Commit Graph

62 Commits

Author SHA1 Message Date
Jasper St. Pierre
973d7879e3 xdg-shell: Turn "activated" into a state
This drops two events, and makes new window decorations race-free with
an attach in-flight.
2014-05-12 23:34:05 -07:00
Jasper St. Pierre
ab2c108137 xdg-shell: Rework the state system
The states system, so far, has been a complicated mix of weird APIs
that solved a real race condition, but have been particularly ugly
for both compositors and clients to implement.
2014-05-12 23:33:59 -07:00
Andrew Wedgbury
9cd661e746 Make sure config.h is included before any system headers
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.

The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h

Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
2014-04-07 10:22:28 -07:00
Hardening
842a36ae4a Check return value of wl_cursor functions
This patch adds checks for themes and cursors returned by wl_cursor functions.

Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-04-01 16:46:41 -07:00
Kristian Høgsberg
c7680b09dd xdg-shell: Bump unstable version to 3 2014-02-19 10:14:46 -08:00
Jasper St. Pierre
8c6aa45f97 xdg-shell: Replace the set_* atrocity with a new approach
Rather than require that the client implement two methods for every state,
simply have one global request, change_state, and one global event,
request_change_state.
2014-02-19 09:50:40 -08:00
Jasper St. Pierre
b223a72147 xdg-shell: Rename focused_set / focused_unset to activated / deactivated
To try and make the distinction between this event and keyboard focus.
2014-02-18 16:39:01 -08:00
Jasper St. Pierre
a0d8a30931 clients: Add delete handler for simple-shm / simple-egl
It seems this was forgotten in the port.
2014-02-18 16:38:53 -08:00
Kristian Høgsberg
239902b323 client: Fix shell unstable version check
Use a static assert to catch mismatch between implementation and
interface version.  Fix window.c to not use XDG_SHELL_VERSION_CURRENT,
which will fail to catch version mismatches.  The implementation version
must updated manually when the implementation is updated to use the new
interface.
2014-02-11 16:22:10 -08:00
Kristian Høgsberg
2bff94e057 xdg-shell: Move "ping" and "pong" to xdg_shell, not xdg_surface
Responsivenes is a per-client thing so we move the ping/pong functionality
to xdg_shell.  Having this per-window was carries over from the EWMH
protocol, where the WM has no other way to do this.  In wayland, the
compositor can directly ping the client that owns the surface.
2014-02-11 16:22:10 -08:00
Kristian Høgsberg
dfaf65ba16 clients: Port simple-shm and simple-egl to xdg-shell 2014-02-07 17:01:57 -08:00
Jonas Ådahl
82fced41cc simple-egl: Fix -Wsign-compare compiler warning
Fixes the following compiler warning:

simple-egl.c:434:36: warning: comparison between signed and unsigned
integer expressions [-Wsign-compare]

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2014-01-27 21:12:33 -08:00
Kristian Høgsberg
1e65840b61 simple-egl: Add option to allow not syncing to compositor repaint cycle
It's the GO FASTER option.
2013-12-07 22:26:23 -08:00
Kristian Høgsberg
deb322237b simple-egl: Print fps for the spinning triangle
This is not a benchmark.
2013-12-07 22:26:23 -08:00
Kristian Høgsberg
78fe75368a simple-egl: Add support for using a 16 bpp EGLConfig 2013-10-15 22:03:41 -07:00
Kristian Høgsberg
777874350b simple-egl: Handle missing EGL_EXT_buffer_age better
Including src/weston-egl-ext.h breaks distcheck, so lets just copy the
one EGL_EXT_buffer_age into simple-egl.c.
2013-08-26 15:30:42 -07:00
Rusty Lynch
1084da506e Add touch support for wl_shell_surface_move 2013-08-16 10:56:00 -07:00
Adrian Negreanu
f5e3ad295c fix compile error when EGL_BUFFER_AGE_EXT is missing
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
2013-08-12 16:54:10 -07:00
Kristian Høgsberg
9e885d4bec simple-egl: Add support for EGL_EXT_swap_buffer_with_damage
This new EGL extension lets us communicate the damage area to the compositor
by using eglSwapBuffersWithDamge() instead of the regular eglSwapBuffer().

http://www.khronos.org/registry/egl/extensions/EXT/EGL_EXT_swap_buffers_with_damage.txt
2013-05-08 11:39:59 -04:00
Yeh, Sinclair
952e6df8fc Fix simple-egl tear-down order to prevent a crash on exit time
wl_egl_window_destory() destroys the window handle that
dri2_destroy_surface() later uses when eglTerminate() is called.

Reordering the tear down order prevents such case from occuring.
2013-05-01 13:40:50 -04:00
Pekka Paalanen
0eab05d2a7 clients: add global_remove handler stubs
All the clients here were missing the global_remove handler. Because
window.c did not have it, weston-desktop-shell and weston-keyboard
segfaulted on compositor exit, as they received some
wl_registry.global_remove events.

Add more or less stub global_remove handlers, so that clients do not
crash on such events. Toytoolkit and all applications would need a lot
more code to properly handle the global object removal.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2013-01-24 16:42:38 -05:00
Kristian Høgsberg
bc2312c7c6 simple-egl: Remove old obsolete fbo and color_rbo fields
Finally a commit that actually makes simple-egl simpler.
2012-12-11 15:23:22 -05:00
Pekka Paalanen
aac1c13332 clients: destroy wl_registry on exit
Plug an insignificant memory leak in demo programs that bother to clean
up at all.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 17:02:00 -05:00
Scott Moreau
6655e00e03 simple-egl: Reset opaque region if not fullscreen.
If simple-egl is toggled fullscreen, the opqaue region is set for the surface
but never removed after exiting fullscreen. This patch resets the opaque region
to 0 if the surface is not fullscreen and -o was not passed. This fixes the
problem introduced sometime since d7f282b84e, when this was last fixed.
2012-11-19 17:23:59 -05:00
Ander Conselvan de Oliveira
edce9c295c simple-egl: Set the right size for the opaque region when fullscreen
window.window_size holds the size of the window in windowed mode. Use
window.geometry for setting the opaque region since that holds the
current size.
2012-11-16 19:24:09 -05:00
Kristian Høgsberg
191e0eee77 simple-egl: Add a default cursor
If clients don't set a cursor, they get whatever the last cursor was
before the pointer entered their window.  That's a little confusing, so
set a pointer on enter to avoid that.  The down-side is that simple EGL
isn't very simple anymore.

https://bugs.freedesktop.org/show_bug.cgi?id=52452
2012-10-29 17:41:46 -04:00
Kristian Høgsberg
a17f7a13fd clients: Check return value of wl_display_dispatch()
The simple clients all just call wl_display_dispatch() in a while loop
without checking the return value.  Now, if the server dies or other
error occurs, we get a -1 return value instead and need to break the loop.
2012-10-16 13:17:16 -04:00
Pekka Paalanen
bc10638cd9 compositor, clients: apply wl_surface.frame on commit
Apply wl_surface.frame request only on the next wl_surface.commit
according to the new protocol.

This makes it explicit, which repaint actually triggered the frame
callback, since commit schedules a repaint. Otherwise, something causing
a repaint before a commit could trigger the frame callback too early.

Ensure all demo clients send commit after wl_surface.frame. Note, that
GL apps rely on eglSwapBuffers() sending commit. In toytoolkit, it is
assumed that window_flush() always does a commit.

compositor-wayland assumes renderer->repaint_output does a commit.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:39:11 -04:00
Pekka Paalanen
512dde8ce9 compositor, clients: double-buffer opaque region
Make wl_surface.set_opaque_region double-buffered as required by the new
protocol. Also, do not reset the opaque region on surface size changes
anymore. Only explicit requests from the client will change the region
now.

In clients, make sure commit happens after setting the opaque region.

Mesa does not need a fix, as it never touches the opaque region.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:38:40 -04:00
Kristian Høgsberg
fa80e11c84 Update to new fd and wl_registry APIs
This commit updates the clients and the wayland compositor backend to
use the new wl_registry mechanism and the thread safe fd API.
2012-10-10 21:34:38 -04:00
Scott Moreau
01a9f1b992 clients: Set title for all shell surface demos. 2012-10-09 23:13:01 -04:00
Ander Conselvan de Oliveira
d7f282b84e simple-egl: Set the opaque region if windowed and -o is passed
Since commit 6a615d2621 [1], the opaque
region would be set only when running fullscreen. Having it set
properly for the windowed case is helpful to test the overlay path in
compositor-drm.

What this patch does is:

 - reverts the above commit;
 - remove the "if fullscreen make the window opaque" conditional, that
   should have been removed when -o was introduced and was actually the
   cause for the bug solved in [1];
 - sets the opaque region when running fullscreen, regardless of the -o
   switch.

[1] commit 6a615d2621
    Author: Scott Moreau <oreaus@gmail.com>
    Date:   Thu Aug 30 14:44:16 2012 -0600

        simple-egl: Only set alpha_size=0 when -o is passed.

v2: - Clarify in the commit message that this does not regress the bug
      solved in [1].
    - Use the correct sha1 for the reverted commit.
2012-09-14 13:54:28 -04:00
Scott Moreau
7e300dbc58 simple-egl: Avoid race condition.
After explaining the problem on irc, Pekka dictated this solution which works.
The problem is that simple-egl can hang when toggling fullscreen because of a
race where (quoting Pekka) "if it dispatches the frame callback simple-egl
itself requested before the Mesa's own frame callback came, simple-egl will go
to its redraw routing and call eglSwapBuffers so you end up effectively calling
eglSwapBuffers from within eglSwapBuffers, and deadlock". This patch avoids
redrawing (which calls eglSwapBuffers) when there is a pending frame callback.
2012-08-31 19:49:08 -04:00
Scott Moreau
6a615d2621 simple-egl: Only set alpha_size=0 when -o is passed.
When starting simple-egl with -f for fullscreen and toggling to 'windowed' mode with F11,
the surface is opaque instead of semi-trnasparent as it is when starting without -f. We
only want to create the surface with alpha_size=0 when the user explicitly passes -o
because otherwise it will never have the ability to use alpha.
2012-08-31 19:43:08 -04:00
Scott Moreau
1ee53e78db simple-egl: Remove unused variable. 2012-08-31 19:40:09 -04:00
Kristian Høgsberg
bcf4864bb7 simple-egl: Add help message 2012-08-03 16:32:55 -04:00
Kristian Høgsberg
45ce98829b simple-egl: Set opaque region when running opaque 2012-08-03 16:32:52 -04:00
Kristian Høgsberg
321e8b7fd3 gears: Exit on ESC 2012-07-30 15:40:57 -04:00
Ander Conselvan de Oliveira
69f9840bed simple-egl: Add keyboard fullscreen toggle
Make simple-egl toggle the fullscreen state whenever the key F11 is
pressed. A sync callback is used to stop drawing while the surface has
not received the configure event, to prevent a buffer with the windowed
size to be attached to the surface after the set_fullscreen request.
2012-07-27 16:11:40 -04:00
Ander Conselvan de Oliveira
57e0ce1d2a simple-egl: Make window moveable 2012-06-26 10:21:23 -04:00
Ander Conselvan de Oliveira
37ffc3c14b compositor: Track pointer image protocol change
The request pointer.attach was replaced with pointer.set_cursor that
lets a client set the cursor surface for a given pointer.
2012-06-15 10:59:41 -04:00
Scott Moreau
3ea23d0767 simple-egl: Minor fix ups.
1) Fix typo when initializing variables
2) Remove gratuitous glFlush() call
3) Localize shader program variable
2012-06-15 10:20:36 -04:00
Pekka Paalanen
b79b635312 simple-egl: move function call out of assert()
On Android, we have NDEBUG defined by the build system.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-06-12 12:28:16 -04:00
Daniel Stone
2fce4028d6 Convert wl_pointer::axis to wl_fixed_t
To go with the matching protocol change.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-31 15:45:25 -04:00
Kristian Høgsberg
b84108d72a simple-egl: Fix crash and simplify
pointer_handle_enter() expects the struct display as the user data, so
just move wl_seat and wl_pointer into struct display.
2012-05-16 16:16:19 -04:00
Daniel Stone
37816df646 Convert wl_input_device to wl_seat (and friends)
wl_input_device has been both renamed and split.  wl_seat is now a
virtual object representing a group of logically related input devices
with related focus.

It now only generates one event: to let clients know that it has new
capabilities.  It takes requests which hand back objects for the
wl_pointer, wl_keyboard and wl_touch interfaces it exposes which all
provide the old input interface, just under different names.

This commit tracks these changes in weston and the clients, as well as
similar renames (e.g. weston_input_device -> weston_seat).  Some other
changes were necessary, e.g. renaming the name for the visible mouse
sprite from 'pointer' to 'cursor' so as to not conflict.

For simplicity, every seat is always exposed with all three interfaces,
although this will change as time goes on.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-16 15:29:06 -04:00
Kristian Høgsberg
3593f81a5d simple-egl: Add option -o to make surface opaque 2012-05-10 20:40:51 -04:00
Ander Conselvan de Oliveira
d51624f915 simple-egl: add option for running fullscreen 2012-05-02 10:04:31 -04:00
Bill Spitzak
d273e28567 weston: Don't ask for EGL depth buffer if not needed
This makes the compositor and demo clients work on the current nouveau
nvfx driver. Obviously does not fix any clients that actually want a
depth buffer, but this does allow more people to at least try wayland.
2012-03-20 22:43:56 -04:00
Kristian Høgsberg
fcfc83f6ae clients: Use wl_display_disconnect() 2012-02-28 14:34:54 -05:00