Jeffery Myers
57dd345dc3
Add a textured curve example ( #2821 )
2022-12-03 22:55:05 +01:00
Ray
5b5dff3f9e
format tweak
2022-12-02 11:59:54 +01:00
Ray
a4079ad565
Update Makefile
2022-12-02 11:59:43 +01:00
Hristo Iliev
387c060006
Fix an issue when compiling for web ( #2820 )
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It would try to use the glfw on the system but we're cross-compiling for web where the implementation is provided by emscripten's team
2022-11-30 10:36:01 +01:00
Ray
0b6d4b376f
REVIEWED: Image fileformat support: PIC, PNM
2022-11-29 17:28:23 +01:00
Ray
d241ee8516
ADDED: Optional support for PNM images (.ppm, .pgm)
2022-11-29 10:58:27 +01:00
Ray
2edf5a9584
REVIEWED: Issue with shader linkage
2022-11-29 10:45:10 +01:00
jtainer
50a716c0d9
Updated rcore.c, renamed 'time' to 'nanoSeconds' ( #2816 )
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* Updated rcore.c, renamed 'time' to 'time_nsec'
When PLATFORM_ANDROID, PLATFORM_RPI or PLATFORM_DRM were defined, there is a compilation error to redefinition of the variable 'time', so the second instance of 'time' was changed to 'time_nsec' which both fixes the name collision and more accurately describes what that variable represents.
* Renamed 'time_nsec' to 'nanoSeconds'
2022-11-29 00:46:10 +01:00
Daijiro Fukuda
57bd84510f
Fix wrong compile definition ( #2815 )
2022-11-28 22:36:22 +01:00
Daijiro Fukuda
66a2cdee40
Fix array out of range ( #2814 )
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This breaks other values of the struct.
2022-11-28 22:35:44 +01:00
Ray
bbf9935828
Update github workflows
2022-11-28 21:03:21 +01:00
Ray
fc5894e734
REVIEWED: Some compilation warnings (for strict rules)
2022-11-28 14:16:59 +01:00
Antonis Geralis
2fd6d7e8c0
Use const for pointer float array ( #2807 )
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* Use const for pointer float array
* missed a definition
2022-11-24 00:58:56 +01:00
Antonis Geralis
2c77b31e30
Correct types for rlBindImageTexture ( #2808 )
2022-11-24 00:58:31 +01:00
gtrxAC
c48de2d1af
Rename lighting_instanced shader (glsl100) to lighting_instancing ( #2805 )
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* JSON parser: Use array for function params (#2255 )
* Parser: follow C convention of type before name
* Update file names in build scripts
* Rename lighting_instanced shader to instancing
2022-11-22 18:16:44 +01:00
Ray
c0010105c2
REVIEWED: UnloadDirectoryFiles()
2022-11-22 17:09:39 +01:00
Ray
f6558fe6e0
Minor tweaks
2022-11-22 01:02:54 +01:00
Alex Macafee
36bb57d1be
Add raylib-vapi ( #2804 )
2022-11-21 13:14:20 +01:00
Ray
e6306e5e76
REVIEWED: rlCullFace()
-> rlSetCullFace()
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Reviewed formating to follow raylib coding conventions.
2022-11-15 12:34:01 +01:00
jtainer
2761aa40dd
Added function rlCullFace ( #2797 )
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rlCullFace sets the face culling mode to RL_FRONT or RL_BACK which correspond to GL_FRONT and GL_BACK respectively.
2022-11-15 12:30:32 +01:00
Pere001
c8fd93d356
Warning on GetRandomValue range limit ( #2800 )
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Added a comment explaining the range limitations of GetRandomValue.
Added a run-time warning TRACELOG when GetRandomValue is called with an invalid range.
2022-11-15 12:29:19 +01:00
Ray
2604b9f72b
Merge branch 'master' of https://github.com/raysan5/raylib
2022-11-15 12:26:30 +01:00
Ray
3c51d066f1
Avoid using DrawCubeTexture()
2022-11-15 12:26:22 +01:00
Ray
656f47b7cc
Update cmake.yml
2022-11-15 12:23:24 +01:00
Ray
2a88dc9bb7
Update linux_examples.yml
2022-11-15 12:22:26 +01:00
Ray
fadc29d811
WARNING: REMOVED: DrawCubeTexture()
, DrawCubeTextureRec()
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Those two functions have been moved to a new example: `models_draw_cube_texture`. The reasons for this decision:
- Function inflexibility: Many users with the need to draw a textured cube could need to customize the texture applied to every face, that function did not allow that kind of functionality.
- rlgl functionality exposure: The implementation exposed will teach users how to implement custom textured triangles drawing.
2022-11-15 12:16:28 +01:00
Jorge A. Gomes
4bb71c8fa2
Raylib-py updated to 4.2, plus parallel project ( #2798 )
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Now Raylib-py is a releases-only project.
For now on, code maintenance will happen in a parallel project created to automate the binding generation: RaylibpyCtbg
2022-11-12 18:56:54 +01:00
Scott Helvick
baabe22f7a
Add Claylib (CL bindings + convenience layer) ( #2796 )
2022-11-11 17:23:02 +01:00
Ray
025db8f227
Merge branch 'master' of https://github.com/raysan5/raylib
2022-11-10 12:03:26 +01:00
Ray
31edd13a72
Minor formating tweaks
2022-11-10 12:03:17 +01:00
Julianiolo
82e0644195
Fix Makefile emscripten path ( #2785 )
2022-11-10 11:51:51 +01:00
Ray
3888299bf5
WARNING: REMOVED: DrawTextureTiled()
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This function implementation has been moved to the related example. Current implementation can be probably customized depending on user needs.
2022-11-10 10:17:37 +01:00
Ray
7f68c65406
WARNING: REMOVED: DrawTextureQuad()
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This function can be easely replicated using `DrawtexturePro()` and actually it was doing some assumptions not transparent to the user. Even the function name was confusing. No example was available for it and actually noone requested one example.
2022-11-10 10:11:28 +01:00
Ray
84a2a88572
WARNING: REMOVED: DrawTexturePoly()
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Function moved to `examples/textures/textures_polygon.c`, so users can learn from the implementation and create custom variants as required.
2022-11-10 10:05:11 +01:00
red thing
fca58c8e2f
dray is now 4.2.0 ( #2792 )
2022-11-09 07:42:58 +01:00
Martin Wickham
311a57f9fc
Add frameworks needed on macos ( #2793 )
2022-11-09 07:40:59 +01:00
Dor Shapira
773c0d78d8
removing typo ( #2790 )
2022-11-08 21:47:05 +01:00
Ray
ca6f58eed1
Update rcore.c
2022-11-05 00:31:13 +01:00
RGDTAB
dbdfad7ace
Fix ExportDataAsCode() data types ( #2787 )
2022-11-04 20:39:04 +01:00
Roman Akberov
1cb81e3f4c
Fix examples/build.zig for the latest Zig version ( #2786 )
2022-11-02 18:41:21 +01:00
IsaacTCB
4c4a703841
Fix Android x86 Architecture name ( #2783 )
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When building a x86 project, the folder inside lib is named i686. However Android x86 actually expects the folder to be called x86.
2022-10-30 12:18:12 +01:00
Angga Permana
d91f30958f
Fix deprecation error on android api higher than 23 ( #2778 )
2022-10-27 11:38:25 +02:00
nobytesgiven
5113817507
Improved billboards example, highlighting rotation and draw order ( #2779 )
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* Improved billboards example, highlighting rotation and draw order
* changes to conform to the raylib conventions
* NOW it conforms
Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-26 19:16:35 +02:00
Ray
28e8b2add3
REVIEWED: Issue with OpenURL()
2022-10-26 18:04:20 +02:00
Dor Shapira
bcb47255b9
fixing typo ( #2781 )
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fixing typo
2022-10-26 17:14:52 +02:00
Dor Shapira
bc60812d68
added raylib-python-ctypes bindings ( #2780 )
2022-10-26 17:14:24 +02:00
Yunoinsky
df4199e2c1
Add ChezScheme support ( #2776 )
2022-10-26 09:12:14 +02:00
nobytesgiven
c4abf68351
fixed blur issue on opaque pictures & added example ( #2775 )
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Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-26 09:11:14 +02:00
Ray
865f823835
Review -s
2022-10-25 21:03:33 +02:00
nobytesgiven
dbecb95024
Added Box and Gaussian blurring ( #2770 )
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* Added Box and Gaussian blurring
* Removed dependence of gaussian blur to box blur & Fixed precision errors
Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-25 17:56:06 +02:00