Sam C
1f70a8984a
Add mouse input and revert keyboard to callback model
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Mouse input is implemented, with all bells-and-whistles. This includes
cursor locking and scroll wheel support.
Keyboard input is reverted to a callback model to better reflect the
existing architecture in "core.c"
2018-01-12 20:56:35 -08:00
Ray
278d8575bd
Added new function: ImageAlphaCrop()
2018-01-11 10:22:32 +01:00
Ray
c37d2d448d
Corrected issue with matrices
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Matrix stack system should be reviewed but, in the meantime,
currentMatrix should be reseted in order of 3d to work
2018-01-08 01:03:04 +01:00
Ray
fcb0cae605
Use busy wait loop
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If not using busy wait loop, linkage with WINMM in Windows platform is
required
2018-01-07 23:55:23 +01:00
Ray
4dcc02ff1e
Launch draw call if buffer limits reached
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Note that this solution is a temporal patch, not properly tested and
prone to fail, specially if matrix are pushed into the stack...
2018-01-07 23:54:11 +01:00
raysan5
e4be917d1b
Added new image functions
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- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
2018-01-07 00:51:26 +01:00
raysan5
b97134c3e1
Review float pixel format textures support
2018-01-06 18:17:38 +01:00
raysan5
7caa3201d5
Improved pixel formats support
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- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
2018-01-06 13:43:48 +01:00
raysan5
1f0f8c33fa
Added function declaration
2018-01-06 02:51:28 +01:00
raysan5
7fa2861160
Added function: GetPixelDataSize()
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Just found I need that function...
2018-01-06 02:50:20 +01:00
raysan5
0e48396369
Corrected issue with new functionality
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Using default font texture as base white texture for rectangles reduces
draw calls considerably, actually, raygui can be drawn with a single
pass!
2018-01-06 02:44:47 +01:00
raysan5
b760f16f9b
Reviewed framebuffers cleaning
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Issues when dealing with FBOs
2018-01-06 02:43:38 +01:00
raysan5
1a82e1ab26
Added function GetFileName()
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Review comments
2018-01-02 02:26:05 +01:00
raysan5
e1baae0249
Removed function DrawRectangleT()
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Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
2018-01-01 16:54:32 +01:00
raysan5
e69424c86f
Reviewed text input
2017-12-31 23:50:22 +01:00
Ray
f51dcd8bfa
Merge pull request #427 from SamNChiet/testing_uwp
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Add Keyboard Input
2017-12-29 09:54:34 +01:00
Sam C
ff984d13db
Revert accidental inclusion of binary+build files
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This removes the binary files I accidentally tacked onto the "Add keyboard input" commit
2017-12-28 21:05:30 -08:00
Sam C
9941a6f4aa
Replace keyboard callbacks with polling
2017-12-28 13:00:03 -08:00
Sam C
c801830bcc
Add keyboard input
2017-12-28 10:44:03 -08:00
raysan5
e7cf03b1e4
Minor tweaks
2017-12-28 19:27:02 +01:00
raysan5
7965f983ba
Support Wayland display on Linux desktop
2017-12-28 18:14:39 +01:00
raysan5
b19e155b34
Support UNCOMPRESSED_R32G32B32A32 texture format
2017-12-28 17:58:37 +01:00
raysan5
c93bca8c27
Review Makefile config flags
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Support external GLFW usage
Renamed some flags for consistency
2017-12-28 17:58:09 +01:00
raysan5
0bd06eec51
Renamed function to SetTraceLog()
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I think is clearer this way...
2017-12-24 16:49:54 +01:00
raysan5
e517d8fd16
Added function SetTraceLogTypes()
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Trace log messages could be configured with this function to select wich
ones are shown
2017-12-24 16:47:33 +01:00
raysan5
e574428343
Some formatting tweaks
2017-12-24 16:12:52 +01:00
raysan5
f44dbf21cf
Review physac timming system
2017-12-24 15:59:03 +01:00
Ray
0bb90d21c6
Merge pull request #424 from Martinfx/develop
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Added next BSD OS
2017-12-23 18:57:26 +01:00
raysan5
b5a1282c6b
Updated VS2015 projects
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Removed GLFW3 and OpenAL Soft dependencies
2017-12-23 18:52:35 +01:00
Martinfx
dae426d9c6
Fixed path for FreeBSD
2017-12-23 18:29:44 +01:00
Martinfx
9b7a24331d
Added next bsd os
2017-12-23 18:12:19 +01:00
Ray San
00c34a035c
Updated copyright year
2017-12-20 12:37:08 +01:00
Ray San
27c274bc3c
Corrected issue with SaveImageAs()
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That function depends on SavePNG() and forces platform check on textures
module, that behaviour should be changed, platform definition should be
only required on core module...
2017-12-20 12:36:47 +01:00
Ray San
e8bb53ed35
Corrected issue on OpenGL ES compilation
2017-12-20 12:35:12 +01:00
Ray San
61afd07bd7
Force OpenAL backend on some platforms
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OpenAL audio backend is being forced on HTML5 and OSX
2017-12-20 12:34:18 +01:00
Ray San
1320044e94
Review code formatting
2017-12-20 11:37:43 +01:00
Ray
b63ffcfa0f
Some code tweaks
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Audio module requires a complete formatting review....
2017-12-20 00:34:31 +01:00
Ray San
5290390494
Expose GetTime() function to users
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Monotonic time since InitWindow() could be retrieved with this function.
2017-12-19 14:06:54 +01:00
Ray
a7de5bf6d9
Merge pull request #423 from RDR8/patch-1
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Update CONTRIBUTING.md
2017-12-19 09:37:43 +01:00
RDR8
22e72cb0a1
Update CONTRIBUTING.md
2017-12-19 02:27:12 -06:00
RDR8
8d5484bbe0
Fix some typos in CONTRIBUTING.md ( #422 )
2017-12-19 09:19:43 +01:00
Ahmad Fatoum
647d8b2d53
Remove Alien::raylib from bindings list
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* `Alien::raylib` downloads raylib, builds it and installs it in the Perl module path (Basically abusing CPAN as package manager)
* `Graphics::Raylib::XS` depends on `Alien::raylib` and reexports all C symbols as XS symbols usable in Perl
* `Graphics::Raylib` depends on `Graphics::Raylib::XS` and is the actual Perl wrapper with a Perlish API, which users should be using
2017-12-18 15:35:10 +01:00
Ray San
f3f3e7cf6d
Removed contributors file
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Contributors added to contributing file
2017-12-18 12:23:29 +01:00
Ray
bd4aa2459f
Create CONTRIBUTING.md
2017-12-18 12:06:58 +01:00
Ray
bc6ae93a48
Added some comments on GetTime()
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Reviewing GetTime() functionality
2017-12-18 00:06:57 +01:00
Ray San
b155333178
Support audio module skip on compiling
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Some programs like tools could not require audio support
2017-12-15 17:02:29 +01:00
Ray San
e17a9a8216
Updated mini_al to latest version
2017-12-15 17:01:50 +01:00
Ray San
53ad53d051
Manually review previous PR
2017-12-15 13:44:31 +01:00
Ray
bcdde6c65a
Merge pull request #420 from questor/develop
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Develop
2017-12-15 13:28:33 +01:00
Ray
35d54dd7e4
Merge pull request #421 from a3f/develop
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Build shared libs, games and examples on CI
2017-12-14 13:47:25 +01:00