Aldrin Martoq
e19616592d
Adding solar system examples. ( #900 )
2019-07-15 18:26:47 +02:00
Ray
4ad1fa85a4
Remove old OpenAL comments
2019-06-29 11:26:31 +02:00
Ray
892813de76
Review multichannel PR addition
...
- Capital letters at beginning
- for loop spacing and brackets
- Functions naming for consistency
- Example following examples template
- Other tweaks
2019-06-29 11:26:08 +02:00
chriscamacho
83a4eb0852
add multi channel audio to raudio ( #895 )
...
* added multi channel sound replay to raudio
added -fPIC to Makefile for Linux
added simple lighting and audio multi channel to examples Makefile
* not properly reporting audio buffer pool size...
2019-06-29 10:49:42 +02:00
Ray
9c991bd079
Remove example from Android building
2019-06-14 13:35:42 +02:00
Ray
81d8302d53
ADDED: shaders_basic_lighting
2019-06-14 12:59:40 +02:00
Ray
55380f8489
Review DEBUG mode
2019-06-12 12:08:39 +02:00
XiaochuanWang
63e320d405
Update Makefile
...
a minor issue: where the location of the file "raylib.rc.data" is wrong, and this will cause an error in compilation.
2019-06-09 01:08:10 +10:00
Ray
bdbc05c0dc
Review font
2019-06-05 13:35:22 +02:00
Ray
03720b30a1
Review contributed example
2019-06-05 12:58:53 +02:00
Ray
ddaa4a304d
Review contributor info
2019-06-05 12:58:35 +02:00
Codecat
923f4b9bbd
Added waving cubes example
2019-06-05 10:35:20 +02:00
Ray
434e460c18
Example instructions tweak for clarity
2019-05-31 16:42:16 +02:00
Ray
a9f33c9a89
Reduce textures size
2019-05-31 10:03:44 +02:00
Chris Dill
42d57bbe00
Added array bounds check to textures_bunnymark
2019-05-29 13:58:31 +01:00
Ray
efdc6f87d5
Define standard examples size
2019-05-29 13:47:57 +02:00
Ray
87774a0a21
Review variables initialization
2019-05-27 00:18:15 +02:00
Ray
241c4c8d14
Review easings PR
2019-05-25 01:33:03 +02:00
flashback-fx
bc285f71ed
rename easings_example.c to easings_testbed.c
2019-05-24 22:24:01 +00:00
flashback-fx
d5f664373d
Move easings_example to its proper place
2019-05-24 22:18:44 +00:00
flashback-fx
b7d4856745
Add easings example
2019-05-24 19:10:14 +00:00
Ray
be7e56f51e
Move emscripten web shell to src
2019-05-22 10:40:51 +02:00
Ray
e6ca2c4ba3
Comment tweaks
2019-05-22 09:57:17 +02:00
Ray
0027868d1f
Review Makefiles
2019-05-21 17:46:52 +02:00
Ray
8db2203bcc
Review paths
2019-05-21 10:16:52 +02:00
Ray
3dfbeb5488
Update core_3d_picking.c
2019-05-21 10:16:39 +02:00
Ray
b525039e0a
Review ALL examples
2019-05-20 16:36:42 +02:00
Ray
c1594fa445
Tweaks
2019-05-18 01:31:48 +02:00
Ray
6332bc0398
Corrected issue with shader loading
...
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-18 01:24:00 +02:00
Ray
245cf2400e
Review shader examples
2019-05-17 20:03:04 +02:00
Ray
970f1e8ff1
examples review
2019-05-17 01:17:40 +02:00
Ray
ce87d2ced4
new example: shaders_eratosthenes
...
Contributed by ProfJski
2019-05-16 17:23:31 +02:00
Ray
9fd410b8a8
Review shader to use provided texture coordinates
...
Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates
2019-05-16 17:07:59 +02:00
Ray
9994f16479
Review build config on web
2019-05-16 15:40:28 +02:00
Ray
f44dfa1ef2
Implement VR distortion shader for GLSL 100
2019-05-16 15:30:03 +02:00
Ray
f1ffb3f573
Review shaders for GLSL 100
2019-05-16 10:05:14 +02:00
eggmund
eb7beb59b6
Ammended comment.
...
Also changed path to shader back to what it was originally.
2019-05-15 17:59:03 +01:00
eggmund
a7c5e3cab7
Updating julia set example.
...
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
2019-05-15 17:55:19 +01:00
Ray
998b4180e1
Update example!
2019-05-15 17:00:50 +02:00
Ray
0b18133e46
Update shaders_julia_set.c
2019-05-15 13:10:00 +02:00
Ray
d878a0aecb
Update shaders_julia_set.c
2019-05-15 12:53:13 +02:00
Ray
ab44033ed6
Added new examples to Makefile
2019-05-15 12:24:09 +02:00
Ahmad Fatoum
0467f32cc1
examples: CMake: restrict OpenGL deprecation warnings to macOS
2019-05-15 08:13:20 +02:00
Ray
7eb488a350
Improve support for web building
...
Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
2019-05-14 18:01:20 +02:00
Ray
424d3ca8d9
examples review
...
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
2019-05-14 15:34:23 +02:00
Ray
2edec8ae28
Some example tweaks
2019-05-14 00:08:21 +02:00
Ray
6f7b721d81
Merge branch 'master' of https://github.com/raysan5/raylib
2019-05-14 00:07:44 +02:00
Ray
6804c2189e
new examples: shaders_texture_waves
2019-05-14 00:07:34 +02:00
hmmmmmmmm
aea3b2df65
Fixed another small comment error
2019-05-12 17:31:04 +01:00
eggmund
c25154064d
Fixed small error in comments
2019-05-12 17:14:52 +01:00