lua/lstate.c

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/*
** $Id: lstate.c,v 2.46 2008/08/13 17:01:33 roberto Exp roberto $
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** Global State
** See Copyright Notice in lua.h
*/
#include <stddef.h>
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#define lstate_c
#define LUA_CORE
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#include "lua.h"
#include "lapi.h"
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#include "ldebug.h"
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#include "ldo.h"
#include "lfunc.h"
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#include "lgc.h"
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#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
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#include "ltm.h"
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#define state_size(x) (sizeof(x) + LUAI_EXTRASPACE)
#define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)
#define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))
/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
lua_State l;
global_State g;
} LG;
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static void stack_init (lua_State *L1, lua_State *L) {
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/* initialize CallInfo array */
L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
L1->ci = L1->base_ci;
L1->size_ci = BASIC_CI_SIZE;
L1->end_ci = L1->base_ci + L1->size_ci - 1;
/* initialize stack array */
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue);
L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L1->top = L1->stack;
L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
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/* initialize first ci */
L1->ci->func = L1->top;
setnilvalue(L1->top++); /* `function' entry for this `ci' */
L1->base = L1->ci->base = L1->top;
L1->ci->top = L1->top + LUA_MINSTACK;
L1->ci->callstatus = 0;
}
static void freestack (lua_State *L, lua_State *L1) {
luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
luaM_freearray(L, L1->stack, L1->stacksize, TValue);
}
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/*
** open parts that may cause memory-allocation errors
*/
static void f_luaopen (lua_State *L, void *ud) {
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global_State *g = G(L);
UNUSED(ud);
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stack_init(L, L); /* init stack */
sethvalue(L, gt(L), luaH_new(L)); /* table of globals */
sethvalue(L, registry(L), luaH_new(L)); /* registry */
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
luaT_init(L);
luaX_init(L);
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luaS_fix(luaS_newliteral(L, MEMERRMSG));
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g->GCthreshold = 4*g->totalbytes;
}
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static void preinit_state (lua_State *L, global_State *g) {
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G(L) = g;
L->stack = NULL;
L->stacksize = 0;
L->errorJmp = NULL;
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L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
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resethookcount(L);
L->openupval = NULL;
L->size_ci = 0;
L->baseCcalls = 0;
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L->status = LUA_OK;
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L->base_ci = L->ci = NULL;
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L->savedpc = NULL;
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L->errfunc = 0;
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setnilvalue(gt(L));
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}
static void close_state (lua_State *L) {
global_State *g = G(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_freeall(L); /* collect all objects */
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
luaZ_freebuffer(L, &g->buff);
freestack(L, L);
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lua_assert(g->totalbytes == sizeof(LG));
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(*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
}
LUA_API lua_State *lua_newthread (lua_State *L) {
lua_State *L1;
lua_lock(L);
luaC_checkGC(L);
L1 = tostate(luaM_malloc(L, state_size(lua_State)));
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luaC_link(L, obj2gco(L1), LUA_TTHREAD);
setthvalue(L, L->top, L1);
api_incr_top(L);
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preinit_state(L1, G(L));
stack_init(L1, L); /* init stack */
setobj2n(L, gt(L1), gt(L)); /* share table of globals */
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
lua_assert(iswhite(obj2gco(L1)));
lua_unlock(L);
luai_userstatethread(L, L1);
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
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luai_userstatefree(L1);
freestack(L, L1);
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luaM_freemem(L, fromstate(L1), state_size(lua_State));
}
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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int i;
lua_State *L;
global_State *g;
void *l = (*f)(ud, NULL, 0, state_size(LG));
if (l == NULL) return NULL;
L = tostate(l);
g = &((LG *)L)->g;
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L->next = NULL;
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L->tt = LUA_TTHREAD;
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g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
L->marked = luaC_white(g);
g->gckind = KGC_NORMAL;
g->nCcalls = 0;
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set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
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preinit_state(L, g);
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g->frealloc = f;
g->ud = ud;
g->mainthread = L;
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g->uvhead.u.l.prev = &g->uvhead;
g->uvhead.u.l.next = &g->uvhead;
g->GCthreshold = MAX_LUMEM; /* no GC while building state */
g->strt.size = 0;
g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(registry(L));
luaZ_initbuffer(L, &g->buff);
g->panic = NULL;
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g->gcstate = GCSpause;
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g->rootgc = obj2gco(L);
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g->sweepstrgc = 0;
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g->sweepgc = &g->rootgc;
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g->gray = NULL;
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g->grayagain = NULL;
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g->weak = g->ephemeron = g->allweak = NULL;
g->tobefnz = NULL;
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g->totalbytes = sizeof(LG);
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g->gcpause = LUAI_GCPAUSE;
g->gcstepmul = LUAI_GCMUL;
g->gcdept = 0;
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for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL;
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if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
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else
luai_userstateopen(L);
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return L;
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}
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static void callallgcTM (lua_State *L, void *ud) {
UNUSED(ud);
luaC_callAllGCTM(L); /* call GC metamethods for all udata */
}
LUA_API void lua_close (lua_State *L) {
L = G(L)->mainthread; /* only the main thread can be closed */
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lua_lock(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_separateudata(L, 1); /* separate all udata with GC metamethods */
lua_assert(L->next == NULL);
L->errfunc = 0; /* no error function during GC metamethods */
do { /* repeat until no more errors */
L->ci = L->base_ci;
L->base = L->top = L->ci->base;
G(L)->nCcalls = 0;
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} while (luaD_rawrunprotected(L, callallgcTM, NULL) != LUA_OK);
lua_assert(G(L)->tobefnz == NULL);
luai_userstateclose(L);
close_state(L);
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}