simple-egl: Set the right size for the opaque region when fullscreen

window.window_size holds the size of the window in windowed mode. Use
window.geometry for setting the opaque region since that holds the
current size.
This commit is contained in:
Ander Conselvan de Oliveira 2012-09-07 17:32:16 +03:00 committed by Kristian Høgsberg
parent b8fcca915b
commit edce9c295c

View File

@ -409,8 +409,8 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
if (window->opaque || window->fullscreen) {
region = wl_compositor_create_region(window->display->compositor);
wl_region_add(region, 0, 0,
window->window_size.width,
window->window_size.height);
window->geometry.width,
window->geometry.height);
wl_surface_set_opaque_region(window->surface, region);
wl_region_destroy(region);
}