Ray
227880977e
Do not ignore Makefiles!
2018-01-29 14:01:06 +01:00
Ray
eb508bf75f
Upload GGJ18 game: transmission mission
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Game developed in the GGJ18, it has some bugs and ending screen is
incomplete... I'll try to keep working a bit more on it.
2018-01-29 13:46:04 +01:00
Ray
1ce8c80de9
Corrected several issues...
2018-01-28 16:52:18 +01:00
Ahmad Fatoum
f955b2255d
GLFW: Fix build error on Linux < v2.6.39
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Cherry-pick from upstream glfw/glfw#1196
Found in CPANtesters test of Alien::raylib:
http://www.cpantesters.org/cpan/report/d956d128-0339-11e8-b0d1-b6c4abd39192
2018-01-27 14:53:04 +01:00
Ahmad Fatoum
2090ad8119
CMake: Add missing 0 to minimum version
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Removed by mistake.
2018-01-27 02:00:40 +01:00
Ahmad Fatoum
7f7aac643a
CMake: Search dependencies and build pkg-config's Libs.private with it
2018-01-27 01:57:21 +01:00
Ahmad Fatoum
1093766669
CMake: remove OpenAL dependency
2018-01-27 01:05:17 +01:00
Ahmad Fatoum
d5bbcbc15f
Travis CI: Don't set CFLAGS=-m64 for macOS build
2018-01-27 01:05:17 +01:00
Ahmad Fatoum
1ab3c058f5
Drop libglew-dev as prereq for Travis build
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Noted by @eserte in athreef/Alien-raylib#2 . Thanks!
2018-01-26 22:14:05 +01:00
Ray
1d5fbef93d
Clear fbo for drawing
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Just in case ClearBackground() is not used after BeginTextureMode(), it clears fbo to color defined by previous ClearBackground()
2018-01-26 11:49:00 +01:00
Ray
779719f5dc
Merge pull request #440 from a3f/develop
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Make function calls without prior declaration an error
2018-01-26 01:17:19 +01:00
Ahmad Fatoum
520f317a75
#include header for time() on Windows
2018-01-25 23:12:03 +01:00
Ahmad Fatoum
03ee03e2a6
#include header for glInsertEventMarkerEXT on macOS
2018-01-25 23:00:07 +01:00
Ahmad Fatoum
8be93762d9
Make function calls without prior declaration an error
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which is the default behavior on C99 and up.
2018-01-25 22:34:29 +01:00
Ray
c2ec88f930
Support DEBUG library building
2018-01-25 10:07:51 +01:00
Ray
2dcaddc81c
Review mipmaps generation issue
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When changing image format, mipmaps are lost and regenerated from
scratch
2018-01-23 13:23:34 +01:00
Ray
04af83ff99
Improved pixel formats support
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Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
2018-01-22 00:20:42 +01:00
Ray
cbef78ea18
Review VS2017 projects configurations
2018-01-22 00:17:07 +01:00
Ray
e604fe1ace
Added VS2017 UWP project
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Reviewed VS2015 UWP project
2018-01-19 13:07:32 +01:00
Ray
8e0a277f7c
Reviewed UWP branch integration
2018-01-19 12:02:15 +01:00
Ray
6f73008007
Merge pull request #434 from raysan5/testing_uwp
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Integration of UWP support
2018-01-19 11:43:21 +01:00
Ray
750323da53
Merge branch 'develop' into testing_uwp
2018-01-19 11:41:51 +01:00
Ray
5931bd501c
Merge pull request #433 from a3f/develop
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GCC/Clang: Treat void pointer arithmetic as error
2018-01-18 13:35:09 +01:00
Ahmad Fatoum
30ef3f3122
GCC/Clang: Treat void pointer arithmetic as error
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As an extension, GNU C treats sizeof(void) as 1. MSVC doesn't.
Make it an error on GCC/Clang to avoid accidental MSVC breakage.
2018-01-18 13:22:41 +01:00
Ahmad Fatoum
a2edc9d641
MSVC: Fix void pointer arithmetic error
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GNU C allows it as a compiler extension, but MSVC doesn't.
2018-01-18 13:20:13 +01:00
Ray
ce9f191f1b
Added function: ImageMipmaps()
2018-01-18 00:23:45 +01:00
kai
bdb61306ac
CMake: build shape and texture examples ( #432 )
2018-01-17 20:14:14 +01:00
Ray
727cb1819b
Reviewed VS2015 projects
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- Support OpenGL 1.1 if selected macro
- Corrected MSVC compiler issues with (void *) data
- Removed raylib.dll project
- Created DEBUG_DLL and RELEASE_DLL configurations
2018-01-17 14:21:23 +01:00
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
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Added support for noise image offset
2018-01-17 00:43:30 +01:00
Ray
dd3b3dbadb
Redesigned rlLoadTexture()
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- Added support for mipmap levels loading
- Removed internal function LoadTextureCompressed(), not required any
more...
2018-01-16 00:00:05 +01:00
-
61679a4bbc
Review releases, removed external dependencies
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Not required any more!
2018-01-15 13:59:51 +01:00
-
230e78a23e
Code tweak while using OpenAL backend
2018-01-15 13:54:25 +01:00
-
f2a675ae53
Reviewed Makefiles...
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- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
-
493a67e6d5
Support canvas scaling with window
2018-01-15 12:53:14 +01:00
-
ddf6c65d00
Review Makefiles and templates
2018-01-15 12:52:58 +01:00
Ray
f818ec0e05
Merge pull request #428 from SamNChiet/testing_uwp
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Add mouse input and revert keyboard to callback model
2018-01-13 11:00:56 +01:00
Sam C
1f70a8984a
Add mouse input and revert keyboard to callback model
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Mouse input is implemented, with all bells-and-whistles. This includes
cursor locking and scroll wheel support.
Keyboard input is reverted to a callback model to better reflect the
existing architecture in "core.c"
2018-01-12 20:56:35 -08:00
Ray
278d8575bd
Added new function: ImageAlphaCrop()
2018-01-11 10:22:32 +01:00
Ray
c37d2d448d
Corrected issue with matrices
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Matrix stack system should be reviewed but, in the meantime,
currentMatrix should be reseted in order of 3d to work
2018-01-08 01:03:04 +01:00
Ray
fcb0cae605
Use busy wait loop
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If not using busy wait loop, linkage with WINMM in Windows platform is
required
2018-01-07 23:55:23 +01:00
Ray
4dcc02ff1e
Launch draw call if buffer limits reached
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Note that this solution is a temporal patch, not properly tested and
prone to fail, specially if matrix are pushed into the stack...
2018-01-07 23:54:11 +01:00
raysan5
e4be917d1b
Added new image functions
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- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
2018-01-07 00:51:26 +01:00
raysan5
b97134c3e1
Review float pixel format textures support
2018-01-06 18:17:38 +01:00
raysan5
7caa3201d5
Improved pixel formats support
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- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
2018-01-06 13:43:48 +01:00
raysan5
1f0f8c33fa
Added function declaration
2018-01-06 02:51:28 +01:00
raysan5
7fa2861160
Added function: GetPixelDataSize()
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Just found I need that function...
2018-01-06 02:50:20 +01:00
raysan5
0e48396369
Corrected issue with new functionality
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Using default font texture as base white texture for rectangles reduces
draw calls considerably, actually, raygui can be drawn with a single
pass!
2018-01-06 02:44:47 +01:00
raysan5
b760f16f9b
Reviewed framebuffers cleaning
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Issues when dealing with FBOs
2018-01-06 02:43:38 +01:00
raysan5
1a82e1ab26
Added function GetFileName()
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Review comments
2018-01-02 02:26:05 +01:00
raysan5
e1baae0249
Removed function DrawRectangleT()
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Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
2018-01-01 16:54:32 +01:00