Commit Graph

2763 Commits

Author SHA1 Message Date
Ray
981be58d03 Corrected issue #750 2019-02-13 17:49:02 +01:00
Ray
297dd641e8 ADDED: DrawCircleSector() 2019-02-13 00:06:06 +01:00
Ray
e46c23128e Avoid AudioBuffer symbol collision on macOS
raudio AudioBuffer internal struct collides on macOS with CoreAudio same name struct. In this case struct has been renamed because is internal to raudio... but probably all system should be redesigned.
2019-02-12 15:53:34 +01:00
Ray
c379e04628 Update mini_al.h 2019-02-12 13:01:43 +01:00
Ray
43b199d534 Corrected issue 2019-02-12 12:31:26 +01:00
Ray
2e3310c9de Review scripts name and mini_al inclusion 2019-02-12 12:18:26 +01:00
Ray
944a388b1b Include mini_al directly, no separate module 2019-02-12 12:18:01 +01:00
Ray
e7466eb0c4 Corrected function usage 2019-02-12 00:40:10 +01:00
Ray
d00b8f9ffc Updated external libraries 2019-02-12 00:25:21 +01:00
Ray
e996fe2ff5 ADDED: GetClipboardText(), SetClipboardText() 2019-02-11 18:03:06 +01:00
Ray
6dbec47488 Redesigned TextSplit() function 2019-02-11 18:02:32 +01:00
Ray
dde99f45d9
Merge pull request #749 from Syphonx/master
LoadBMFont filepath fix
2019-02-10 23:52:52 +01:00
Jak Barnes
1e15616b69 Fixed as issue where strrchr in LoadBMFont would only look for forward slashes, instead of backslashes causing strlen to fail on a null string 2019-02-10 16:01:44 +00:00
Ray
366313bfd0 Update rlgl.h 2019-02-06 18:07:34 +01:00
Ray
68a2bf0e6b Update rlgl.h 2019-02-06 17:35:26 +01:00
Ray
7370ae7b82 Update rlgl.h 2019-02-06 16:51:36 +01:00
Ray
d356b1d1cc Reviewed fbo creation and VR system 2019-02-06 14:21:44 +01:00
Ray
7615512af1 ADDED: TextToInteger()
Custom implementation that returns -1 if it fails (no negative values supported)
2019-02-06 14:20:14 +01:00
Ray
d0d81ea545 Review ExportMesh() header 2019-02-06 10:51:06 +01:00
Ray
c200642887 Review issue with aspect ratio...
...while using a RenderTexture combined with 3d mode
2019-02-04 17:10:12 +01:00
Ray
fef7bbb495 Delete libraylib.a 2019-02-04 16:29:01 +01:00
Ray
db56d432e4 ADDED: rlLoadTextureDepth()
REDESIGNED: rlLoadRenderTexture()
ADDED: rlRenderTextureAttach()
ADDED: rlRenderTextureComplete()
2019-02-04 16:28:17 +01:00
Ray
fce48e85f4 ADDED: LoadTextureCubemap()
Probably uncomplete, not tested yet...
2019-02-04 13:27:36 +01:00
Ray
5755c5e310 Review DrawTextRecEx() formatting 2019-02-04 09:57:02 +01:00
Ray
01ace743d0
Merge pull request #734 from Demizdor/master
Added DrawTextRecEx()
2019-02-03 20:47:13 +01:00
Ray
9740e5d3ed Update utils.c 2019-01-29 12:45:10 +01:00
Ray
3363cfa61a Corrected log naming 2019-01-29 12:33:08 +01:00
Ray
7699787473 Added new game: Cat vs Roomba
GGJ2019 game
2019-01-27 15:16:10 +01:00
Ray
30c025f913
Merge pull request #735 from RobLoach/patch-1
Fix clang++ compilation errors
2019-01-24 15:17:51 +01:00
Ray
f80f216297
Merge pull request #736 from RobLoach/patch-2
Fix font cannot be narrowed to type 'int'
2019-01-24 15:16:33 +01:00
Rob Loach
90d5bb79e5
Fix font cannot be narrowed to type 'int'
Getting the following strict error....

```
src/text.c:117:105: error: constant expression evaluates to 2398692640 which
      cannot be narrowed to type 'int' [-Wc++11-narrowing]
...0x00000000, 0x00000000, 0x00200020, 0x0001b000, 0x00000000, 0x00000000, 0x8ef92520, 0x00020a00...
                                                                             ^~~~~~~~~~
```

Switching it to an unsigned int fixes it.
2019-01-23 22:28:10 -05:00
Rob Loach
d897e14161
Revert the screenWidth change 2019-01-23 20:08:51 -05:00
Rob Loach
feb6afcd61
Fix clang++ compilation errors
clang was complaining about the type conversions. For example...
```
node_modules/raylib-src/src/core.c:1888:15: error: cannot initialize a variable of type 'char *' with an
      rvalue of type 'void *'
        char *cmd = calloc(strlen(url) + 10, sizeof(char));
              ^     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
2019-01-23 20:07:47 -05:00
Demizdor
6f66425946 Added DrawTextRecEx() 2019-01-23 21:36:54 +02:00
Ray
68db3a894a
Merge pull request #733 from RobLoach/delete-lib-file
Remove libraylib.a
2019-01-23 11:43:58 +01:00
Rob Loach
30ea4bdcce
Remove libraylib.a 2019-01-23 00:46:29 -05:00
Ray
df40735067 Added CMD compilation scripts for examples
They could be useful for some people...
2019-01-21 23:59:35 +01:00
Ray
4467292a2d Review last PR formatting 2019-01-21 10:32:14 +01:00
Ray
e91c84e33a Remove comment 2019-01-21 10:25:59 +01:00
Ray
9b97cf6972
Merge pull request #731 from MarcoLizza/reorganizing-logging
Reorganizing logging
2019-01-21 10:09:51 +01:00
Marco Lizza
343fef4aa4 Changing enums, now referenced as int. 2019-01-21 10:05:40 +01:00
Marco Lizza
aaced97b12 Fixing badly (redefined) enums. 2019-01-21 10:02:53 +01:00
Ray
7349993015
Merge pull request #730 from pbalcer/examples-web-fix-preload
cmake: fix resource preloading for web examples
2019-01-21 09:52:08 +01:00
Marco Lizza
f1d13aa469 Adding function to control the "exit-on-error" behaviour. 2019-01-20 22:24:41 +01:00
Marco Lizza
932e9dbd09 Fixing logging level configuration API. 2019-01-20 22:24:09 +01:00
Marco Lizza
78904d2bcc Fixing TraceLog function to work on levels. 2019-01-20 22:23:07 +01:00
Marco Lizza
c1c801e5c3 Reworking log level as incremental. 2019-01-20 22:22:21 +01:00
Piotr Balcer
3065cbbce9 cmake: preload resources into web examples
No examples built for the Web platform functioned properly due to lack
of resources in the virtual file system provided by emscripten.

This patch addresses this problem by adding
'--preload-file local_path/resources@resources' emcc option to link
flags whenever necessary.
2019-01-20 15:24:30 +01:00
Piotr Balcer
1bfa1b8696 cmake: use ALLOW_MEMORY_GROWTH=1 for web examples
The default memory limit for emscripten applications is 16 mergabytes,
which might be to little for some examples, especially given that the
resources are also included in that limit.

Normally, using this option disables some asm.js optimizations, but
there's no such cost for WebAssembly.
2019-01-20 14:49:22 +01:00
raysan5
0d2cfce18e Review raudio comments 2019-01-19 16:51:41 +01:00