Avoid some warnings
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19
src/physac.h
19
src/physac.h
@ -323,8 +323,6 @@ static void InitTimer(void);
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static uint64_t GetTimeCount(void); // Get hi-res MONOTONIC time measure in mseconds
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static double GetCurrentTime(void); // Get current time measure in milliseconds
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static int GetRandomNumber(int min, int max); // Returns a random number between min and max (both included)
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// Math functions
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static Vector2 MathCross(float value, Vector2 vector); // Returns the cross product of a vector and a value
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static float MathCrossVector2(Vector2 v1, Vector2 v2); // Returns the cross product of two vectors
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@ -1771,7 +1769,7 @@ static float FindAxisLeastPenetration(int *faceIndex, PhysicsShape shapeA, Physi
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int bestIndex = 0;
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PolygonData dataA = shapeA.vertexData;
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PolygonData dataB = shapeB.vertexData;
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//PolygonData dataB = shapeB.vertexData;
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for (int i = 0; i < dataA.vertexCount; i++)
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{
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@ -1921,7 +1919,7 @@ static void InitTimer(void)
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// Get hi-res MONOTONIC time measure in seconds
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static uint64_t GetTimeCount(void)
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{
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uint64_t value;
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uint64_t value = 0;
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#if defined(_WIN32)
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QueryPerformanceCounter((unsigned long long int *) &value);
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@ -1946,19 +1944,6 @@ static double GetCurrentTime(void)
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return (double)(GetTimeCount() - baseTime)/frequency*1000;
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}
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// Returns a random number between min and max (both included)
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static int GetRandomNumber(int min, int max)
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{
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if (min > max)
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{
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int tmp = max;
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max = min;
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min = tmp;
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}
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return (rand()%(abs(max - min) + 1) + min);
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}
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// Returns the cross product of a vector and a value
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static inline Vector2 MathCross(float value, Vector2 vector)
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{
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