weston/clients/dnd.c
Kristian Høgsberg 29af3ebce6 window: Make decorations just a widget
Woohoo, only took 25 commits of refactoring to get to this point.
2012-01-10 22:41:55 -05:00

561 lines
14 KiB
C

/*
* Copyright © 2010 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
#include <sys/time.h>
#include <cairo.h>
#include <sys/epoll.h>
#include <wayland-client.h>
#include "window.h"
#include "cairo-util.h"
struct dnd {
struct window *window;
struct widget *widget;
struct display *display;
uint32_t key;
struct item *items[16];
};
struct dnd_drag {
cairo_surface_t *translucent;
cairo_surface_t *opaque;
int hotspot_x, hotspot_y;
struct dnd *dnd;
struct input *input;
uint32_t time;
struct item *item;
int x_offset, y_offset;
const char *mime_type;
struct wl_data_source *data_source;
};
struct item {
cairo_surface_t *surface;
int seed;
int x, y;
};
struct dnd_flower_message {
int seed, x_offset, y_offset;
};
static const int item_width = 64;
static const int item_height = 64;
static const int item_padding = 16;
static struct item *
item_create(struct display *display, int x, int y, int seed)
{
struct item *item;
struct timeval tv;
item = malloc(sizeof *item);
if (item == NULL)
return NULL;
gettimeofday(&tv, NULL);
item->seed = seed ? seed : tv.tv_usec;
srandom(item->seed);
const int petal_count = 3 + random() % 5;
const double r1 = 20 + random() % 10;
const double r2 = 5 + random() % 12;
const double u = (10 + random() % 90) / 100.0;
const double v = (random() % 90) / 100.0;
cairo_t *cr;
int i;
double t, dt = 2 * M_PI / (petal_count * 2);
double x1, y1, x2, y2, x3, y3;
struct rectangle rect;
rect.width = item_width;
rect.height = item_height;
item->surface = display_create_surface(display, NULL, &rect, 0);
item->x = x;
item->y = y;
cr = cairo_create(item->surface);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_rgba(cr, 0, 0, 0, 0);
cairo_paint(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_translate(cr, item_width / 2, item_height / 2);
t = random();
cairo_move_to(cr, cos(t) * r1, sin(t) * r1);
for (i = 0; i < petal_count; i++, t += dt * 2) {
x1 = cos(t) * r1;
y1 = sin(t) * r1;
x2 = cos(t + dt) * r2;
y2 = sin(t + dt) * r2;
x3 = cos(t + 2 * dt) * r1;
y3 = sin(t + 2 * dt) * r1;
cairo_curve_to(cr,
x1 - y1 * u, y1 + x1 * u,
x2 + y2 * v, y2 - x2 * v,
x2, y2);
cairo_curve_to(cr,
x2 - y2 * v, y2 + x2 * v,
x3 + y3 * u, y3 - x3 * u,
x3, y3);
}
cairo_close_path(cr);
cairo_set_source_rgba(cr,
0.5 + (random() % 50) / 49.0,
0.5 + (random() % 50) / 49.0,
0.5 + (random() % 50) / 49.0,
0.5 + (random() % 100) / 99.0);
cairo_fill_preserve(cr);
cairo_set_line_width(cr, 1);
cairo_set_source_rgba(cr,
0.5 + (random() % 50) / 49.0,
0.5 + (random() % 50) / 49.0,
0.5 + (random() % 50) / 49.0,
0.5 + (random() % 100) / 99.0);
cairo_stroke(cr);
cairo_destroy(cr);
return item;
}
static void
dnd_redraw_handler(struct widget *widget, void *data)
{
struct dnd *dnd = data;
struct rectangle allocation;
cairo_t *cr;
cairo_surface_t *surface;
int i;
surface = window_get_surface(dnd->window);
cr = cairo_create(surface);
widget_get_allocation(dnd->widget, &allocation);
cairo_rectangle(cr, allocation.x, allocation.y,
allocation.width, allocation.height);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_rgba(cr, 0, 0, 0, 0.8);
cairo_fill(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
for (i = 0; i < ARRAY_LENGTH(dnd->items); i++) {
if (!dnd->items[i])
continue;
cairo_set_source_surface(cr, dnd->items[i]->surface,
dnd->items[i]->x + allocation.x,
dnd->items[i]->y + allocation.y);
cairo_paint(cr);
}
cairo_destroy(cr);
cairo_surface_destroy(surface);
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct dnd *dnd = data;
window_schedule_redraw(dnd->window);
}
static int
dnd_add_item(struct dnd *dnd, struct item *item)
{
int i;
for (i = 0; i < ARRAY_LENGTH(dnd->items); i++) {
if (dnd->items[i] == 0) {
dnd->items[i] = item;
return i;
}
}
return -1;
}
static struct item *
dnd_get_item(struct dnd *dnd, int32_t x, int32_t y)
{
struct item *item;
struct rectangle allocation;
int i;
widget_get_allocation(dnd->widget, &allocation);
x -= allocation.x;
y -= allocation.y;
for (i = 0; i < ARRAY_LENGTH(dnd->items); i++) {
item = dnd->items[i];
if (item &&
item->x <= x && x < item->x + item_width &&
item->y <= y && y < item->y + item_height)
return item;
}
return NULL;
}
static void
data_source_target(void *data,
struct wl_data_source *source, const char *mime_type)
{
struct dnd_drag *dnd_drag = data;
struct dnd *dnd = dnd_drag->dnd;
cairo_surface_t *surface;
struct wl_buffer *buffer;
struct wl_data_device *device;
device = input_get_data_device(dnd_drag->input);
dnd_drag->mime_type = mime_type;
if (mime_type)
surface = dnd_drag->opaque;
else
surface = dnd_drag->translucent;
buffer = display_get_buffer_for_surface(dnd->display, surface);
wl_data_device_attach(device, dnd_drag->time, buffer,
dnd_drag->hotspot_x, dnd_drag->hotspot_y);
}
static void
data_source_send(void *data, struct wl_data_source *source,
const char *mime_type, int32_t fd)
{
struct dnd_flower_message dnd_flower_message;
struct dnd_drag *dnd_drag = data;
dnd_flower_message.seed = dnd_drag->item->seed;
dnd_flower_message.x_offset = dnd_drag->x_offset;
dnd_flower_message.y_offset = dnd_drag->y_offset;
write(fd, &dnd_flower_message, sizeof dnd_flower_message);
close(fd);
}
static void
data_source_cancelled(void *data, struct wl_data_source *source)
{
struct dnd_drag *dnd_drag = data;
/* The 'cancelled' event means that the source is no longer in
* use by the drag (or current selection). We need to clean
* up the drag object created and the local state. */
wl_data_source_destroy(dnd_drag->data_source);
/* Destroy the item that has been dragged out */
cairo_surface_destroy(dnd_drag->item->surface);
free(dnd_drag->item);
cairo_surface_destroy(dnd_drag->translucent);
cairo_surface_destroy(dnd_drag->opaque);
free(dnd_drag);
}
static const struct wl_data_source_listener data_source_listener = {
data_source_target,
data_source_send,
data_source_cancelled
};
static cairo_surface_t *
create_drag_cursor(struct dnd_drag *dnd_drag,
struct item *item, int32_t x, int32_t y, double opacity)
{
struct dnd *dnd = dnd_drag->dnd;
cairo_surface_t *surface, *pointer;
int32_t pointer_width, pointer_height, hotspot_x, hotspot_y;
struct rectangle rectangle;
cairo_pattern_t *pattern;
cairo_t *cr;
pointer = display_get_pointer_surface(dnd->display,
POINTER_DRAGGING,
&pointer_width,
&pointer_height,
&hotspot_x,
&hotspot_y);
rectangle.width = item_width + 2 * pointer_width;
rectangle.height = item_height + 2 * pointer_height;
surface = display_create_surface(dnd->display, NULL, &rectangle, 0);
cr = cairo_create(surface);
cairo_translate(cr, pointer_width, pointer_height);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_rgba(cr, 0, 0, 0, 0);
cairo_paint(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_set_source_surface(cr, item->surface, 0, 0);
pattern = cairo_pattern_create_rgba(0, 0, 0, opacity);
cairo_mask(cr, pattern);
cairo_pattern_destroy(pattern);
cairo_set_source_surface(cr, pointer,
x - item->x - hotspot_x,
y - item->y - hotspot_y);
cairo_surface_destroy(pointer);
cairo_paint(cr);
/* FIXME: more cairo-gl brokeness */
surface_flush_device(surface);
cairo_destroy(cr);
dnd_drag->hotspot_x = pointer_width + x - item->x;
dnd_drag->hotspot_y = pointer_height + y - item->y;
return surface;
}
static void
dnd_button_handler(struct widget *widget,
struct input *input, uint32_t time,
int button, int state, void *data)
{
struct dnd *dnd = data;
int32_t x, y;
struct item *item;
struct rectangle allocation;
struct dnd_drag *dnd_drag;
int i;
widget_get_allocation(dnd->widget, &allocation);
input_get_position(input, &x, &y);
item = dnd_get_item(dnd, x, y);
x -= allocation.x;
y -= allocation.y;
if (item && state == 1) {
dnd_drag = malloc(sizeof *dnd_drag);
dnd_drag->dnd = dnd;
dnd_drag->input = input;
dnd_drag->time = time;
dnd_drag->item = item;
dnd_drag->x_offset = x - item->x;
dnd_drag->y_offset = y - item->y;
for (i = 0; i < ARRAY_LENGTH(dnd->items); i++) {
if (item == dnd->items[i]){
dnd->items[i] = 0;
break;
}
}
dnd_drag->data_source =
display_create_data_source(dnd->display);
wl_data_source_add_listener(dnd_drag->data_source,
&data_source_listener,
dnd_drag);
wl_data_source_offer(dnd_drag->data_source,
"application/x-wayland-dnd-flower");
wl_data_source_offer(dnd_drag->data_source,
"text/plain; charset=utf-8");
wl_data_device_start_drag(input_get_data_device(input),
dnd_drag->data_source,
window_get_wl_surface(dnd->window),
time);
input_set_pointer_image(input, time, POINTER_DRAGGING);
dnd_drag->opaque =
create_drag_cursor(dnd_drag, item, x, y, 1);
dnd_drag->translucent =
create_drag_cursor(dnd_drag, item, x, y, 0.2);
window_schedule_redraw(dnd->window);
}
}
static int
lookup_cursor(struct dnd *dnd, int x, int y)
{
struct item *item;
item = dnd_get_item(dnd, x, y);
if (item)
return POINTER_HAND1;
else
return POINTER_LEFT_PTR;
}
static int
dnd_enter_handler(struct widget *widget,
struct input *input, uint32_t time,
int32_t x, int32_t y, void *data)
{
return lookup_cursor(data, x, y);
}
static int
dnd_motion_handler(struct widget *widget,
struct input *input, uint32_t time,
int32_t x, int32_t y, void *data)
{
return lookup_cursor(data, x, y);
}
static void
dnd_data_handler(struct window *window,
struct input *input, uint32_t time,
int32_t x, int32_t y, const char **types, void *data)
{
struct dnd *dnd = data;
if (!dnd_get_item(dnd, x, y)) {
input_accept(input, time, types[0]);
} else {
input_accept(input, time, NULL);
}
}
static void
dnd_receive_func(void *data, size_t len, int32_t x, int32_t y, void *user_data)
{
struct dnd *dnd = user_data;
struct dnd_flower_message *message = data;
struct item *item;
struct rectangle allocation;
if (len == 0) {
return;
} else if (len != sizeof *message) {
fprintf(stderr, "odd message length %ld, expected %ld\n",
len, sizeof *message);
return;
}
widget_get_allocation(dnd->widget, &allocation);
item = item_create(dnd->display,
x - message->x_offset - allocation.x,
y - message->y_offset - allocation.y,
message->seed);
dnd_add_item(dnd, item);
window_schedule_redraw(dnd->window);
}
static void
dnd_drop_handler(struct window *window, struct input *input,
int32_t x, int32_t y, void *data)
{
struct dnd *dnd = data;
if (dnd_get_item(dnd, x, y)) {
fprintf(stderr, "got 'drop', but no target\n");
return;
}
input_receive_drag_data(input,
"application/x-wayland-dnd-flower",
dnd_receive_func, dnd);
}
static struct dnd *
dnd_create(struct display *display)
{
struct dnd *dnd;
int i, x, y;
int32_t width, height;
dnd = malloc(sizeof *dnd);
if (dnd == NULL)
return dnd;
memset(dnd, 0, sizeof *dnd);
dnd->window = window_create(display, 400, 400);
dnd->widget = frame_create(dnd->window, dnd);
window_set_title(dnd->window, "Wayland Drag and Drop Demo");
dnd->display = display;
dnd->key = 100;
for (i = 0; i < ARRAY_LENGTH(dnd->items); i++) {
x = (i % 4) * (item_width + item_padding) + item_padding;
y = (i / 4) * (item_height + item_padding) + item_padding;
if ((i ^ (i >> 2)) & 1)
dnd->items[i] = item_create(display, x, y, 0);
else
dnd->items[i] = NULL;
}
window_set_user_data(dnd->window, dnd);
window_set_keyboard_focus_handler(dnd->window,
keyboard_focus_handler);
window_set_data_handler(dnd->window, dnd_data_handler);
window_set_drop_handler(dnd->window, dnd_drop_handler);
widget_set_redraw_handler(dnd->widget, dnd_redraw_handler);
widget_set_enter_handler(dnd->widget, dnd_enter_handler);
widget_set_motion_handler(dnd->widget, dnd_motion_handler);
widget_set_button_handler(dnd->widget, dnd_button_handler);
width = 4 * (item_width + item_padding) + item_padding;
height = 4 * (item_height + item_padding) + item_padding;
widget_schedule_resize(dnd->widget, width, height);
return dnd;
}
int
main(int argc, char *argv[])
{
struct display *d;
d = display_create(&argc, &argv, NULL);
if (d == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
dnd_create(d);
display_run(d);
return 0;
}