This function needs to reset the structures to NULL, otherwise it is not
possible to re-use a once "freed" property info array.
Being able to re-use an array is useful when the memory allocation and
array lifetimes do not match. A specific example is drm_output that is
changed to allocate the CRTC on enable() and deallocate it on disable().
A drm_output might be enabled and disabled multiple times.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
I need to destroy the list from more places, so factor out the common
bits. No functional changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Factor out drm_output_init_crtc() and drm_output_fini_crtc(), so that
the call sites can later be moved easily.
On fini, reset scanout_plane and cursor_plane to NULL, so that in the
future when the drm_output is not longer destroyed immediately after, we
free the planes for other use.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
[Pekka: set crtc_id/pipe at top, reset both on error]
Reviewed-by: Daniel Stone <daniels@collabora.com>
Move this bit of code into its own function. The caller of this already
cluttered and origcrtc is not used for anything else.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Let drm_output_enable() remove the CRTC and the connector from the
unused id arrays.
In the future when a list of drm_heads supersedes unused_connectors
array, the usedness of a connector will be determined by the enabled
state of the output the connector (head) is attached to. The enabled
state is turned on by drm_output_enable(). If unused_crtcs array was
still updated in drm_output_repaint(), the CRTC and connector usedness
would be tracked in different places. Logically the two belong together.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Since formats is an out parameter, we need to copy to the alloc'ed
memory and not over the pointer address.
Signed-off-by: Philipp Kerling <pkerling@casix.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Setting state_invalid to true is moved together with the code adding new
unused CRTCs and connectors in drm_output_deinit(). Logically these two
operations belong together: state_invalid is required for the new unused
item to be turned off.
This does not hinder initial turning off of outputs, because on
compositor start-up, state_invalid is initialized to true, making calls
to drm_output_disable() for non-enabled outputs a no-op.
Previous changes already ensure that if a compositor does not explicitly
enable an output, the CRTC and connector will be turned off even without
an explicit disable (provided there is a at least one enabled output).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Rather than smashing the state to disable a CRTC immediately, just
delegate that to the normal repaint cycle by setting state_invalid =
true. drm_pending_state_apply() will pick up the unused_crtcs.
A caveat here is that we have no enabled outputs at all, we will never
enter repaint, and so CRTCs do not actually get turned off until we get
at least one output to drive.
However, this should help the problem reported here:
https://lists.freedesktop.org/archives/wayland-devel/2018-January/036713.html
Arguably it is better to leave an output spuriously on in rare cases
rather than fail modeset completely in somewhat more common cases.
My personal motivation for this change is that it helps if we later move
CRTC allocation to output enable/deinit instead of create/destroy,
because then the CRTC will not be available here for initial turn-off as
the output has not been enabled to begin with.
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This was used from the crash handlers, which do not exist anymore.
Nothing calls restore, so delete the dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Instead of assuming the file prefix contains the path and filename
prefix, give these two items separately.
A NULL or empty string path may still be given to refer to the current
directory.
Signed-off-by: Aleksander Morgado <aleksander@aleksander.es>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Replace every use of DATADIR to create a filename with a call to the new
function that allows overriding DATADIR with an env var at runtime.
No attention is paid to asprintf failure.
This restores make distcheck to a passing state after commit 6b58ea
began checking cairo surfaces for validity and exchanged undefined
behaviour we shouldn't have been dependent on for consistent test failure.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: split if-branches into two lines]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add support for using the atomic-modesetting API to apply output state.
Unlike previous series, this commit does not unflip sprites_are_broken,
until further work has been done with assign_planes to make it reliable.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Co-authored-by: Louis-Francis Ratté-Boulianne <louis-francis.ratte-boulianne@collabora.com>
Co-authored-by: Derek Foreman <derek.foreman@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
For atomic modesetting support, the mode is identified by a blob
property ID, rather than being passed inline. Add a blob_id member to
drm_mode to handle this, including refactoring mode destruction into a
helper function.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Set the atomic client cap, where it exists, and use this to discover the
plane/CRTC/connector properties we require for atomic modesetting.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When leaving Weston, don't attempt to restore the previous CRTC
settings. The framebuffer may well have disappeared, and in every
likelihood, whoever gets the KMS device afterwards will be repainting
anyway.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than a smattering of error handlers, use consistent jump labels
for error paths in create_output_for_connector().
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than open-coding it ourselves, use the new apply_state helper in
drm_output_start_repaint.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Fabien DESSENNE <fabien.dessenne@st.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than a more piecemeal approach at backend creation, explicitly
track connectors and CRTCs we do not intend to use, so we can ensure
they are disabled where appropriate.
When we have an updated list of connector and CRTC IDs, we add any which
are not owned by an enabled drm_output to the list. We remove them from
the list when drm_output_repaint() is called for that output, and re-add
them when the output is disabled or destroyed.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Ensure the server can safely handle client requests for wl_touch
resources that have become inert due to a weston_touch object
destruction.
This change involves, among other things, setting the weston_touch
object, instead of the weston_seat object, as the user data for wl_touch
resources. Although this is not strictly required at the moment (since
no code is using the wl_touch user data), it makes the code safer:
* It makes more sense conceptually.
* It is consistent with how wl_pointer resources are handled.
* It allows us to clear the user data during weston_touch
destruction, so other code can check whether the resource is
inert.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Ensure the server can safely handle client requests for wl_keyboard
resources that have become inert due to a weston_keyboard object
destruction.
This change involves, among other things, setting the weston_keyboard
object, instead of the weston_seat object, as the user data for
wl_keyboard resources. Although this is not strictly required at the
moment (since no code is using the wl_keyboard user data), it makes the
code safer:
* It makes more sense conceptually.
* It is consistent with how wl_pointer resources are handled.
* It allows us to clear the user data during weston_keyboard
destruction, so other code can check whether the resource is inert.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This fetches the _NET_WM_ICON property of the X11 window, and use the
first image found as the frame icon.
This has been tested with various X11 programs, and improves usability
and user-friendliness a bit.
Changes since v1:
- Changed frame_button_create() to use
frame_button_create_from_surface() internally.
- Removed a check that should never have been commited.
Changes since v2:
- Request UINT32_MAX items instead of 2048, to avoid cutting valid
icons.
- Strengthen checks against malformed input.
- Handle XCB_PROPERTY_DELETE to remove the icon.
- Schedule a repaint if the icon changed.
Changes since v3:
- Keep the previous Cairo surface until the new one has been
successfully loaded.
- Use uint32_t for cardinals. Unsigned is the same type except on
16-bit machines, but uint32_t is clearer.
- Declare length as uint32_t too, like in xcb_get_property_reply_t.
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Much like we already have to_drm_output and to_drm_backend.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Up to now we could set the transform only on output initialization.
However, on certain situations(like tablets and convertible laptops),
screen orientation can change while the compositor is running and thus
the need for change of the output transform arises.
When the transform changes, we must update the output geometry,
output->region and output->previous_damage, as well as send this change
to clients. We also have to check whether any of the pointers are inside
the output which is being rotated. If this is the case, they are moved
to the new center, because otherwise the pointer is stuck outside of the
screen ans "lost" to the user.
What is more, after calling this function compositors should check if
any view is now outside of the screen and move it according to their
wish.
Signed-off-by: Ilia Bozhinov <iliyabo@hotmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
If the EGL_EXT_image_dma_buf_import_modifiers extension is not
supported, let gl_renderer_query_dmabuf_formats return a hardcoded
fallback list. That list contains ARGB8888, XRGB8888, and if the
GL_EXT_texture_rg extension is supported, YUYV, NV12, YUV420, and
YUV444.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Although the format event is deprecated, some clients, especially the
GStreamer waylandsink, only support zwp_linux_dmabuf_v1 version 1 and
require the deprecated format event.
Send format events instead of the modifier event, if the client binds on
a protocol version before version 3, skipping formats that only support
non-linear modifiers.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Daniel Stone <daniels@collabora.com>
modifier_hi and modifier_lo are set to 0 by clients,
which are not supporting modifiers. Modifier attributes
of buffers of these clients set to 0 too in linux-dmabuf.c
import_simple_dmabuf function in gl-renderer.c compares
modifier attribute of the buffer with DRM_FORMAT_MOD_INVALID.
DRM_FORMAT_MOD_INVALID is equal to ((1ULL<<56) - 1).
Therefore, modifer 0 is accepted as valid. Then, the function
checks support for eglQueryDmaBufModifiersEXT.
If it is not supported import_simple_dmabuf function is returning
NULL.
This patch sets the modifier attribute to DRM_FORMAT_MOD_INVALID
for clients which are not supporting modifiers. Without this patch
linux-dmabuf protocol is not working for not supporting clients.
Fixes: b138d7afb3 ("gl-renderer: Ignore INVALID modifier")
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Tomohito Esaki <etom@igel.co.jp>
The GL_EXT_unpack_subimage and GL_EXT_texture_rg are part of the core ES
3.0 specification, so also check the GL driver version in addition to
the extension string to determine if those features are supported.
This allows using those extensions on some GL drivers that do not expose
them in the extensions string, but still support OpenGLES3.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This is a GL extension and not EGL, so it should be checked after the
EGL context has been created.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
GL drivers might allow using GLES3 features even in GLES2 contexts, but
that's not always the case. To make sure we can use GLES3, first try to
create a GLES3 context and then fallback to GLES2 on failure.
The reported GL version is used to determine which GLES version is
actually available.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This will allow to make some assumptions in further patches when GLES3
is available.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If we don't have any damage for the primary plane, then don't force a
repaint; simply reuse the old buffer we already have.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Calling switch_mode with no output or mode never makes any sense. Drop
the NULL checks.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use a real drm_plane to back the scanout plane, displacing
output->fb_{last,cur,pending} to their plane-tracked equivalents.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change the type of cursor_plane from a weston_plane (base tracking
structure) to a drm_plane (wrapper containing additional DRM-specific
details), and make it a dynamically-allocated pointer.
Using the standard drm_plane allows us to reuse code which already deals
with drm_planes, e.g. a common cleanup function.
This patch introduces a 'special plane' helper, creating a drm_plane
either from a real KMS plane when using universal planes, or a fake plane
otherwise. Without universal planes, the cursor and primary planes are
hidden from us; this helper allows us to pretend otherwise.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Helper for the pattern of checking whether or not a plane can be used on
an output during the current repaint cycle.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Track dynamic plane state (CRTC, FB, position) in separate structures,
rather than as part of the plane. This will make it easier to handle
state management later, and much more closely tracks what the kernel
does with atomic modesets.
The fb_last pointer previously used in drm_plane now becomes part of
output->state_last, and is not directly visible from the plane itself.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Currently this doesn't actually really do anything, but will be used in
the future to track the state for both modeset and repaint requests.
Completion of the request gives us a single request-completion path for
both pageflip and vblank events.
This merges the timing paths for scanout and plane-but-but-atomic-plane
content.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Does what it says on the box: is true when the compositor is shutting
down.
When we begin to use universal planes, we need divergent destruction
paths. With universal planes, the drm_planes are created at backend
initialisation time, and destroyed with the backend. However, without
universal planes, we create per-output drm_planes to hold the
primary/scanout and cursor planes, whose lifetime is tied to the output.
We will use the new shutting_down flag to determine if output
destruction is hot-unplug or compositor shutdown, and make a decision on
whether or not to destroy the special planes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Developers with testing rigs having multiple graphics cards plugged in
often want to test things on a specific card. We have ways to choose a
card through seat assignments, but configuring that run by run is
awkward.
Add a new DRM backend option to try to open a specific device, and quit
if it fails.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add helper function to convert from struct timespec values to tv_sec_hi,
tv_sec_lo, tv_nsec triplets used for sending high-resolution timestamp
data over the wayland protocol. Replace existing conversion code with
the helper function.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Nobody checks for the bool returned by these functions. At the same
time: a) the functions set the respective num_foo to zero on error and
b) callers honour that variable.
Just drop the return type - it's useless.
Note: this is an ABI break.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Daniel Stone <daniels@collabora.com>
In glTexImage2D / glTexSubImage2D calls, the only pixel formats allowed
for the GL_R8 and GL_RG internal formats are respectively GL_RED and
GL_RG [1].
Make sure we match this requirement, as some drivers will fail with the
current code.
[1] https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml, Table 2
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If we start a special (grabbing) client when Weston is unfocused, it
would lose focus when coming back to Weston.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
As discussed in the following thread:
https://lists.freedesktop.org/archives/wayland-devel/2017-August/034755.html
the existing plane assignment in the DRM backend is vulnerable to
accidental masking of the intended fullscreen surface. This change
adds a simple stateful memory to the plane assignment algorithm
to prevent that.
Reviewed-by: Daniel Stone <daniels@collabora.com>
zwp_linux_dmabuf_v1 allows clients to pass an explicit pitch for each
plane, but wl_shm only takes a single pitch parameter; the pitch for
secondary planes must be inferred.
Multi-plane sub-sampled textures have partial width/height, e.g.
YUV420/I420 has a full-size Y plane, followed by a half-width/height U
plane, and a half-width/height V plane.
GStreamer's waylandsink - the only user of wl_shm YUV formats - expects
the implementation to follow the example of Xv and implicitly divide the
pitch for secondary planes by the subsampling factor. gl-renderer was
not doing this, and instead just using the (larger) stride provided by
the client for all planes in the buffer.
Fix gl-renderer to divide pitch by the subsampling factor when uploading
from subsampled SHM buffers into GL textures, also dividing co-ordinates
when doing offset partial uploads.
Tested with:
$ gst-launch-1.0 videotestsrc ! waylandsink
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Tested-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
Acked-by: Vincent ABRIOU <vincent.abriou@st.com>
Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fixes: fdeefe4241 ("gl-renderer: add support of WL_SHM_FORMAT_YUV420")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103063
Stop suggesting to run Weston as root, it is only meant for debugging.
Instead, mention the two supported ways to run Weston on DRM and fbdev:
weston-launch helper and logind service.
Cc: "Ucan, Emre (ADITG/ESB)" <eucan@de.adit-jv.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: added forgotten "using" word.]
Explain that -u requires root and -t requires -u. Most importantly,
document in what format does -t expect the tty to be given.
It has been confusing, because Weston's --tty option takes an integer,
weston-launch takes a full device path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Fix an issue introduced in:
commit ab4999492c
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Fri Jul 19 21:26:24 2013 -0700
weston-launch: Drop sleep_fork option
where the option string accidentally became "t::". That causes
$ weston-lauch -t /dev/tty4
to be parsed incorrectly, as if -t option had no argument and the tty
path gets passed to weston which errors out because of it.
This patch fixes the above to work as expected.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
setup_tty() function uses the tty argument for choosing the tty/VT only
if wl->new_user (the -u option) is given. If the tty option is given
without -u, it will only be used for misleading error messages.
To make it clear to the user that -t without -u does not work the way
one might think, let weston-launch exit with an error in that case.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Change weston_compositor_get_time to return the current compositor time
as a struct timespec. Also, use clock_gettime (with CLOCK_REALTIME) to
get the time, since it's equivalent to the currently used gettimeofday
call, but returns the data directly in a struct timespec.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch motion events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch up events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch down events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to key events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to axis events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to button events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to motion events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Store the output presentation timestamp as struct timespec.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to animations to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This bumps the libweston major version due to breakage in the animation
ABI. The commits following this one break more ABI in other parts.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
-uninstalled.pc files are a pkg-config facility for working with
uninstalled libraries.
With pkg-config, foo-uninstalled.pc overrides foo.pc. foo-uninstalled.pc
should never be installed, and will be generated with references to the
build directory.
If you set up your environment so pkg-config looks for .pc files in your
build directories, you can use this to build and link against libraries
you haven't installed with "make install".
This can save time and space over installing with a prefix.
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
It appears that wayland_shm_buffer::damage is in the global coordinate
space. Therefore initializing it to width x height at 0,0 is not correct
for any output not positioned at 0,0. That is, all outputs after the
first one get it wrong.
Initialize it from the output region, which is in the global coordinate
space.
While at it, add a comment to note that damage is in global coordinate
space. As I can see, this was the last confusion about it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Damage coordinates are in global coordinate space, and they need to
be translated to local coordinate space so multiple outputs can work.
This path now matches the similar path in the X11 backend.
This patch fixes the appearance of multiple windows in the parent
compositor. Previously, all windows except the one with nested output
position 0,0 would have their damage for the parent wl_surface always
fall outside of the wl_surface, save the decorations which were handled
separately. If the parent compositor was Weston/GL, this would lead to
the output area remaining black as partial GL texture uploads would
practically never update the texture. If the parent compositor was
Weston/pixman, the parent windows would not update on screen unless
something else caused the area to be repainted.
[Pekka: adjusted commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Clarify the error message to explicitly say one was trying to connect to
a parent Wayland compositor. This hopefully is a good enough hint on
what using the wayland-backend is trying to do.
Add the command line display option value and WAYLAND_DISPLAY values for
good measure. WAYLAND_SOCKET is not shown as libwayland-client removes
it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
The set_windowed and set_fullscreen functions are only useful on a
desktop shell, and never called on fullscreen-shell.
Remove the confusing dead code, and ensure we notice if these functions
get called in the wrong environment.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
To be more symmetric with wayland_output_set_fullscreen(), implement the
xdg-shell path in wayland_output_set_windowed(). This should make it
possible to use the fullscreen key binding to toggle between a floating
window and fullscreen also under xdg-shell.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
I could not find anywhere where struct parent_output was freed, so
apparently we were leaking it.
Check against wayland_backend_register_output() and add the missing
clean-up: removal from the parent output list, and free().
registry_handle_global_remove() also needs fixing to use a safer loop,
because now we are actually removing the list item.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
The wayland-backend with --sprawl is one way to trigger
wayland_output_create_for_parent_output(), which intends to find a mode
from the parent mode list and use it. Calling wayland_output_set_size()
initialized an embedded struct weston_mode and inserts that into the
mode list. Then the assignment output->mode = *mode; corrupts the
mode_list by overwriting the link entry. This leads to an endless loop
in bind_output() in compositor.c.
Fix this by manually doing the setup that wayland_output_set_size() did
and do not call it.
As a side effect, it now relays the parent compositor's physical output
size to our own clients. It no longer smashes the refresh rate either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
This member is only ever set and never read, therefore it is dead.
Delete dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Calling wl_display_roundtrip() from within a Wayland event handler means
we will re-enter event dispatch, that is, it will lead to recursive
dispatch. Even if libwayland-client was safe, this would lead to
unexpected code paths: the first event handler function has not returned
when other event handler functions may get called. In this particular
case it maybe didn't hurt, but it's still a fragile pattern to use.
Replace the wl_display_roundtrip() with a manual sync callback to do the
work.
This does not break the wayland-backend initialization sequence, because
sprawl_across_outputs was set only after the roundtrip to ensure
wl_registry globals have been received so the code would not have been
hit anyway, and weston_backend_init() also has a second roundtrip that
ensures the per wl_output events have been received before continuing.
For wayland-backend output hotplug the change is insignificant because
it will only delay the output creation a bit, and the parent outputs are
not processed anywhere in between.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
This patch fixes the wayland backend to not use two different
presentation methods when running on fullscreen-shell.
See also: https://patchwork.freedesktop.org/patch/114534/
v2:
- Add missing wayland_output_resize_surface() call
- Start repaint loop after initial frame has been drawn
v3:
- Redraw the initial frame if present for mode fails
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93514
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2: Fix use after free spotted by Daniel Stone
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The opaque region is a few pixels off due to the rounded corners
of the frame decorations, and, therefore, the input region
matches the window's geometry more closely.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a test environment variable to allow disabling universal planes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the user has passed an INVALID modifier, it's because there is no
applicable modifier, and the buffer layout should be determined by a
magic side-channel call (e.g. bo_get_tiling). If the modifier is
INVALID, don't try to pass it through to EGL, but just drop it.
On the other hand, if a modifier _is_ explicitly specified and we don't
have the modifiers extension, then refuse to import the buffer.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The timer was never removed anywhere. Remove it in disable() to match
what happens in enable().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
This is a more logical name for the function, matching the pattern used
in other backends and the hook names.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
If we pass the base->enabled test, then the renderer output is
guaranteed to be there, so we can just destroy it.
Destroying it before unmap makes the sequence match better the enable
path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Rename fbdev_frame_buffer_destroy() to fbdev_frame_buffer_unmap()
because that is what it does. Adding the destruction of hw_surface in it
makes it the perfect counterpart to fbdev_frame_buffer_map() which
simplifies the code.
fbdev_frame_buffer_map() can no longer call that, so just open-code the
munmap() there. It is an error path, we don't really care about
failures in an error path.
The error path of fbdev_output_enable() is converted to call
buffer_unmap() since that is exactly what it did.
fbdev_output_disable() became redundant, being identical to
fbdev_frame_buffer_unmap().
Invariant: output->hw_surface cannot be non-NULL without output->fb
being non-NULL. hw_surface wraps the mmapped memory so cannot exist
without the mmap.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
A few functions had argument 'output' which was not used at all. Remove
such unused arguments.
The coming migration to the head-based output API would have made it
awkward to come up with the output argument for these, but luckily they
are not actually needed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Sergi Granell <xerpi.g.12@gmail.com>
Acked-by Daniel Stone <daniels@collabora.com>
Change all backends to set the core backend pointer early.
This is necessary for libweston core to be able to access the backend
vfuncs before the backend init function returns. Particularly,
weston_output_init() will be needing to inspect the backend vfuncs to
see if the backend has been converted to a new API. Backends that create
outputs as part of their init would fail without setting the pointer
earlier.
For consistency, all backends are modified instead of just those that
could hit an issue.
Libweston core will take care of resetting the backend pointer to NULL
in case of error since "libweston: ensure backend is not loaded twice".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Check and ensure that a compositor can only load one backend
successfully. If a backend fails to load, it is theoretically possible
to try another backend. Once loading succeeds, only destroying the
compositor would allow "unloading" a backend.
If backend init fail, ensure the backend pointer remains NULL to avoid
calling into a half-loaded backend on e.g. compositor destruction.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
'release' is a more appropriate name because the function does not free
the underlying memory. The main reason for this is that we need the name
weston_output_destroy() for new API that actually will free also the
underlying memory.
Since the function is only used in backends and external backends are
not a thing, this does not cause libweston major version bump, even
though it does change the ABI. There is no way external users could have
successfully used this function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
A client may have bound the same wl_output multiple times, for who knows
what reason. As the server cannot know which wl_output resource to use
for which wl_surface, send enter/leave events for all of them.
This is a protocol correctness fix.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Move the remaining scattered setup of the fixed properties into
create_output_for_connector(). All these are already known and they
cannot change.
This helps future refactoring.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
This fixes a regression where monitor make and model would always be
advertised as "unknown" to Wayland clients. The EDID strings were parsed
at create_output_for_connector() time, but the fallback "unknown" values
were set in weston_drm_output_api::set_mode vfunc later. This made the
correct monitor info be shown in the log, but not sent to clients.
The purpose of the "unknown" assignments is to give fallback values in
case EDID is not providing them.
Fix all that by moving all setting of the make, model and serial into
create_output_for_connector(). These values cannot change afterwards
anyway. While at it, document find_and_parse_output_edid().
The ugly casts in create_output_for_connector() are required to silence
compositor warnings from ignoring const attribute. This is temporary,
and a future refactoring will get rid of the casts.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Move the weston_output_init() call into wayland_output_create_common().
This avoids passing the name twice to different functions, and follows
the precedent set in "libweston: weston_output_init(..., +name)" for
calling init before accessing fields.
Since the error paths in wayland_output_create_for_parent_output() and
wayland_output_create_fullscreen() are now guaranteed to have
weston_output init'd, call weston_output_destroy() appropriately. There
might be more to free than just the name.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Add 'name' argument to weston_output_init(). This is much more obvious
than the assert inside weston_output_init() to ensure the caller has set
a field in weston_output first.
Now weston_output_init() will strdup() the name itself, which means we
can drop a whole bunch of strdup()s in the backends. This matches
weston_output_destroy() which was already calling free() on the name.
All backends are slightly reordered to call weston_output_init() before
accessing any fields of weston_output, except the Wayland backend which
would make it a little awkward to do it in this patch. Mind, that
weston_output_init() still does not reset the struct to zero - it is
presumed the caller has done it, since weston_output is embedded in the
backend output structs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
[Daniel: document name copying]
Acked-by Daniel Stone <daniels@collabora.com>
Initialize the list in weston_output_init() instead of doing it
separately in each backend.
One would expect weston_output_init() to initialize all weston_output
members, at least those that are not NULL.
We rely on the set_size() functions to be called only once, as is
assert()'d. If set_size() becomes callable multiple times, this patch
will force them to be fixed to properly manage the mode list instead of
losing all members.
compositor-wayland.c is strange in
wayland_output_create_for_parent_output(): it first called
wayland_output_set_size() that initialized the mode list with a single
mode manufactured from width and height and set that mode as current.
Then it continued to reset the mode list and adding the list of modes
from the parent output, leaving the current mode left to point to a mode
struct that is no longer in the mode list and with a broken 'link'
element. This patch changes things such that the manufactured mode is
left in the list, and the parent mode list is added. This is probably
not quite right either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
With FreeRDP 2.0 the crypto needs to be initialized or we fail as soon as we try to
compute a md5. The API also changed for the suppress output callback.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use EGL fence sync objects to emit timepoints for the beginning and the
end of rendering on the GPU. The timepoints are emitted asynchronously
using the sync file fds associated with the fence sync objects. The sync
file fds are acquired using the facilities provided by the
EGL_ANDROID_native_fence_sync extension.
The asynchronous timepoint submissions are stored in a list in
gl_output_state until they are executed, and any pending submissions
that remain at output destruction time are cleaned up.
If timelining is inactive or the required EGL extensions are not
present, then GPU timepoint processing and emission are skipped.
Note that the GPU timestamps returned by sync files are in the
CLOCK_MONOTONIC clock domain, and are thus compatible with the
timeline timestamps (which also are in the CLOCK_MONOTONIC domain).
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The sync file functionality is required by the upcoming GPU render
timeline work, but it's only available in relatively new linux kernel
versions (4.7 and above).
This commit provides a "sanitized" version of the required sync file
definitions. On systems that don't have the sync file header (due to
having an older kernel), we will be able to fall back to our own
definitions when building.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Check for the EGL_KHR_fence_sync and EGL_ANDROID_native_fence_sync
extensions and get pointers to required extension functions.
These extensions allow us to acquire GPU timestamp information
asynchronously, and are required by the upcoming work to add
rendering begin/end timepoints to the weston timeline.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The purpose of this argument is to hold timestamp information about
events that occurred on the GPU. This argument allows us to include GPU
timestamps in timepoints such as the beginning and end of frame
rendering.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This change replaces a queued emission of buffer-release events (which
is prone to starvation) with a regular event emission. This means that
client programs no longer need to secretly install surface frame
listeners just to guarantee that they get correctly notified of buffer
lifecycle events.
v2:
More information about the historical reasons why this change hadn't
happened yet, and the consensus to finally move ahead with it can be
found at the discussion terminating in this message:
https://lists.freedesktop.org/archives/wayland-devel/2017-September/035147.html
Signed-off-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Not referenced anywhere ever, has been there since the introduction of
fbdev-backend.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Fix the assumption that MAP_FAILED would be equal to NULL. It is not.
Set 'fb' explicitly to NULL on mmap failure so that comparisons to NULL
would produce the expected result.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Simplifies the code, and makes moving weston_output_init() into
wayland_output_create_common() a little easier.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Gets rid of the constant size char array.
While here, document the function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Remove the option, because it is hard to use.
Drm connector ids are hard to reach for users,
and they can change when kernel or device tree
is modified.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
[Pekka: bump WESTON_DRM_BACKEND_CONFIG_VERSION]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
drm_pending_state is currently skeletal, but will be used to retain
data through begin_repaint -> assign_planes -> repaint -> repaint_flush.
The flush and cancel functions are currently identical, only freeing the
state, but they will be used for different purposes in later patches.
Specifically, the intent is to apply any pending output changes (through
PageFlip/SetCrtc, or the atomic ioctls) in flush, and only free the
state in cancel.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Retain drm_plane tracking objects for all actual DRM planes when using
universal planes, not just overlay planes. Rename uses of 'sprite' to
'plane' to make it clear that it can now be any kind of plane, not just
an overlay/sprite.
These are currently unused.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add awareness of, rather than support for, universal planes. Activate
the client cap when we start if possible, and if this is activated,
studiously ignore non-overlay planes. For now.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Co-authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a cache for DRM property IDs and values, and use it for the two
connector properties we currently update: DPMS and EDID.
As DRM property ID values are not stable, we need to do a name -> ID
lookup each run in order to discover the property IDs and enum values to
use for those properties. Rather than open-coding this, add a property
cache which we can use across multiple different object types.
This patch takes substantial work from the universal planes support
originally authored by Pekka Paalanen, though it has been heavily
reworked.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
All planes being displayed have a framebuffer. What makes 'fb_plane'
special is that it's being displayed as the primary plane by KMS.
Previous patchsets renamed this to 'primary_plane' to match the KMS
terminology, namely the CRTC's base plane, which is controlled by
drmModeSetCrtc in the legacy API, and identified by PLANE_TYPE ==
"Primary" in the universal-plane API.
However, Weston uses 'primary_plane' internally to refer to the case
where client content is _not_ directly displayed on a plane, but
composited via the renderer, with the result of the compositing then
shown.
Rename to 'scanout_plane' as our least-ambiguous name, and document it a
bit.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
This moves the single sprite creation code from create_sprites() into a
new function. The readability clean-up is small, but my intention is to
write an alternate version of create_sprites(), and sharing the single
sprite creation code is useful.
The removal code now actually removes the plane from the list.
In doing this, the gymnastics required to exact the CRTC ID the plane
was last on when making a disabling drmModeSetPlane call have been
removed; specifying the CRTC is not necessary when disabling a plane.
(The atomic API goes a step further, mandating it be zero.)
[daniels: Genericised from drm_sprite to drm_plane, moving some of the
logic back into create_sprites(), also symmetrical
drm_plane_destroy.]
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Fixes the failure to start with fbdev-backend:
weston: /home/pq/git/weston/libweston/compositor.c:4733: weston_compositor_add_pending_output: Assertion `output->disable' failed.
The disable hook was completely unimplemented, and the regression was
caused by e952a01c3b
"libweston: move asserts to add_pending_output()".
It used to work because Weston never tried to explicitly disable the
fbdev output, but now it is hitting the assert.
Fix it by tentatively implementing a disable hook. It has not been
tested to work for explicit disabling, but it does solve the regression.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=102208
Cc: bluescreen_avenger@verizon.net
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: n3rdopolis <bluescreen_avenger@verizon.net>
It's been unused since the legacy (non-libinput) input backends have
been removed.
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This is easily noticed as a leaked fd on every VC switch.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix a regression with VT-switching away from Weston and then back
causing drmModePageFlip() to fail with ENOSPC or EINVAL, leaving one or
more outputs not updated. The regression appeared in
47224cc931:
compositor-drm: Delete drm_backend_set_modes
Fix it by forcing a drmModeSetCrtc() on all outputs both initially
created and after VT-switch in.
Cc: Daniel Stone <daniels@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2: moved state_invalid=true from create_output_for_connector() to
drm_output_enable()
Reviewed-by: Daniel Stone <daniels@collabora.com>
We still need to close fds passed to us - or we leak quite a few fds
on VC switch.
Regression, originally fixed in 8f5acc2f3a
and re-broken in commit 72dea06d79
but only for the logind launcher.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is a simple wrapper for casting the user data of a wl_resource into
a struct weston_output pointer. Using the wrapper clearly marks all the
places where a wl_output protocol object is used.
Replace ALL wl_output related calls to wl_resource_get_user_data() with
a call to weston_output_from_resource().
v2: add type assert in weston_output_from_resource().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
It's a little awkward to try to keep the weston_output::region and
weston_output::previous_damage allocate exactly only when the output is
enabled. There was also a leak: weston_output_move() was calling
weston_output_init_geometry() on an already allocated regions without
fini in between.
Fix both issues by allocating the regions in weston_output_init(),
always fini/init'ing them in weston_output_init_geometry(), and fini'ing
for good in weston_output_destroy().
This nicely gets rid of weston_output_enable_undo() so I do not need to
try to figure out what to do with it later.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Move the wl_output global management into weston_compositor_add_output()
and weston_compositor_remove_output().
If weston_output_enable() fails, there is no need to clean up the global
and the clients will not see a wl_output come and go.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Move the output id management into weston_compositor_add_output() and
weston_compositor_remove_output(). This is a more logical place, and
works towards assimilating weston_output_enable_undo().
The output id is no longer available to the backend enable() vfuncs, but
it was not used there to begin with.
v2: moved assert earlier in weston_compositor_add_output()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Enabling an already enabled output is an error, at least with the
current implementation.
However, disabling an output that has not been enabled is ok.
Cope with the first and document the second.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
It was ambiguous what this flag meant - it did not mean whether the
backend is considering this output to be enabled, because
weston_output_destroy() unsets it while deliberately not calling the
backend disable() vfunc.
Perhaps the most clear definition is with respect to the output's
assignment in the pending vs. enabled output lists. There is also a whole
bunch of variables that are allocated only when enabled is true.
Since the flag is related to the list membership, set and clear the flag
only when manipulating the lists.
Assert that weston_compositor_add_output() and
weston_compositor_remove_output() are not called in a wrong state.
v2:
- talk about "list of enabled outputs"
- clear 'enabled' in weston_compositor_remove_output() earlier
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
weston_compositor_add_pending_output() is the point through which all
backends must go when creating a new output. The enable and disable
vfuns are essential for anything to be done with the output, so it makes
sense to check them here, rather than when actually enabling or
disabling.
Particularly the disable vfunc is rarely called, so this gets the check
better excercised.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Only used internally in core. Needs to happen automatically when
something changes, so there should no need to call it from outside.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Only used by weston_output_enable().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Document two more functions of the weston_output API.
Exported functions marked internal are meant for backends only.
Exported functions not marked internal are meant for libweston users.
v2: talk about "list of enabled outputs".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
A weston_output available to the compositor should always be either in
the list of pending outputs or the list of enabled outputs. Let
weston_compositor_add_output() and weston_compositor_remove_output()
handle the moves between the lists.
This way weston_output_enable() does not need to remove and
oops-it-failed-add-it-back. weston_output_disable() does not need to
manually re-add the output back to the pending list.
To make everything nicely symmetric and fix any unbalancing caused by
this:
- weston_output_destroy() explicitly wl_list_remove()s
- weston_compositor_add_pending_output() first removes then inserts, as
we have the assumption that the link is always valid, even if empty.
Update the documentations, too.
v2:
- talk about "list of enabled outputs"
- keep wl_list_remove in weston_compositor_remove_output in its old
place
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Trying to make it more readable. Things that happen in the same step are
kept in the same paragraph.
v2: talk about "list of enabled outputs"
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
We need to make sure the client bound dmabuf with a high enough
version to receive modifier events before sending them or the
client will crash.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We shouldn't free &modifier_invalid because it wasn't allocated
with malloc()
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Some log messages weren't terminated with a newline.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
It looks like there are some code paths where this has been forgotten, so
it likely doesn't work as is. It's probable that nobody has actually
used this in a very long time, so it's not worth the maintenance burden
of keeping xkbcommon vs raw keyboard code anymore.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
EGL_EXT_image_dma_buf_import_modifiers supports importing upto four dmabuf
planes into an EGLImage.
v2: correct PLANE3_PITCH token (Daniel Stone)
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
pass over the modifier attributes to EGL.
v2: ensure same modifier is passed for all planes (Daniel Stone)
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
implement 'modifier' event to communicate available formats and modifiers
to the client and support zwp_linux_dmabuf_v1 interface version 3.
v2: handle zero modifiers case, deprecate 'format' event.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
EGL_EXT_image_dma_buf_import_modifiers allows querying the formats
and modifiers supported by the platform. expose these to the compositor.
v2:
- change calloc args (Daniel Stone)
- check for modifier support before querying formats (Daniel Stone)
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
handle create_immed() dmabuf import requests and support
zwp_linux_dmabuf_v1_interface version 2.
v2: terminate client with INVALID_WL_BUFFER when reason
for create_immed failure is unknown.
[daniels: Bump wayland-protocols dependency.]
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
I ran Weston on a Nexus 4 mobile phone, with a native GNU/Linux userland,
and the latest Android kernel for that device from LineageOS [1].
calculate_refresh_rate() returned 1 (mHz), which gets rounded to 0 Hz later
and results in nothing being drawn to the screen.
This patch makes sure, that there is at least a refresh rate of 1 Hz, because
it returns the default refresh rate of 60 Hz otherwise.
[1]: https://github.com/LineageOS/lge-kernel-mako
Signed-off-by: Oliver Smith <ollieparanoid@bitmessage.ch>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
wl_surface_damage_buffer landed ages ago, but in order for GL to
use it the client must bind a wl_compositor version >= 4 (the
version where damage_buffer was introduced).
This patch updates the bind version and allows
eglSwapBuffersWithDamage to actually use the provided damage
rectangles instead of performing full surface damage.
Reviewed-by: Daniel Stone <daniels@collabora.com>
At the bottom of weston_output_finish_frame(), code exists to account
for flips which have missed the repaint window, by shifting them to lock
on to the next repaint window rather than repainting immediately.
This code only accounted for flips which missed their target by one
repaint window. If they miss by multiples of the repaint window, adjust
them until the next repaint timestamp is in the future. This will only
happen in fairly extreme situations, such as Weston being scheduled out
for a punitively long period of time. Nevertheless, try to help recovery
by still aiming for more predictable timings.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
commit a7cba1d4cd changed the way
the cursor plane is setup. Previously it was pre-emptively set
disabled for the next frame, and that would be changed at next
frame time if the cursor plane was to be used. It was changed
to be disabled at plane assignment time.
We disable the use of planes entirely by setting disable_planes to
a non-zero value, which bypasses all calls to assign_planes - so
if the plane was set-up in the previous frame it will retain its
state post-disable.
This leads to desktop zoom leaving the cursor plane in place when
it sets disable_planes.
This patch clears any stale cursor plane state from the redraw
handler if disable_planes is set so drm_output_set_cursor()
will do the right thing.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reported-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reorder some paragraphs to be more logically ordered. Rewrite the
description of the backend-specific disable function to explain the
semantics instead of the mechanics. Remove the paragraph about
pending_output_list as unnecessary details.
Add a big fat comment on why we call output->disable() always instead of
only for actually enabled outputs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
We make the differentiation where planes are an abstract framebuffer
with a position within a CRTC/output, and sprites are special cases of
planes that are neither the primary (base/framebuffer) nor cursor plane.
drm_sprite, OTOH, contains nothing that's actually specific to sprites,
and we end up duplicating a lot of code to deal with them, especially
when we come to use an entirely plane-based interface with atomic
modesetting.
Rename drm_sprite to drm_plane, to reflect that it's actually generic.
No functional changes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: dropped the removal of an unrelated comment]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
page_flip_pending is only be set when do a pageflip to a newly-rendered
buffer; if the flag is not set, we have landed in the start_repaint_loop
path where the vblank query fails, and thus we must pageflip to the same
buffer.
This test was not sufficient for what it was supposed to guard:
releasing framebuffers back. When using client-supplied framebuffers, it
is possible to reuse the same buffer multiple times, and we would send a
framebuffer-release event too early.
However, since we have a properly reference-counted drm_fb now, we can
just drop this test, and rely on the reference counting to prevent
too-early release of client framebuffers.
page_flip_pending now becomes exactly what the name suggests: a flag
which indicates whether or not we are expecting a pageflip event. Add
asserts here to verify that we never receive a pageflip event we weren't
expecting.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
vblank_pending is currently a bool, which is reset on every vblank
requests (i.e. sprite pageflip). This can occur more than once per
frame, so turn it into a callback, so we only fire frame-done when we've
collected all the events.
This fixes unexpected behaviour when multiple views per output have been
promoted to DRM planes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>