Commit Graph

60 Commits

Author SHA1 Message Date
Ray
1203b7ad8f Add Geany autocomplete tags 2019-03-20 10:58:06 +01:00
Ray
76e968f6b7 Updated audio library: mini_al -> miniaudio 2019-03-12 11:54:45 +01:00
Ray
2e3310c9de Review scripts name and mini_al inclusion 2019-02-12 12:18:26 +01:00
Ray
944a388b1b Include mini_al directly, no separate module 2019-02-12 12:18:01 +01:00
Ray
56173d7cf4
Merge branch 'master' into window-visibility 2019-01-10 16:57:15 +01:00
Marco Lizza
6056a2a5cf Reworking API upon suggestion. 2019-01-10 16:43:21 +01:00
Ray
93471b0a7c WARNING: Renamed module: audio -> raudio
Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change.

Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning  "very fast", an analogy that fits perfectly to the usefulness and performance of the library!

Consequently, raylib version has been bumped to 2.4-dev.
2019-01-10 16:32:40 +01:00
Marco Lizza
c743734235 Ditto. 2019-01-10 14:55:25 +01:00
Ray
7c4a0f963d Reviewed path 2019-01-10 11:24:34 +01:00
Ray
35bcbd1b60
Merge pull request #718 from MarcoLizza/shaders-uniforms-array
Shaders uniforms array
2019-01-09 17:01:59 +01:00
Marco Lizza
73597332b6 Adding uniform array support for shaders. 2019-01-09 16:18:00 +01:00
Jens Pitkanen
fa250e5d17 Add project/scripts 2019-01-08 18:31:50 +02:00
Ray
4ec4dc691f Use stb_vorbis.h as header only 2018-12-21 00:17:44 +01:00
Ray
ee20ccc86d Create raylib_compile_sources.bat 2018-11-22 12:29:33 +01:00
Ray
ab4b0508a2 Added Geany project template for Windows 2018-11-22 11:55:27 +01:00
Ray
98fee844d1 Some tweaks on VSCode
Now it works on Windows for me but there are lots of hardcoded paths around... I don't like it.
2018-11-20 19:02:26 +01:00
Ray
ac23af9bf0 Review resources naming
raylib resource data file for Windows platform (containing raylib icon and metadata for executable file) has been renamed to a more consistent name: raylib.rc.data

Also required to work with tcc compiler.
2018-11-19 15:18:11 +01:00
Ray
ed9ef642ad
Update README.md 2018-11-14 23:24:38 +01:00
Murray Campbell
d916ac9b5d
Update Makefile 2018-10-24 14:36:57 -05:00
Murray Campbell
411b2827a8
Update tasks.json 2018-10-24 14:35:51 -05:00
Murray Campbell
5b0ab656f1
Update launch.json 2018-10-24 14:35:03 -05:00
Ray
555fdec958 Corrected issues with VS2017 compilation 2018-10-09 00:20:39 +02:00
Murray Campbell
d17c323f98
Update tasks.json 2018-09-21 18:18:38 -05:00
Murray Campbell
65c74c7cfa
Update c_cpp_properties.json 2018-09-21 18:16:27 -05:00
Murray Campbell
46b171a80c
Update Makefile 2018-09-21 18:12:11 -05:00
Murray Campbell
4757ead493
Update launch.json 2018-09-21 18:10:50 -05:00
Murray Campbell
f97bb085bf
Merge pull request #4 from MurrayIRC/patch-4
Added OSX build tasks
2018-08-30 09:50:09 -05:00
Murray Campbell
ea84cce27d
Merge pull request #3 from MurrayIRC/patch-3
Added OSX launch configurations for debug and release
2018-08-30 09:49:23 -05:00
Murray Campbell
1feb68baaa
Merge pull request #2 from MurrayIRC/patch-2
Fixed included libs for OSX
2018-08-30 09:47:27 -05:00
Murray Campbell
be29c13bfd
Merge pull request #1 from MurrayIRC/patch-1
Added a configuration for OSX
2018-08-30 09:46:51 -05:00
Murray Campbell
04c4537283
Update README.md 2018-08-30 09:43:53 -05:00
Murray Campbell
921e4eaa87
Added OSX build tasks
Users will have to specify their personal installation of raylib.
2018-08-30 09:42:33 -05:00
Murray Campbell
1608745312
Added OSX launch configurations for debug and release 2018-08-30 09:40:58 -05:00
Murray Campbell
166fdbe9c0
Fixed included libs for OSX
This was causing linker errors on OSX
2018-08-30 09:33:41 -05:00
Murray Campbell
5eded83d68
Added a configuration for OSX
This requires the user to explicitly specify the path to their raylib folder. We need a better way around this (something like what we do for windows would help).
2018-08-30 09:29:37 -05:00
raysan5
ba257bc447 Support autosave also on C compilation 2018-08-25 18:07:08 +02:00
raysan5
a2de3d99e0 Updated compilation script to save file automatically 2018-08-25 18:06:13 +02:00
ChrisDill
a23feee6f3 Added Sublime Text 3 project template
- Added Sublime Text project file.
- Added Sublime Text build system.
2018-08-15 11:38:38 +01:00
Ray
d999e5a016 Added VSCode project template 2018-07-31 11:26:52 +02:00
Ahmad Fatoum
8bea6abe8c
Add CMake entry to projects/README.md 2018-07-30 12:24:04 +02:00
Ahmad Fatoum
78487f7521
CMake: Make the raylib project as a whole embeddable
So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
2018-07-29 21:28:23 +02:00
Ahmad Fatoum
e82505b873
Add projects/CMake example
The CMakeLists.txt checks for an installed raylib and downloads and
installs one if none is found. Afterwards, it builds core_basic_window.c
2018-07-29 18:27:59 +02:00
raysan5
0cf92c59d7 Corrected timing typo 2018-07-28 18:13:19 +02:00
Michael Vetter
01197172cc Update Builder example
Update Builder example for raylib 2.0.0.
External OpenAL and GLFW are not required anymore.
2018-07-25 13:01:16 +02:00
raysan5
864511fe57 Review VS2015 and VS2017 projects 2018-07-21 15:44:59 +02:00
raysan5
2875f4cf11 Remove VS2017 UWP project
Not properly configured, use VS2015.UWP as reference
2018-07-21 15:44:06 +02:00
Ray
d127d8e9f8 Updated Notepad++ raylib intellisense 2018-07-15 23:19:06 +02:00
Ray
cadcc05a84 Reviewed Code::Blocks project template
- Removed unnecesary files
 - Renamed project
 - Reviewed paths
2018-07-13 20:26:56 +02:00
Ray
b5b4da1d05
Update README.md 2018-07-13 19:58:36 +02:00
D3nX
f0ac73ef8b
Update README.md 2018-07-13 21:48:53 +04:00