spice-display: access ptr_x/ptr_y under Mutex
The OpenGL-enabled SPICE code was not accessing the cursor position under the SimpleSpiceDisplay lock. Fix this. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20180720063109.4631-2-pbonzini@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -976,8 +976,10 @@ static void qemu_spice_gl_cursor_position(DisplayChangeListener *dcl,
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{
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SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
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qemu_mutex_lock(&ssd->lock);
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ssd->ptr_x = pos_x;
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ssd->ptr_y = pos_y;
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qemu_mutex_unlock(&ssd->lock);
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}
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static void qemu_spice_gl_release_dmabuf(DisplayChangeListener *dcl,
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@ -1055,10 +1057,15 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
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}
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if (render_cursor) {
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int x, y;
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qemu_mutex_lock(&ssd->lock);
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x = ssd->ptr_x;
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y = ssd->ptr_y;
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qemu_mutex_unlock(&ssd->lock);
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egl_texture_blit(ssd->gls, &ssd->blit_fb, &ssd->guest_fb,
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!y_0_top);
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egl_texture_blend(ssd->gls, &ssd->blit_fb, &ssd->cursor_fb,
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!y_0_top, ssd->ptr_x, ssd->ptr_y);
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!y_0_top, x, y);
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glFlush();
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}
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