Merge pull request #421 from a3f/develop

Build shared libs, games and examples on CI
This commit is contained in:
Ray 2017-12-14 13:47:25 +01:00 committed by GitHub
commit 35d54dd7e4
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2 changed files with 14 additions and 10 deletions

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@ -7,26 +7,26 @@ git:
# TODO we could use a 32 bit Docker container for running true 32-bit tests
# services: - docker
matrix: # We don't install x11 32-bit libraries, so skip shared libraries on -m32
matrix:
include:
- os: linux
env: ARCH=i386 SHARED=OFF EXAMPLES=OFF
env: ARCH=i386
sudo: required
- os: linux
env: ARCH=amd64 SHARED=ON EXAMPLES=ON
env: ARCH=amd64
sudo: required
- os: osx
env: ARCH=amd64 SHARED=ON EXAMPLES=ON
env: ARCH=amd64
before_script:
before_install:
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then
sudo apt-get install -y gcc-multilib
libasound2-dev
libxcursor-dev libxinerama-dev
mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev
libgl1-mesa-dev libglu1-mesa-dev libglew-dev;
libasound2-dev:$ARCH
libxcursor-dev:$ARCH libxinerama-dev:$ARCH mesa-common-dev:$ARCH
libx11-dev:$ARCH libxrandr-dev:$ARCH libxi-dev:$ARCH
libgl1-mesa-dev:$ARCH libglu1-mesa-dev:$ARCH libglew-dev:$ARCH;
export RAYLIB_PACKAGE_SUFFIX="-Linux-$ARCH";
if [ "$ARCH" == "i386" ]; then export CFLAGS="-m32"; fi;
if [ "$ARCH" == "amd64" ]; then export CFLAGS="-m64"; fi;
@ -37,7 +37,7 @@ before_install:
script:
- mkdir build
- cd build
- cmake -DMACOS_FATLIB=ON -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=$SHARED -DBUILD_EXAMPLES=$EXAMPLES -DBUILD_GAMES=$EXAMPLES ..
- cmake -DMACOS_FATLIB=ON -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=ON -DBUILD_EXAMPLES=ON -DBUILD_GAMES=ON ..
- make VERBOSE=1
- make package

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@ -20,12 +20,16 @@ environment:
matrix:
- compiler: mingw
bits: 32
examples: ON
- compiler: mingw
bits: 64
examples: ON
- compiler: msvc15
bits: 32
examples: OFF
- compiler: msvc15
bits: 64
examples: OFF
before_build:
- if [%compiler%]==[mingw] set CFLAGS=-m%BITS% & set LDFLAGS=-m%BITS% & set GENERATOR="MinGW Makefiles"
@ -35,7 +39,7 @@ before_build:
- cd build
build_script:
- cmake -G %GENERATOR% -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=OFF -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
- cmake -G %GENERATOR% -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=ON -DBUILD_EXAMPLES=%examples% -DBUILD_GAMES=%examples% ..
- cmake --build . --target install
after_build: