Hide(void);
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@ -70,6 +71,7 @@ private:
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UtilityBitmap *fSavedData;
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ServerCursor *fCursor;
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int8 fHideLevel;
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DrawData fDrawData;
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bool fDriverHidden;
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bool fIsObscured;
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@ -20,7 +20,7 @@
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: DisplayDriver.h
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Authors: DarkWyrm <bpmagic@columbus.rr.com>
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// Gabe Yoder <gyoder@stny.rr.com>
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// Stephan Aßmus <superstippi@gmx.de>
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//
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@ -31,42 +31,31 @@
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#ifndef _DISPLAY_DRIVER_H_
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#define _DISPLAY_DRIVER_H_
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#include <Accelerant.h>
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#include <OS.h>
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#include <View.h>
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#include <Font.h>
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#include <Rect.h>
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#include <Locker.h>
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#include <Screen.h>
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#include "RGBColor.h"
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#include <Region.h>
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#include "PatternHandler.h"
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#include "CursorHandler.h"
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#include "DisplaySupport.h"
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#include "LayerData.h"
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#include "ServerBitmap.h"
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#ifndef ROUND
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#define ROUND(a) ( (long)(a+.5) )
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#endif
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class BPoint;
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class BRect;
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class BRegion;
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class DrawData;
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class RGBColor;
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class ServerBitmap;
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class ServerCursor;
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/*!
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\brief Data structure for passing cursor information to hardware drivers.
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*/
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typedef struct
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/*typedef struct
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{
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uchar *xormask, *andmask;
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int32 width, height;
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int32 hotx, hoty;
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} cursor_data;
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} cursor_data;*/
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typedef struct
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{
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@ -76,7 +65,7 @@ typedef struct
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} LineArrayData;
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/*
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#ifndef HOOK_DEFINE_CURSOR
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#define HOOK_DEFINE_CURSOR 0
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@ -103,6 +92,7 @@ typedef void (DisplayDriver::* SetPixelFuncType)(int x, int y);
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typedef void (DisplayDriver::* SetHorizontalLineFuncType)(int xstart, int xend, int y);
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typedef void (DisplayDriver::* SetVerticalLineFuncType)(int x, int ystart, int yend);
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typedef void (DisplayDriver::* SetRectangleFuncType)(int left, int top, int right, int bottom);
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*/
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/*!
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\class DisplayDriver DisplayDriver.h
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@ -125,178 +115,179 @@ class DisplayDriver {
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// Graphics calls implemented in DisplayDriver
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virtual void CopyBits( const BRect &src,
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const BRect &dest,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void CopyRegion( BRegion *src,
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const BPoint &lefttop);
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const BPoint &lefttop) = 0;
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virtual void InvertRect( const BRect &r);
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virtual void CopyRegionList( BList* list,
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BList* pList,
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int32 rCount,
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BRegion* clipReg) = 0;
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virtual void InvertRect( const BRect &r) = 0;
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virtual void DrawBitmap( BRegion *region,
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ServerBitmap *bitmap,
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const BRect &source,
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const BRect &dest,
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const DrawData *d);
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virtual void CopyRegionList( BList* list,
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BList* pList,
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int32 rCount,
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BRegion* clipReg);
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const DrawData *d) = 0;
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virtual void FillArc( const BRect &r,
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const float &angle,
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const float &span,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillBezier( BPoint *pts,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillEllipse( const BRect &r,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillPolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillRect( const BRect &r,
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const RGBColor &color);
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const RGBColor &color) = 0;
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virtual void FillRect( const BRect &r,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillRegion( BRegion &r,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillRoundRect( const BRect &r,
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const float &xrad,
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const float &yrad,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillShape( const BRect &bounds,
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const int32 &opcount,
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const int32 *oplist,
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const int32 &ptcount,
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const BPoint *ptlist,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void FillTriangle( BPoint *pts,
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const BRect &bounds,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeArc( const BRect &r,
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const float &angle,
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const float &span,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeBezier( BPoint *pts,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeEllipse( const BRect &r,
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const DrawData *d);
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const DrawData *d) = 0;
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// this version used by Decorator
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virtual void StrokeLine( const BPoint &start,
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const BPoint &end,
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const RGBColor &color);
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const RGBColor &color) = 0;
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virtual void StrokeLine( const BPoint &start,
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const BPoint &end,
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const DrawData *d);
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const DrawData *d) = 0;
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// this version used by Decorator
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virtual void StrokePoint( const BPoint &pt,
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const RGBColor &color);
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const RGBColor &color) = 0;
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virtual void StrokePoint( const BPoint &pt,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokePolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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const DrawData *d,
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bool is_closed=true);
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bool is_closed=true) = 0;
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// this version used by Decorator
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virtual void StrokeRect( const BRect &r,
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const RGBColor &color);
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const RGBColor &color) = 0;
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virtual void StrokeRect( const BRect &r,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeRegion( BRegion &r,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeRoundRect(const BRect &r,
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const float &xrad,
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const float &yrad,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeShape( const BRect &bounds,
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const int32 &opcount,
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const int32 *oplist,
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const int32 &ptcount,
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const BPoint *ptlist,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void StrokeTriangle( BPoint *pts,
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const BRect &bounds,
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const DrawData *d);
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const DrawData *d) = 0;
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// Font-related calls
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// DrawData is NOT const because this call updates the pen position in the passed DrawData
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virtual void DrawString(const char *string,
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const int32 &length,
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const BPoint &pt,
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DrawData *d);
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virtual void DrawString( const char *string,
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const int32 &length,
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const BPoint &pt,
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DrawData *d) = 0;
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virtual void DrawString(const char *string,
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const int32 &length,
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const BPoint &pt,
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const RGBColor &color,
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escapement_delta *delta=NULL);
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virtual void DrawString( const char *string,
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const int32 &length,
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const BPoint &pt,
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const RGBColor &color,
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escapement_delta *delta=NULL) = 0;
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virtual float StringWidth(const char *string,
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int32 length,
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const DrawData *d);
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virtual float StringWidth( const char *string,
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int32 length,
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const DrawData *d) = 0;
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virtual float StringHeight(const char *string,
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int32 length,
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const DrawData *d);
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virtual float StringHeight( const char *string,
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int32 length,
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const DrawData *d) = 0;
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virtual void GetBoundingBoxes(const char *string,
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int32 count,
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font_metric_mode mode,
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escapement_delta *delta,
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BRect *rectarray,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void GetEscapements(const char *string,
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int32 charcount,
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escapement_delta *delta,
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escapement_delta *escapements,
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escapement_delta *offsets,
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const DrawData *d);
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virtual void GetEscapements( const char *string,
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int32 charcount,
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escapement_delta *delta,
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escapement_delta *escapements,
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escapement_delta *offsets,
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const DrawData *d) = 0;
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virtual void GetEdges(const char *string,
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int32 charcount,
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edge_info *edgearray,
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const DrawData *d);
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virtual void GetEdges( const char *string,
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int32 charcount,
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edge_info *edgearray,
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const DrawData *d) = 0;
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virtual void GetHasGlyphs(const char *string,
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int32 charcount,
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bool *hasarray);
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virtual void GetHasGlyphs( const char *string,
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int32 charcount,
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bool *hasarray) = 0;
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virtual void GetTruncatedStrings(const char **instrings,
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const int32 &stringcount,
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const uint32 &mode,
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const float &maxwidth,
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char **outstrings);
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char **outstrings) = 0;
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virtual void HideCursor();
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virtual bool IsCursorHidden();
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virtual void MoveCursorTo(const float &x, const float &y);
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virtual void MoveCursorTo( const float &x,
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const float &y);
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virtual void ShowCursor();
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virtual void ObscureCursor();
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virtual void SetCursor(ServerCursor *cursor);
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@ -305,152 +296,73 @@ class DisplayDriver {
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// Virtual methods which need to be implemented by each subclass
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virtual bool Initialize(void);
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virtual void Shutdown(void);
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virtual bool Initialize();
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virtual void Shutdown();
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// These two will rarely be implemented by subclasses,
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// but it still needs to be possible
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virtual bool Lock(bigtime_t timeout = B_INFINITE_TIMEOUT);
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virtual void Unlock(void);
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virtual void Unlock();
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// display mode access
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virtual void SetMode(const display_mode &mode);
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virtual void GetMode( display_mode *mode);
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void GetMode(display_mode *mode);
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inline const display_mode* DisplayMode() const
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{ return &fDisplayMode; }
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virtual bool DumpToFile(const char *path);
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virtual ServerBitmap* DumpToBitmap(void);
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virtual bool DumpToFile(const char *path) = 0;
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virtual ServerBitmap* DumpToBitmap() = 0;
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virtual void StrokeLineArray(const int32 &numlines,
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const LineArrayData *data,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual status_t SetDPMSMode(const uint32 &state);
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virtual uint32 DPMSMode() const;
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virtual uint32 DPMSCapabilities() const;
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virtual status_t GetDeviceInfo(accelerant_device_info *info);
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virtual status_t GetDeviceInfo(accelerant_device_info *info) = 0;
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virtual status_t GetModeList(display_mode **mode_list,
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uint32 *count);
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uint32 *count) = 0;
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virtual status_t GetPixelClockLimits(display_mode *mode,
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uint32 *low,
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uint32 *high);
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uint32 *high) = 0;
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virtual status_t GetTimingConstraints(display_timing_constraints *dtc);
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virtual status_t GetTimingConstraints(display_timing_constraints *dtc) = 0;
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virtual status_t ProposeMode(display_mode *candidate,
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const display_mode *low,
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const display_mode *high);
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const display_mode *high) = 0;
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virtual status_t WaitForRetrace(bigtime_t timeout = B_INFINITE_TIMEOUT);
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virtual status_t WaitForRetrace(bigtime_t timeout = B_INFINITE_TIMEOUT) = 0;
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protected:
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friend class Layer;
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friend class WinBorder;
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friend CursorHandler;
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ServerCursor* _GetCursor(void);
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virtual void HLinePatternThick(int32 x1, int32 x2, int32 y);
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virtual void VLinePatternThick(int32 x, int32 y1, int32 y2);
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virtual void SetThickPatternPixel(int x, int y);
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// Blit functions specific to FreeType2 glyph copying.
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// These probably could be replaced with more generic functions,
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// but these are written and can be replaced later.
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void BlitMono2RGB32(FT_Bitmap *src,
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const BPoint &pt,
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const DrawData *d);
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void BlitGray2RGB32(FT_Bitmap *src,
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const BPoint &pt,
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const DrawData *d);
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// Two functions for gaining direct access to the framebuffer
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// of a child class. This removes the need for a set of
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// glyph-blitting virtual functions for each driver.
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virtual bool AcquireBuffer(FBBitmap *bmp);
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virtual void ReleaseBuffer(void);
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// This is for drivers which are internally double buffered
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// and calling this will cause the real framebuffer to be updated
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virtual void Invalidate(const BRect &r);
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/* void FillBezier(BPoint *pts,
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DisplayDriver* driver,
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SetHorizontalLineFuncType setLine);
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void FillRegion(BRegion &r,
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DisplayDriver* driver,
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SetRectangleFuncType setRect);
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void StrokeArc(const BRect &r,
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const float &angle,
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const float &span,
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DisplayDriver* driver,
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SetPixelFuncType setPixel);
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void StrokeBezier(BPoint *pts,
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DisplayDriver* driver,
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SetPixelFuncType setPixel);
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void StrokeEllipse(const BRect &r,
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DisplayDriver* driver,
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SetPixelFuncType setPixel);
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void StrokeLine(const BPoint &start,
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const BPoint &end,
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DisplayDriver* driver,
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SetPixelFuncType setPixel);*/
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// Support functions for the rest of the driver
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virtual void Blit(const BRect &src,
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const BRect &dest,
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const DrawData *d);
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virtual void FillSolidRect(const BRect &rect,
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const RGBColor &color);
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virtual void FillPatternRect(const BRect &rect,
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const DrawData *d);
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virtual void StrokeSolidLine(int32 x1, int32 y1,
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int32 x2, int32 y2,
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const RGBColor &color);
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virtual void StrokePatternLine(int32 x1, int32 y1,
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int32 x2, int32 y2,
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const DrawData *d);
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virtual void StrokeSolidRect(const BRect &rect,
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const RGBColor &color);
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|
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// needed by CursorHandler
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virtual void CopyBitmap(ServerBitmap *bitmap,
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const BRect &source,
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const BRect &dest,
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const DrawData *d);
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const DrawData *d) = 0;
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virtual void CopyToBitmap(ServerBitmap *target,
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const BRect &source);
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const BRect &source) = 0;
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// temporarily virtual - until clipping code is added in DisplayDriver
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virtual void ConstrainClippingRegion(BRegion *reg);
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// This is for drivers which are internally double buffered
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// and calling this will cause the real framebuffer to be updated
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// needed by CursorHandler, (Layer ?)
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virtual void Invalidate(const BRect &r) = 0;
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PatternHandler fDrawPattern;
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RGBColor fDrawColor;
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int fLineThickness;
|
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|
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BLocker *_locker;
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// temporarily virtual - until clipping code is added in DisplayDriver
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// needed by Layer
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virtual void ConstrainClippingRegion(BRegion *reg) = 0;
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|
||||
uint32 fDPMSState;
|
||||
uint32 fDPMSCaps;
|
||||
accelerant_device_info fAccDeviceInfo;
|
||||
display_mode fDisplayMode;
|
||||
|
||||
CursorHandler fCursorHandler;
|
||||
|
||||
DrawData fDrawData;
|
||||
protected:
|
||||
BLocker fLocker;
|
||||
|
||||
CursorHandler fCursorHandler;
|
||||
|
||||
display_mode fDisplayMode;
|
||||
uint32 fDPMSState;
|
||||
uint32 fDPMSCaps;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
420
headers/private/servers/app/DisplayDriverImpl.h
Normal file
420
headers/private/servers/app/DisplayDriverImpl.h
Normal file
@ -0,0 +1,420 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2005, Haiku, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// File Name: DisplayDriver.h
|
||||
// Authors: DarkWyrm <bpmagic@columbus.rr.com>
|
||||
// Gabe Yoder <gyoder@stny.rr.com>
|
||||
// Stephan Aßmus <superstippi@gmx.de>
|
||||
//
|
||||
// Description: Abstract class which handles all graphics output
|
||||
// for the server
|
||||
//
|
||||
//------------------------------------------------------------------------------
|
||||
#ifndef _DISPLAY_DRIVER_IMPL_H_
|
||||
#define _DISPLAY_DRIVER_IMPL_H_
|
||||
|
||||
#include <OS.h>
|
||||
|
||||
#include <View.h>
|
||||
#include <Rect.h>
|
||||
#include <Screen.h>
|
||||
#include <Region.h>
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
//#include "CursorHandler.h"
|
||||
#include "DisplaySupport.h"
|
||||
#include "LayerData.h"
|
||||
#include "PatternHandler.h"
|
||||
#include "RGBColor.h"
|
||||
#include "ServerBitmap.h"
|
||||
|
||||
#include "DisplayDriver.h"
|
||||
|
||||
#ifndef ROUND
|
||||
#define ROUND(a) ( (long)(a+.5) )
|
||||
#endif
|
||||
|
||||
|
||||
class ServerCursor;
|
||||
|
||||
/*!
|
||||
\brief Data structure for passing cursor information to hardware drivers.
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
uchar *xormask, *andmask;
|
||||
int32 width, height;
|
||||
int32 hotx, hoty;
|
||||
|
||||
} cursor_data;
|
||||
|
||||
#ifndef HOOK_DEFINE_CURSOR
|
||||
|
||||
#define HOOK_DEFINE_CURSOR 0
|
||||
#define HOOK_MOVE_CURSOR 1
|
||||
#define HOOK_SHOW_CURSOR 2
|
||||
#define HOOK_DRAW_LINE_8BIT 3
|
||||
#define HOOK_DRAW_LINE_16BIT 12
|
||||
#define HOOK_DRAW_LINE_32BIT 4
|
||||
#define HOOK_DRAW_RECT_8BIT 5
|
||||
#define HOOK_DRAW_RECT_16BIT 13
|
||||
#define HOOK_DRAW_RECT_32BIT 6
|
||||
#define HOOK_BLIT 7
|
||||
#define HOOK_DRAW_ARRAY_8BIT 8
|
||||
#define HOOK_DRAW_ARRAY_16BIT 14 // Not implemented in current R5 drivers
|
||||
#define HOOK_DRAW_ARRAY_32BIT 9
|
||||
#define HOOK_SYNC 10
|
||||
#define HOOK_INVERT_RECT 11
|
||||
|
||||
#endif
|
||||
|
||||
class DisplayDriverImpl;
|
||||
|
||||
typedef void (DisplayDriverImpl::* SetPixelFuncType)(int x, int y);
|
||||
typedef void (DisplayDriverImpl::* SetHorizontalLineFuncType)(int xstart, int xend, int y);
|
||||
typedef void (DisplayDriverImpl::* SetVerticalLineFuncType)(int x, int ystart, int yend);
|
||||
typedef void (DisplayDriverImpl::* SetRectangleFuncType)(int left, int top, int right, int bottom);
|
||||
|
||||
/*!
|
||||
\class DisplayDriverImpl DisplayDriverImpl.h
|
||||
\brief original DisplayDriver implementation.
|
||||
|
||||
While all virtual functions are technically optional, the default versions
|
||||
do very little, so implementing them all more or less required.
|
||||
*/
|
||||
|
||||
class DisplayDriverImpl : public DisplayDriver {
|
||||
public:
|
||||
DisplayDriverImpl();
|
||||
virtual ~DisplayDriverImpl();
|
||||
|
||||
// Graphics calls implemented in DisplayDriver
|
||||
virtual void CopyBits( const BRect &src,
|
||||
const BRect &dest,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void CopyRegion( BRegion *src,
|
||||
const BPoint &lefttop);
|
||||
|
||||
virtual void InvertRect( const BRect &r);
|
||||
|
||||
virtual void DrawBitmap( BRegion *region,
|
||||
ServerBitmap *bitmap,
|
||||
const BRect &source,
|
||||
const BRect &dest,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void CopyRegionList( BList* list,
|
||||
BList* pList,
|
||||
int32 rCount,
|
||||
BRegion* clipReg);
|
||||
|
||||
virtual void FillArc( const BRect &r,
|
||||
const float &angle,
|
||||
const float &span,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillBezier( BPoint *pts,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillEllipse( const BRect &r,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillPolygon( BPoint *ptlist,
|
||||
int32 numpts,
|
||||
const BRect &bounds,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillRect( const BRect &r,
|
||||
const RGBColor &color);
|
||||
|
||||
virtual void FillRect( const BRect &r,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillRegion( BRegion &r,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillRoundRect( const BRect &r,
|
||||
const float &xrad,
|
||||
const float &yrad,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillShape( const BRect &bounds,
|
||||
const int32 &opcount,
|
||||
const int32 *oplist,
|
||||
const int32 &ptcount,
|
||||
const BPoint *ptlist,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillTriangle( BPoint *pts,
|
||||
const BRect &bounds,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeArc( const BRect &r,
|
||||
const float &angle,
|
||||
const float &span,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeBezier( BPoint *pts,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeEllipse( const BRect &r,
|
||||
const DrawData *d);
|
||||
|
||||
// this version used by Decorator
|
||||
virtual void StrokeLine( const BPoint &start,
|
||||
const BPoint &end,
|
||||
const RGBColor &color);
|
||||
|
||||
virtual void StrokeLine( const BPoint &start,
|
||||
const BPoint &end,
|
||||
const DrawData *d);
|
||||
|
||||
// this version used by Decorator
|
||||
virtual void StrokePoint( const BPoint &pt,
|
||||
const RGBColor &color);
|
||||
|
||||
virtual void StrokePoint( const BPoint &pt,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokePolygon( BPoint *ptlist,
|
||||
int32 numpts,
|
||||
const BRect &bounds,
|
||||
const DrawData *d,
|
||||
bool is_closed=true);
|
||||
|
||||
// this version used by Decorator
|
||||
virtual void StrokeRect( const BRect &r,
|
||||
const RGBColor &color);
|
||||
|
||||
virtual void StrokeRect( const BRect &r,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeRegion( BRegion &r,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeRoundRect(const BRect &r,
|
||||
const float &xrad,
|
||||
const float &yrad,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeShape( const BRect &bounds,
|
||||
const int32 &opcount,
|
||||
const int32 *oplist,
|
||||
const int32 &ptcount,
|
||||
const BPoint *ptlist,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeTriangle( BPoint *pts,
|
||||
const BRect &bounds,
|
||||
const DrawData *d);
|
||||
|
||||
// Font-related calls
|
||||
|
||||
// DrawData is NOT const because this call updates the pen position in the passed DrawData
|
||||
virtual void DrawString(const char *string,
|
||||
const int32 &length,
|
||||
const BPoint &pt,
|
||||
DrawData *d);
|
||||
|
||||
virtual void DrawString(const char *string,
|
||||
const int32 &length,
|
||||
const BPoint &pt,
|
||||
const RGBColor &color,
|
||||
escapement_delta *delta=NULL);
|
||||
|
||||
virtual float StringWidth(const char *string,
|
||||
int32 length,
|
||||
const DrawData *d);
|
||||
|
||||
virtual float StringHeight(const char *string,
|
||||
int32 length,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void GetBoundingBoxes(const char *string,
|
||||
int32 count,
|
||||
font_metric_mode mode,
|
||||
escapement_delta *delta,
|
||||
BRect *rectarray,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void GetEscapements(const char *string,
|
||||
int32 charcount,
|
||||
escapement_delta *delta,
|
||||
escapement_delta *escapements,
|
||||
escapement_delta *offsets,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void GetEdges(const char *string,
|
||||
int32 charcount,
|
||||
edge_info *edgearray,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void GetHasGlyphs(const char *string,
|
||||
int32 charcount,
|
||||
bool *hasarray);
|
||||
|
||||
virtual void GetTruncatedStrings(const char **instrings,
|
||||
const int32 &stringcount,
|
||||
const uint32 &mode,
|
||||
const float &maxwidth,
|
||||
char **outstrings);
|
||||
|
||||
// These two will rarely be implemented by subclasses,
|
||||
// but it still needs to be possible
|
||||
// virtual bool Lock(bigtime_t timeout = B_INFINITE_TIMEOUT);
|
||||
// virtual void Unlock();
|
||||
|
||||
virtual bool DumpToFile(const char *path);
|
||||
virtual ServerBitmap* DumpToBitmap();
|
||||
|
||||
virtual void StrokeLineArray(const int32 &numlines,
|
||||
const LineArrayData *data,
|
||||
const DrawData *d);
|
||||
|
||||
virtual status_t GetDeviceInfo(accelerant_device_info *info);
|
||||
|
||||
virtual status_t GetModeList(display_mode **mode_list,
|
||||
uint32 *count);
|
||||
|
||||
virtual status_t GetPixelClockLimits(display_mode *mode,
|
||||
uint32 *low,
|
||||
uint32 *high);
|
||||
|
||||
virtual status_t GetTimingConstraints(display_timing_constraints *dtc);
|
||||
virtual status_t ProposeMode(display_mode *candidate,
|
||||
const display_mode *low,
|
||||
const display_mode *high);
|
||||
|
||||
virtual status_t WaitForRetrace(bigtime_t timeout = B_INFINITE_TIMEOUT);
|
||||
|
||||
|
||||
// needed by CursorHandler
|
||||
virtual void CopyBitmap(ServerBitmap *bitmap,
|
||||
const BRect &source,
|
||||
const BRect &dest,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void CopyToBitmap(ServerBitmap *target,
|
||||
const BRect &source);
|
||||
|
||||
// This is for drivers which are internally double buffered
|
||||
// and calling this will cause the real framebuffer to be updated
|
||||
virtual void Invalidate(const BRect &r);
|
||||
|
||||
// temporarily virtual - until clipping code is added in DisplayDriver
|
||||
// needed by Layer
|
||||
virtual void ConstrainClippingRegion(BRegion *reg);
|
||||
|
||||
protected:
|
||||
//friend class Layer;
|
||||
friend class WinBorder;
|
||||
//friend CursorHandler;
|
||||
|
||||
ServerCursor* _GetCursor();
|
||||
|
||||
virtual void HLinePatternThick(int32 x1, int32 x2, int32 y);
|
||||
|
||||
virtual void VLinePatternThick(int32 x, int32 y1, int32 y2);
|
||||
|
||||
virtual void SetThickPatternPixel(int x, int y);
|
||||
|
||||
// Blit functions specific to FreeType2 glyph copying.
|
||||
// These probably could be replaced with more generic functions,
|
||||
// but these are written and can be replaced later.
|
||||
void BlitMono2RGB32(FT_Bitmap *src,
|
||||
const BPoint &pt,
|
||||
const DrawData *d);
|
||||
|
||||
void BlitGray2RGB32(FT_Bitmap *src,
|
||||
const BPoint &pt,
|
||||
const DrawData *d);
|
||||
|
||||
// Two functions for gaining direct access to the framebuffer
|
||||
// of a child class. This removes the need for a set of
|
||||
// glyph-blitting virtual functions for each driver.
|
||||
virtual bool AcquireBuffer(FBBitmap *bmp);
|
||||
virtual void ReleaseBuffer();
|
||||
|
||||
|
||||
/* void FillBezier(BPoint *pts,
|
||||
DisplayDriver* driver,
|
||||
SetHorizontalLineFuncType setLine);
|
||||
|
||||
void FillRegion(BRegion &r,
|
||||
DisplayDriver* driver,
|
||||
SetRectangleFuncType setRect);
|
||||
|
||||
void StrokeArc(const BRect &r,
|
||||
const float &angle,
|
||||
const float &span,
|
||||
DisplayDriver* driver,
|
||||
SetPixelFuncType setPixel);
|
||||
|
||||
void StrokeBezier(BPoint *pts,
|
||||
DisplayDriver* driver,
|
||||
SetPixelFuncType setPixel);
|
||||
|
||||
void StrokeEllipse(const BRect &r,
|
||||
DisplayDriver* driver,
|
||||
SetPixelFuncType setPixel);
|
||||
|
||||
void StrokeLine(const BPoint &start,
|
||||
const BPoint &end,
|
||||
DisplayDriver* driver,
|
||||
SetPixelFuncType setPixel);*/
|
||||
|
||||
// Support functions for the rest of the driver
|
||||
virtual void Blit(const BRect &src,
|
||||
const BRect &dest,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void FillSolidRect(const BRect &rect,
|
||||
const RGBColor &color);
|
||||
|
||||
virtual void FillPatternRect(const BRect &rect,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeSolidLine(int32 x1, int32 y1,
|
||||
int32 x2, int32 y2,
|
||||
const RGBColor &color);
|
||||
|
||||
virtual void StrokePatternLine(int32 x1, int32 y1,
|
||||
int32 x2, int32 y2,
|
||||
const DrawData *d);
|
||||
|
||||
virtual void StrokeSolidRect(const BRect &rect,
|
||||
const RGBColor &color);
|
||||
|
||||
|
||||
// PatternHandler fDrawPattern;
|
||||
// RGBColor fDrawColor;
|
||||
// int fLineThickness;
|
||||
|
||||
// accelerant_device_info fAccDeviceInfo;
|
||||
|
||||
|
||||
// DrawData fDrawData;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user