This commit updates all instances where fields within the QemuDmaBuf
struct are directly accessed, replacing them with calls to these new
helper functions.
v6: fix typos in helper names in ui/spice-display.c
v7: removed prefix, "dpy_gl_" from all helpers
v8: Introduction of helpers was removed as those were already added
by the previous commit
v11: -- Use new qemu_dmabuf_close() instead of close(qemu_dmabuf_get_fd()).
(Daniel P. Berrangé <berrange@redhat.com>)
-- Use new qemu_dmabuf_dup_fd() instead of dup(qemu_dmabuf_get_fd()).
(Daniel P. Berrangé <berrange@redhat.com>)
Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Philippe Mathieu-Daudé <philmd@linaro.org>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20240508175403.3399895-4-dongwon.kim@intel.com>
Local variables shadowing other local variables or parameters make the
code needlessly hard to understand. Tracked down with -Wshadow=local.
Clean up: delete inner declarations when they are actually redundant,
else rename variables.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
It's already part of PIXMAN image.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Use an autofree heap allocation instead of a variable-length
array on the stack in qemu_spice_create_update().
The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions. This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g. CVE-2021-3527).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-2-peter.maydell@linaro.org>
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
The naming is more conventional in QEMU code, and allows to simplify
some code by changing the API design, so it returns the input parameter,
instead of void.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
The naming is more conventional in QEMU.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Include it in the .c files instead that use the error reporting
functions.
Message-Id: <20230210111931.1115489-1-thuth@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
SPICE_NEEDS_SET_MM_TIME is now always off. Bury the dead code.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230109190321.1056914-7-armbru@redhat.com>
As expected from the "compatible_dcl" comment, a simple comparison of
ops isn't enough. The following patch will fix a regression introduced
by this limited check by extending the compatibility callback for
egl-headless.
For now, this patch simply replaces the the "compatible_dcl" ops pointer
with a "dpy_gl_ctx_is_compatible_ctx" callback.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
spice updated the spelling (and arguments) of "attache_worker" in
0.15.0. Update QEMU to match, preventing -Wdeprecated-declarations
compilations from reporting build errors.
See also:
974692bda1
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: John Snow <jsnow@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20211215141949.3512719-3-berrange@redhat.com>
Message-Id: <20220105135009.1584676-3-alex.bennee@linaro.org>
This will allow to have one GL context but a variable number of
listeners.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
GraphicHw.gl_flushed was introduced to notify the
device (vhost-user-gpu) that the GL resources (the display scanout) are
no longer needed.
It was decoupled from QEMU own gl-blocking mechanism, but that
difference isn't helping. Instead, we can reuse QEMU gl-blocking and
notify virtio_gpu_gl_flushed() when unblocking (to unlock
vhost-user-gpu).
An extra block/unblock is added arount dpy_gl_update() so existing
backends that don't block will have the flush event handled. It will
also help when there are no backends associated.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Consoles can have an associated GL context, without listeners (they may
be added or removed later on).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
A remote client, such as Spice, will already avoid flooding the stream
by delaying the resize requests.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
ui/console used to accept NULL as graphic console surface, but its
semantics was inconsistent among displays:
- cocoa and gtk-egl perform NULL dereference.
- egl-headless, spice and spice-egl do nothing.
- gtk releases underlying resources.
- sdl2-2d and sdl2-gl destroys the window.
- vnc shows a message, "Display output is not active."
Fortunately, only virtio-gpu and virtio-gpu-3d assign NULL so
we can study them to figure out the desired behavior. They assign
NULL *except* for the primary display when the device is realized,
reset, or its scanout is disabled. This effectively destroys
windows for the (uninitialized) secondary displays.
To implement the consistent behavior of display device
realization/reset, this change embeds it to the operation
switching the surface. When NULL was given as a new surface when
switching, ui/console will instead passes a placeholder down
to each display listeners.
sdl destroys the window for a secondary console if its surface is a
placeholder. The other displays simply shows the placeholder.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-2-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This solves the client having slow/outdated VGA/2D console. It's a
regression introduced when the code was switched to render it via opengl
in commit 4423184376 ("spice/gl: render DisplaySurface via opengl")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210216092056.2301293-2-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Since the introduction of spice/virgl support in commit
474114b7 ("spice: add opengl/virgl/dmabuf support"), the drawing isn't
being flushed before notifying the client. This results in
outdated/sluggish drawing on client side, in particular when using the
Linux console.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210216092056.2301293-1-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.
But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.
Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There are no users left.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-7-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
QEMU used to run qemu_spice.display_init() before vm_start(), and
QXL/display interfaces where started then. Now, vm_start() happens
before QXL/display interfaces are added and Spice server doesn't
automatically start them in this case (fixed in spice git)
Fixes Spice regression introduced after 5.2, with refactoring commits
b4e1a34211 ("vl: remove separate preconfig main_loop") and
facf7c60ee ("vl: initialize displays _after_ exiting preconfiguration"),
probably others.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210129152351.161971-1-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With upcoming Spice server version 0.14.4, the monitor configuration can
contain additional fields for the monitor physical dimensions.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-6-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Introduced in commit 9c956e6461 ("spice:
prepare for upcoming spice-server change"), the new logic never
materialized in the spice server source tree. Let's remove it for now,
until it actually changes in Spice.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-5-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The following patch is going to introduce extra fields / details to
UIInfo. Add a getter and keep the current values, instead of memset(0)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-4-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
- ran regexp "qemu_mutex_lock\(.*\).*\n.*if" to find targets
- replaced result with QEMU_LOCK_GUARD if all unlocks at function end
- replaced result with WITH_QEMU_LOCK_GUARD if unlock not at end
Signed-off-by: Daniel Brodsky <dnbrdsky@gmail.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-id: 20200404042108.389635-3-dnbrdsky@gmail.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Almost a third of its inclusions are actually superfluous. Delete
them. Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.
hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it. The compiler is cool with that, but include it anyway.
This doesn't reduce actual use much, as it's still included into
widely included headers. The next commit will tackle that.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
In my "build everything" tree, changing qemu/main-loop.h triggers a
recompile of some 5600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h). It includes block/aio.h,
which in turn includes qemu/event_notifier.h, qemu/notify.h,
qemu/processor.h, qemu/qsp.h, qemu/queue.h, qemu/thread-posix.h,
qemu/thread.h, qemu/timer.h, and a few more.
Include qemu/main-loop.h only where it's needed. Touching it now
recompiles only some 1700 objects. For block/aio.h and
qemu/event_notifier.h, these numbers drop from 5600 to 2800. For the
others, they shrink only slightly.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-21-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Add modifier parameter to egl_get_fd_for_texture(), to return the used
modifier on dmabuf exports.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190529072144.26737-4-kraxel@redhat.com
Calls the new SPICE QXL interface function spice_qxl_set_device_info to
set the hardware address of the graphics device represented by the QXL
interface (e.g. a PCI path) and the device display IDs (the IDs of the
device's monitors that belong to this QXL interface).
Also stops using the deprecated spice_qxl_set_max_monitors, the new
interface function replaces it.
Signed-off-by: Lukáš Hrázký <lhrazky@redhat.com>
Message-Id: <20190215150919.8263-1-lhrazky@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This would help gtk-egl display showing scaled DMABuf cursor images when
gtk window was zoomed. A default scale of (1.0, 1.0) was presumed for
call sites where no scaling is needed.
Signed-off-by: Chen Zhang <tgfbeta@me.com>
Message-id: 23B229B3-3095-4DFB-8369-866784808D30@me.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Future spice-server versions will call the client_monitors_config
callback with the monitors list filtered to only include the monitors
of the given display channel (aka QXLInstance). Luckily this is easily
detectable at runtime, so we can prepare for that in advance and also
make qemu compatible with both old and new spice-server versions.
While being at it also use the console index instead of head number as
array index. The later doesn't work correctly in case multiple display
devices are present.
Cc: spice-devel@lists.freedesktop.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Lukáš Hrázký <lhrazky@redhat.com>
Message-id: 20181012114551.28809-1-kraxel@redhat.com
Some scanouts during boot are top-down without it.
y0_top is set from VHOST_USER_GPU_DMABUF_SCANOUT code path in the last
patch of this series.
In current QEMU code base, only vfio/display uses dmabuf API. But the
VFIO query interface doesn't provide or need that detail so far.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20180713130916.4153-5-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
spice-display should not call the ui/console.c functions dpy_cursor_define
and dpy_moues_set with the SimpleSpiceDisplay lock taken. That will cause
a deadlock, because the DisplayChangeListener callbacks will take the lock
again. It is also in general a bad idea to invoke generic callbacks with a
lock taken, because it can cause AB-BA deadlocks in the long run. The only
thing that requires care is that the cursor may disappear as soon as the
mutex is released, so you need an extra cursor_get/cursor_put pair.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180720063109.4631-3-pbonzini@redhat.com
[ kraxel: fix dpy_cursor_define() call ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The OpenGL-enabled SPICE code was not accessing the cursor position
under the SimpleSpiceDisplay lock. Fix this.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180720063109.4631-2-pbonzini@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add support for cursor dmabufs. qemu has to render the cursor for
that, so in case a cursor is present qemu allocates a new dmabuf, blits
the scanout, blends in the pointer and passes on the new dmabuf to
spice-server. Without cursor qemu continues to simply pass on the
scanout dmabuf as-is.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180308090618.30147-4-kraxel@redhat.com
Add support for scanout dmabufs. Just
pass them through to spice-server.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180308090618.30147-3-kraxel@redhat.com
Some calls are deleted, some are converted into tracepoints.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180308090618.30147-2-kraxel@redhat.com
qemu-common.h includes qemu/option.h, but most places that include the
former don't actually need the latter. Drop the include, and add it
to the places that actually need it.
While there, drop superfluous includes of both headers, and
separate #include from file comment with a blank line.
This cleanup makes the number of objects depending on qemu/option.h
drop from 4545 (out of 4743) to 284 in my "build everything" tree.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-20-armbru@redhat.com>
[Semantic conflict with commit bdd6a90a9e in block/nvme.c resolved]
Replace all occurs of __FUNCTION__ except for the check in checkpatch
with the non GCC specific __func__.
One line in hcd-musb.c was manually tweaked to pass checkpatch.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Anthony PERARD <anthony.perard@citrix.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
[THH: Removed hunks related to pxa2xx_mmci.c (fixed already)]
Signed-off-by: Thomas Huth <thuth@redhat.com>
This fields points to an old interface that is no more
used in the current code.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-1-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
Convert all the single line uses of fprintf(stderr, "warning:"..."\n"...
to use warn_report() instead. This helps standardise on a single
method of printing warnings to the user.
All of the warnings were changed using this command:
find ./* -type f -exec sed -i \
's|fprintf(.*".*warning[,:] \(.*\)\\n"\(.*\));|warn_report("\1"\2);|Ig' \
{} +
Some of the lines were manually edited to reduce the line length to below
80 charecters.
The #include lines were manually updated to allow the code to compile.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Cc: Kevin Wolf <kwolf@redhat.com>
Cc: Max Reitz <mreitz@redhat.com>
Cc: "Michael S. Tsirkin" <mst@redhat.com>
Cc: Igor Mammedov <imammedo@redhat.com>
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: Richard Henderson <rth@twiddle.net>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Jason Wang <jasowang@redhat.com>
Cc: Michael Roth <mdroth@linux.vnet.ibm.com>
Cc: James Hogan <james.hogan@imgtec.com>
Cc: Aurelien Jarno <aurelien@aurel32.net>
Cc: Yongbok Kim <yongbok.kim@imgtec.com>
Cc: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: James Hogan <james.hogan@imgtec.com> [mips]
Message-Id: <ae8f8a7f0a88ded61743dff2adade21f8122a9e7.1505158760.git.alistair.francis@xilinx.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Without it, server-mode mouse is "slow" to update position: QXL will
wait until new display commands come. This is very visible with
virtio-gpu.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170130104540.14660-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This switches over spice (in opengl mode) to render DisplaySurface
updates into a opengl texture, using the helper functions in
ui/console-gl.c. With this patch applied spice (with gl=on) will
stop using qxl rendering ops, it will use dma-buf passing all the
time, i.e. for bios/bootloader (before virtio-gpu driver is loaded)
too.
This should improve performance even using spice (with gl=on) with
non-accelerated stdvga because we stop squeezing all display updates
through a unix/tcp socket and basically using a shared memory transport
instead.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1474617028-3979-3-git-send-email-kraxel@redhat.com