flashback-fx
d4487bcfa7
Use tgmath.h and float constants in easings.h
2019-05-24 19:07:59 +00:00
Ray
bcb83a3127
Merge pull request #850 from wbrbr/xm_fix
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Add rewind for the XM music format
2019-05-23 17:17:17 +02:00
Wilhem Barbier
dec604bd71
Move jar_xm_reset to jar_xm.h
2019-05-23 16:40:15 +02:00
Wilhem Barbier
78817305c5
Add rewind for the XM music format
2019-05-22 22:16:18 +02:00
Wilhem Barbier
13a1744ca9
Fix #848
2019-05-22 20:29:34 +02:00
Ray
31bcaffd7d
Added AudioContext Resume/Suspend button
2019-05-22 16:13:59 +02:00
Ray
f45691ca8d
Rename function to follow javascript notation
2019-05-22 16:12:47 +02:00
Ray
7421ac9e24
Add code to resume blocked AudioContexts
2019-05-22 12:33:28 +02:00
Ray
a33b0002ee
Review js formatting for better readability
2019-05-22 10:55:03 +02:00
Ray
be7e56f51e
Move emscripten web shell to src
2019-05-22 10:40:51 +02:00
Ray
b1806f6600
Add config SUPPORT_SSH_KEYBOARD_RPI
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Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care.
Disabled by default.
2019-05-21 20:59:13 +02:00
Ray
0027868d1f
Review Makefiles
2019-05-21 17:46:52 +02:00
Ray
8db2203bcc
Review paths
2019-05-21 10:16:52 +02:00
Ray
316b6aa181
Reverted change that breaks mouse on web
2019-05-20 17:21:46 +02:00
Ray
72ab65277b
Avoid some warnings
2019-05-20 16:37:44 +02:00
Ray
a43a7980a3
Update raylib version to 2.5
2019-05-20 11:21:55 +02:00
Ray
371abb0a26
Review glTF implementation formatting
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Added comments for the future
2019-05-20 11:13:38 +02:00
Wilhem Barbier
e01a381aec
Load glTF
2019-05-18 11:36:47 +02:00
Ahmad Fatoum
5ef7beb0c5
Makefile: move -x objective-c option before filename
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From the Clang documentation[1]:
> -x<language>, --language <arg>, --language=<arg>
> Treat subsequent input files as having type <language>
Follow the advice. Fixes #840 .
[1]: https://clang.llvm.org/docs/ClangCommandLineReference.html
2019-05-17 20:27:43 +02:00
Ahmad Fatoum
e1ecebfff9
Revert "fixed GLFW compiler flag for OSX"
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This reverts #841 commit 97160fd970
.
2019-05-17 20:27:42 +02:00
Ilya Kolbin
97160fd970
fixed GLFW compiler flag for OSX
2019-05-17 17:56:05 +03:00
Ray
cf4fde9456
Corrected bug on NEON
2019-05-16 16:10:52 +02:00
Ray
9994f16479
Review build config on web
2019-05-16 15:40:28 +02:00
Ray
25ac9bfb28
Update dr_flac, dr_mp3, dr_wav to latest version
2019-05-16 15:31:33 +02:00
Ray
579d932551
Update miniaudio to v0.9.4
2019-05-16 15:30:41 +02:00
Ray
5a1a0a3492
Corrected issue with multi-mesh obj models
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Note that all meshes are loaded as a single one at this moment, loading should be improved!
2019-05-15 15:12:56 +02:00
Ray
0eece03205
Corrected issue with texture flip X
2019-05-15 12:22:29 +02:00
Ahmad Fatoum
4d8b9e595a
external: glfw: Revert "Added WinMM library"
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This reverts commit 4773de26a5
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which adds -lwinmm at the wrong place. It should be in the raylib
linker flags, not GLFW's.
2019-05-15 08:14:24 +02:00
Ahmad Fatoum
e8a376c80c
CMake: add winmm.dll as Windows dependency
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Fixes: e0e2346c22
("NO SUPPORT_BUSY_WAIT_LOOP by default")
2019-05-15 08:11:41 +02:00
Ray
3f7b14aeed
Corrected web issue
2019-05-14 18:02:11 +02:00
raysan5
d50aa32ec8
Update CMakeLists.txt
2019-05-12 21:51:19 +02:00
raysan5
561c486ceb
Add WinMM library for linkage
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Now it's required on Windows if not using a busy wait loop
2019-05-10 20:51:48 +02:00
Demizdor
509d9411a1
Fixed DrawTextRecEx() selection when wordwrap is ON
2019-05-10 13:57:24 +03:00
Ray
a2ed65aa14
Make code a bit clearer for beginners
2019-05-09 16:10:55 +02:00
Ray
46bac0ba2c
Add comment in CheckCollisionSpheres()
2019-05-09 16:09:49 +02:00
ProfJski
1655463ba5
Update models.c
2019-05-08 14:14:57 -04:00
ProfJski
d3dae38449
Update CheckCollisionSpheres() to avoid sqrt
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Square root calls are computationally expensive. In this case, they can be avoided. Instead of checking distance<RadA+RadB, check distance squared against (RadA+RadB) squared. The dot product of Vector3Subtract(B,A) with itself gives distance squared, so I used this code instead of an element-by-element computation of distance squared. The only downside is that your geometric code is very readable, whereas this is less so.
2019-05-08 13:54:12 -04:00
Ray
97c8a28aaa
Remove trail spaces
2019-05-08 18:33:09 +02:00
Ray
4773de26a5
Added WinMM library
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Required for high resolution timer
2019-05-07 22:56:38 +02:00
Ray
f6d1ffd4cd
Tweak ON flag
2019-05-07 15:23:56 +02:00
Ray
9824387773
Added resource file for raylib.dll
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Some minor tweaks
2019-05-07 15:16:14 +02:00
Ray
f6d1448da9
Review CMake option flags
2019-05-07 15:15:23 +02:00
Ray
e0e2346c22
NO SUPPORT_BUSY_WAIT_LOOP by default
2019-05-07 10:05:21 +02:00
Ray
afd90a5a56
Add comment tweak
2019-05-07 09:50:40 +02:00
Ray
528e164ac5
Corrected issue with wrong text measuring
2019-05-06 10:17:34 +02:00
Ray
80c8599e81
Avoid warnings pre-evaluating values
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Variable operations inside the functions should be evaluated before the function operations.
2019-05-06 10:07:06 +02:00
Ahmad Fatoum
ae2e48c77f
CMake: don't use system GLFW headers if using built-in GLFW
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This fixes the current CI failure.
2019-05-04 23:04:52 +02:00
Ahmad Fatoum
36d8a648f0
external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS}
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We were doing this before, but it was deleted during the
last GLFW update. Readd it to fix the associated macOS CI failure.
Fixes: cd934c9f6
("Update GLFW to 3.3.1")
2019-05-04 22:28:21 +02:00
Ray
c6b7f9c5b0
Some minor comments
2019-05-03 15:55:24 +02:00
Ray
f44888e466
Force HighDPI on macOS
2019-05-03 09:45:16 +02:00