Reworking API upon suggestion.

This commit is contained in:
Marco Lizza 2019-01-10 16:43:21 +01:00
parent c743734235
commit 6056a2a5cf
3 changed files with 21 additions and 12 deletions

View File

@ -15,8 +15,9 @@ RLAPI void SetWindowPosition(int x, int y); // Set window
RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)
RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
RLAPI void SetWindowSize(int width, int height); // Set window dimensions
RLAPI void SetWindowVisible(bool visible); // Set window visibility
RLAPI bool IsWindowVisible(); // Check if window is currently visible
RLAPI void ShowWindow(); // Show the window
RLAPI void HideWindow(); // Hide the window
RLAPI bool IsWindowHidden(); // Check if window is currently hidden
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height

View File

@ -831,22 +831,29 @@ void SetWindowSize(int width, int height)
#endif
}
// Set window visibility
void SetWindowVisible(bool visible)
// Show the window
void ShowWindow()
{
#if defined(PLATFORM_DESKTOP)
if (visible) glfwShowWindow(window);
else glfwHideWindow(window);
glfwShowWindow(window);
#endif
}
// Set window visibility
bool IsWindowVisible()
// Hide the window
void HideWindow()
{
#if defined(PLATFORM_DESKTOP)
return glfwGetWindowAttrib(window, GLFW_VISIBLE) != GL_FALSE;
glfwHideWindow(window);
#endif
return true;
}
// Check if window is currently hidden
bool IsWindowHidden()
{
#if defined(PLATFORM_DESKTOP)
return glfwGetWindowAttrib(window, GLFW_VISIBLE) == GL_FALSE;
#endif
return false;
}
// Get current screen width

View File

@ -827,8 +827,9 @@ RLAPI void SetWindowPosition(int x, int y); // Set window
RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)
RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
RLAPI void SetWindowSize(int width, int height); // Set window dimensions
RLAPI void SetWindowVisible(bool visible); // Set window visibility
RLAPI bool IsWindowVisible(); // Check if window is currently visible
RLAPI void ShowWindow(); // Show the window
RLAPI void HideWindow(); // Hide the window
RLAPI bool IsWindowHidden(); // Check if window is currently hidden
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height
RLAPI void *GetWindowHandle(void); // Get native window handle