The gd_egl_refresh function, as the name suggests, is responsible for
refreshing displays when using EGL graphics with QEMU's GTK UI. This is
a perfect candidate for a function to update the refresh rate in.
Since gd_monitor_update_interval is inaccessible from the gd_egl_refresh
function, we need to expose/globalize it in the include/ui/gtk.h file.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Message-Id: <20210114140153.301473-2-pavlica.nikola@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Redefining SI prefixes is always wrong. 1s has per definition
1000ms. Remove the misnamed named constant and replace it with
a comment explaining the frequency to period conversion in two
simple steps. Now you can cancel out the unit mHz in the comment
with the implicit unit mHz in refresh_rate_millihz and see why
the implicit unit ms for update_interval remains.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20201213165724.13418-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename qmp_query_spice() to qmp_query_spice_real(), add to QemuSpiceOps.
Add new qmp_query_spice() function which calls the real function via
QemuSpiceOps if available, otherwise return SpiceInfo.enabled = false.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20201019075224.14803-9-kraxel@redhat.com
Add QemuSpiceOps struct. This struct holds function pointers to the
spice functions. It will be initialized with pointers to the stub
functions. When spice gets initialized the function pointers will
be re-written to the real functions.
The spice stubs will move from qemu-spice.h to spice-module.c for that,
because they will be needed for both "CONFIG_SPICE=n" and "CONFIG_SPICE=y
but spice module not loaded" cases.
This patch adds the infrastructure and starts with moving
qemu_spice_migrate_info() to QemuSpiceOps.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20201019075224.14803-3-kraxel@redhat.com
Add new spice-module.c + qemu-spice-module.h files. The code needed to
support modular spice will be there. For starters this will be only the
using_spice variable, more will follow ...
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20201019075224.14803-2-kraxel@redhat.com
Initialize spice before chardevs. That allows to register the spice
chardevs directly in the init function and removes the need to maintain
a linked list of chardevs just for registration.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20201014121120.13482-5-kraxel@redhat.com
With upcoming Spice server version 0.14.4, the monitor configuration can
contain additional fields for the monitor physical dimensions.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-6-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The following patch is going to introduce extra fields / details to
UIInfo. Add a getter and keep the current values, instead of memset(0)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-4-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Handle the spice special case in audio_init instead.
With the qemu_spice_audio_init() symbol dependency being
gone we can build spiceaudio as module.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20200916084117.21828-2-kraxel@redhat.com
Commit a5d7eb6534 ("Add TSC2301 touchscreen & keypad controller")
added the MouseTransformInfo declaration in "ui/console.h",
however it is only used in "hw/input/tsc2xxx.h".
Reduce the structure exposure by moving it to the single include
where it is used.
This should fix a build failure on OpenBSD:
In file included from hw/arm/nseries.c:30:
In file included from include/hw/arm/omap.h:24:
In file included from include/hw/input/tsc2xxx.h:14:
include/ui/console.h:11:11: fatal error: 'epoxy/gl.h' file not found
# include <epoxy/gl.h>
^~~~~~~~~~~~
1 error generated.
gmake: *** [Makefile.ninja:1735:
libqemu-aarch64-softmmu.fa.p/hw_arm_nseries.c.o] Error 1
Reported-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20200907010155.815131-1-f4bug@amsat.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Some typedefs and macros are defined after the type check macros.
This makes it difficult to automatically replace their
definitions with OBJECT_DECLARE_TYPE.
Patch generated using:
$ ./scripts/codeconverter/converter.py -i \
--pattern=QOMStructTypedefSplit $(git grep -l '' -- '*.[ch]')
which will split "typdef struct { ... } TypedefName"
declarations.
Followed by:
$ ./scripts/codeconverter/converter.py -i --pattern=MoveSymbols \
$(git grep -l '' -- '*.[ch]')
which will:
- move the typedefs and #defines above the type check macros
- add missing #include "qom/object.h" lines if necessary
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-9-ehabkost@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-10-ehabkost@redhat.com>
Message-Id: <20200831210740.126168-11-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
GCC supports "#pragma GCC diagnostic" since version 4.6, and
Clang seems to support it, too, since its early versions 3.x.
That means that our minimum required compiler versions all support
this pragma already and we can remove the test from configure and
all the related #ifdefs in the code.
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20200710045515.25986-1-thuth@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Import win32 keyboard hooking code from project spice-gtk. This
patch removes the extra left control key up/down input events
inserted by Windows for the right alt key up/down input events
with international keyboard layouts. Additionally there's some
code to grab the keyboard.
The next patches will use this code.
Only Windows needs this.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Because some VMs in QEMU can get GPU virtualization (using technologies
such as iGVT-g, as mentioned previously), they could produce a video
output that had a higher display refresh rate than of what the GTK
display was displaying. (fxp. Playing a video game inside of a Windows
VM at 60 Hz, while the output stood locked at 33 Hz because of defaults
set in include/ui/console.h)
Since QEMU does indeed have internal systems for determining frame
times as defined in ui/console.c.
The code checks for a variable called update_interval that it later
uses for time calculation. This variable, however, isn't defined
anywhere in ui/gtk.c and instead ui/console.c just sets it to
GUI_REFRESH_INTERVAL_DEFAULT which is 30
update_interval represents the number of milliseconds per display
refresh, and by doing some math we get that 1000/30 = 33.33... Hz
This creates the mentioned problem and what this patch does is that it
checks for the display refresh rate reported by GTK itself (we can take
this as a safe value) and just converts it back to a number of
milliseconds per display refresh.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200108121342.29597-1-pavlica.nikola@gmail.com
[ kraxel: style tweak: add blank line between vars and code ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
We already print availabled devices with "-device help", or available
backends with "-netdev help" or "-chardev help". Let's provide a way
for the users to query the available display backends, too.
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 20200108144702.29969-1-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add a function to be called when a graphic update is done.
Declare the QXL renderer as async: render_update_cookie_num counts the
number of outstanding updates, and graphic_hw_update_done() is called
when it reaches none.
(note: this is preliminary work for asynchronous screendump support)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Fix egl_fb_read() to use the (destination) surface size instead of the
(source) framebuffer source for glReadPixels. Pass the DisplaySurface
instead of the pixeldata pointer to egl_fb_read() to make this possible.
With that in place framebuffer reads work fine even if the surface and
framebuffer sizes don't match, so we can remove the guest-triggerable
asserts in egl_scanout_flush().
Buglink: https://bugzilla.redhat.com//show_bug.cgi?id=1749659
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190909073911.24787-1-kraxel@redhat.com
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Almost a third of its inclusions are actually superfluous. Delete
them. Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.
hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it. The compiler is cool with that, but include it anyway.
This doesn't reduce actual use much, as it's still included into
widely included headers. The next commit will tackle that.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Some of the generated qapi-types-MODULE.h are included all over the
place. Changing a QAPI type can trigger massive recompiling. Top
scorers recompile more than 1000 out of some 6600 objects (not
counting tests and objects that don't depend on qemu/osdep.h):
6300 qapi/qapi-builtin-types.h
5700 qapi/qapi-types-run-state.h
3900 qapi/qapi-types-common.h
3300 qapi/qapi-types-sockets.h
3000 qapi/qapi-types-misc.h
3000 qapi/qapi-types-crypto.h
3000 qapi/qapi-types-job.h
3000 qapi/qapi-types-block-core.h
2800 qapi/qapi-types-block.h
1300 qapi/qapi-types-net.h
Clean up headers to include generated QAPI headers only where needed.
Impact is negligible except for hw/qdev-properties.h.
This header includes qapi/qapi-types-block.h and
qapi/qapi-types-misc.h. They are used only in expansions of property
definition macros such as DEFINE_PROP_BLOCKDEV_ON_ERROR() and
DEFINE_PROP_OFF_AUTO(). Moving their inclusion from
hw/qdev-properties.h to the users of these macros avoids pointless
recompiles. This is how other property definition macros, such as
DEFINE_PROP_NETDEV(), already work.
Improves things for some of the top scorers:
3600 qapi/qapi-types-common.h
2800 qapi/qapi-types-sockets.h
900 qapi/qapi-types-misc.h
2200 qapi/qapi-types-crypto.h
2100 qapi/qapi-types-job.h
2100 qapi/qapi-types-block-core.h
270 qapi/qapi-types-block.h
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-3-armbru@redhat.com>
Back in 2016, we discussed[1] rules for headers, and these were
generally liked:
1. Have a carefully curated header that's included everywhere first. We
got that already thanks to Peter: osdep.h.
2. Headers should normally include everything they need beyond osdep.h.
If exceptions are needed for some reason, they must be documented in
the header. If all that's needed from a header is typedefs, put
those into qemu/typedefs.h instead of including the header.
3. Cyclic inclusion is forbidden.
This patch gets include/ closer to obeying 2.
It's actually extracted from my "[RFC] Baby steps towards saner
headers" series[2], which demonstrates a possible path towards
checking 2 automatically. It passes the RFC test there.
[1] Message-ID: <87h9g8j57d.fsf@blackfin.pond.sub.org>
https://lists.nongnu.org/archive/html/qemu-devel/2016-03/msg03345.html
[2] Message-Id: <20190711122827.18970-1-armbru@redhat.com>
https://lists.nongnu.org/archive/html/qemu-devel/2019-07/msg02715.html
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-2-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Add modifier parameter to egl_get_fd_for_texture(), to return the used
modifier on dmabuf exports.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190529072144.26737-4-kraxel@redhat.com
dmabufs can have a format modifier (DRM_FORMAT_MOD_*) which is used for
tiled layouts for example. Add a field to QemuDmaBuf so we can carry
around that information.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190529072144.26737-2-kraxel@redhat.com
We commonly define the header guard symbol without an explicit value.
Normalize the exceptions.
Done with scripts/clean-header-guards.pl.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190315145123.28030-8-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Calls the new SPICE QXL interface function spice_qxl_set_device_info to
set the hardware address of the graphics device represented by the QXL
interface (e.g. a PCI path) and the device display IDs (the IDs of the
device's monitors that belong to this QXL interface).
Also stops using the deprecated spice_qxl_set_max_monitors, the new
interface function replaces it.
Signed-off-by: Lukáš Hrázký <lhrazky@redhat.com>
Message-Id: <20190215150919.8263-1-lhrazky@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Use the new keyboard state tracked for gtk. Allows to drop the
gtk-specific modifier state tracking code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190122092814.14919-6-kraxel@redhat.com
Use the new keyboard state tracked for sdl2. We can drop the modifier
state tracking from sdl2. Also keyup code is simpler, the state tracker
will take care to not send suspious keyup events to the guest.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190122092814.14919-4-kraxel@redhat.com
Now that most user interfaces are using QKeyCodes it is easier to have
common keyboard code useable by all user interfaces.
This patch adds helper code to track the state of all keyboard keys,
using a bitmap indexed by QKeyCode. Modifier state is tracked too,
as separate bitmap. That makes checking modifier state easier.
Likewise we can easily apply special handling for capslock & numlock
(toggles on keypress) and ctrl + shift (we have two keys for that).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190122092814.14919-2-kraxel@redhat.com
[ kraxel: added license boilerplate header ]
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
This would help gtk-egl display showing scaled DMABuf cursor images when
gtk window was zoomed. A default scale of (1.0, 1.0) was presumed for
call sites where no scaling is needed.
Signed-off-by: Chen Zhang <tgfbeta@me.com>
Message-id: 23B229B3-3095-4DFB-8369-866784808D30@me.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Header files requiring PixelFormat already include "ui/qemu-pixman.h".
To clean "qemu/typedefs.h", move the declaration to "ui/qemu-pixman.h"
(removing the forward declaration).
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Header files requiring MouseTransformInfo already include "ui/console.h".
To clean "qemu/typedefs.h", move the declaration to "ui/console.h"
(removing the forward declaration).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Files requiring DisplayState/DisplaySurface already include "ui/console.h".
To clean "qemu/typedefs.h", move the declarations to "ui/console.h"
(removing DisplaySurface forward declaration).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Files requiring QemuDmaBuf already include "ui/console.h".
To clean "qemu/typedefs.h", move the declaration to "ui/console.h"
(removing the forward declaration).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
It was assumed that mesa provides the necessary X11 includes,
but it is not always the case, as it can be configured without x11 support.
Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20190116113751.17177-1-alex.kanavin@gmail.com
[ kraxel: codestyle fix (long line) ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Modern desktop environments can render icons at very large sizes,
especially with high DPI screens. Providing a 32x32 pixel bitmap is
nowhere near sufficient anymore.
When displayed in GNOME shell the QEMU icon looks awful, having been
scaled up to at least x4 its base size. This is compounded by the fact
that the BMP file doesn't do transparency, so while we've removed white
pixels, we still have anti-aliased nearly-white pixels which make the
logo look appalling on black backgrounds.
Loading a high resolution PNG icon addresses both problems, but requires
use of the extra SDL2_image library.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20190110120047.25369-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is no reason to allocate mouse events using malloc, we can
allcoate them from stack instead, save a few cpu cycles and make the
code more readable with c99 initializers.
Suggested-by: FelixYao <felix.yzg@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181210140808.26794-1-kraxel@redhat.com
The qemu_create_display_surface_guestmem() function was added in
commit a77549b3ff but apparently never used. Remove it.
(The API of this function is in any case awkward as a generic
function: it assumes that a physical address uniquely identifies
a piece of memory in the system, which is mostly but not
always true.)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20181122170309.4856-1-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Looking at chardev/spice.c code, I realize compilation was broken for
a while with spice-server < 0.12.3. Let's bump required version
to 0.12.5, released May 19 2014, instead of adding more #ifdef.
(this patch combines changes from an early version and some of
Frediano "[PATCH 2/2] spice: Bump required spice-server version to
0.12.6")
According to repology, all the distros that are build target platforms
for QEMU include it:
RHEL-7: 0.14.0
Debian (Stretch): 0.12.8
Debian (Jessie): 0.12.5
FreeBSD (ports): 0.14.0
OpenSUSE Leap 15: 0.14.0
Ubuntu (Xenial): 0.12.6
Note that a previous version of this patch was bumping version to
0.12.6. Unfortunately, Debian Jessie (oldstable) is stuck with spice
server 0.12.5, and QEMU should keep building until after 2y of current
stable (Stretch), which will be around June 17th 2019. Qemu 4.1
should thus be free of bumping to spice-server 0.12.6 during 4.1
development cycle.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20181128155932.16171-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GTK2 was deprecated in the 2.12.0 release with:
commit b7715af2b3
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Tue Dec 12 11:34:40 2017 +0000
ui: deprecate use of GTK 2.x in favour of 3.x series
The GTK 3.0 release was made in Feb, 2011:
https://blog.gtk.org/2011/02/10/gtk-3-0-released/
That will soon be 7 years ago, which is enough time to consider
the 3.x series widely supported.
Thus we deprecate the GTK 2.x support, which will allow us to
delete it in the last release of 2018. By this time, GTK 3.x
will be almost 8 years old.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171212113440.16483-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It is thus able to be removed in the 3.1.0 release.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180822131554.3398-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Some scanouts during boot are top-down without it.
y0_top is set from VHOST_USER_GPU_DMABUF_SCANOUT code path in the last
patch of this series.
In current QEMU code base, only vfio/display uses dmabuf API. But the
VFIO query interface doesn't provide or need that detail so far.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20180713130916.4153-5-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add support for OpenGL ES to egl-helpers. Wire up the new option for
egl-headless and gtk UIs. egl-headless actually works fine. gtk hits a
not-yet implemented code path in libEGL when trying to use gles mode:
libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.
(This is mesa 17.2.3).
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Message-id: 20180618112141.23398-1-kraxel@redhat.com
In appears the input keymap for osx was forgotten in the commit that
converted the gtk frontend to keycodemapdb. Add it.
Fixes: 2ec78706 ("ui: convert GTK and SDL1 frontends to keycodemapdb")
CC: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Keno Fischer <keno@juliacomputing.com>
Message-id: 1528933916-40670-1-git-send-email-keno@juliacomputing.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
dpy_gfx_update_full is used to do the whole display surface update.
This function is proposed by Gerd Hoffmann.
Signed-off-by: Tina Zhang <tina.zhang@intel.com>
Message-id: 1524820266-27079-2-git-send-email-tina.zhang@intel.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch allows to unbind devices from QemuConsoles, using the new
graphic_console_close() function. The QemuConsole will show a static
display then, saying the device was unplugged. When re-plugging a
display later on the QemuConsole will be reused.
Eventually we will allocate and release QemuConsoles dynamically at some
point in the future, that'll need more infrastructure though to notify
user interfaces (gtk, sdl, spice, ...) about QemuConsoles coming and
going.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Alex Williamson <alex.williamson@redhat.com>
Add support for cursor dmabufs. qemu has to render the cursor for
that, so in case a cursor is present qemu allocates a new dmabuf, blits
the scanout, blends in the pointer and passes on the new dmabuf to
spice-server. Without cursor qemu continues to simply pass on the
scanout dmabuf as-is.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180308090618.30147-4-kraxel@redhat.com
Secondary displays in multihead setups are allowed to have a NULL
DisplaySurface. Typically user interfaces handle this by hiding the
window which shows the display in question.
This isn't an option for vnc though because it simply hasn't a concept
of windows or outputs. So handle the situation by showing a placeholder
DisplaySurface instead. Also check in console_select whenever a surface
is preset in the first place before requesting an update.
This fixes a segfault which can be triggered by switching to an unused
display (via vtrl-alt-<nr>) in a multihead setup, for example using
-device virtio-vga,max_outputs=2.
Cc: Christian Borntraeger <borntraeger@de.ibm.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Tested-by: Christian Borntraeger <borntraeger@de.ibm.com>
Message-id: 20180308161803.6152-1-kraxel@redhat.com
Add support for cursor dmabufs to gtk-egl. Just blend in the cursor
(if we have one) when rendering the dmabuf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-7-kraxel@redhat.com
Compile in both gtk-egl and gtk-gl-area, then allow to choose at runtime
instead of compile time which opengl variant we want use.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-2-kraxel@redhat.com
Using the new display registry instead of #ifdefs in vl.c.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180301100547.18962-7-kraxel@redhat.com
Add a registry for user interfaces. Add qemu_display_init and
qemu_display_early_init helper functions for display initialization.
Hook up gtk ui as first user.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180301100547.18962-2-kraxel@redhat.com
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.
The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h. Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.
To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects. The next commit will
improve it further.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
Split the cursor callback into two, one for setting the dmabuf,
one for setting the position. Also add hotspot information.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180220110433.20353-2-kraxel@redhat.com
Add QAPI DisplayType enum, DisplayOptions union and DisplayGTK struct.
Switch gtk configuration to use the qapi type.
Some bookkeeping (fullscreen for example) is done twice now, this is
temporary until more/all UIs are switched over to qapi configuration.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20180202111022.19269-5-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
qemu-common.h includes qemu/option.h, but most places that include the
former don't actually need the latter. Drop the include, and add it
to the places that actually need it.
While there, drop superfluous includes of both headers, and
separate #include from file comment with a blank line.
This cleanup makes the number of objects depending on qemu/option.h
drop from 4545 (out of 4743) to 284 in my "build everything" tree.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-20-armbru@redhat.com>
[Semantic conflict with commit bdd6a90a9e in block/nvme.c resolved]
This cleanup makes the number of objects depending on qapi/qmp/qdict.h
drop from 4550 (out of 4743) to 368 in my "build everything" tree.
For qapi/qmp/qobject.h, the number drops from 4552 to 390.
While there, separate #include from file comment with a blank line.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-13-armbru@redhat.com>
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.
While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-4-armbru@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes, with the change
to target/s390x/gen-features.c manually reverted, and blank lines
around deletions collapsed.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-3-armbru@redhat.com>
The qcode-to-linux keymaps was accidentally added in the wrong place
by
commit de80d78594
Author: Owen Smith <owen.smith@citrix.com>
Date: Fri Nov 3 11:56:28 2017 +0000
ui: generate qcode to linux mappings
breaking the alphabetical ordering of keymaps
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180117164118.8510-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode table with automatically
generated tables.
Missing entries in qcode_to_keycode now fixed:
- Q_KEY_CODE_KP_COMMA -> 0x2d
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode_set1, qcode_to_keycode_set2,
and qcode_to_keycode_set3 tables with automatically
generated tables.
Missing entries in qcode_to_keycode_set1 now fixed:
- Q_KEY_CODE_SYSRQ -> 0x54
- Q_KEY_CODE_PRINT -> 0x54 (NB ignored due to special case)
- Q_KEY_CODE_AGAIN -> 0xe005
- Q_KEY_CODE_PROPS -> 0xe006
- Q_KEY_CODE_UNDO -> 0xe007
- Q_KEY_CODE_FRONT -> 0xe00c
- Q_KEY_CODE_COPY -> 0xe078
- Q_KEY_CODE_OPEN -> 0x64
- Q_KEY_CODE_PASTE -> 0x65
- Q_KEY_CODE_CUT -> 0xe03c
- Q_KEY_CODE_LF -> 0x5b
- Q_KEY_CODE_HELP -> 0xe075
- Q_KEY_CODE_COMPOSE -> 0xe05d
- Q_KEY_CODE_PAUSE -> 0xe046
- Q_KEY_CODE_KP_EQUALS -> 0x59
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe05d) and is now mapped to 0xe01e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set2 now fixed:
- Q_KEY_CODE_PRINT -> 0x7f (NB ignored due to special case)
- Q_KEY_CODE_COMPOSE -> 0xe02f
- Q_KEY_CODE_PAUSE -> 0xe077
- Q_KEY_CODE_KP_EQUALS -> 0x0f
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x13 (Katakanahiragana)
instead of of 0x62 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe02f) and is now not mapped
- Q_KEY_CODE_FIND was mapped to 0xe010 (Search) and is now
not mapped.
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set3 now fixed:
- Q_KEY_CODE_ASTERISK -> 0x7e
- Q_KEY_CODE_SYSRQ -> 0x57
- Q_KEY_CODE_LESS -> 0x13
- Q_KEY_CODE_STOP -> 0x0a
- Q_KEY_CODE_AGAIN -> 0x0b
- Q_KEY_CODE_PROPS -> 0x0c
- Q_KEY_CODE_UNDO -> 0x10
- Q_KEY_CODE_COPY -> 0x18
- Q_KEY_CODE_OPEN -> 0x20
- Q_KEY_CODE_PASTE -> 0x28
- Q_KEY_CODE_FIND -> 0x30
- Q_KEY_CODE_CUT -> 0x38
- Q_KEY_CODE_HELP -> 0x09
- Q_KEY_CODE_COMPOSE -> 0x8d
- Q_KEY_CODE_AUDIONEXT -> 0x93
- Q_KEY_CODE_AUDIOPREV -> 0x94
- Q_KEY_CODE_AUDIOSTOP -> 0x98
- Q_KEY_CODE_AUDIOMUTE -> 0x9c
- Q_KEY_CODE_VOLUMEUP -> 0x95
- Q_KEY_CODE_VOLUMEDOWN -> 0x9d
- Q_KEY_CODE_CALCULATOR -> 0xa3
- Q_KEY_CODE_AC_HOME -> 0x97
And some mistakes corrected:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0x8d) and is now 0x91
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Drop no_frame flag from sdl_display_init argument list, use a global
variable instead. This is temporary until -no-frame support is dropped
altogether when we remove sdl1 support.
Remove any traces of noframe from sdl2 code. It is just dead code as
sdl2 doesn't support the SDL_NOFRAME window flag any more.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-3-kraxel@redhat.com
The x_keycode_to_pc_keycode and evdev_keycode_to_pc_keycode
tables are replaced with automatically generated tables.
In addition the X11 heuristics are improved to detect running
on XQuartz and XWin X11 servers, to activate the correct OS-X
and Win32 keycode maps.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164717.15855-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When SDL2 windows change focus while a key is held, the window that
receives the focus also receives a new KeyDown event, without an
autorepeat flag. This means that if a WM places the qemu console
over the main window after Ctrl-Alt-2, the console closes immediately
after opening. Then, the main window receives the KeyDown event again
and the whole process repeats.
This patch makes the SDL2 UI ignore the KeyDown events on a window that
just received the focus, if the GUI modifier was held. The ignore flag
is reset on a first KeyUp event. This effectively works around the issue
above.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This fields points to an old interface that is no more
used in the current code.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-1-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Use keycodedb to generate a qcode to linux mapping
Signed-off-by: Owen Smith <owen.smith@citrix.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Stefano Stabellini <sstabellini@kernel.org>
egl_texture_blit() blits a texture, simliar to egl_fb_blit() but by
rendering the texture to the screen instead of using a framebuffer blit.
egl_texture_blend() renders a texture with alpha blending, will be used
to render the cursor to the screen.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-6-kraxel@redhat.com
Add helper function to import a dma-buf as opengl texture.
Also add a helper to release the texture again.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-5-kraxel@redhat.com
Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
This patch adds support for dma-bufs to the qemu console interfaces.
It adds a new "struct QemuDmaBuf" to represent a dmabuf with accociated
metatdata (size, format). It adds three functions (and
DisplayChangeListenerOps operations) to set a dma-buf as display
scanout, as cursor and to release a dmabuf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-2-kraxel@redhat.com
All public code should use qemu_input_event_send_key* functions
instead of creating an event directly.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-7-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the number_to_qcode, qcode_to_number and linux_to_qcode
tables with automatically generated tables.
Missing entries in linux_to_qcode now fixed:
KEY_LINEFEED -> Q_KEY_CODE_LF
KEY_KPEQUAL -> Q_KEY_CODE_KP_EQUALS
KEY_COMPOSE -> Q_KEY_CODE_COMPOSE
KEY_AGAIN -> Q_KEY_CODE_AGAIN
KEY_PROPS -> Q_KEY_CODE_PROPS
KEY_UNDO -> Q_KEY_CODE_UNDO
KEY_FRONT -> Q_KEY_CODE_FRONT
KEY_COPY -> Q_KEY_CODE_COPY
KEY_OPEN -> Q_KEY_CODE_OPEN
KEY_PASTE -> Q_KEY_CODE_PASTE
KEY_CUT -> Q_KEY_CODE_CUT
KEY_HELP -> Q_KEY_CODE_HELP
KEY_MEDIA -> Q_KEY_CODE_MEDIASELECT
In addition, some fixes:
- KEY_PLAYPAUSE now maps to Q_KEY_CODE_AUDIOPLAY, instead of
KEY_PLAYCD. KEY_PLAYPAUSE is defined across almost all scancodes
sets, while KEY_PLAYCD only appears in AT set1, so the former is
a more useful mapping.
Missing entries in qcode_to_number now fixed:
Q_KEY_CODE_AGAIN -> 0x85
Q_KEY_CODE_PROPS -> 0x86
Q_KEY_CODE_UNDO -> 0x87
Q_KEY_CODE_FRONT -> 0x8c
Q_KEY_CODE_COPY -> 0xf8
Q_KEY_CODE_OPEN -> 0x64
Q_KEY_CODE_PASTE -> 0x65
Q_KEY_CODE_CUT -> 0xbc
Q_KEY_CODE_LF -> 0x5b
Q_KEY_CODE_HELP -> 0xf5
Q_KEY_CODE_COMPOSE -> 0xdd
Q_KEY_CODE_KP_EQUALS -> 0x59
Q_KEY_CODE_MEDIASELECT -> 0xed
In addition, some fixes:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xdd) and is now mapped to 0x9e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_PRINT was mapped to 0xb7 which is not a defined
scan code in AT set 1, it is now mapped to 0x54 (sysrq)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename the functions to to say "setup" instead of "create" because they
support being called multiple times on the same egl framebuffer.
Properly delete unused textures, update function interfaces to support
this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927115031.12063-1-kraxel@redhat.com
Handle the translation from vga chars to curses chars in curses_update()
instead of console_write_ch(). Purge any curses support bits from
ui/console.h include file.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927103811.19249-1-kraxel@redhat.com
I used the clang-tidy qemu-round check to generate the fix:
https://github.com/elmarco/clang-tools-extra
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Move from input-linux.c to input-keymap.c and export it,
so the function is available elsewhere too.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20170726152918.11995-3-kraxel@redhat.com
Add a collection of egl_fb_*() helper functions to manage and use opengl
framebuffers, which is a common pattern in UI code with opengl support.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-2-kraxel@redhat.com
Add egl-headless user interface. It doesn't provide a real user
interface, it only provides opengl support using drm render nodes.
It will copy back the bits rendered by the guest using virgl back
to a DisplaySurface and kick the usual display update code paths,
so spice and vnc and screendump can pick it up.
Use it this way:
qemu -display egl-headless -vnc $display
qemu -display egl-headless -spice gl=off,$args
Note that you should prefer native spice opengl support (-spice
gl=on) if possible because that delivers better performance.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-7-kraxel@redhat.com
When running on gtk we need X11 platform not mesa platform.
Create separate functions for mesa and x11 so we can keep
the egl #ifdef mess local to egl-helpers.c
Fixes: 0ea1523fb6
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-4-kraxel@redhat.com
Leftover from the early opengl days.
Unused now, so delete the dead code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170505104101.30589-3-kraxel@redhat.com
This patch refactors ui/input.c to support absolute axis
minimum values other than 0. All dependent calls to qemu_input_queue_abs
have been updated to explicitly supply 0 as the axis minimum value.
Signed-off-by: Philippe Voinov <philippevoinov@gmail.com>
Message-id: 20170505133952.29885-1-philippevoinov@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is a special code path (dpy_gfx_copy) to allow graphic emulation
notify user interface code about bitblit operations carryed out by
guests. It is supported by cirrus and vnc server. The intended purpose
is to optimize display scrolls and just send over the scroll op instead
of a full display update.
This is rarely used these days though because modern guests simply don't
use the cirrus blitter any more. Any linux guest using the cirrus drm
driver doesn't. Any windows guest newer than winxp doesn't ship with a
cirrus driver any more and thus uses the cirrus as simple framebuffer.
So this code tends to bitrot and bugs can go unnoticed for a long time.
See for example commit "3e10c3e vnc: fix qemu crash because of SIGSEGV"
which fixes a bug lingering in the code for almost a year, added by
commit "c7628bf vnc: only alloc server surface with clients connected".
Also the vnc server will throttle the frame rate in case it figures the
network can't keep up (send buffers are full). This doesn't work with
dpy_gfx_copy, for any copy operation sent to the vnc client we have to
send all outstanding updates beforehand, otherwise the vnc client might
run the client side blit on outdated data and thereby corrupt the
display. So this dpy_gfx_copy "optimization" might even make things
worse on slow network links.
Lets kill it once for all.
Oh, and one more reason: Turns out (after writing the patch) we have a
security bug in that code path ...
Fixes: CVE-2016-9603
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1489494419-14340-1-git-send-email-kraxel@redhat.com
Helper function (and DisplayChangeListenerOps ptr) to disable scanouts.
Replaces using dpy_gl_scanout_texture with 0x0 size and no texture
specified.
Allows cleanups to make the io and gfx emulation code more readable.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-3-git-send-email-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
When multiple GPU are available, picking the first one isn't always the
best choice. Learn to specify a device rendernode.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170212112118.16044-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Turn Chardev into Object.
qemu_chr_alloc() is replaced by the qemu_chardev_new() constructor. It
will call qemu_char_open() to open/intialize the chardev with the
ChardevCommon *backend settings.
The CharDriver::create() callback is turned into a ChardevClass::open()
which is called from the newly introduced qemu_chardev_open().
"chardev-gdb" and "chardev-hci" are internal chardev and aren't
creatable directly with -chardev. Use a new internal flag to disable
them. We may want to use TYPE_USER_CREATABLE interface instead, or
perhaps allow -chardev usage.
Although in general we keep typename and macros private, unless the type
is being used by some other file, in this patch, all types and common
helper macros for qemu-char.c are in char.h. This is to help transition
now (some types must be declared early, while some aren't shared) and
when splitting in several units. This is to be improved later.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Pick a uniform chardev type name.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
For builds with Mingw-w64 as it is included in Cygwin, there are two
header files which define KEY_EVENT with different values.
This results in lots of compiler warnings like this one:
CC vl.o
In file included from /qemu/include/ui/console.h:340:0,
from /qemu/vl.c:76:
/usr/i686-w64-mingw32/sys-root/mingw/include/curses.h:1522:0: warning: "KEY_EVENT" redefined
#define KEY_EVENT 0633 /* We were interrupted by an event */
In file included from /usr/share/mingw-w64/include/windows.h:74:0,
from /usr/share/mingw-w64/include/winsock2.h:23,
from /qemu/include/sysemu/os-win32.h:29,
from /qemu/include/qemu/osdep.h:100,
from /qemu/vl.c:24:
/usr/share/mingw-w64/include/wincon.h:101:0: note: this is the location of the previous definition
#define KEY_EVENT 0x1
QEMU only uses the KEY_EVENT macro from wincon.h.
Therefore we can undefine the macro coming from curses.h.
The explicit include statement for curses.h in ui/curses.c is not needed
and was removed.
Those two modifications fix the redefinition warnings.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Acked-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161119185318.10564-1-sw@weilnetz.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds two console functions, qemu_console_set_window_id and
qemu_graphic_console_get_window_id, to let graphical backend record the
window id in the QemuConsole structure, and let the baum driver read it.
Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161221003806.22412-2-samuel.thibault@ens-lyon.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Tested-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20161201094117.16407-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This switches over spice (in opengl mode) to render DisplaySurface
updates into a opengl texture, using the helper functions in
ui/console-gl.c. With this patch applied spice (with gl=on) will
stop using qxl rendering ops, it will use dma-buf passing all the
time, i.e. for bios/bootloader (before virtio-gpu driver is loaded)
too.
This should improve performance even using spice (with gl=on) with
non-accelerated stdvga because we stop squeezing all display updates
through a unix/tcp socket and basically using a shared memory transport
instead.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1474617028-3979-3-git-send-email-kraxel@redhat.com
Keep track of gl_block state (added in bba19b8 console: block rendering
until client is done) in QemuConsole and allow to query it. This way
we can avoid state inconsistencies in case different code paths make use
of this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1474617028-3979-2-git-send-email-kraxel@redhat.com
Unused function declarations were found using a simple gcc plugin and
manually verified by grepping the sources.
Signed-off-by: Ladi Prosek <lprosek@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Commit "9d8256e virgl: pass whole GL scanout dimensions" missed the
opengl code path for gtk versions >= 3.16. Update that one too and
fix the build with recent gtk versions.
Reported-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1467876563-1351-1-git-send-email-kraxel@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).
Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Spice deprecated this callback in 0.12.6.
It's not a problem yet, but it will cause Clang to fail in a -Werror
build due to the deprecated tag.
Signed-off-by: John Snow <jsnow@redhat.com>
Message-id: 1467240095-12507-2-git-send-email-jsnow@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This reduces the number of CONFIG_SPICE #ifdefs in vl.c.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
This reduces the number of CONFIG_VNC #ifdefs in the vl.c code.
The only user-visible difference is that this will make QEMU
complain about syntax when using "-display vnc" ("VNC requires a
display argument vnc=<display>") even if CONFIG_VNC is disabled.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Add a the new qemu_create_displaysurface_pixman function, to create
a DisplaySurface backed by an existing pixman image. In that case
there is no need to create a new pixman image pointing to the same
backing storage. We can just use the existing image directly.
This does not only simplify things a bit, but most importantly it
gets the reference counting right, so the backing storage for the
pixman image wouldn't be released underneath us.
Use new function in virtio-gpu, where using it actually fixes
use-after-free crashes.
Cc: qemu-stable@nongnu.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1459499240-742-1-git-send-email-kraxel@redhat.com
Re-run scripts/clean-includes to apply the previous commit's
corrections and updates. Besides redundant qemu/typedefs.h, this only
finds a redundant config-host.h include in ui/egl-helpers.c. No idea
how that escaped the previous runs.
Some manual whitespace trimming around dropped includes squashed in.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Commit 57cb38b included qapi/error.h into qemu/osdep.h to get the
Error typedef. Since then, we've moved to include qemu/osdep.h
everywhere. Its file comment explains: "To avoid getting into
possible circular include dependencies, this file should not include
any other QEMU headers, with the exceptions of config-host.h,
compiler.h, os-posix.h and os-win32.h, all of which are doing a
similar job to this file and are under similar constraints."
qapi/error.h doesn't do a similar job, and it doesn't adhere to
similar constraints: it includes qapi-types.h. That's in excess of
100KiB of crap most .c files don't actually need.
Add the typedef to qemu/typedefs.h, and include that instead of
qapi/error.h. Include qapi/error.h in .c files that need it and don't
get it now. Include qapi-types.h in qom/object.h for uint16List.
Update scripts/clean-includes accordingly. Update it further to match
reality: replace config.h by config-target.h, add sysemu/os-posix.h,
sysemu/os-win32.h. Update the list of includes in the qemu/osdep.h
comment quoted above similarly.
This reduces the number of objects depending on qapi/error.h from "all
of them" to less than a third. Unfortunately, the number depending on
qapi-types.h shrinks only a little. More work is needed for that one.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
[Fix compilation without the spice devel packages. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch adds support for reading input events directly from linux
evdev devices and forward them to the guest. Unlike virtio-input-host
which simply passes on all events to the guest without looking at them
this will interpret the events and feed them into the qemu input
subsystem.
Therefore this is limited to what the qemu input subsystem and the
emulated input devices are able to handle. Also there is no support for
absolute coordinates (tablet/touchscreen). So we are talking here about
basic mouse and keyboard support.
The advantage is that it'll work without virtio-input drivers in the
guest, the events are delivered to the usual ps/2 or usb input devices
(depending on what the machine happens to have). And for keyboards
qemu is able to switch the keyboard between guest and host on hotkey.
The hotkey is hard-coded for now (both control keys), initialy the
guest owns the keyboard.
Probably most useful when assigning vga devices with vfio and using a
physical monitor instead of vnc/spice/gtk as guest display.
Usage: Add '-input-linux /dev/input/event<nr>' to the qemu command
line. Note that udev has rules which populate /dev/input/by-{id,path}
with static names, which might be more convinient to use.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1457087116-4379-2-git-send-email-kraxel@redhat.com
We have two places needing this, and a third one will come shortly.
So factor things out into a helper function to reduce code duplication.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
After 474114b7 the dmabuf feature is enabled whenever spice
greater than or equal to spice 0.13.0 is found. This is because
two new functions are required: spice_qxl_gl_scanout and
spice_qxl_gl_draw_async. These were, however, introduce in 0.13.1
release. Well, technically they haven't been released yet, but
for sure they are not going to be part of 0.13.0 release (for the
ABI stability sake).
Signed-off-by: Michal Privoznik <mprivozn@redhat.com>
Message-id: 1a724e97cb587624d6f6009c15395496bccfa32b.1456317738.git.mprivozn@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
NB: If this commit breaks compilation for your out-of-tree
patchseries or fork, then you need to make sure you add
#include "qemu/osdep.h" to any new .c files that you have.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Pure debug aid, print a warning in case unblocking
doesn't happen within one second.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
This adds support for dma-buf passing to spice. This makes virtio-gpu
with 3d acceleration work with spice.
Workflow:
* virglrenderer renders the guest command stream into a texture.
* qemu exports the texture as dma-buf and passes on that dma-buf
to spice-server.
* spice-server passes the dma-buf to spice-client, using unix
socket file descriptor passing.
* spice-client asks the window systems composer to render the
dma-buf to the screen.
Requires cutting edge spice (server) and spice-gtk (client) builds,
from git master branch.
Also requires libvirt managing your qemu instance, and using
"virt-viewer --attach $guest". libvirt will connect spice-server and
spice-client using unix sockets instead of tcp sockets then, which
is required for file descriptor passing.
Works for the local case (spice server and client on the same machine)
only. Supporting remote too is planned (by feeding the dma-bufs into
gpu-assisted video encoder), but not there yet.
gl mode is turned off by default, use "-spice gl=on,$otherargs" to
enable it.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>