user
b872de951b
fix for GetMatrixModelview (former cl)
2017-12-14 11:49:31 +01:00
Ray
a6f9cc5629
Remove rres support
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Let the user choose if using rres external library
2017-12-11 11:55:02 +01:00
Ray San
acbfba9250
Updated library features and dependencies
2017-12-05 13:22:26 +01:00
Ray
9d0ee6c2f6
Merge pull request #413 from mackron/dr/mini_al
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mini_al integration
2017-12-05 11:23:16 +01:00
Ray
54d0acc3b6
Change version number for develop
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Updated raylib version to 1.9-dev for development pourposes.
Next raylib version is planned to implement a big amount of changes, so
the version bump.
2017-12-05 00:05:05 +01:00
David Reid
60d7215b2a
mini_al: Unify the buffer system for Sounds and AudioStreams.
2017-11-18 08:42:14 +10:00
David Reid
88d2810fa3
Bug fixes for Music with mini_al.
2017-11-14 21:15:50 +10:00
David Reid
ac4c911ad7
Work on porting Music to mini_al.
2017-11-12 21:55:24 +10:00
David Reid
68bf6c9701
Initial work on porting AudioStream to use mini_al.
2017-11-12 20:59:16 +10:00
raysan5
24b12e5e23
Remove PLATFORM_ checks from raylib header
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Now header is truly multiplatform...
Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
2017-11-12 11:45:35 +01:00
raysan5
02dd4d32b5
Allow custom distortion shader - IN PROGRESS -
2017-11-12 11:00:28 +01:00
David Reid
b0852002b8
Rename SoundInternal to SoundData for consistency with MusicData.
2017-11-12 14:54:37 +10:00
David Reid
75433a670e
Initial work on adding support for mini_al.
2017-11-12 14:17:05 +10:00
Wilhem Barbier
879c2f484b
SetShaderValue take const pointer
2017-11-05 21:57:29 +01:00
Ray
9e0105a1a3
Corrected function name
2017-11-04 16:57:20 +01:00
Ray
539a9ca50e
Corrected ImageTextEx()
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- Added new function: GenImageColor()
ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
Ray San
7057d08369
Review VR functionality
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To be more generic and configurable
2017-10-17 13:32:15 +02:00
raysan5
8928248c71
Review comments about raylib
2017-10-12 14:07:31 +02:00
Ray San
399d4b5f46
Check to avoid bool redefinition
2017-10-11 13:29:01 +02:00
Ray San
b2789949ee
Working on Makefiles...
2017-10-02 14:12:03 +02:00
Ray
4f9de9527f
Review gradient rectangle drawing
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Added: DrawRectangleGradientV()
Added: DrawRectangleGradientH()
2017-09-30 00:46:31 +02:00
raysan5
20968830c0
Added mesh generation functions
2017-09-18 00:59:22 +02:00
raysan5
f3f6d3fd8e
Added new functions
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SetWindowTitle()
GetExtension()
2017-09-08 09:35:54 +02:00
raysan5
12cb3afd9e
Added function DrawRectangleGradientEx()
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Moved function DrawRectangleT() from text module to shapes
Added some comments
2017-08-27 21:02:24 +02:00
raysan5
88839b093c
Added function DrawRectangleT()
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Usefult to draw rectangles using default font texture
2017-08-06 10:44:50 +02:00
raysan5
a766e2c480
Updated Vector math to new naming
2017-07-22 22:15:50 +02:00
raysan5
c756227e11
Remove BOM from file encoding
2017-07-22 10:44:24 +02:00
raysan5
38d9fcb08e
Moved some functions to raymath
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Exposed some raymath useful functions to raylib API
2017-07-21 15:25:35 +02:00
raysan5
2679c4ae9b
Review mesh loading and textures generation
2017-07-21 09:34:09 +02:00
raysan5
76c6f0b1e6
Working on PBR system
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Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
raysan5
d368403a13
Working on PBR materials, renamed some data
2017-07-19 10:09:34 +02:00
Ray
6546474fa4
Manual integration of material-pbr into develop
2017-07-17 00:33:40 +02:00
raysan5
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
raysan5
9f09f6f550
Rename enum LogType names...
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...to avoid possible conflicting symbols
2017-07-02 12:35:13 +02:00
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
2017-06-28 17:27:47 +02:00
Ray
c3049a9b06
Merge pull request #311 from nounoursheureux/image_gen
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Add more image generation functions: radial gradient and perlin noise
2017-06-28 16:20:25 +02:00
Wilhem Barbier
3fe268d004
Swap the two parameters
2017-06-28 15:38:34 +02:00
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
2017-06-28 15:29:56 +02:00
Wilhem Barbier
954757532a
Add the SaveImageAs function
2017-06-28 14:32:44 +02:00
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
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Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
2017-06-28 12:56:04 +02:00
Ray
5370fe18e0
Additional check for bool header definition
2017-06-11 23:58:46 +02:00
Ray
9819614276
Comments tweaks
2017-05-17 00:33:40 +02:00
Ray
5f09c71f98
Review comments for better organization
2017-05-15 11:30:09 +02:00
Ray
026f9829e5
Review header comments
2017-05-14 18:30:51 +02:00
Ray
35fe34ba0f
Added some useful functions
2017-05-11 16:24:40 +02:00
Ray
0880be638e
Renamed RayHitInfo variables
2017-05-10 00:57:48 +02:00
Ray
bac50fbba5
Review functions descriptions
2017-05-09 22:03:46 +02:00
Ray
50c887cb0a
Support HDR R32G32B32 float textures loading
2017-05-08 12:31:47 +02:00
victorfisac
e197665e1d
Added function to set window minimum dimensions...
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useful when using FLAG_WINDOW_RESIZABLE.
2017-05-02 15:04:32 +02:00
Ray
d593bd0081
Some code tweaks
2017-04-30 13:03:31 +02:00