Commit Graph

89 Commits

Author SHA1 Message Date
Derek Foreman
bd9069ffad dnd: Abort with an error message if compositor doesn't support drag and drop
This test isn't particularly useful when the compositor doesn't support
drag and drop - so bail if we fail to create a data source.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 19:03:29 +00:00
Bryce Harrington
e99e4bf2b9 clients & tests: Unify multiple definitions of x*alloc and related functions
Direct fail_on_null calls now produce output like:

    [weston-info] clients/weston-info.c:714: out of memory

xmalloc, et al produce output on failure like:

    [weston-info] out of memory (-1)

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 14:13:13 +02:00
Carlos Garnacho
f377535aff dnd: Turn into a full blown example
In order to keep things simple, weston-dnd made a few choices that
turn out to be unrealistic, a few tweaks have been done to make it
less of a playground demo:

- It now caters for copy/move operations, instead of just move,
  which still remains the default nonetheless.
- As "move" operations are no longer assumed, the item isn't removed
  on start_drag, instead it is made translucent until the drag
  operation finishes (and we know whether the item is to be
  removed after transfer or left as is)
- For the same reasons, "Drop nowhere to delete item" no longer
  happens. Drag-and-drop is a failable operation and must not result
  in data loss.
- As multiple actions are now allowed, we set the pointer icon
  surface accordingly to the current operation.

This makes weston-dnd a better example of what applications usually
want to do here.

Changes since v2:
  - Updated to behave alright-ish with version < 3.

Changes since v1:
  - Remove unneeded include. Remove extra newlines. Other minor
    code fixes.

Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2016-01-19 12:34:36 +08:00
Carlos Garnacho
9c93179023 data-device: Implement DnD actions
The policy in weston in order to determine the chosen DnD action is
deliberately simple, and is probably the minimals that any compositor
should be doing here.

Besides honoring the set_actions requests on both wl_data_source and
wl_data_offer, weston now will emit the newly added "action" events
notifying both source and dest of the chosen action.

The "dnd" client has been updated too (although minimally), so it
notifies the compositor of a "move" action on both sides.

Changes since v8:
  - Add back wl_data_offer.source_actions emission, gone during last
    code shuffling. Fix nits found in review.

Changes since v7:
  - Fixes spotted during review. Add client-side version checks.
    Implement .action emission as specified in protocol patch v11.

Changes since v6:
  - Emit errors as defined in DnD actions patch v10.

Changes since v5:
  - Use enum types and values for not-a-bitfield stored values.
    handle errors when finding unexpected dnd_actions values.

Changes since v4:
  - Added compositor-side version checks. Spaces vs tabs fixes.
    Fixed resource versioning. Initialized new weston_data_source/offer
    fields.

Changes since v3:
  - Put data_source.action to use in the dnd client, now updates
    the dnd surface like data_source.target events do.

Changes since v2:
  - Split from DnD progress notification changes.

Changes since v1:
  - Updated to v2 of DnD actions protocol changes, implement
    wl_data_offer.source_actions.
  - Fixed coding style issues.

Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2016-01-19 12:34:35 +08:00
Carlos Garnacho
78d4bf9a3e data-device: Implement DnD progress notification
Weston now sends wl_data_source.dnd_drop_performed and .dnd_finished in
order to notify about the different phases of DnD.

wl_data_source.cancelled is also used as mentioned in the docs, being
emitted also on DnD when the operation is meant to fail (eg. source
and dest didn't agree on a mimetype).

The dnd demo is also fixed so the struct dnd_drag isn't leaked.

https://bugs.freedesktop.org/show_bug.cgi?id=91943
https://bugs.freedesktop.org/show_bug.cgi?id=91944

Changes since v6:
  - Add client-side version checks. Minor code shuffling.

Changes since v5:
  - Dissociate source and offer after cancel. Updated to
    apply on top of c9f8f8a7f.

Changes since v4:
  - Make wl_data_offer.finish with the wrong state an error.

Changes since v3:
  - Fixed wl_data_source.dnd_finished vs cancelled emission on
    when interoperating with version < 3 drag destinations.

Changes since v2:
  - Handle wl_data_offer.finish. Fixed commit log inconsistencies.
    Added version checks. Spaces vs tabs fixes. Fixed resource
    versioning.

Changes since v1:
  - Updated to protocol v2.

Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-01-19 12:34:35 +08:00
Jon Cruz
35b2eaa989 Moved helper macro to a discrete include file.
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:45 -07:00
Jon Cruz
4678bab13c Remove redundant #include path component.
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:09 -07:00
Bryce Harrington
1f6b0d1d2c clients: Update boilerplate from MIT X11 license to MIT Expat licenses 2015-06-15 13:04:18 -07:00
Michael Vetter
2a18a52844 remove trailing whitespaces
Remove trailing whitespaces because they are not needed and jumping to
the end of al ine should do just that and not jump to the whitespace.
2015-05-15 13:12:32 -07:00
Derek Foreman
ba0f33dc28 dnd: Fix some mouse cursor issues
When ending a drag in the window the cursor will be wrong until the mouse
is moved again.  This is because the item being dragged isn't added
until after the enter event.

Also, when picking up an item while moving the mouse the cursor can switch
back to a non-drag cursor before the drag begins.  This is because of a
slight delay between button click and drag start.

Finally picking up or dropping an item under a second pointer could cause
that pointer to have the wrong cursor.

Closes one of the issues in bug 56298
https://bugs.freedesktop.org/show_bug.cgi?id=56298

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-28 13:13:57 +02:00
Bill Spitzak
6fd10c6c6c weston-dnd --help works 2014-08-19 12:21:37 +03:00
vivek
31732f7c68 Clients: Fix memleak issues in various clients of weston
In many clients of weston, Display was not being destroyed so added it.
Also destroy windows, widgets which were not being destroyed.

Signed-off-by: vivek <vivek.ellur@samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-06-24 10:22:43 -07:00
Andrew Wedgbury
9cd661e746 Make sure config.h is included before any system headers
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.

The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h

Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
2014-04-07 10:22:28 -07:00
Xiong Zhang
bf3c1c6913 distinguish touch screen and pointer dnd in client
Data device interface in client just handle with pointer's dnd.
If a touch screen trigger dnd, it will use pointer struct like i
nput->sx, input->sy, input->pointer_focus. So if pointer is moving
when touch screen trigeer a dnd, wrong behaviore will occur.
Before touch screen start dnd, system call touch_grab()
to mark the following drag and drop operation is generated by
touch screen.
Defined some common variables in struct input to track dnd.

Note, touch screen and pointer can't generate drag and drop at the
same time, becuae data device protocol can't identify the drag
and drop event is generated by touch screen or pointer.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
2013-11-25 16:32:12 -08:00
Xiong Zhang
853a7799d6 client/dnd.c: add dnd support for touch screen in client
Adding the interface for touch screen event in clients/dnd.c, once
user touch down on this app, it will trigger a touch and drag
operation.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
2013-11-25 16:32:08 -08:00
Kristian Høgsberg
617e9a37f2 dnd: Simplify drag icon creation
We used to have to composite the pointer on top of the drag icon, but
the final protocol allows us to specify both a drag icon and a cursor.
Remove the complexity that dealt with that.
2013-11-22 11:59:40 -08:00
Jason Ekstrand
ee7fefcffc Rename frame_create and frame_set_child_size with a window_ prefix
This is to avoid a collision with an actual frame structure.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-10-13 22:12:16 -07:00
Kristian Høgsberg
735bda25da dnd: Support dropping as text/plain;charset=utf-8 2013-09-09 15:03:27 -07:00
Kristian Høgsberg
938f102a97 dnd: Only accept dnd with the application/x-wayland-dnd-flower mime-type
Currently, the dnd sample client accepts all mime-types and assumes they
are the custom flower mime-type.  Only accept if the offer has the right
mime-type.
2013-09-04 19:36:49 -07:00
Peter Hutterer
f3d62276d2 malloc + memset -> zalloc
And for clients using the xmalloc helper, use xzalloc.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2013-08-08 13:46:13 -07:00
Brian Lovin
bc91926e0c clients: use xmalloc in more places
For the clients continue to use xmalloc() to simplify OOM-handling.

Signed-off-by: Brian Lovin <brian.j.lovin@intel.com>
2013-08-07 16:27:33 -07:00
Kristian Høgsberg
4172f668e7 Pass argc pointer to parse_options()
This lets us keep argc up to date as the backend picks out arguments
from the argv array.
2013-02-20 15:27:49 -05:00
Damien Lespiau
4df7e27055 dnd: Use %zd in the format string for size_t types
len i size_t, so is the result of the sizeof operator.
2012-10-29 16:28:19 -04:00
Pekka Paalanen
c9e00c06e9 clients: use wl_surface_commit
Use wl_surface_commit() to commit the buffer attach, as Weston now
requires.

NOTE: GL-applications are broken until you upgrade to a version of Mesa
which does wl_surface_commit() on eglSwapBuffers(). If you have
Cairo-gl, this means all toytoolkit apps, too.

simple-shm and simple-touch OTOH will work now.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:17 -04:00
Philipp Brüschweiler
f22d0ecd97 dnd: fix segfault on grabbing
Some cursor themes don't include a "grabbing" icon, causing a segfault.
This patch fixes this by just reverting to the stardard cursor instead.

https://bugs.freedesktop.org/show_bug.cgi?id=50487
2012-08-13 14:39:41 -04:00
Kristian Høgsberg
0fd49aa886 dnd: Clip flowers to window content area
https://bugs.freedesktop.org/show_bug.cgi?id=52420
2012-07-23 21:32:46 -04:00
Kristian Høgsberg
a1627927c7 window: Compute initial window size correctly
We didn't take decoration size into account before.
2012-06-20 17:30:03 -04:00
Kristian Høgsberg
5a4e9ff51b window.c: Drop timestamp argument to input_set_pointer_image()
We need the serial to set a pointer image and we track that internally.
2012-06-04 16:04:07 -04:00
Daniel Stone
4dbadb1556 Use enum wl_pointer_button_state instead of integer
Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_pointer_button_state enum, and explicit comparisons.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-31 15:42:47 -04:00
Ander Conselvan de Oliveira
08bcf14903 dnd: implement option for not offering data to other clients
Add option --self-only to dnd client. If this options is passed, the
drag will be started with no data source so that no drag and drop
events are sent to other clients.
2012-05-29 09:58:17 -04:00
Ander Conselvan de Oliveira
210eb9d2ba dnd: work around cairo-gl brokenness
If cairo-gl is used, display_create_surface() will create an
wl_egl_window for each surface and this will result in errors if this
surface is used as a source. Also, one can't get a wl_buffer for such
a surface wich led to crashes when trying to do so for the drag icon.

This patch works around both problems by forcing the item and drag icon
surfaces to use shm.
2012-05-25 23:28:59 -04:00
Ander Conselvan de Oliveira
dc8c8fce72 window: rename enum pointer_type to cursor_type
This avoids confusion with the pointer devices (struct wl_pointer).
2012-05-25 23:28:54 -04:00
Ander Conselvan de Oliveira
d8f527c845 window: track changes in libwayland-cursor api
libwayland-cursor does not provide enum wl_cursor_type anymore so this
brings back enum pointer_type.

This partially revers commit 1042dc15e0.
2012-05-25 23:09:06 -04:00
Ander Conselvan de Oliveira
1042dc15e0 window: use libwayland-cursor instead of libXcursor 2012-05-22 10:17:34 -04:00
Kristian Høgsberg
5a315bc72d Move cairo-util to shared/ 2012-05-15 22:33:43 -04:00
Kristian Høgsberg
80680c7b75 window.c: Just use float instead of GLfloat, remove GLES2.h include 2012-05-10 14:11:44 -04:00
Daniel Stone
b230a7ee58 Convert internal input co-ordinates to GLfloat
Change all client motion handlers to take GLfloat for co-ordinates,
rather than int32_t.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-08 14:40:57 -04:00
Daniel Stone
5d66371743 Change button from int to uint32_t
Since you can't really have a negative button number.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-07 12:57:11 -04:00
Daniel Stone
da5b93c8d7 Change key/button grab bindings to take unsigned state
'state' here meaning 'is it up or down?', obviously.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-07 12:54:14 -04:00
Kristian Høgsberg
a6c8b0084f window.c: Drop the toolkit grab when we start a compositor grab
We do this right for move and resize, but dnd and popups need the same
treatment.
2012-04-13 12:55:45 -04:00
Kristian Høgsberg
eae5de7609 Follow wayland change to serial numbers 2012-04-11 22:42:15 -04:00
Jonas Ådahl
3685c3abf6 Fix `unused-result' warnings.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-04-03 14:50:15 -04:00
Kristian Høgsberg
875ab9e735 Add signedness warning flag and fix fallout 2012-03-30 11:52:39 -04:00
Kristian Høgsberg
679f716088 dnd: Damage surface after attaching new buffer 2012-03-27 16:45:13 -04:00
Kristian Høgsberg
a8ae8a9135 clients: Fix a couple of warnings 2012-03-27 16:39:17 -04:00
Kristian Høgsberg
bcacef19b0 Add an option parser
On one hand, getopt (in particular the -o suboption syntax) sucks on the
server side, and on the client side we would like to avoid the glib
dependency.  We can roll out own option parser and solve both problems
and save a few lines of code total.
2012-03-12 01:28:50 -04:00
Ander Conselvan de Oliveira
e47c3a342b clients/dnd: adapt to new data_device icon protocol
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2012-02-16 23:19:40 -05:00
Kristian Høgsberg
009ac0a965 window: Dont take width and height in window constructor
Always set this by scheduling an initial resize.
2012-01-31 15:24:48 -05:00
Kristian Høgsberg
29af3ebce6 window: Make decorations just a widget
Woohoo, only took 25 commits of refactoring to get to this point.
2012-01-10 22:41:55 -05:00
Kristian Høgsberg
bb97700474 window: Get rid of the window child allocation concept 2012-01-10 19:11:42 -05:00