raysan5
d0e7195a16
Added new functions to draw text on image
2016-03-06 19:28:58 +01:00
raysan5
7053724fd6
Default style tweak
2016-03-06 12:24:44 +01:00
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
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Requires Shader access functions review
2016-03-06 02:05:16 +01:00
Ray
893facdf6d
Merge pull request #101 from victorfisac/develop
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Redesigned physac module (IN PROGRESS)
2016-03-05 20:16:52 +01:00
victorfisac
78e4772f21
Fixed physac header little mistake
2016-03-05 19:36:40 +01:00
victorfisac
305efcf5ad
Redesigned physics module (IN PROGRESS)
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physac modules is being redesigned. Physics base behaviour is done and
it is composed by three steps: apply physics, resolve collisions and fix
overlapping.
A basic example is currently in progress. The next steps are try to add
torque and unoriented physic collisions and implement physics basic
functions to add forces. Rigidbody grounding state is automatically
calculated and has a perfect result. Rigidbodies interacts well with
each others.
To achieve physics accuracy, UpdatePhysics() is called a number of times
per frame. In a future, it should be changed to another thread and call
it without any target frame restriction.
Basic physics example has been redone (not finished) using the new
module functions. Forces examples will be redone so I removed it from
branch.
2016-03-05 17:05:02 +01:00
raysan5
0d911127d7
Split mesh generation from model loading
2016-03-05 16:17:54 +01:00
raysan5
5ea18b9426
Support 2d camera system -IN PROGRESS-
2016-03-05 15:40:08 +01:00
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
2016-03-05 13:05:45 +01:00
Ray
dcbf2a0e0c
Replaced tabs by spaces
2016-03-03 13:24:56 +01:00
raysan5
fffbf48dec
Added support for Nearest-Neighbor image scaling
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Specially useful on default font scaling
2016-03-02 19:22:55 +01:00
raysan5
a167067cbd
Security check for unsupported BMFonts
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- Check if first character is the expected Space char (32)
- Check if characters are ordered in definition file (.fnt)
2016-03-02 18:35:30 +01:00
raysan5
4476a9e241
Review rlglUnproject() system
2016-03-02 17:13:31 +01:00
raysan5
4011c13d4b
Updated BoundingBox collision detections
2016-03-01 20:54:02 +01:00
raysan5
6106ab8a2e
Added color to DrawBoundigBox()
2016-03-01 20:26:01 +01:00
raysan5
1674465bdc
Adjust buffers usage
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- Removed DrawQuad() function
- DrawBillboard() uses DrawBillboardRec()
- DrawPlane() uses RL_TRIANGLES
- DrawRectangleV() uses RL_TRIANGLES, that way, [shapes] module uses
only TRIANGLES buffers.
2016-03-01 19:00:12 +01:00
raysan5
8ca6f8c6ec
Do not free model mesh
2016-03-01 15:37:01 +01:00
raysan5
04caf1c262
Corrected memory leak
2016-03-01 15:36:45 +01:00
Ray
0dfc7fffff
Removed a couple of TODOs
2016-02-23 00:57:50 +01:00
raysan5
d042ed52fa
Updated
2016-02-21 16:19:40 +01:00
raysan5
2cc05e5e92
Corrected typo
2016-02-21 16:19:31 +01:00
raysan5
84252f9b70
Uploaded raylib bitcode library (PLATFORM_WEB)
2016-02-20 20:29:20 +01:00
raysan5
83459159f4
Corrected compiler complaint
2016-02-20 19:01:41 +01:00
Ray
954ced21a4
Merge branch 'master' into develop
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# Conflicts:
# src/gestures.c
# src/makefile
2016-02-20 01:08:43 +01:00
Ray San
98c60838fe
Reviewed RPI inputs
2016-02-19 19:57:25 +01:00
Ray
09f28d0f57
Working on RPI gamepad support
2016-02-19 00:16:16 +01:00
Ray San
8aab52aeda
Redesigned RPI input system -IN PROGRESS-
2016-02-18 14:05:48 +01:00
Ray
afd2ffb74a
Updated gestures module
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Using normalized [0..1] input points
2016-02-17 13:00:48 +01:00
raysan5
0018522031
Updated show-logo and start reviewing RPI inputs
2016-02-13 19:14:22 +01:00
raysan5
30fafb77db
Updated fullscreen issue comment
2016-02-13 17:39:38 +01:00
raysan5
ed19064405
Reviewed physics module
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A deeper revision required, not clear enough for the user
Key: Create a PhysicObjects pool
2016-02-13 17:09:53 +01:00
raysan5
94c92a58a1
Some tweaks
2016-02-13 17:08:09 +01:00
raysan5
cbbe948529
Some code tweaks
2016-02-12 19:02:23 +01:00
raysan5
823abf666e
Reviewed code TODOs
2016-02-12 12:22:56 +01:00
raysan5
685273675b
Improved LoadHeightmap()
2016-02-11 15:51:04 +01:00
raysan5
9cbfcbb820
Add a note about an issue
2016-02-11 14:56:00 +01:00
raysan5
fca83c9ff8
Solve bug on matrix multiply order for scale and rotation
2016-02-11 14:27:18 +01:00
Ray
c69ce1d750
Updated comments
2016-02-10 13:54:32 +01:00
Ray
84a6724b33
Fixed a bug
2016-02-10 11:24:02 +01:00
Ray
a847df921f
Reviewed gestures module
2016-02-10 10:31:06 +01:00
Ray
687fe2c3c7
Updated
2016-02-08 09:06:26 +01:00
Ray
e98ea900cf
Reviewing gestures module (IN PROGRESS)
2016-02-08 09:06:23 +01:00
Ray
2ef9552454
WARNING message shortened
2016-02-08 09:06:20 +01:00
Ray
6a392f0eb2
GLAD not used on HTML5
2016-02-08 09:06:16 +01:00
raysan5
c00062655f
GLAD only available on PLATFORM_DESKTOP
2016-02-07 11:35:36 +01:00
Ray
646f1c3f71
Some formating tweaks
2016-02-03 17:45:28 +01:00
Ray
df5c64d0be
Functions parameters reorganize: Axis and Angle
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sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
2016-02-02 18:41:01 +01:00
Ray
65ecde1e75
Cleaned code a little bit
2016-02-02 17:59:13 +01:00
Ray
728e1715cc
Redesigned gestures system...
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...and improved mouse gestures support
Some testing still required...
2016-02-02 16:43:42 +01:00
Constantine Tarasenkov
13925f7bd4
Add functions to disable and enable cursor
2016-01-29 09:09:18 +03:00