Reduced physic steps resolution

This commit is contained in:
raysan5 2016-06-09 21:00:21 +02:00
parent 3c1be60c66
commit e2cfc6b838

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@ -190,7 +190,7 @@ PHYSACDEF Rectangle TransformToRectangle(Transform transform);
// Defines and Macros
//----------------------------------------------------------------------------------
#define MAX_PHYSIC_BODIES 256 // Maximum available physic bodies slots in bodies pool
#define PHYSICS_STEPS 450 // Physics update steps number (divided calculations in steps per frame) to get more accurately collisions detections
#define PHYSICS_STEPS 64 // Physics update steps per frame for improved collision-detection
#define PHYSICS_ACCURACY 0.0001f // Velocity subtract operations round filter (friction)
#define PHYSICS_ERRORPERCENT 0.001f // Collision resolve position fix