Ray
a4079ad565
Update Makefile
2022-12-02 11:59:43 +01:00
gtrxAC
c48de2d1af
Rename lighting_instanced shader (glsl100) to lighting_instancing ( #2805 )
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* JSON parser: Use array for function params (#2255 )
* Parser: follow C convention of type before name
* Update file names in build scripts
* Rename lighting_instanced shader to instancing
2022-11-22 18:16:44 +01:00
Ray
3c51d066f1
Avoid using DrawCubeTexture()
2022-11-15 12:26:22 +01:00
Ray
fadc29d811
WARNING: REMOVED: DrawCubeTexture()
, DrawCubeTextureRec()
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Those two functions have been moved to a new example: `models_draw_cube_texture`. The reasons for this decision:
- Function inflexibility: Many users with the need to draw a textured cube could need to customize the texture applied to every face, that function did not allow that kind of functionality.
- rlgl functionality exposure: The implementation exposed will teach users how to implement custom textured triangles drawing.
2022-11-15 12:16:28 +01:00
Ray
3888299bf5
WARNING: REMOVED: DrawTextureTiled()
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This function implementation has been moved to the related example. Current implementation can be probably customized depending on user needs.
2022-11-10 10:17:37 +01:00
Ray
84a2a88572
WARNING: REMOVED: DrawTexturePoly()
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Function moved to `examples/textures/textures_polygon.c`, so users can learn from the implementation and create custom variants as required.
2022-11-10 10:05:11 +01:00
Dor Shapira
773c0d78d8
removing typo ( #2790 )
2022-11-08 21:47:05 +01:00
Roman Akberov
1cb81e3f4c
Fix examples/build.zig for the latest Zig version ( #2786 )
2022-11-02 18:41:21 +01:00
IsaacTCB
4c4a703841
Fix Android x86 Architecture name ( #2783 )
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When building a x86 project, the folder inside lib is named i686. However Android x86 actually expects the folder to be called x86.
2022-10-30 12:18:12 +01:00
nobytesgiven
5113817507
Improved billboards example, highlighting rotation and draw order ( #2779 )
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* Improved billboards example, highlighting rotation and draw order
* changes to conform to the raylib conventions
* NOW it conforms
Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-26 19:16:35 +02:00
Dor Shapira
bcb47255b9
fixing typo ( #2781 )
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fixing typo
2022-10-26 17:14:52 +02:00
nobytesgiven
c4abf68351
fixed blur issue on opaque pictures & added example ( #2775 )
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Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-26 09:11:14 +02:00
Ray
865f823835
Review -s
2022-10-25 21:03:33 +02:00
Ray
d71505bdc6
Update Makefile
2022-10-24 13:37:08 +02:00
Ray
483f10397e
review note
2022-10-20 20:09:54 +02:00
Ray
d9f434afb9
Added -s EXPORTED_RUNTIME_METHODS=ccall
to examples web build #2739
2022-10-20 20:07:29 +02:00
ianband
7e7939e1ad
Add DrawCapsule(Wires) ( #2761 )
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* Add DrawCapsule & DrawCapsuleWires
* Add DrawCapsule & DrawCapsuleWires to example
Co-authored-by: Ian Band <ian.r.band@gmail.com>
2022-10-17 11:36:53 +02:00
Ray
07bbfe86b9
Update core_basic_window.c
2022-10-11 22:28:40 +02:00
Szieberth Ádám
4cca234f46
avoid leading spaces in text_rectangle_bounds
( #2746 )
2022-10-11 12:14:40 +02:00
Ray
907e9e1fe2
Update text_codepoints_loading.c
2022-09-22 20:29:54 +02:00
Rob Loach
2093fdcc53
Added: ImageDrawCircleLines
, ImageDrawCircleLinesV
( #2713 )
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This adds `ImageDrawCircleLines()` and `ImageDrawCircleLinesV()` to draw outlines of circles, and updates `ImageDrawCircle()` draw a filled circle to match the effect of `DrawCircle()` and `DrawCircleLines()`.
2022-09-19 18:41:17 +02:00
Ray
0e5cd442be
REVIEWED: Renamed some shaders, fix #2707
2022-09-19 18:29:08 +02:00
murilluhenrique
eaa0b9102b
Fix typo ( #2696 )
2022-09-16 00:06:25 +02:00
Ray
cf76d23476
Minor format tweaks
2022-09-10 10:23:38 +02:00
Ray
cf24c021a3
WARNING: BREAKING: Reviewed SSBO usage to avoid long long
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raylib library tries to avoid `long long` usage. Several SSBO functions have been reviewed (including some renames for consistency) to minimize `long long` type usage.
2022-09-09 00:26:47 +02:00
Ray
b478364914
REVIEWED: Removed comment, fixes #2691
2022-09-09 00:04:08 +02:00
hartmannathan
c1b4881e8a
examples/core/core_custom_logging.c: Fix typo ( #2692 )
2022-09-08 16:10:15 +02:00
Ray
e59442bfab
REMOVED: rlPushMatrix()
/rlPopMatrix()
from rshapes
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This simplification will allow the usage of `rshapes` as STANDALONE mode in a future. Only a small set of `rlgl` functions are required and they can be "more" easely replaced if no `rlPushMatrix()`/`rlPopMatrix()` are involved.
More simplification planned for the future, maybe the textures dependencies.
2022-09-05 18:23:25 +02:00
Ray
ac3420faac
Update core_custom_frame_control.c
2022-09-04 12:32:40 +02:00
skylar
ee5a87826d
Fixed a bug in the 2d camera platformer example ( #2687 )
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canJump used to alternate between true and false when on ground
2022-09-04 11:48:33 +02:00
Stan
234576da71
Removed raylib_opengl_interop.c from PLATFORM=Web build ( #2682 )
2022-09-02 09:13:35 +02:00
Ray
fb1037a241
ADDED: Complete support for M3D animations! #2648
2022-09-01 20:46:06 +02:00
Ray
23cc39a265
Implemented latest .M3D improvements #2648
2022-09-01 10:27:16 +02:00
Ray
4b76aa09dd
ADDED: lighting.fs
for GLSL120 Fix #2651
2022-08-29 14:36:07 +02:00
Ray
f66b1a3136
REVIEWED: Support M3D file loading #2648
2022-08-26 10:04:38 +02:00
Ray
ae745e4fa8
ADDED: -latomic
library on Linux (only required for ARM32)
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This linkage is only required for arm 32bit but I don't know how to detect that specific architecture in the Makefile...
2022-08-22 11:25:35 +02:00
moosey
f049f9dd3a
Tiny documentation fix in reasings.h ( #2640 )
2022-08-15 09:15:43 +02:00
SomeUnusualGames
71e43612d6
Fix typos and reworded a question in the FAQ ( #2628 )
2022-08-11 17:54:24 +02:00
Ray
75ece337ae
Revert "Update core_3d_camera_mode.c"
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This reverts commit 4f6fbaed41
.
2022-08-11 12:28:21 +02:00
Ray
4f6fbaed41
Update core_3d_camera_mode.c
2022-08-11 12:27:51 +02:00
archie2x
e87caa2687
Fix #2621 : Set CMP0054 policy to NEW and appropriately quote ${PLATFORM} ( #2622 )
2022-08-09 09:52:56 +02:00
Jacob Dennis
621d6ae856
Updated to work with zig master branch ( #2620 )
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Specifically, std.fs.OpenDirOptions struct no longer has the iterable
flag, now it's a standalone function call std.fs.openIterableDir
2022-08-08 17:36:22 +02:00
TheManTheMythTheGameDev
090e47dca0
Fix rendering issue in audio_raw_stream.c example ( #2608 )
2022-08-03 08:36:23 +02:00
Ray
b79df1c329
Updated easings examples
2022-08-02 18:55:49 +02:00
Ray
0ce8a8f360
Remove easings.h
from raylib/src, moved to examples
2022-08-02 18:31:57 +02:00
Ray
b187d6ca16
Delete rlights.h
2022-08-02 18:30:54 +02:00
Ray
5840cd6e50
Remove unneeded comment
2022-08-02 18:12:57 +02:00
Ray
9cbbf149d8
Update audio_music_stream.c
2022-08-02 10:23:54 +02:00
Ray
328d65b1b3
Update Makefile.Web
2022-08-02 10:22:22 +02:00
Ray
c457835938
Update audio_raw_stream.c
2022-08-02 10:22:17 +02:00