Commit Graph

2935 Commits

Author SHA1 Message Date
Ray 30d51ec26c Reorganize struct 2019-04-12 11:29:01 +02:00
Ray 75384add98
Added Crystal binding 2019-04-12 00:01:32 +02:00
Ray 8774cb3c24 Removed iqm example
Already integrated into raylib
2019-04-11 23:38:13 +02:00
Ray e54a74f4e7 new example: shapes_rectangle_scaling_mouse 2019-04-11 18:07:20 +02:00
Ray 24f07aaf5a new example: core_window_scale_letterbox 2019-04-11 17:40:13 +02:00
Ray 129703fad1 new example: shaders_texture_drawing 2019-04-11 16:53:20 +02:00
Ray 6fc97643bf new example: textures_background_scrolling 2019-04-11 16:53:02 +02:00
Ray 01367fcb1e Review cubemap generation 2019-04-11 16:11:54 +02:00
Ray a28dfd4a7b Corrected standalone usage 2019-04-11 15:54:10 +02:00
Ray 5bfa675350 Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
2019-04-11 13:53:01 +02:00
Ray aa8d10c48a
Update BINDINGS.md 2019-04-11 11:57:50 +02:00
Ray c7e5585ab9
Added binding to Factor 2019-04-11 11:29:35 +02:00
Ray 1934f2a2f4 Some tweaks 2019-04-11 00:11:11 +02:00
Ray 6168a4ca37 Comments review 2019-04-10 23:50:48 +02:00
Ray 45c820eeb4 Set default white texture for diffuse mat 2019-04-10 22:39:42 +02:00
Ray 21092266b5 Check textures available before loading 2019-04-10 00:44:24 +02:00
Ray 802afe8fe5 Replaced size_t by unsigned int 2019-04-10 00:34:46 +02:00
myd7349 148eefb9bb Resolve CI failure with MinGW 2019-04-09 20:41:40 +08:00
Ray f939f6abc2 Update Makefile 2019-04-09 13:23:56 +02:00
Ray 32ccecb8ca Start working on glTF loading... 2019-04-09 13:23:51 +02:00
myd7349 5134a3b61d Take care of raylib_USE_STATIC_LIBS when calling find_library 2019-04-09 18:03:26 +08:00
myd7349 61181f2c49 Fix CMake support on Win32 2019-04-09 18:03:25 +08:00
Ray 94335e30df Avoid example on Android 2019-04-08 12:50:09 +02:00
Ray b8ada4b877 Review creation years 2019-04-08 12:25:13 +02:00
Ray 81b63890dd
Merge pull request #793 from ChillerDragon/pr_copyright_2k19
Happy new year 2019
2019-04-07 17:53:48 +02:00
ChillerDragon f21761fbbb Happy new year 2019 2019-04-07 17:49:12 +02:00
Ray c23ceec338 Added missing include -_- 2019-04-05 17:29:30 +02:00
Ray 9282b8ba83 ADDED: SetShaderValueTexture()
Some tweaks
2019-04-05 17:08:46 +02:00
Ray c600dd0766 Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05 16:43:09 +02:00
Ray 0f9fe34c3a Start setting things up for raylib 2.5 2019-04-05 13:44:04 +02:00
Ray 92733d6695 BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-05 13:15:56 +02:00
Ray 38a13b76d1 Corrected issue with LoadMesh() 2019-04-05 13:13:42 +02:00
Ray a728376cdf Rename enum type 2019-04-05 13:13:10 +02:00
Ray 28b9de661d Minor tweaks 2019-04-05 13:12:54 +02:00
Ray a103086443 Removed trail spaces 2019-04-04 13:50:52 +02:00
Ray 3e1e7d740f Review merged PR formatting
Removed trail spaces
2019-04-04 13:50:28 +02:00
Ray 6ecd8249bc
Merge pull request #787 from Demizdor/master
Added `DrawRoundedRect()` and `DrawRoundedRectLines()`
2019-04-04 13:42:20 +02:00
Ray d89d24c5e8 BIG UPDATE: Support model animations! 2019-04-04 13:33:54 +02:00
Ray 22dece2935 Animated vertex renaming 2019-04-04 13:32:17 +02:00
Ray f1cbdd6b3a Corrected some issues
- Support compiling for OpenGL 1.1
- Free meshes/materials memory after usage...
2019-04-01 18:22:56 +02:00
Ray 86212e8462 Support material loading from OBJ/MTL 2019-04-01 12:41:32 +02:00
Ray e5edbb7104 Reviewed OBJ loading implementation -WIP-
One mesh files can be loaded correctly

MISSING:
 - Multimesh OBJ loading
 - Materials loading
2019-04-01 12:17:29 +02:00
Ray 0a492b5dea Retarget VS2017 solution 2019-04-01 12:09:00 +02:00
Ray fe702cd6a2 Implementing LoadOBJ() -WIP-
It seems obj loading is working ok but there is some problem with drawing...
2019-04-01 00:16:56 +02:00
Ray 3e806ad9d4 Reviewed data assignation 2019-04-01 00:15:45 +02:00
Ray 26fb2e0f3a Update cube.obj 2019-04-01 00:15:14 +02:00
Demizdor eda982e261 Reimplemented DrawRoundedRectLines() 2019-03-31 16:15:40 +03:00
Vlad Adrian ecbd17910d
Added `DrawRoundedRectLines()` 2019-03-31 13:22:50 +03:00
Vlad Adrian 1415d514ba
Update raylib.h 2019-03-31 13:20:45 +03:00
Demizdor a28023b58f Added DrawRoundedRect() 2019-03-30 22:18:29 +02:00