CMake: don't use system GLFW headers if using built-in GLFW
This fixes the current CI failure.
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@ -37,6 +37,7 @@ if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MAT
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add_subdirectory(external/glfw)
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list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>)
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include_directories(BEFORE SYSTEM external/glfw/include)
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else()
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MESSAGE(STATUS "Using external GLFW")
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set(GLFW_PKG_DEPS glfw3)
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