Commit Graph

3097 Commits

Author SHA1 Message Date
MoD
384a11aeac xwm: Use empty opaque region for windows with alpha
Window contents cannot be assumed to be fully opaque for windows drawn with
a RGBA visual. The optimization of setting a full opaque region is limited to
windows with a color depth != 32.
2013-07-02 18:17:09 -04:00
David Richards
7e5b57e7b8 wcap-decode: Add 444 YUV Planar output
Done in the most simple way possible, for those who like nice things
2013-07-02 18:06:20 -04:00
Daiki Ueno
b08b3296b8 editor: Fix segfault when deleting the first character 2013-07-02 00:02:56 -04:00
Kristian Høgsberg
3bdaa3e249 touchpad: Handle two-finger click as right click for button pads 2013-07-01 12:48:55 -04:00
Rob Bradford
382ff46ffb build: Make libxkbcommon build-time optional in the compositor
v2: Incorporate review feedback from Daniel Stone - improved configure
message about the purpose of this option and reorganisation of #ifdefs.
2013-06-28 19:56:41 -04:00
Matt Roper
01a9273bd2 input: Add support for making libxkbcommon optional
In embedded environments, devices that appear as evdev "keyboards" often
have no resemblence to PC-style keyboards.  It is not uncommon for such
environments to have no concept of modifier keys and no need for XKB key
mapping; in these cases libxkbcommon initialization becomes unnecessary
startup overhead.  On some SOC platforms, xkb keymap compilation can
account for as much as 1/3 - 1/2 of the total compositor startup time.

This patch introduces a 'use_xkbcommon' flag in the core compositor
structure that indicates whether the compositor is running in "raw
keyboard" mode.  In raw keyboard mode, the compositor bypasses all
libxkbcommon initialization and processing.  'key' events containing the
integer keycode will continue to be delivered via the wl_keyboard
interface, but no 'keymap' event will be sent to clients.  No modifier
handling or keysym mapping is performed in this mode.

Note that upstream sample apps (e.g., weston-terminal or the
desktop-shell client) will not recognize raw keycodes and will not react
to keypresses when the compositor is operating in raw keyboard mode.
This is expected behavior; key events are still being sent to the
client, the client (and/or its toolkit) just isn't written to handle
keypresses without doing xkb keysym mapping.  Applications written
specifically for such embedded environments would be handling keypresses
via the raw keycode delivered as part of the 'key' event rather than
using xkb keysym mapping.

Whether to use xkbcommon is a global option that applies to all
compositor keyboard devices on the system; it is an all-or-nothing flag.
This patch simply adds conditional checks on whether xkbcommon is to be
used or not.

v3 don't send zero as the file descriptor - instead send the result of
opening /dev/null

v2 by Rob Bradford <rob@linux.intel.com>: the original version of the
patch used a "raw_keycodes" flag instead of the "use_xkbcommon" used in
this patch.

v1: Reviewed-by: Singh, Satyeshwar <satyeshwar.singh@intel.com>
v1: Reviewed-by: Bob Paauwe <bob.j.paauwe@intel.com>
2013-06-28 19:55:29 -04:00
Matt Roper
e61561fd9c toytoolkit: Allow operation without a keymap
In preparation for upcoming changes, we want to make sure that apps
written with the toy toolkit continue to operate properly if no XKB
keymap is received.  If there's no XKB keymap, then we shouldn't
try to figure out keyboard modifier states (since we probably don't
even have equivalents of PC-style modifiers).

Reviewed-by: Singh, Satyeshwar <satyeshwar.singh@intel.com>
Reviewed-by: Bob Paauwe <bob.j.paauwe@intel.com>
2013-06-28 19:54:53 -04:00
Rob Bradford
14494625b5 man: Add documentation for output seat confining
v2: Add some explanation about the default seat
2013-06-28 13:36:17 -04:00
Rob Bradford
66bd9f5baf compositor-drm: Enable seat constraining when configured in weston.ini
This change tweaks weston_pointer_clamp to take into consideration if a
seat is constrained to a particular output by only considering the
pointer position valid if it is within the output we a constrained to.
This function is also used for the initial warping of the pointer when a
constraint is first established.

The other two changes are the application of the constraint when either
a new device added or a new output created and therefore outputs and
input devices can be brought up in either order.

v2: the code in create_output_for_connector has been spun off into a
new function setup_output_seat_constraint (Ander). The inappropriate
warping behaviour has been resolved by using weston_pointer_clamp
(Pekka).
2013-06-28 13:36:14 -04:00
Alex Wu
4451aa5d95 xwayland: modify Makefile.am to clean up BUILD_SOURCES 2013-06-28 12:55:19 -04:00
Rob Bradford
806d8c0b78 input: Add weston_pointer_clamp function to ensure pointer visible
This refactors the code out from clip_pointer_motion into a function of
its own which can then be used elsewhere to clamp the pointer
coordinates to the range of the outputs.

This change also makes the caller of clip_pointer_motion use this new
function.
2013-06-25 16:28:04 -04:00
Rob Bradford
1d697d7adf udev-seat: Refactor out seat lookup and possible creation
This change spills the code for looking up a seat by name and then
potentially creating it if it doesn't exist into a new function called
udev_seat_get_named.

This change allows us to reuse this code when looking up the seat
when parsing seat constraints per output.
2013-06-25 16:27:22 -04:00
Kristian Høgsberg
8f7f483668 tests: Fix direct access to resource->data in weston-test 2013-06-25 16:18:35 -04:00
Kristian Høgsberg
1d7d8f0e95 nested: Fix direct access to resource->data 2013-06-25 16:15:27 -04:00
Ander Conselvan de Oliveira
047e9b97b3 gl-renderer: Split gl_renderer_attach() into smaller functions 2013-06-25 16:13:45 -04:00
Ander Conselvan de Oliveira
6be5f439d5 gl-renderer: Fix initial upload of SHM buffer as texture
The fix to not call glTexImage2D() on every attach does not properly
set the texture damage region appropriately when the surface has a
buffer transform with 90 or 270 degrees rotation, since it would simply
multiply the buffer dimensions by the buffer scale, but in this case
width and height are inverted.

A possible fix for this would be to add the properly transformed region
to the texture damage region. However, there is a conversion back to
buffer coordinates when doing the actual upload and the entire buffer
needs to be uploaded anyway. So we just set a flag signalling that and
handle that special case in gl_renderer_flush_damage().
2013-06-25 16:08:17 -04:00
Ander Conselvan de Oliveira
a9bf16157e gl-renderer: Track the buffer type in gl_surface_state
Checking for gs->num_images for determining the previous buffer type
when attaching is not reliable. The number of images is never cleared
in the SHM path, so after a switch from an EGL buffer to SHM, every
following attach of an SHM buffer will happen with gs->num_images > 0,
and the code will assume the previous buffer was an EGL one.

Fix this by adding a buffer_type field to gl_surface_state.
2013-06-25 16:05:12 -04:00
Kristian Høgsberg
4c6ddf102c compositor: Remove a few legacy uses of wl_object 2013-06-25 15:34:59 -04:00
Kristian Høgsberg
c2d7042b9d compositor: Fix a couple of left-over wl_resource direct access 2013-06-25 15:34:33 -04:00
Kristian Høgsberg
166aeaa411 gl-renderer: Use eglQueryWaylandBufferWL for getting width and height
This gets rid of the last remaining use of struct wl_buffer.
2013-06-25 15:15:31 -04:00
Kristian Høgsberg
31b4a0dcc0 protocol: Add missing xml files to EXTRA_DIST
Reported by Sven Joachim <svenjoac@gmx.de>
2012-02-26 22:29:18 -05:00
Nathan Reboud
e81f9547bb src/.gitignore: add spring-tool to .gitignore 2012-02-26 22:29:12 -05:00
Kristian Høgsberg
e2173b5f36 data-device: Remove redundant and confusing assignment
We were assigning drag from the resource user data, which was wrong
(resource data is the weston_seat) and confusing since drag is later
assigned newly malloc()ed memory.
2013-06-25 11:28:18 -04:00
Kristian Høgsberg
489b279be9 data-device: Don't leak wl_data_source in destructor
We used to refcount the data source, but switched to using a destroy signal
instead.  When we switched we forgot to free the source insted of
unreffing it.
2013-06-25 11:26:31 -04:00
Kristian Høgsberg
f00460771e compositor: Fix remaining double free()s
Previous commit didn't catch all double free()s, hopefully this one does.
2013-06-25 11:19:31 -04:00
Kristian Høgsberg
6c8d778646 compositor: Remove double free()s in resource destructors
With the change to move free()ing of the wl_resource into wayland-server, we now have
a few cases where we double free the resource in the destructor.  This patch
removes those.
2013-06-25 10:29:30 -04:00
Kristian Høgsberg
88dab17b0e nested: Port away from old wl_resource API 2013-06-24 22:53:38 -04:00
Jason Ekstrand
6bd6294f4a Add a weston_buffer structure to replace wl_buffer
This commit adds a weston_buffer structure to replace wl_buffer.  This way
we can hold onto buffers by just their resource.  In order to do this, the
every renderer.attach function has to fill in the weston_buffer.width and
weston_buffer.height fields.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-21 23:22:30 -04:00
Jason Ekstrand
8a4a9eb2e4 data-device: Change resources in wl_data_offer and wl_data_source to pointers.
Because of its links to selection.c and xwayland, a destroy_signal field
was also added to wl_data_source.  Before selection.c and xwayland were
manually initializing the resource.destroy_signal field so that it could be
used without a valid resource.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-20 23:54:29 -04:00
Giulio Camuffo
1fd4b01d10 input: check if the focus surface has a valid resource
the resource can be NULL in some cases, like when the focus is
taken by the black_surface used in shell.c as fullscreen background.
2013-06-20 15:22:35 -04:00
Giulio Camuffo
c0b9487937 compositor-drm: select the highest possible mode frequency
the mode list is ordered so that the lower frequencies come
before the higher ones, so traverse the list from the end
to the beginning
2013-06-20 15:22:35 -04:00
Quentin Glidic
8418c298af shell: Free temporary strings
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2013-06-20 15:22:35 -04:00
Kristian Høgsberg
9ae2f111d4 log: Only use one string buffer
This also fixes a mismatch between date_string and sizeof string in
the strftime call.
2013-06-19 09:08:07 -04:00
Kristian Høgsberg
a58290b38b xwayland: Use _exit() when exec() fails
Similar to 3b64d6 but for when we fork the X server.
2013-06-18 01:03:17 -04:00
Kristian Høgsberg
082d58c88d xwayland: Silence X wm debug logging
Much to verbose for default logging.  Use a wm_log() wrapper that we can
toggle on/off as needed.  Maybe we're ready for log domains now.
2013-06-18 01:00:27 -04:00
Kristian Høgsberg
1a81abb1dd weston-launch: Don't exit on SIGTERM
Instead, forward signal to weston and wait for weston to clean up nicely.
Weston relies on weston-launch being around to shut down correctly,
so don't exit until we get the SIGCHLD from weston.  This make
killall weston-launch work properly.

https://bugs.freedesktop.org/show_bug.cgi?id=62910
2013-06-17 15:46:07 -04:00
Kristian Høgsberg
1cfd406f9d shell: Tweak spring animation for zoom animation type 2013-06-17 11:08:11 -04:00
Kristian Høgsberg
8eb0f4f830 shell: Fix warning and indentation in shell_surface_configure() 2013-06-17 10:33:22 -04:00
Kristian Høgsberg
dd2df78b9c input-panel: Bounce the input panel slide
A little bit over the top, but fun.  We may want to make a weston.ini key
for this eventually.
2013-06-17 10:32:09 -04:00
Kristian Høgsberg
5281fb1500 spring: Tweak the window fade-in spring to not overshoot
The fade animation overshoots and rings for a bit dipping back into
slightly transparent.  Bug 61675 was right.

https://bugs.freedesktop.org/show_bug.cgi?id=61675
2013-06-17 10:32:09 -04:00
Kristian Høgsberg
091b09652a spring: Make min/max part of spring parameters
Don't hard code the 0.0 - 1.0 spring envelope.
2013-06-17 09:24:14 -04:00
Kristian Høgsberg
7eec9b32f7 spring: Make clip behavior configurable
When the spring goes outside the envelope, we have a few options for
bringing it back: either just let it overshoot, bounce off the limit or
just clamp it.  Instead of controlling that with #ifdef, let's make it
a part of the spring state.
2013-06-17 09:24:14 -04:00
Kristian Høgsberg
c24744ec91 spring: End spring simulatio faster
The spring animation runs for a long time after it has visually settled
down, because we're requiring too much stability.
2013-06-17 09:24:14 -04:00
Kristian Høgsberg
08d8c68bff Add spring-tool, a small utility to plot spring behavior
The weston_spring is a very flexible and powerful mecanhism for driving
animations.  However, it can be a little difficult to tame, but this
little helper can plot the response of the spring to a set of initial
parameters and makes it easy to tune and tweak the spring behavior.
2013-06-17 09:24:14 -04:00
Jason Ekstrand
0bd587e645 subsurfaces: Use wl_resource_get accessors for subsurfaces
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:51:34 -04:00
Jason Ekstrand
a0d2dde6cd output: Use wl_resource_get accessors for weston_output resources
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:51:20 -04:00
Jason Ekstrand
44a3863a17 input: Use wl_resource_get accessor functions for resources
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:49:11 -04:00
Jason Ekstrand
89d319978e text-backend: Change resources to wl_resource pointers
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:49:11 -04:00
Jason Ekstrand
51e5b14952 input_panel_surface: Change resource to a wl_resource pointer
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:49:11 -04:00
Jason Ekstrand
fbbbec8ef5 callback: Change resource to a wl_resource pointer
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:49:10 -04:00