simple-egl: Reset opaque region if not fullscreen.
If simple-egl is toggled fullscreen, the opqaue region is set for the surface but never removed after exiting fullscreen. This patch resets the opaque region to 0 if the surface is not fullscreen and -o was not passed. This fixes the problem introduced sometime since d7f282b84e, when this was last fixed.
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@ -413,6 +413,8 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
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window->geometry.height);
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wl_surface_set_opaque_region(window->surface, region);
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wl_region_destroy(region);
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} else {
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wl_surface_set_opaque_region(window->surface, NULL);
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}
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window->callback = wl_surface_frame(window->surface);
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