ui: Clean up local variable shadowing
Local variables shadowing other local variables or parameters make the code needlessly hard to understand. Tracked down with -Wshadow=local. Clean up: delete inner declarations when they are actually redundant, else rename variables. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
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14
ui/gtk.c
14
ui/gtk.c
@ -930,8 +930,8 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
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GdkMonitor *monitor = gdk_display_get_monitor_at_window(dpy, win);
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GdkRectangle geometry;
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int x = (int)motion->x_root;
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int y = (int)motion->y_root;
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int xr = (int)motion->x_root;
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int yr = (int)motion->y_root;
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gdk_monitor_get_geometry(monitor, &geometry);
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@ -942,13 +942,13 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
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* may still be only half way across the screen. Without
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* this warp, the server pointer would thus appear to hit
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* an invisible wall */
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if (x <= geometry.x || x - geometry.x >= geometry.width - 1 ||
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y <= geometry.y || y - geometry.y >= geometry.height - 1) {
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if (xr <= geometry.x || xr - geometry.x >= geometry.width - 1 ||
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yr <= geometry.y || yr - geometry.y >= geometry.height - 1) {
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GdkDevice *dev = gdk_event_get_device((GdkEvent *)motion);
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x = geometry.x + geometry.width / 2;
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y = geometry.y + geometry.height / 2;
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xr = geometry.x + geometry.width / 2;
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yr = geometry.y + geometry.height / 2;
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gdk_device_warp(dev, screen, x, y);
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gdk_device_warp(dev, screen, xr, yr);
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s->last_set = FALSE;
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return FALSE;
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}
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@ -1081,15 +1081,16 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
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}
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if (render_cursor) {
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int x, y;
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int ptr_x, ptr_y;
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qemu_mutex_lock(&ssd->lock);
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x = ssd->ptr_x;
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y = ssd->ptr_y;
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ptr_x = ssd->ptr_x;
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ptr_y = ssd->ptr_y;
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qemu_mutex_unlock(&ssd->lock);
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egl_texture_blit(ssd->gls, &ssd->blit_fb, &ssd->guest_fb,
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!y_0_top);
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egl_texture_blend(ssd->gls, &ssd->blit_fb, &ssd->cursor_fb,
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!y_0_top, x, y, 1.0, 1.0);
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!y_0_top, ptr_x, ptr_y, 1.0, 1.0);
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glFlush();
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}
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@ -153,11 +153,12 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h,
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}
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if (use_rle) {
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ZRLE_PIXEL *ptr = data;
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ZRLE_PIXEL *end = ptr + w * h;
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ZRLE_PIXEL *run_start;
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ZRLE_PIXEL pix;
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ptr = data;
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end = ptr + w * h;
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while (ptr < end) {
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int len;
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int index = 0;
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@ -198,7 +199,7 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h,
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}
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} else if (use_palette) { /* no RLE */
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int bppp;
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ZRLE_PIXEL *ptr = data;
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ptr = data;
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/* packed pixels */
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@ -241,8 +242,6 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h,
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#endif
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{
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#ifdef ZRLE_COMPACT_PIXEL
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ZRLE_PIXEL *ptr;
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for (ptr = data; ptr < data + w * h; ptr++) {
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ZRLE_WRITE_PIXEL(vs, *ptr);
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}
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@ -86,8 +86,6 @@ int palette_put(VncPalette *palette, uint32_t color)
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return 0;
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}
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if (!entry) {
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VncPaletteEntry *entry;
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entry = &palette->pool[palette->size];
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entry->color = color;
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entry->idx = idx;
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12
ui/vnc.c
12
ui/vnc.c
@ -1584,15 +1584,15 @@ static void vnc_jobs_bh(void *opaque)
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*/
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static int vnc_client_read(VncState *vs)
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{
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size_t ret;
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size_t sz;
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#ifdef CONFIG_VNC_SASL
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if (vs->sasl.conn && vs->sasl.runSSF)
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ret = vnc_client_read_sasl(vs);
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sz = vnc_client_read_sasl(vs);
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else
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#endif /* CONFIG_VNC_SASL */
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ret = vnc_client_read_plain(vs);
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if (!ret) {
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sz = vnc_client_read_plain(vs);
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if (!sz) {
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if (vs->disconnecting) {
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vnc_disconnect_finish(vs);
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return -1;
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@ -3118,8 +3118,8 @@ static int vnc_refresh_server_surface(VncDisplay *vd)
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cmp_bytes = MIN(VNC_DIRTY_PIXELS_PER_BIT * VNC_SERVER_FB_BYTES,
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server_stride);
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if (vd->guest.format != VNC_SERVER_FB_FORMAT) {
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int width = pixman_image_get_width(vd->server);
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tmpbuf = qemu_pixman_linebuf_create(VNC_SERVER_FB_FORMAT, width);
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int w = pixman_image_get_width(vd->server);
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tmpbuf = qemu_pixman_linebuf_create(VNC_SERVER_FB_FORMAT, w);
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} else {
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int guest_bpp =
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PIXMAN_FORMAT_BPP(pixman_image_get_format(vd->guest.fb));
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