ui: associate GL context outside of display listener registration
Consoles can have an associated GL context, without listeners (they may be added or removed later on). Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -1465,8 +1465,11 @@ void register_displaychangelistener(DisplayChangeListener *dcl)
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assert(!dcl->ds);
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if (dcl->ops->dpy_gl_ctx_create) {
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qemu_console_set_display_gl_ctx(dcl->con, dcl);
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if (dcl->con && dcl->con->gl &&
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dcl->con->gl != dcl) {
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error_report("Display %s is incompatible with the GL context",
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dcl->ops->dpy_name);
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exit(1);
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}
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if (dcl->con) {
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@ -197,6 +197,7 @@ static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
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edpy->dcl.con = con;
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edpy->dcl.ops = &egl_ops;
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edpy->gls = qemu_gl_init_shader();
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qemu_console_set_display_gl_ctx(con, &edpy->dcl);
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register_displaychangelistener(&edpy->dcl);
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}
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}
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3
ui/gtk.c
3
ui/gtk.c
@ -2083,6 +2083,9 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, VirtualConsole *vc,
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vc->gfx.kbd = qkbd_state_init(con);
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vc->gfx.dcl.con = con;
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if (display_opengl) {
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qemu_console_set_display_gl_ctx(con, &vc->gfx.dcl);
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}
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register_displaychangelistener(&vc->gfx.dcl);
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gd_connect_vc_gfx_signals(vc);
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@ -866,6 +866,9 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
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#endif
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sdl2_console[i].dcl.con = con;
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sdl2_console[i].kbd = qkbd_state_init(con);
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if (display_opengl) {
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qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dcl);
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}
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register_displaychangelistener(&sdl2_console[i].dcl);
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
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@ -1156,6 +1156,9 @@ static void qemu_spice_display_init_one(QemuConsole *con)
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qemu_spice_create_host_memslot(ssd);
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if (spice_opengl) {
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qemu_console_set_display_gl_ctx(con, &ssd->dcl);
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}
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register_displaychangelistener(&ssd->dcl);
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}
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