raysan5
82fca43406
Replaced some resources for better licensing
...
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.
2020-05-31 23:31:43 +02:00
branlix3000
0e1d7d6430
Fixing Android build from Linux. Letting ANDROID_NDK to be modified at compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. ( #1264 )
...
Co-authored-by: Branlix 3000 <branlix@3000.3k>
2020-05-31 21:18:33 +02:00
raysan5
fed4716c3b
resources PNG chunks cleaning
2020-05-28 21:18:58 +02:00
raysan5
15e1e9ba24
Added resources license
2020-05-28 21:17:40 +02:00
raysan5
64747478fe
Renamed some resources for naming consistency
2020-05-28 21:17:16 +02:00
raysan5
36a15a745c
Remove unused font
2020-05-28 21:16:13 +02:00
jvocaturo
6e84120b89
fix bug in QuaternionFromVector3ToVector3 ( #1263 )
2020-05-27 17:52:23 +02:00
raysan5
c43e889e39
Corrected bug on TextJoin()
2020-05-27 13:45:11 +02:00
ChrisDill
aff47d1564
Added bool IsCursorOnScreen(void). ( #1262 )
...
- The Mouse struct already stores cursorOnScreen. This function simply exposes it to the usage code.
2020-05-26 11:59:25 +02:00
Ray
ae334e9a6e
Update SPONSORS.md
2020-05-25 23:56:22 +02:00
raysan5
1c5df677e1
REDESIGNED: ExportWaveAsCode() to use memory buffer
2020-05-24 15:48:07 +02:00
raysan5
b0f245d8c5
Review ExportImageAsCode() comment
2020-05-24 15:47:15 +02:00
raysan5
8120547639
Added LoadWAV()/SaveWAV() memory buffer sample code
...
It could be useful in a future...
2020-05-24 00:20:32 +02:00
raysan5
a6fcd32339
Support WAV music streaming #1198
...
Switched custom WAV laoding/saving funtionality to drwav library, it also provides the required mechanisms to stream wav data.
2020-05-23 23:19:59 +02:00
raysan5
427e543d84
Corrected issue
...
Compression API requires functions provided by stbi_image_write (DEFLATE compression)
2020-05-23 23:17:34 +02:00
raysan5
fe5fe230b9
Update dr_wav.h
2020-05-23 23:16:40 +02:00
raysan5
394bf00ba5
REDESIGNED: ExportMesh() to use memory buffer #1232
...
This change could introduce an issue on dataSize precalculation...
2020-05-23 19:48:40 +02:00
raysan5
4e8e90b6df
Add note comment on ExportImageAsCode()
2020-05-23 19:46:58 +02:00
raysan5
0bcb892975
REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers
2020-05-23 19:24:15 +02:00
raysan5
94789dd24a
Review usage of sizeof(), unify conventions
...
All functions requiring sizeof() now follow the same convention:
NUM_ELEMENTS*NUM_SUBELEMENTS*sizeof()
2020-05-23 19:23:40 +02:00
raysan5
b95673f701
Use RL_FREE() instead of free()
2020-05-23 19:21:46 +02:00
raysan5
d3dece3343
REDESIGNED: ExportImageAsCode() to use memory buffer #1232
2020-05-23 18:24:53 +02:00
raysan5
c1e0978555
Replaced strncat() by memcpy() in some functions
2020-05-23 18:05:41 +02:00
raysan5
795c079c55
Corrected issues on LoadPKM()
2020-05-23 18:04:58 +02:00
Karlo Licudine
a33dd87c99
Added Blend Modes example. ( #1261 )
2020-05-22 02:30:23 +02:00
raysan5
c1bb051e61
Avoid some warnings
2020-05-22 02:26:47 +02:00
raysan5
76f8e84901
Reviewed LoadBMFont() to load data from memory #1232
2020-05-22 02:19:45 +02:00
raysan5
70cd2f1edf
Tweak
2020-05-22 02:18:50 +02:00
raysan5
0e56bc2929
Replace file accesses by memory accesses
...
Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
2020-05-22 01:47:30 +02:00
raysan5
a2955bc5b3
Corrected issue with multichannel on CloseAudioDevice()
2020-05-22 00:32:23 +02:00
raysan5
cdbe1b6190
Review buffer limits on rectangle drawing
2020-05-21 18:57:45 +02:00
raysan5
b3eea3d322
Avoid loading texcoords and normasl from model if not existent
2020-05-18 18:35:47 +02:00
raysan5
6acb7bcfe4
Avoid glGetStringi() on OpenGL 2.1
2020-05-18 13:24:21 +02:00
Random
d9a96c4ca0
added BLEND_SET ( #1251 )
...
* added BLEND_SET
* renamed BLEND_SET to BLEND_ADD_COLORS
2020-05-16 13:39:38 +02:00
Noor Wachid
abb94bd2ff
Adding Normalize and Remap functions ( #1247 )
...
* Adding Norm and Remap functions
// Normalize input value within input range
// Remap input value within input range to output range
* Rename Norm to Normalize
To make it uniforms with Raylib's functions
* Calculate Remap without other functions
2020-05-15 13:08:28 +02:00
raysan5
b897ae092a
ADDED: Ecample: embedded files loading
2020-05-14 23:58:36 +02:00
ThePituLegend
d14c51aa2a
Introduced Vector2 and Vector3 Square Lenght. ( #1248 )
...
* Introduced Vector2 and Vector3 Square Lenght.
* Square length functions renamed
2020-05-14 22:31:58 +02:00
raysan5
7b001164ef
Review formatting GetPRevDirectoryPath()
2020-05-14 17:37:54 +02:00
raysan5
64d44d131d
Emscripten fullscreen -WIP-
2020-05-14 17:35:26 +02:00
ivn
730375faf7
fix bug in GetPrevDirectoryPath on Unix-like systems ( #1246 )
2020-05-14 17:30:32 +02:00
raysan5
257f232d41
WARNING: BREAKING CHANGE: Review audio looping system
...
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
2020-05-14 14:00:37 +02:00
raysan5
3a33fe0fd9
Avoid LoadImageEx() usage internally
...
At this point LoadImageEx() could be removed from raylib... still thinking about it...
2020-05-14 13:37:52 +02:00
raysan5
65b7047111
Remove some [textures] function dependencies
...
- LoadFontDefault() -> Some code simplifications
- LoadFontFromImage() -> Avoid LoadImageEx()
- LoadFontData() -> Avoid GenImageColor(), ImageFormat()
- LoadBMFont() -> Avoid ImageCopy(), ImageFormat()
2020-05-14 13:36:22 +02:00
raysan5
ca6016cc71
TextToInteger() always exposed
2020-05-14 13:32:57 +02:00
raysan5
4ec40e720c
GenMeshCubicmap() added comments and simplification
2020-05-11 17:54:23 +02:00
Ray
45450db45a
Update BINDINGS.md
2020-05-11 13:58:28 +02:00
Ray
d7b0422769
Update BINDINGS.md
2020-05-11 13:43:58 +02:00
GoldenThumbs
763aa5b8a2
Fixed Generated Normals for GenMeshCubicmap ( #1244 )
...
Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`.
2020-05-11 11:41:21 +02:00
raysan5
4e3ab8f27d
Update config.h.in
2020-05-09 17:37:02 +02:00
raysan5
3a4e3d8747
Update CMakeOptions.txt
2020-05-09 17:36:16 +02:00