Support audio module skip on compiling

Some programs like tools could not require audio support
This commit is contained in:
Ray San 2017-12-15 17:02:29 +01:00
parent e17a9a8216
commit b155333178

View File

@ -47,6 +47,10 @@ API_VERSION = 1
PLATFORM ?= PLATFORM_DESKTOP
RAYLIB_PATH = ..
# Included raylib audio module on compilation
# NOTE: Some programs like tools could not require audio support
INCLUDE_AUDIO_MODULE ?= YES
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
RAYLIB_LIBTYPE ?= STATIC
@ -317,15 +321,18 @@ OBJS = core.o \
textures.o \
text.o \
models.o \
audio.o \
mini_al.o \
stb_vorbis.o \
utils.o
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
OBJS += rglfw.o
endif
ifeq ($(INCLUDE_AUDIO_MODULE),YES)
OBJS += audio.o
OBJS += mini_al.o
OBJS += stb_vorbis.o
endif
# Default target entry
all: raylib