simple-egl: add option for running fullscreen
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a64b15d160
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d51624f915
@ -34,16 +34,20 @@
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#include <GLES2/gl2.h>
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#include <EGL/egl.h>
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struct window;
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struct display {
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct wl_shell *shell;
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struct wl_input_device *input;
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struct {
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EGLDisplay dpy;
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EGLContext ctx;
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EGLConfig conf;
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} egl;
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uint32_t mask;
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struct window *window;
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};
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struct window {
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@ -67,6 +71,7 @@ struct window {
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struct wl_shell_surface *shell_surface;
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EGLSurface egl_surface;
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struct wl_callback *callback;
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int fullscreen, configured;
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};
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static const char *vert_shader_text =
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@ -87,19 +92,19 @@ static const char *frag_shader_text =
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"}\n";
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static void
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init_egl(struct display *display)
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init_egl(struct display *display, EGLint alpha_size)
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{
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static const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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static const EGLint config_attribs[] = {
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EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, 1,
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EGL_ALPHA_SIZE, alpha_size,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE
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};
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@ -201,6 +206,35 @@ init_gl(struct window *window)
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glGetUniformLocation(window->gl.program, "rotation");
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}
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static void
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handle_ping(void *data, struct wl_shell_surface *shell_surface,
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uint32_t serial)
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{
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wl_shell_surface_pong(shell_surface, serial);
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}
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static void
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handle_configure(void *data, struct wl_shell_surface *shell_surface,
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uint32_t edges, int32_t width, int32_t height)
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{
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struct window *window = data;
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window->geometry.width = width;
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window->geometry.height = height;
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window->configured = 1;
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}
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static void
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handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
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{
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}
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static const struct wl_shell_surface_listener shell_surface_listener = {
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handle_ping,
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handle_configure,
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handle_popup_done
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};
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static void
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create_surface(struct window *window)
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{
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@ -210,6 +244,22 @@ create_surface(struct window *window)
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window->surface = wl_compositor_create_surface(display->compositor);
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window->shell_surface = wl_shell_get_shell_surface(display->shell,
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window->surface);
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wl_shell_surface_add_listener(window->shell_surface,
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&shell_surface_listener, window);
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if (window->fullscreen) {
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window->configured = 0;
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wl_shell_surface_set_fullscreen(window->shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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0, NULL);
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while (!window->configured)
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wl_display_iterate(display->display, display->mask);
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}
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else
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wl_shell_surface_set_toplevel(window->shell_surface);
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window->native =
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wl_egl_window_create(window->surface,
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window->geometry.width,
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@ -219,8 +269,6 @@ create_surface(struct window *window)
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display->egl.conf,
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window->native, NULL);
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wl_shell_surface_set_toplevel(window->shell_surface);
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ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
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window->egl_surface, window->display->egl.ctx);
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assert(ret == EGL_TRUE);
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@ -303,6 +351,119 @@ static const struct wl_callback_listener frame_listener = {
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redraw
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};
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static void
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input_handle_motion(void *data, struct wl_input_device *input_device,
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uint32_t time, int32_t sx, int32_t sy)
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{
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}
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static void
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input_handle_button(void *data,
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struct wl_input_device *input_device, uint32_t serial,
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uint32_t time, uint32_t button, uint32_t state)
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{
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}
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static void
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input_handle_axis(void *data,
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struct wl_input_device *input_device,
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uint32_t time, uint32_t axis, int32_t value)
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{
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}
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static void
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input_handle_key(void *data, struct wl_input_device *input_device,
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uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
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{
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}
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static void
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input_handle_pointer_enter(void *data,
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struct wl_input_device *input_device,
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uint32_t serial, struct wl_surface *surface,
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int32_t sx, int32_t sy)
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{
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struct display *display = data;
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if (display->window->fullscreen)
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wl_input_device_attach(input_device, serial, NULL, 0, 0);
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}
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static void
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input_handle_pointer_leave(void *data,
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struct wl_input_device *input_device,
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uint32_t serial, struct wl_surface *surface)
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{
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}
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static void
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input_handle_keyboard_enter(void *data,
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struct wl_input_device *input_device,
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uint32_t serial,
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struct wl_surface *surface,
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struct wl_array *keys)
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{
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}
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static void
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input_handle_keyboard_leave(void *data,
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struct wl_input_device *input_device,
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uint32_t serial,
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struct wl_surface *surface)
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{
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}
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static void
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input_handle_touch_down(void *data,
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struct wl_input_device *wl_input_device,
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uint32_t serial, uint32_t time,
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struct wl_surface *surface,
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int32_t id, int32_t x, int32_t y)
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{
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}
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static void
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input_handle_touch_up(void *data,
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struct wl_input_device *wl_input_device,
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uint32_t serial, uint32_t time, int32_t id)
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{
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}
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static void
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input_handle_touch_motion(void *data,
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struct wl_input_device *wl_input_device,
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uint32_t time, int32_t id, int32_t x, int32_t y)
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{
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}
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static void
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input_handle_touch_frame(void *data,
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struct wl_input_device *wl_input_device)
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{
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}
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static void
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input_handle_touch_cancel(void *data,
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struct wl_input_device *wl_input_device)
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{
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}
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static const struct wl_input_device_listener input_listener = {
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input_handle_motion,
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input_handle_button,
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input_handle_axis,
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input_handle_key,
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input_handle_pointer_enter,
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input_handle_pointer_leave,
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input_handle_keyboard_enter,
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input_handle_keyboard_leave,
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input_handle_touch_down,
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input_handle_touch_up,
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input_handle_touch_motion,
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input_handle_touch_frame,
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input_handle_touch_cancel,
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};
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static void
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display_handle_global(struct wl_display *display, uint32_t id,
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const char *interface, uint32_t version, void *data)
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@ -314,6 +475,9 @@ display_handle_global(struct wl_display *display, uint32_t id,
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wl_display_bind(display, id, &wl_compositor_interface);
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} else if (strcmp(interface, "wl_shell") == 0) {
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d->shell = wl_display_bind(display, id, &wl_shell_interface);
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} else if (strcmp(interface, "wl_input_device") == 0) {
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d->input = wl_display_bind(display, id, &wl_input_device_interface);
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wl_input_device_add_listener(d->input, &input_listener, d);
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}
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}
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@ -343,9 +507,13 @@ main(int argc, char **argv)
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struct window window = { 0 };
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window.display = &display;
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display.window = &window;
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window.geometry.width = 250;
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window.geometry.height = 250;
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if (argc >= 2 && strcmp("-f", argv[0]))
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window.fullscreen = 1;
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display.display = wl_display_connect(NULL);
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assert(display.display);
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@ -355,7 +523,7 @@ main(int argc, char **argv)
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wl_display_get_fd(display.display, event_mask_update, &display);
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wl_display_iterate(display.display, WL_DISPLAY_READABLE);
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init_egl(&display);
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init_egl(&display, window.fullscreen ? 0 : 1);
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create_surface(&window);
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init_gl(&window);
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