raysan5
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d63e32a377
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Remove include, not supported on html5
AL/alext.h is not supported on html5 OpenAL implementation, just
replaced by the defines used in audio module
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2016-06-11 11:21:24 +02:00 |
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raysan5
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52b88e0991
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Reduce extensions dependencies
Only using raylib required extensions... it could be further reduced!
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2016-06-11 10:58:17 +02:00 |
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raysan5
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3e8427799c
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Corrected bug on cubemap generation
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2016-06-11 10:56:20 +02:00 |
|
Ray
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2963782992
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Merge pull request #128 from victorfisac/develop
Adapted shaders for OpenGL ES 2.0
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2016-06-10 08:58:37 +02:00 |
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victorfisac
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77f599885d
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Fixed GLSL 100 shaders
texture() doesn't exist in glsl 100, it must use texture2D().
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2016-06-10 00:59:48 +02:00 |
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victorfisac
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7b07b68bfd
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Adapt standard shader to GL ES 2.0
Some shader calculations are now pre-calculated because some math
functions doesn't exist in glsl 110.
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2016-06-10 00:49:51 +02:00 |
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Ray
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fb90477354
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Merge pull request #127 from victorfisac/develop
Fix Android template with 1.5 raylib features (audio streaming, gestures)
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2016-06-09 23:27:50 +02:00 |
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victorfisac
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cbda329bfd
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Removed physac old module from Android MK file
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2016-06-09 22:12:46 +02:00 |
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victorfisac
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5d186639c9
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Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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2016-06-09 22:09:33 +02:00 |
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raysan5
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e2cfc6b838
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Reduced physic steps resolution
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2016-06-09 21:00:21 +02:00 |
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raysan5
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3c1be60c66
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Updated examples for new physac header-only
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2016-06-09 20:02:42 +02:00 |
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raysan5
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5f4449f0a1
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Removed physac functions from raylib header
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2016-06-09 20:02:15 +02:00 |
|
raysan5
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558ec3891b
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Converted physac module to header only
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2016-06-09 20:01:59 +02:00 |
|
raysan5
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dcbfb83031
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Updated comments...
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2016-06-09 20:01:39 +02:00 |
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victorfisac
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3524fc414b
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Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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2016-06-09 13:12:18 +02:00 |
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Ray
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420b85da98
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Update README.md
|
2016-06-09 11:42:00 +02:00 |
|
Ray
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28c2759ae1
|
Update README.md
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2016-06-09 01:30:08 +02:00 |
|
Ray
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374e3e7e11
|
Updated to raylib 1.5
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2016-06-09 01:23:07 +02:00 |
|
Ray
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904ef0d4be
|
Adjust to standard example screen size
|
2016-06-08 22:55:38 +02:00 |
|
Ray
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99ee26b001
|
Review const char *
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2016-06-08 22:52:54 +02:00 |
|
Ray
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ee049641ba
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Merge pull request #126 from kd7tck/develop
clean up audio chiptunes support
|
2016-06-08 22:23:23 +02:00 |
|
Joshua Reisenauer
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4f47f90336
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Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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2016-06-08 12:02:39 -07:00 |
|
Ray
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2d90cc59b6
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Update distortion.fs
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2016-06-08 18:48:25 +02:00 |
|
Ray
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5576dea00b
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Rename raylib_rlgl_standalone.c to rlgl_standalone.c
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2016-06-08 18:27:43 +02:00 |
|
victorfisac
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8323f81ab5
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Add physac module to android compile instructions...
... and switch from debug build to release
|
2016-06-08 17:27:55 +02:00 |
|
victorfisac
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f5f5ce0d33
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Fix default android project game with new functions
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2016-06-08 17:27:13 +02:00 |
|
victorfisac
|
88f4747437
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Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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2016-06-08 15:55:08 +02:00 |
|
raysan5
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b79ede4edb
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Added distortion shader to render
|
2016-06-08 13:29:56 +02:00 |
|
raysan5
|
70a96fff80
|
Simplified Oculus integration
|
2016-06-08 13:16:01 +02:00 |
|
Joshua Reisenauer
|
7bf2854e94
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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2016-06-07 16:07:57 -07:00 |
|
Joshua Reisenauer
|
f0d8c009ae
|
cleaned things up
|
2016-06-07 16:03:21 -07:00 |
|
victorfisac
|
0ae486f07c
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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2016-06-08 00:34:35 +02:00 |
|
Ray
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79a6235811
|
Stereo rendering test
Trying to simulate Oculus Rift CV1 rendering without the device... for
Debug pourposes.
|
2016-06-08 00:32:34 +02:00 |
|
Ray
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c99fc5108e
|
Update screenshot
|
2016-06-08 00:31:00 +02:00 |
|
Ray
|
09fa002818
|
Corrected issue
|
2016-06-08 00:04:56 +02:00 |
|
Ray
|
ee795150fa
|
Updated some code
|
2016-06-07 23:44:53 +02:00 |
|
victorfisac
|
f97f39987c
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
2016-06-07 23:41:34 +02:00 |
|
raysan5
|
5631f822bd
|
Reorganized device init/close
|
2016-06-07 20:46:03 +02:00 |
|
raysan5
|
ca13c2ed0c
|
Converted raygui module to header only
|
2016-06-07 20:33:49 +02:00 |
|
raysan5
|
058af472ea
|
Converted GLAD to header only
|
2016-06-07 18:57:20 +02:00 |
|
raysan5
|
3d5a408177
|
Remove DEBUG flag for raylib lib compilation
...on Android
|
2016-06-07 18:53:47 +02:00 |
|
Ray
|
9281e477eb
|
Embed standard shader into raylib
|
2016-06-07 00:32:45 +02:00 |
|
Joshua Reisenauer
|
76536fe24b
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
2016-06-06 15:30:41 -07:00 |
|
Ray
|
1bcf500eca
|
Review fallback mechanism
|
2016-06-06 23:19:40 +02:00 |
|
Ray
|
522af9f477
|
Fallback to default shader
|
2016-06-06 23:16:14 +02:00 |
|
Ray
|
4dada32693
|
Include GLFW3 DLL
|
2016-06-06 20:40:17 +02:00 |
|
Ray
|
34aea08ba2
|
Update to OpenAL Soft 1.17.2
|
2016-06-06 20:39:59 +02:00 |
|
Ray
|
6b2823775e
|
Remove OpenAL Soft
|
2016-06-06 20:34:11 +02:00 |
|
Ray
|
d999b3ed53
|
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
|
2016-06-06 20:30:02 +02:00 |
|
Ray
|
5f5d191d88
|
Updated to GLFW 3.2
|
2016-06-06 20:26:02 +02:00 |
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