Ray
1203b7ad8f
Add Geany autocomplete tags
2019-03-20 10:58:06 +01:00
Ray
76e968f6b7
Updated audio library: mini_al -> miniaudio
2019-03-12 11:54:45 +01:00
Ray
2e3310c9de
Review scripts name and mini_al inclusion
2019-02-12 12:18:26 +01:00
Ray
944a388b1b
Include mini_al directly, no separate module
2019-02-12 12:18:01 +01:00
Ray
56173d7cf4
Merge branch 'master' into window-visibility
2019-01-10 16:57:15 +01:00
Marco Lizza
6056a2a5cf
Reworking API upon suggestion.
2019-01-10 16:43:21 +01:00
Ray
93471b0a7c
WARNING: Renamed module: audio -> raudio
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Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change.
Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning "very fast", an analogy that fits perfectly to the usefulness and performance of the library!
Consequently, raylib version has been bumped to 2.4-dev.
2019-01-10 16:32:40 +01:00
Marco Lizza
c743734235
Ditto.
2019-01-10 14:55:25 +01:00
Ray
7c4a0f963d
Reviewed path
2019-01-10 11:24:34 +01:00
Ray
35bcbd1b60
Merge pull request #718 from MarcoLizza/shaders-uniforms-array
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Shaders uniforms array
2019-01-09 17:01:59 +01:00
Marco Lizza
73597332b6
Adding uniform array support for shaders.
2019-01-09 16:18:00 +01:00
Jens Pitkanen
fa250e5d17
Add project/scripts
2019-01-08 18:31:50 +02:00
Ray
4ec4dc691f
Use stb_vorbis.h as header only
2018-12-21 00:17:44 +01:00
Ray
ee20ccc86d
Create raylib_compile_sources.bat
2018-11-22 12:29:33 +01:00
Ray
ab4b0508a2
Added Geany project template for Windows
2018-11-22 11:55:27 +01:00
Ray
98fee844d1
Some tweaks on VSCode
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Now it works on Windows for me but there are lots of hardcoded paths around... I don't like it.
2018-11-20 19:02:26 +01:00
Ray
ac23af9bf0
Review resources naming
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raylib resource data file for Windows platform (containing raylib icon and metadata for executable file) has been renamed to a more consistent name: raylib.rc.data
Also required to work with tcc compiler.
2018-11-19 15:18:11 +01:00
Ray
ed9ef642ad
Update README.md
2018-11-14 23:24:38 +01:00
Murray Campbell
d916ac9b5d
Update Makefile
2018-10-24 14:36:57 -05:00
Murray Campbell
411b2827a8
Update tasks.json
2018-10-24 14:35:51 -05:00
Murray Campbell
5b0ab656f1
Update launch.json
2018-10-24 14:35:03 -05:00
Ray
555fdec958
Corrected issues with VS2017 compilation
2018-10-09 00:20:39 +02:00
Murray Campbell
d17c323f98
Update tasks.json
2018-09-21 18:18:38 -05:00
Murray Campbell
65c74c7cfa
Update c_cpp_properties.json
2018-09-21 18:16:27 -05:00
Murray Campbell
46b171a80c
Update Makefile
2018-09-21 18:12:11 -05:00
Murray Campbell
4757ead493
Update launch.json
2018-09-21 18:10:50 -05:00
Murray Campbell
f97bb085bf
Merge pull request #4 from MurrayIRC/patch-4
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Added OSX build tasks
2018-08-30 09:50:09 -05:00
Murray Campbell
ea84cce27d
Merge pull request #3 from MurrayIRC/patch-3
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Added OSX launch configurations for debug and release
2018-08-30 09:49:23 -05:00
Murray Campbell
1feb68baaa
Merge pull request #2 from MurrayIRC/patch-2
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Fixed included libs for OSX
2018-08-30 09:47:27 -05:00
Murray Campbell
be29c13bfd
Merge pull request #1 from MurrayIRC/patch-1
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Added a configuration for OSX
2018-08-30 09:46:51 -05:00
Murray Campbell
04c4537283
Update README.md
2018-08-30 09:43:53 -05:00
Murray Campbell
921e4eaa87
Added OSX build tasks
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Users will have to specify their personal installation of raylib.
2018-08-30 09:42:33 -05:00
Murray Campbell
1608745312
Added OSX launch configurations for debug and release
2018-08-30 09:40:58 -05:00
Murray Campbell
166fdbe9c0
Fixed included libs for OSX
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This was causing linker errors on OSX
2018-08-30 09:33:41 -05:00
Murray Campbell
5eded83d68
Added a configuration for OSX
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This requires the user to explicitly specify the path to their raylib folder. We need a better way around this (something like what we do for windows would help).
2018-08-30 09:29:37 -05:00
raysan5
ba257bc447
Support autosave also on C compilation
2018-08-25 18:07:08 +02:00
raysan5
a2de3d99e0
Updated compilation script to save file automatically
2018-08-25 18:06:13 +02:00
ChrisDill
a23feee6f3
Added Sublime Text 3 project template
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- Added Sublime Text project file.
- Added Sublime Text build system.
2018-08-15 11:38:38 +01:00
Ray
d999e5a016
Added VSCode project template
2018-07-31 11:26:52 +02:00
Ahmad Fatoum
8bea6abe8c
Add CMake entry to projects/README.md
2018-07-30 12:24:04 +02:00
Ahmad Fatoum
78487f7521
CMake: Make the raylib project as a whole embeddable
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So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
2018-07-29 21:28:23 +02:00
Ahmad Fatoum
e82505b873
Add projects/CMake example
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The CMakeLists.txt checks for an installed raylib and downloads and
installs one if none is found. Afterwards, it builds core_basic_window.c
2018-07-29 18:27:59 +02:00
raysan5
0cf92c59d7
Corrected timing typo
2018-07-28 18:13:19 +02:00
Michael Vetter
01197172cc
Update Builder example
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Update Builder example for raylib 2.0.0.
External OpenAL and GLFW are not required anymore.
2018-07-25 13:01:16 +02:00
raysan5
864511fe57
Review VS2015 and VS2017 projects
2018-07-21 15:44:59 +02:00
raysan5
2875f4cf11
Remove VS2017 UWP project
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Not properly configured, use VS2015.UWP as reference
2018-07-21 15:44:06 +02:00
Ray
d127d8e9f8
Updated Notepad++ raylib intellisense
2018-07-15 23:19:06 +02:00
Ray
cadcc05a84
Reviewed Code::Blocks project template
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- Removed unnecesary files
- Renamed project
- Reviewed paths
2018-07-13 20:26:56 +02:00
Ray
b5b4da1d05
Update README.md
2018-07-13 19:58:36 +02:00
D3nX
f0ac73ef8b
Update README.md
2018-07-13 21:48:53 +04:00