Update rlgl.h

This commit is contained in:
Ray 2019-02-06 18:07:34 +01:00
parent 68a2bf0e6b
commit 366313bfd0

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@ -4372,7 +4372,7 @@ static VrStereoConfig SetStereoConfig(VrDeviceInfo hmd, Shader distortion)
// Initialize framebuffer and textures for stereo rendering
// NOTE: Screen size should match HMD aspect ratio
config.stereoFbo = rlLoadRenderTexture(GetScreenWidth(), GetScreenHeight(), UNCOMPRESSED_R8G8B8A8, 24, false);
config.stereoFbo = rlLoadRenderTexture(screenWidth, screenHeight, UNCOMPRESSED_R8G8B8A8, 24, false);
// Assign distortion shader
config.distortionShader = distortion;