CMake: don't use system GLFW headers if using built-in GLFW

This fixes the current CI failure.
This commit is contained in:
Ahmad Fatoum 2019-05-04 22:48:25 +02:00
parent 7d57a64337
commit ae2e48c77f
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@ -37,6 +37,7 @@ if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MAT
add_subdirectory(external/glfw)
list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>)
include_directories(BEFORE SYSTEM external/glfw/include)
else()
MESSAGE(STATUS "Using external GLFW")
set(GLFW_PKG_DEPS glfw3)